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Lines Matching refs:texImage

511    const struct gl_texture_image *const texImage =  in driver_RenderTexture_is_safe()  local
514 if (!texImage || in driver_RenderTexture_is_safe()
515 !texImage->pt || in driver_RenderTexture_is_safe()
516 texImage->Width == 0 || texImage->Height == 0 || texImage->Depth == 0) in driver_RenderTexture_is_safe()
519 if ((texImage->TexObject->Target == GL_TEXTURE_1D_ARRAY in driver_RenderTexture_is_safe()
520 && att->Zoffset >= texImage->Height) in driver_RenderTexture_is_safe()
521 || (texImage->TexObject->Target != GL_TEXTURE_1D_ARRAY in driver_RenderTexture_is_safe()
522 && att->Zoffset >= texImage->Depth)) in driver_RenderTexture_is_safe()
557 struct gl_texture_image *texImage; in _mesa_update_texture_renderbuffer() local
560 texImage = att->Texture->Image[att->CubeMapFace][att->TextureLevel]; in _mesa_update_texture_renderbuffer()
577 if (!texImage) in _mesa_update_texture_renderbuffer()
580 rb->_BaseFormat = texImage->_BaseFormat; in _mesa_update_texture_renderbuffer()
581 rb->Format = texImage->TexFormat; in _mesa_update_texture_renderbuffer()
582 rb->InternalFormat = texImage->InternalFormat; in _mesa_update_texture_renderbuffer()
583 rb->Width = texImage->Width2; in _mesa_update_texture_renderbuffer()
584 rb->Height = texImage->Height2; in _mesa_update_texture_renderbuffer()
585 rb->Depth = texImage->Depth2; in _mesa_update_texture_renderbuffer()
586 rb->NumSamples = texImage->NumSamples; in _mesa_update_texture_renderbuffer()
587 rb->NumStorageSamples = texImage->NumSamples; in _mesa_update_texture_renderbuffer()
588 rb->TexImage = texImage; in _mesa_update_texture_renderbuffer()
901 const struct gl_texture_image *texImage = in gles_check_float_renderable() local
904 return is_format_color_renderable(ctx, texImage->TexFormat, in gles_check_float_renderable()
942 const struct gl_texture_image *texImage; in test_attachment_completeness() local
951 texImage = texObj->Image[att->CubeMapFace][att->TextureLevel]; in test_attachment_completeness()
952 if (!texImage) { in test_attachment_completeness()
961 if (texImage->Level > texObj->Attrib.BaseLevel && in test_attachment_completeness()
972 if (texImage->Width < 1 || texImage->Height < 1) { in test_attachment_completeness()
980 if (att->Zoffset >= texImage->Depth) { in test_attachment_completeness()
987 if (att->Zoffset >= texImage->Height) { in test_attachment_completeness()
994 if (att->Zoffset >= texImage->Depth) { in test_attachment_completeness()
1001 if (att->Zoffset >= texImage->Depth) { in test_attachment_completeness()
1009 baseFormat = texImage->_BaseFormat; in test_attachment_completeness()
1017 if (_mesa_is_format_compressed(texImage->TexFormat)) { in test_attachment_completeness()
4846 const struct gl_texture_image *texImage = in get_framebuffer_attachment_parameter() local
4849 if (texImage) { in get_framebuffer_attachment_parameter()
4850 *params = get_component_bits(pname, texImage->_BaseFormat, in get_framebuffer_attachment_parameter()
4851 texImage->TexFormat); in get_framebuffer_attachment_parameter()