Lines Matching refs:lod
14 float lod = 3.0;
20 color += textureLod(texSampler1D, coords1D, lod);
21 color += textureProjLod(texSampler1D, coords2D, lod);
22 color += textureProjLod(texSampler1D, coords4D, lod);
24 color += textureLod (texSampler2D, coords2D, lod);
25 color += textureProjLod (texSampler2D, coords3D, lod);
26 color += textureProjLod (texSampler2D, coords4D, lod);
28 color += textureLod (texSampler3D, coords3D, lod);
29 color += textureProjLod (texSampler3D, coords4D, lod);
31 color += textureLod (texSamplerCube, coords3D, lod);
33 color += textureLod (shadowSampler1D, coords3D, lod);
34 color += textureLod (shadowSampler2D, coords3D, lod);
35 color += textureProjLod(shadowSampler1D, coords4D, lod);
36 color += textureProjLod(shadowSampler2D, coords4D, lod);