Lines Matching refs:currentDepend
48 auto currentDepend = currentLabel->GetDepend(); in ToLength() local
50 … { currentControl, currentDepend, receiver }, GateType::NumberType()); in ToLength()
352 auto currentDepend = currentLabel->GetDepend(); in CallGetter() local
353 …std::vector<GateRef> args = { currentControl, currentDepend, receiver, propertyLookupResult, holde… in CallGetter()
375 auto currentDepend = currentLabel->GetDepend(); in CallSetter() local
376 …std::vector<GateRef> args = { currentControl, currentDepend, receiver, propertyLookupResult, holde… in CallSetter()
394 auto currentDepend = currentLabel->GetDepend(); in Construct() local
398 args.insert(args.begin(), currentDepend); in Construct()
412 auto currentDepend = currentLabel->GetDepend(); in CreateArray() local
415 { currentControl, currentDepend, elementsLength }, in CreateArray()
427 auto currentDepend = currentLabel->GetDepend(); in CreateArrayWithBuffer() local
428 auto frameState = acc_.FindNearestFrameState(currentDepend); in CreateArrayWithBuffer()
432 { currentControl, currentDepend, cpId, constPoolIndex, in CreateArrayWithBuffer()
484 auto currentDepend = currentLabel->GetDepend(); in StoreModuleVar() local
486 { currentControl, currentDepend, jsFunc, index, value }, GateType::TaggedValue()); in StoreModuleVar()
496 auto currentDepend = currentLabel->GetDepend(); in LdLocalModuleVar() local
498 … { currentControl, currentDepend, jsFunc, index}, GateType::TaggedValue()); in LdLocalModuleVar()
508 auto currentDepend = currentLabel->GetDepend(); in BuiltinConstructor() local
514 … { currentControl, currentDepend, acc_.GetValueIn(gate, 0)}, in BuiltinConstructor()
519 … { currentControl, currentDepend, acc_.GetValueIn(gate, 0), acc_.GetValueIn(gate, 1)}, in BuiltinConstructor()
527 … { currentControl, currentDepend, acc_.GetValueIn(gate, 0)}, in BuiltinConstructor()
532 … { currentControl, currentDepend, acc_.GetValueIn(gate, 0), acc_.GetValueIn(gate, 1)}, in BuiltinConstructor()
563 auto currentDepend = currentLabel->GetDepend(); in OrdinaryHasInstance() local
564 GateRef frameState = acc_.FindNearestFrameState(currentDepend); in OrdinaryHasInstance()
567 {currentControl, currentDepend, obj, target, frameState}, in OrdinaryHasInstance()
569 acc_.ReplaceInAfterInsert(currentControl, currentDepend, ret); in OrdinaryHasInstance()