#ifndef _VKTIMAGETESTSUTIL_HPP #define _VKTIMAGETESTSUTIL_HPP /*------------------------------------------------------------------------ * Vulkan Conformance Tests * ------------------------ * * Copyright (c) 2016 The Khronos Group Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Image Tests Utility Classes *//*--------------------------------------------------------------------*/ #include "vkDefs.hpp" #include "vkMemUtil.hpp" #include "vkRef.hpp" #include "vkRefUtil.hpp" #include "vkPrograms.hpp" #include "vkTypeUtil.hpp" #include "vkImageUtil.hpp" namespace vkt { namespace image { enum ImageType { IMAGE_TYPE_1D = 0, IMAGE_TYPE_1D_ARRAY, IMAGE_TYPE_2D, IMAGE_TYPE_2D_ARRAY, IMAGE_TYPE_3D, IMAGE_TYPE_CUBE, IMAGE_TYPE_CUBE_ARRAY, IMAGE_TYPE_BUFFER, IMAGE_TYPE_LAST }; vk::VkImageType mapImageType (const ImageType imageType); vk::VkImageViewType mapImageViewType (const ImageType imageType); std::string getImageTypeName (const ImageType imageType); std::string getFormatPrefix (const tcu::TextureFormat& format); std::string getShaderImageType (const tcu::TextureFormat& format, const ImageType imageType, const bool multisample = false); std::string getShaderImageFormatQualifier (const tcu::TextureFormat& format); std::string getGlslSamplerType (const tcu::TextureFormat& format, vk::VkImageViewType type); const char* getGlslInputFormatType (const vk::VkFormat format); const char* getGlslFormatType (const vk::VkFormat format); const char* getGlslAttachmentType (const vk::VkFormat format); const char* getGlslInputAttachmentType (const vk::VkFormat format); bool isPackedType (const vk::VkFormat format); bool isComponentSwizzled (const vk::VkFormat format); int getNumUsedChannels (const vk::VkFormat format); bool isFormatImageLoadStoreCapable (const vk::VkFormat format); class Buffer { public: Buffer (const vk::DeviceInterface& vk, const vk::VkDevice device, vk::Allocator& allocator, const vk::VkBufferCreateInfo& bufferCreateInfo, const vk::MemoryRequirement memoryRequirement); const vk::VkBuffer& get (void) const { return *m_buffer; } const vk::VkBuffer& operator* (void) const { return get(); } vk::Allocation& getAllocation (void) const { return *m_allocation; } private: de::MovePtr m_allocation; vk::Move m_buffer; Buffer (const Buffer&); // "deleted" Buffer& operator= (const Buffer&); }; class Image { public: Image (const vk::DeviceInterface& vk, const vk::VkDevice device, vk::Allocator& allocator, const vk::VkImageCreateInfo& imageCreateInfo, const vk::MemoryRequirement memoryRequirement); virtual ~Image (void) {} const vk::VkImage& get (void) const { return *m_image; } const vk::VkImage& operator* (void) const { return get(); } virtual vk::VkSemaphore getSemaphore (void) const { return DE_NULL; } Image (const Image&) = delete; Image& operator= (const Image&) = delete; protected: using AllocationsVec = std::vector>; Image (void); AllocationsVec m_allocations; vk::Move m_image; }; class SparseImage : public Image { public: SparseImage (const vk::DeviceInterface& vkd, vk::VkDevice device, vk::VkPhysicalDevice physicalDevice, const vk::InstanceInterface& vki, const vk::VkImageCreateInfo& createInfo, const vk::VkQueue sparseQueue, vk::Allocator& allocator, const tcu::TextureFormat& format); virtual vk::VkSemaphore getSemaphore (void) const { return m_semaphore.get(); } SparseImage (const SparseImage&) = delete; SparseImage& operator= (const SparseImage&) = delete; protected: vk::Move m_semaphore; }; tcu::UVec3 getShaderGridSize (const ImageType imageType, const tcu::UVec3& imageSize); //!< Size used for addresing image in a shader tcu::UVec3 getLayerSize (const ImageType imageType, const tcu::UVec3& imageSize); //!< Size of a single layer deUint32 getNumLayers (const ImageType imageType, const tcu::UVec3& imageSize); //!< Number of array layers (for array and cube types) deUint32 getNumPixels (const ImageType imageType, const tcu::UVec3& imageSize); //!< Number of texels in an image deUint32 getDimensions (const ImageType imageType); //!< Coordinate dimension used for addressing (e.g. 3 (x,y,z) for 2d array) deUint32 getLayerDimensions (const ImageType imageType); //!< Coordinate dimension used for addressing a single layer (e.g. 2 (x,y) for 2d array) vk::Move makeComputePipeline (const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkPipelineLayout pipelineLayout, const vk::VkShaderModule shaderModule); vk::Move makeGraphicsPipeline (const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkPipelineLayout pipelineLayout, const vk::VkRenderPass renderPass, const vk::VkShaderModule vertexModule, const vk::VkShaderModule fragmentModule, const vk::VkExtent2D renderSize, const deUint32 colorAttachmentCount, const bool dynamicSize = false); vk::Move makeRenderPass (const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkFormat inputFormat, const vk::VkFormat colorFormat); vk::VkBufferImageCopy makeBufferImageCopy (const vk::VkExtent3D extent, const deUint32 arraySize); vk::VkImageViewUsageCreateInfo makeImageViewUsageCreateInfo (const vk::VkImageUsageFlags imageUsageFlags); vk::VkSamplerCreateInfo makeSamplerCreateInfo (); inline vk::VkDeviceSize getImageSizeBytes (const tcu::IVec3& imageSize, const vk::VkFormat format) { return tcu::getPixelSize(vk::mapVkFormat(format)) * imageSize.x() * imageSize.y() * imageSize.z(); } tcu::UVec3 getCompressedImageResolutionInBlocks (const vk::VkFormat format, const tcu::UVec3& size); tcu::UVec3 getCompressedImageResolutionBlockCeil (const vk::VkFormat format, const tcu::UVec3& size); vk::VkDeviceSize getCompressedImageSizeInBytes (const vk::VkFormat format, const tcu::UVec3& size); vk::VkDeviceSize getUncompressedImageSizeInBytes (const vk::VkFormat format, const tcu::UVec3& size); std::string getFormatShortString (const vk::VkFormat format); std::vector createFullscreenQuad (void); vk::VkBufferImageCopy makeBufferImageCopy (const deUint32 imageWidth, const deUint32 imageHeight, const deUint32 mipLevel = 0u, const deUint32 layer = 0u); vk::VkBufferImageCopy makeBufferImageCopy (const deUint32 imageWidth, const deUint32 imageHeight, const deUint32 mipLevel, const deUint32 layer, const deUint32 bufferRowLength, const deUint32 bufferImageHeight); void beginRenderPass (const vk::DeviceInterface& vk, const vk::VkCommandBuffer commandBuffer, const vk::VkRenderPass renderPass, const vk::VkFramebuffer framebuffer, const vk::VkExtent2D& renderSize); } // image } // vkt #endif // _VKTIMAGETESTSUTIL_HPP