Lines Matching refs:AddRef
443 ULONG (WINAPI *AddRef)(IDirect3D9 *This);
468 #define IDirect3D9_AddRef(p) (p)->lpVtbl->AddRef(p)
490 ULONG (WINAPI *AddRef)(IDirect3D9Ex *This);
521 #define IDirect3D9Ex_AddRef(p) (p)->lpVtbl->AddRef(p)
549 ULONG (WINAPI *AddRef)(IDirect3D9ExOverlayExtension *This);
561 #define IDirect3D9ExOverlayExtension_AddRef(p) (p)->lpVtbl->AddRef(p)
570 ULONG (WINAPI *AddRef)(IDirect3DAuthenticatedChannel9 *This);
586 #define IDirect3DAuthenticatedChannel9_AddRef(p) (p)->lpVtbl->AddRef(p)
599 ULONG (WINAPI *AddRef)(IDirect3DBaseTexture9 *This);
625 #define IDirect3DBaseTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
648 ULONG (WINAPI *AddRef)(IDirect3DCryptoSession9 *This);
668 #define IDirect3DCryptoSession9_AddRef(p) (p)->lpVtbl->AddRef(p)
685 ULONG (WINAPI *AddRef)(IDirect3DCubeTexture9 *This);
717 #define IDirect3DCubeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
746 ULONG (WINAPI *AddRef)(IDirect3DDevice9 *This);
873 #define IDirect3DDevice9_AddRef(p) (p)->lpVtbl->AddRef(p)
997 ULONG (WINAPI *AddRef)(IDirect3DDevice9Ex *This);
1140 #define IDirect3DDevice9Ex_AddRef(p) (p)->lpVtbl->AddRef(p)
1280 ULONG (WINAPI *AddRef)(IDirect3DDevice9Video *This);
1294 #define IDirect3DDevice9Video_AddRef(p) (p)->lpVtbl->AddRef(p)
1305 ULONG (WINAPI *AddRef)(IDirect3DIndexBuffer9 *This);
1328 #define IDirect3DIndexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p)
1348 ULONG (WINAPI *AddRef)(IDirect3DPixelShader9 *This);
1361 #define IDirect3DPixelShader9_AddRef(p) (p)->lpVtbl->AddRef(p)
1371 ULONG (WINAPI *AddRef)(IDirect3DQuery9 *This);
1387 #define IDirect3DQuery9_AddRef(p) (p)->lpVtbl->AddRef(p)
1400 ULONG (WINAPI *AddRef)(IDirect3DResource9 *This);
1419 #define IDirect3DResource9_AddRef(p) (p)->lpVtbl->AddRef(p)
1435 ULONG (WINAPI *AddRef)(IDirect3DStateBlock9 *This);
1449 #define IDirect3DStateBlock9_AddRef(p) (p)->lpVtbl->AddRef(p)
1460 ULONG (WINAPI *AddRef)(IDirect3DSurface9 *This);
1486 #define IDirect3DSurface9_AddRef(p) (p)->lpVtbl->AddRef(p)
1509 ULONG (WINAPI *AddRef)(IDirect3DSwapChain9 *This);
1527 #define IDirect3DSwapChain9_AddRef(p) (p)->lpVtbl->AddRef(p)
1542 ULONG (WINAPI *AddRef)(IDirect3DSwapChain9Ex *This);
1564 #define IDirect3DSwapChain9Ex_AddRef(p) (p)->lpVtbl->AddRef(p)
1583 ULONG (WINAPI *AddRef)(IDirect3DTexture9 *This);
1615 #define IDirect3DTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
1644 ULONG (WINAPI *AddRef)(IDirect3DVertexBuffer9 *This);
1667 #define IDirect3DVertexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p)
1687 ULONG (WINAPI *AddRef)(IDirect3DVertexDeclaration9 *This);
1700 #define IDirect3DVertexDeclaration9_AddRef(p) (p)->lpVtbl->AddRef(p)
1710 ULONG (WINAPI *AddRef)(IDirect3DVertexShader9 *This);
1723 #define IDirect3DVertexShader9_AddRef(p) (p)->lpVtbl->AddRef(p)
1733 ULONG (WINAPI *AddRef)(IDirect3DVolume9 *This);
1752 #define IDirect3DVolume9_AddRef(p) (p)->lpVtbl->AddRef(p)
1768 ULONG (WINAPI *AddRef)(IDirect3DVolumeTexture9 *This);
1800 #define IDirect3DVolumeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)