Lines Matching refs:v2
148 caps->caps.v2.min_aliased_point_size = 1.f; in virgl_ws_fill_new_caps_defaults()
149 caps->caps.v2.max_aliased_point_size = 255.f; in virgl_ws_fill_new_caps_defaults()
150 caps->caps.v2.min_smooth_point_size = 1.f; in virgl_ws_fill_new_caps_defaults()
151 caps->caps.v2.max_smooth_point_size = 190.f; in virgl_ws_fill_new_caps_defaults()
152 caps->caps.v2.min_aliased_line_width = 1.f; in virgl_ws_fill_new_caps_defaults()
153 caps->caps.v2.max_aliased_line_width = 10.f; in virgl_ws_fill_new_caps_defaults()
154 caps->caps.v2.min_smooth_line_width = 0.f; in virgl_ws_fill_new_caps_defaults()
155 caps->caps.v2.max_smooth_line_width = 10.f; in virgl_ws_fill_new_caps_defaults()
156 caps->caps.v2.max_texture_lod_bias = 15.0f; in virgl_ws_fill_new_caps_defaults()
157 caps->caps.v2.max_geom_output_vertices = 256; in virgl_ws_fill_new_caps_defaults()
158 caps->caps.v2.max_geom_total_output_components = 1024; in virgl_ws_fill_new_caps_defaults()
159 caps->caps.v2.max_vertex_outputs = 32; in virgl_ws_fill_new_caps_defaults()
160 caps->caps.v2.max_vertex_attribs = 16; in virgl_ws_fill_new_caps_defaults()
161 caps->caps.v2.max_shader_patch_varyings = 30; in virgl_ws_fill_new_caps_defaults()
162 caps->caps.v2.min_texel_offset = -8; in virgl_ws_fill_new_caps_defaults()
163 caps->caps.v2.max_texel_offset = 7; in virgl_ws_fill_new_caps_defaults()
164 caps->caps.v2.min_texture_gather_offset = -8; in virgl_ws_fill_new_caps_defaults()
165 caps->caps.v2.max_texture_gather_offset = 7; in virgl_ws_fill_new_caps_defaults()
166 caps->caps.v2.texture_buffer_offset_alignment = 0; in virgl_ws_fill_new_caps_defaults()
167 caps->caps.v2.uniform_buffer_offset_alignment = 256; in virgl_ws_fill_new_caps_defaults()
168 caps->caps.v2.shader_buffer_offset_alignment = 32; in virgl_ws_fill_new_caps_defaults()
169 caps->caps.v2.capability_bits = 0; in virgl_ws_fill_new_caps_defaults()
170 caps->caps.v2.max_vertex_attrib_stride = 0; in virgl_ws_fill_new_caps_defaults()
171 caps->caps.v2.max_image_samples = 0; in virgl_ws_fill_new_caps_defaults()
172 caps->caps.v2.max_compute_work_group_invocations = 0; in virgl_ws_fill_new_caps_defaults()
173 caps->caps.v2.max_compute_shared_memory_size = 0; in virgl_ws_fill_new_caps_defaults()
174 caps->caps.v2.host_feature_check_version = 0; in virgl_ws_fill_new_caps_defaults()
175 caps->caps.v2.max_shader_sampler_views = 16; in virgl_ws_fill_new_caps_defaults()
177 caps->caps.v2.max_const_buffer_size[shader_type] = 4096 * sizeof(float[4]); in virgl_ws_fill_new_caps_defaults()