• Home
  • Raw
  • Download

Lines Matching refs:api_name

2813    const char *api_name = "glGetSubroutineUniformLocation";  in _mesa_GetSubroutineUniformLocation()  local
2819 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); in _mesa_GetSubroutineUniformLocation()
2823 shProg = _mesa_lookup_shader_program_err(ctx, program, api_name); in _mesa_GetSubroutineUniformLocation()
2829 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); in _mesa_GetSubroutineUniformLocation()
2842 const char *api_name = "glGetSubroutineIndex"; in _mesa_GetSubroutineIndex() local
2849 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); in _mesa_GetSubroutineIndex()
2853 shProg = _mesa_lookup_shader_program_err(ctx, program, api_name); in _mesa_GetSubroutineIndex()
2859 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); in _mesa_GetSubroutineIndex()
2878 const char *api_name = "glGetActiveSubroutineUniformiv"; in _mesa_GetActiveSubroutineUniformiv() local
2888 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); in _mesa_GetActiveSubroutineUniformiv()
2892 shProg = _mesa_lookup_shader_program_err(ctx, program, api_name); in _mesa_GetActiveSubroutineUniformiv()
2901 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); in _mesa_GetActiveSubroutineUniformiv()
2907 …r(ctx, GL_INVALID_VALUE, "%s: invalid index greater than GL_ACTIVE_SUBROUTINE_UNIFORMS", api_name); in _mesa_GetActiveSubroutineUniformiv()
2952 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); in _mesa_GetActiveSubroutineUniformiv()
2964 const char *api_name = "glGetActiveSubroutineUniformName"; in _mesa_GetActiveSubroutineUniformName() local
2970 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); in _mesa_GetActiveSubroutineUniformName()
2974 shProg = _mesa_lookup_shader_program_err(ctx, program, api_name); in _mesa_GetActiveSubroutineUniformName()
2980 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); in _mesa_GetActiveSubroutineUniformName()
2988 length, name, false, api_name); in _mesa_GetActiveSubroutineUniformName()
2998 const char *api_name = "glGetActiveSubroutineName"; in _mesa_GetActiveSubroutineName() local
3004 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); in _mesa_GetActiveSubroutineName()
3008 shProg = _mesa_lookup_shader_program_err(ctx, program, api_name); in _mesa_GetActiveSubroutineName()
3014 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); in _mesa_GetActiveSubroutineName()
3020 length, name, false, api_name); in _mesa_GetActiveSubroutineName()
3028 const char *api_name = "glUniformSubroutinesuiv"; in _mesa_UniformSubroutinesuiv() local
3033 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); in _mesa_UniformSubroutinesuiv()
3040 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); in _mesa_UniformSubroutinesuiv()
3045 _mesa_error(ctx, GL_INVALID_VALUE, "%s", api_name); in _mesa_UniformSubroutinesuiv()
3069 _mesa_error(ctx, GL_INVALID_VALUE, "%s", api_name); in _mesa_UniformSubroutinesuiv()
3087 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); in _mesa_UniformSubroutinesuiv()
3103 const char *api_name = "glGetUniformSubroutineuiv"; in _mesa_GetUniformSubroutineuiv() local
3107 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); in _mesa_GetUniformSubroutineuiv()
3114 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); in _mesa_GetUniformSubroutineuiv()
3119 _mesa_error(ctx, GL_INVALID_VALUE, "%s", api_name); in _mesa_GetUniformSubroutineuiv()
3132 const char *api_name = "glGetProgramStageiv"; in _mesa_GetProgramStageiv() local
3138 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); in _mesa_GetProgramStageiv()
3142 shProg = _mesa_lookup_shader_program_err(ctx, program, api_name); in _mesa_GetProgramStageiv()
3165 _mesa_error(ctx, GL_INVALID_OPERATION, "%s", api_name); in _mesa_GetProgramStageiv()
3222 _mesa_error(ctx, GL_INVALID_ENUM, "%s", api_name); in _mesa_GetProgramStageiv()