• Home
  • Raw
  • Download

Lines Matching refs:vec4_t

533    const glsl_type * const vec4_t;  member in __anond9be30f10111::builtin_variable_generator
551 vec3_t(glsl_type::vec3_type), vec4_t(glsl_type::vec4_type), in builtin_variable_generator()
1037 add_uniform(vec4_t, name); in generate_uniforms()
1056 add_uniform(vec4_t, "gl_FogParamsOptimizedMESA"); in generate_uniforms()
1065 add_uniform(array(vec4_t, state->Const.MaxClipPlanes), "gl_ClipPlane"); in generate_uniforms()
1087 add_uniform(array(vec4_t, state->Const.MaxTextureUnits), in generate_uniforms()
1091 array(vec4_t, state->Const.MaxTextureCoords); in generate_uniforms()
1157 add_input(VERT_ATTRIB_POS, vec4_t, "gl_Vertex"); in generate_vs_special_vars()
1159 add_input(VERT_ATTRIB_COLOR0, vec4_t, "gl_Color"); in generate_vs_special_vars()
1160 add_input(VERT_ATTRIB_COLOR1, vec4_t, "gl_SecondaryColor"); in generate_vs_special_vars()
1161 add_input(VERT_ATTRIB_TEX0, vec4_t, "gl_MultiTexCoord0"); in generate_vs_special_vars()
1162 add_input(VERT_ATTRIB_TEX1, vec4_t, "gl_MultiTexCoord1"); in generate_vs_special_vars()
1163 add_input(VERT_ATTRIB_TEX2, vec4_t, "gl_MultiTexCoord2"); in generate_vs_special_vars()
1164 add_input(VERT_ATTRIB_TEX3, vec4_t, "gl_MultiTexCoord3"); in generate_vs_special_vars()
1165 add_input(VERT_ATTRIB_TEX4, vec4_t, "gl_MultiTexCoord4"); in generate_vs_special_vars()
1166 add_input(VERT_ATTRIB_TEX5, vec4_t, "gl_MultiTexCoord5"); in generate_vs_special_vars()
1167 add_input(VERT_ATTRIB_TEX6, vec4_t, "gl_MultiTexCoord6"); in generate_vs_special_vars()
1168 add_input(VERT_ATTRIB_TEX7, vec4_t, "gl_MultiTexCoord7"); in generate_vs_special_vars()
1195 add_output(bbox_slot, array(vec4_t, 2), "gl_BoundingBoxEXT") in generate_tcs_special_vars()
1198 add_output(bbox_slot, array(vec4_t, 2), GLSL_PRECISION_HIGH, in generate_tcs_special_vars()
1202 add_output(bbox_slot, array(vec4_t, 2), GLSL_PRECISION_HIGH, in generate_tcs_special_vars()
1318 add_system_value(SYSTEM_VALUE_FRAG_COORD, vec4_t, frag_coord_precision, in generate_fs_special_vars()
1321 add_input(VARYING_SLOT_POS, vec4_t, frag_coord_precision, "gl_FragCoord"); in generate_fs_special_vars()
1352 add_output(FRAG_RESULT_COLOR, vec4_t, GLSL_PRECISION_MEDIUM, in generate_fs_special_vars()
1355 array(vec4_t, state->Const.MaxDrawBuffers), in generate_fs_special_vars()
1363 array(vec4_t, state->Const.MaxDrawBuffers), in generate_fs_special_vars()
1388 add_index_output(FRAG_RESULT_COLOR, 1, vec4_t, in generate_fs_special_vars()
1391 array(vec4_t, state->Const.MaxDualSourceDrawBuffers), in generate_fs_special_vars()
1530 add_varying(VARYING_SLOT_POS, vec4_t, GLSL_PRECISION_HIGH, "gl_Position"); in generate_varyings()
1587 add_varying(VARYING_SLOT_TEX0, array(vec4_t, 0), "gl_TexCoord"); in generate_varyings()
1590 add_varying(VARYING_SLOT_COL0, vec4_t, "gl_Color"); in generate_varyings()
1591 add_varying(VARYING_SLOT_COL1, vec4_t, "gl_SecondaryColor"); in generate_varyings()
1593 add_varying(VARYING_SLOT_CLIP_VERTEX, vec4_t, "gl_ClipVertex"); in generate_varyings()
1594 add_varying(VARYING_SLOT_COL0, vec4_t, "gl_FrontColor"); in generate_varyings()
1595 add_varying(VARYING_SLOT_BFC0, vec4_t, "gl_BackColor"); in generate_varyings()
1596 add_varying(VARYING_SLOT_COL1, vec4_t, "gl_FrontSecondaryColor"); in generate_varyings()
1597 add_varying(VARYING_SLOT_BFC1, vec4_t, "gl_BackSecondaryColor"); in generate_varyings()