# restool ## Overview restool is a resource compilation tool that creates resource indexes and parses resources by compiling resource files. You can call the [resource management APIs](../reference/apis/js-apis-resource-manager.md) to obtain resources. The tool is stored in the **toolchains** subdirectory of the SDK installation directory. ## Description The tool supports the following command options. | Option| Default Value Allowed| Argument Carried| Description| | -------- | -------- | -------- | -------- | | -i | No| Yes| [Resource directory](#compiling-resources) or [resource intermediate file directory](#compiling-resources) to create. The same command can run multiple times.| | -j | No| Yes| Path of the **config.json** or **module.json** file.| | -o | No| Yes| Output path of the compiled resource.| | -p | No| Yes| Bundle name of the compiled resource.| | -r | No| Yes| Header file path of the resource. The header file can be in .txt, .js, or .h format.| | -e | Yes| Yes| Start ID of the generated resource, for example, **0x01000000**. The value range is [0x01000000, 0x06FFFFFF) and [0x08000000, 0x41FFFFFF).| | -f | Yes| No| An existing output path will be forcibly deleted and a new one will be generated.| | -h | Yes| No| Help information.| | -m | Yes| Yes| Module name. During joint module compilation, multiple module names can be specified, separated by commas (,).| | -x | Yes| Yes| Resource directory for generating intermediate files or a single resource path. The same command can run multiple times.| | -z | Yes| No| Compilation result generated based on the resource intermediate file directory.| | -v | Yes| No| Tool version.| | --ids | Yes| Yes| Output directory of the generated **id_defined.json** file.| | --defined-ids | Yes| Yes| Path of the **id_defined.json** file. Generally, the file is generated by using **--ids**.
**id_defined.json** contains a list of resource types, names, and IDs.
You can customize resource IDs in **id_defined.json**.| | --icon-check | Yes| No| Whether to enable PNG image verification for icons and startWindowIcons.| | --target-config | Yes| Yes| Used together with the **-i** command to support compilation selection.
[Parameter description](#target-config-parameters): Specify the configurations to be included.| ### target-config Parameters Supported parameters: **MccMnc**, **Locale**, **Orientation**, **Device**, **ColorMode**, and **Density** Format: Use semicolons (;) to separate different parameter configurations. Use square brackets ([]) to encapsulate values for a parameter and use commas (,) to separate values. **MccMnc** matching rule: The MCC must always be used for matching. If an MNC is not included, a match is found as long as the MCC is the same. If an MNC is included, a match is found when both the MCC and MNC are the same. **Locale** matching rules: 1. The language must always be used for matching. 2. If a script (text) is not included, a match is found as long as the language is the same. If a script is included, a match is found when both the language and script are the same. 3. If a country/region is not included, a match is found as long as the language is the same. If a country/region is included, a match is found when both the language and country/region are the same. Example: Locale[zh_CN,en_US];Device[phone]. This configuration uses the languages zh_CN and en_US and the device phone as filter criteria. A match is found only when the resources use zh_CN and en_US as the languages and apply to phones. Other parameters (such as **MccMnc** and **Orientation**) are not configured and any values of them can match. ## Example An example **entry** directory structure is as follows: ``` entry/src/main | |----resource | | |----base | | | |----element | | | |----media | | | |----profile | | |----rawfile | | |----resfile | |----config.json/module.json ``` ### Compiling Resources There are two resource compilation modes: full resource compilation and incremental resource compilation. 1. To compile all resources, run the following command: ``` restool -i entry/src/main -j entry/src/main/module.json -p com.ohos.demo -o out -r out/ResourceTable.txt -f ``` 2. To compile incremental resources, perform the following steps: Step 1: Generate the resource middleware. ``` restool -x entry/src/main/resource -o out ``` Step 2: Compile the resource middleware. ``` restool -i out1 -i out2 -o out -p com.ohos.demo -r out/ResourceTable.txt -j entry/src/main/module.json -f -z ``` ### Fixing the Resource ID To fix the resource ID, perform the following steps: Step 1: Create the **id_defined.json** file. There are two ways to create the file. + Run the following command to generate the file: ``` restool -i entry/src/main -j entry/src/main/module.json -p com.ohos.demo -o out -r out/ResourceTable.txt --ids out -f ``` + Customize the **id_defined.json** file with the following content: ``` { "record" : [ { "id": "0x01000000", // A fixed ID for the resource. "name": "app_name", // Resource name. "type": "string" // Resource type. } ] } ``` Step 2: Fix the resource ID. There are two ways to fix the resource ID. + Run the following command to fix the resource ID: ``` restool -i entry/src/main -j entry/src/main/module.json -p com.ohos.demo -o out1 -r out1/ResourceTable.txt --defined-ids out/id_defined.json -f ``` + Place the customized **id_defined.json** file in the **resource/base/element/** directory and then run the following command to fix the resource ID: ``` restool -i entry/src/main -j entry/src/main/module.json -p com.ohos.demo -o out1 -r out1/ResourceTable.txt -f ```