// Copyright 2020 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. namespace ic { // --- The public interface (forwards to the actual implementation). @export macro CollectCallFeedback( maybeTarget: JSAny, maybeReceiver: Lazy, context: Context, maybeFeedbackVector: Undefined|FeedbackVector, slotId: uintptr): void { callable::CollectCallFeedback( maybeTarget, maybeReceiver, context, maybeFeedbackVector, slotId); } @export macro CollectInstanceOfFeedback( maybeTarget: JSAny, context: Context, maybeFeedbackVector: Undefined|FeedbackVector, slotId: uintptr): void { callable::CollectInstanceOfFeedback( maybeTarget, context, maybeFeedbackVector, slotId); } @export macro CollectConstructFeedback(implicit context: Context)( target: JSAny, newTarget: JSAny, maybeFeedbackVector: Undefined|FeedbackVector, slotId: uintptr, updateFeedbackMode: constexpr UpdateFeedbackMode): never labels ConstructGeneric, ConstructArray(AllocationSite) { callable::CollectConstructFeedback( target, newTarget, maybeFeedbackVector, slotId, updateFeedbackMode) otherwise ConstructGeneric, ConstructArray; } // --- Common functionality. extern macro MegamorphicSymbolConstant(): Symbol; extern macro UninitializedSymbolConstant(): Symbol; const kMegamorphicSymbol: Symbol = MegamorphicSymbolConstant(); const kUninitializedSymbol: Symbol = UninitializedSymbolConstant(); macro IsMegamorphic(feedback: MaybeObject): bool { return TaggedEqual(feedback, kMegamorphicSymbol); } macro IsUninitialized(feedback: MaybeObject): bool { return TaggedEqual(feedback, kUninitializedSymbol); } extern macro LoadFeedbackVectorSlot(FeedbackVector, uintptr): MaybeObject; extern macro LoadFeedbackVectorSlot( FeedbackVector, uintptr, constexpr int32): MaybeObject; extern operator '[]' macro LoadFeedbackVectorSlot( FeedbackVector, intptr): MaybeObject; extern macro StoreFeedbackVectorSlot( FeedbackVector, uintptr, MaybeObject): void; extern macro StoreFeedbackVectorSlot( FeedbackVector, uintptr, MaybeObject, constexpr WriteBarrierMode, constexpr int32): void; extern macro StoreWeakReferenceInFeedbackVector( FeedbackVector, uintptr, HeapObject): MaybeObject; extern macro ReportFeedbackUpdate( FeedbackVector, uintptr, constexpr string): void; extern operator '.length_intptr' macro LoadFeedbackVectorLength(FeedbackVector): intptr; } // namespace ic