Lines Matching refs:is_version
138 return state->compat_shader || !state->is_version(420, 0); in deprecated_texture()
169 return state->is_version(120, 300); in v120()
175 return state->is_version(130, 300); in v130()
181 return state->is_version(130, 0); in v130_desktop()
187 return state->is_version(460, 0); in v460_desktop()
193 return state->is_version(130, 300) && in v130_derivatives_only()
200 return state->is_version(140, 300); in v140_or_es3()
206 return state->is_version(400, 0) && in v400_derivatives_only()
227 state->is_version(0, 300); in texture_external_es3()
243 state->is_version(130, 300) || in lod_exists_in_stage()
263 return state->is_version(140, 320) || in texture_buffer()
284 return state->is_version(330, 300) || in shader_bit_encoding()
292 return state->is_version(450, 310) || in shader_integer_mix()
301 state->is_version(420, 300); in shader_packing_or_es3()
309 state->is_version(400, 300); in shader_packing_or_es3_or_gpu_shader5()
398 return state->is_version(130, 300) || state->EXT_gpu_shader4_enable; in v130_or_gpu_shader4()
411 return state->is_version(400, 0) || state->ARB_gpu_shader5_enable; in gpu_shader5()
417 return state->is_version(400, 320) || in gpu_shader5_es()
426 return state->is_version(400, 320) || in gpu_shader5_or_OES_texture_cube_map_array()
435 return state->is_version(0, 310) && !gpu_shader5_es(state); in es31_not_gs5()
441 return state->is_version(400, 310) || state->ARB_gpu_shader5_enable; in gpu_shader5_or_es31()
449 state->is_version(400, 310); in shader_packing_or_es31_or_gpu_shader5()
463 (state->is_version(400, 320) || in fs_interpolate_at()
496 return state->is_version(150, 310) || in texture_multisample()
503 return state->is_version(150, 320) || in texture_multisample_array()
546 return state->is_version(430, 0) || in texture_query_levels()
561 return state->is_version(400, 320) || in texture_gather_cube_map_array()
577 return state->is_version(400, 310) || in texture_gather_or_es31()
588 return !state->is_version(400, 320) && in texture_gather_only_or_es31()
593 state->is_version(0, 310)); in texture_gather_only_or_es31()
601 (state->is_version(110, 300) || in derivatives()
610 (state->is_version(450, 0) || in derivative_control()
704 return (state->is_version(420, 310) || in shader_image_load_store()
718 return (state->is_version(420, 320) || in shader_image_atomic()
727 return (state->is_version(450, 320) || in shader_image_atomic_exchange_float()
742 return state->is_version(430, 310) || in shader_image_size()
749 return state->is_version(450, 0) || in shader_samples()