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Searched refs:hasInstanceData (Results 1 – 2 of 2) sorted by relevance

/third_party/flutter/skia/src/gpu/
DGrGpuCommandBuffer.cpp46 SkASSERT(primProc.hasInstanceAttributes() == meshes[i].hasInstanceData()); in draw()
DGrMesh.h38 bool hasInstanceData() const { return SkToBool(fInstanceBuffer.get()); } in hasInstanceData() function