#ifndef _VKTIMAGEATOMICSPIRVSHADERS_HPP #define _VKTIMAGEATOMICSPIRVSHADERS_HPP /*------------------------------------------------------------------------ * Vulkan Conformance Tests * ------------------------ * * Copyright (c) 2020 Valve Corporation. * Copyright (c) 2020 The Khronos Group Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Helper SPIR-V shaders for some image atomic operations. *//*--------------------------------------------------------------------*/ #include "vktImageTestsUtil.hpp" #include namespace vkt { namespace image { // Test case variant, used when deciding which SPIR-V shader to get. struct CaseVariant { enum CheckType { CHECK_TYPE_INTERMEDIATE_RESULTS = 0, CHECK_TYPE_END_RESULTS, }; ImageType imageType; tcu::TextureFormat textureFormat; CheckType checkType; // Allows this struct to be used as key in maps. bool operator< (const CaseVariant& other) const; // Constructor. CaseVariant (ImageType imgtype, tcu::TextureFormat::ChannelOrder order, tcu::TextureFormat::ChannelType chtype, CheckType cktype); }; // Gets the shader template for the appropriate case variant. std::string getSpirvAtomicOpShader (const CaseVariant& caseVariant); } // namespace image } // namespace vkt #endif // _VKTIMAGEATOMICSPIRVSHADERS_HPP