Lines Matching refs:viewports
370 ptr[0] = fui(1.0 / ctx->viewports[0].Width); in fill_graphics_state_vars()
371 ptr[1] = fui(1.0 / ctx->viewports[0].Height); in fill_graphics_state_vars()
1065 D3D12_VIEWPORT viewports[PIPE_MAX_VIEWPORTS]; in d3d12_draw_vbo() local
1067 viewports[i] = ctx->viewports[i]; in d3d12_draw_vbo()
1069 viewports[i].MinDepth = 0.0f; in d3d12_draw_vbo()
1070 viewports[i].MaxDepth = 1.0f; in d3d12_draw_vbo()
1073 viewports[i].TopLeftX = MAX2(0.0f, viewports[i].TopLeftX); in d3d12_draw_vbo()
1074 viewports[i].TopLeftY = MAX2(0.0f, viewports[i].TopLeftY); in d3d12_draw_vbo()
1075 viewports[i].Width = MIN2(ctx->fb.width, viewports[i].Width); in d3d12_draw_vbo()
1076 viewports[i].Height = MIN2(ctx->fb.height, viewports[i].Height); in d3d12_draw_vbo()
1079 ctx->cmdlist->RSSetViewports(ctx->num_viewports, viewports); in d3d12_draw_vbo()