Searched refs:vector_length (Results 1 – 10 of 10) sorted by relevance
/third_party/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_gs.c | 73 return (shader->fetched_prim_count == shader->vector_length || shader->num_invocations > 1); in draw_gs_should_flush() 312 for (i = 0; i < shader->vector_length; ++i) { in llvm_fetch_gs_outputs() 313 int prims = shader->llvm_emitted_primitives[i + (stream * shader->vector_length)]; in llvm_fetch_gs_outputs() 317 for (i = 0; i < shader->vector_length; ++i) { in llvm_fetch_gs_outputs() 318 total_verts += shader->llvm_emitted_vertices[i + (stream * shader->vector_length)]; in llvm_fetch_gs_outputs() 322 for (i = 0; i < shader->vector_length - 1; ++i) { in llvm_fetch_gs_outputs() 323 int current_verts = shader->llvm_emitted_vertices[i + (stream * shader->vector_length)]; in llvm_fetch_gs_outputs() 324 int next_verts = shader->llvm_emitted_vertices[i + 1 + (stream * shader->vector_length)]; in llvm_fetch_gs_outputs() 363 for (i = 0; i < shader->vector_length; ++i) { in llvm_fetch_gs_outputs() 364 int num_prims = shader->llvm_emitted_primitives[i + (stream * shader->vector_length)]; in llvm_fetch_gs_outputs() [all …]
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D | draw_tess.h | 61 unsigned vector_length; member 89 unsigned vector_length; member
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D | draw_llvm.c | 368 unsigned vector_length, in create_gs_jit_context_type() argument 395 vector_length), 0); in create_gs_jit_context_type() 397 vector_length), 0); in create_gs_jit_context_type() 548 unsigned vector_length, in create_tcs_jit_context_type() argument 649 unsigned vector_length, in create_tes_jit_context_type() argument 1242 int vector_length = soa_type.length; in store_aos_array() local 1247 for (i = 0; i < vector_length; i++) { in store_aos_array() 1277 for (i = 0; i < vector_length; i++) { in store_aos_array() 1290 for (i = 0; i < vector_length; i++) { in store_aos_array() 1927 const int vector_length = lp_native_vector_width / 32; in draw_llvm_generate() local [all …]
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D | draw_gs.h | 95 unsigned vector_length; member
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D | draw_tess.c | 449 tcs->vector_length = 4; in draw_create_tess_ctrl_shader() 555 tes->vector_length = 4; in draw_create_tess_eval_shader()
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/third_party/libinput/src/ |
D | evdev-mt-touchpad-gestures.c | 365 double vector_decay, vector_length, slope; in tp_gesture_apply_scroll_constraints() local 405 vector_length = hypot(vector.x, vector.y); in tp_gesture_apply_scroll_constraints() 427 if (slope >= DEGREE_30 && vector_length > MIN_VECTOR) { in tp_gesture_apply_scroll_constraints() 438 if (slope < DEGREE_60 && vector_length > MIN_VECTOR) { in tp_gesture_apply_scroll_constraints() 464 if (vector_length > 5.0 && slope < 1.73 && slope >= 0.57) { in tp_gesture_apply_scroll_constraints()
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D | evdev-mt-touchpad-buttons.c | 500 double vector_length; in tp_button_check_for_movement() local 521 vector_length = hypot(mm.x, mm.y); in tp_button_check_for_movement() 523 if (vector_length > 5.0 /* mm */) { in tp_button_check_for_movement()
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/third_party/vk-gl-cts/android/cts/master/vk-master-2021-03-01/ |
D | pipeline.txt | 68282 dEQP-VK.pipeline.interface_matching.vector_length.out_vec4_in_vec4_loose_variable_vert_out_frag_in 68283 dEQP-VK.pipeline.interface_matching.vector_length.out_vec4_in_vec3_loose_variable_vert_out_frag_in 68284 dEQP-VK.pipeline.interface_matching.vector_length.out_vec4_in_vec2_loose_variable_vert_out_frag_in 68285 dEQP-VK.pipeline.interface_matching.vector_length.out_vec3_in_vec3_loose_variable_vert_out_frag_in 68286 dEQP-VK.pipeline.interface_matching.vector_length.out_vec3_in_vec2_loose_variable_vert_out_frag_in 68287 dEQP-VK.pipeline.interface_matching.vector_length.out_vec2_in_vec2_loose_variable_vert_out_frag_in 68288 dEQP-VK.pipeline.interface_matching.vector_length.out_ivec4_in_ivec4_loose_variable_vert_out_frag_in 68289 dEQP-VK.pipeline.interface_matching.vector_length.out_ivec4_in_ivec3_loose_variable_vert_out_frag_in 68290 dEQP-VK.pipeline.interface_matching.vector_length.out_ivec4_in_ivec2_loose_variable_vert_out_frag_in 68291 dEQP-VK.pipeline.interface_matching.vector_length.out_ivec3_in_ivec3_loose_variable_vert_out_frag_in [all …]
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/third_party/mesa3d/src/compiler/glsl/ |
D | ir.cpp | 1902 ir_swizzle::create(ir_rvalue *val, const char *str, unsigned vector_length) in create() argument 1963 if ((swiz_idx[i] < 0) || (swiz_idx[i] >= (int) vector_length)) in create()
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D | ir.h | 2013 static ir_swizzle *create(ir_rvalue *, const char *, unsigned vector_length);
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