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Lines Matching refs:dsv_desc

385    D3D12_DEPTH_STENCIL_VIEW_DESC dsv_desc = {  in dzn_image_get_dsv_desc()  local
394 dsv_desc.ViewDimension = in dzn_image_get_dsv_desc()
401 dsv_desc.ViewDimension = in dzn_image_get_dsv_desc()
406 dsv_desc.ViewDimension = in dzn_image_get_dsv_desc()
416 switch (dsv_desc.ViewDimension) { in dzn_image_get_dsv_desc()
418 dsv_desc.Texture1D.MipSlice = range->baseMipLevel + level; in dzn_image_get_dsv_desc()
421 dsv_desc.Texture1DArray.MipSlice = range->baseMipLevel + level; in dzn_image_get_dsv_desc()
422 dsv_desc.Texture1DArray.FirstArraySlice = range->baseArrayLayer; in dzn_image_get_dsv_desc()
423 dsv_desc.Texture1DArray.ArraySize = layer_count; in dzn_image_get_dsv_desc()
426 dsv_desc.Texture2D.MipSlice = range->baseMipLevel + level; in dzn_image_get_dsv_desc()
431 dsv_desc.Texture2DArray.MipSlice = range->baseMipLevel + level; in dzn_image_get_dsv_desc()
432 dsv_desc.Texture2DArray.FirstArraySlice = range->baseArrayLayer; in dzn_image_get_dsv_desc()
433 dsv_desc.Texture2DArray.ArraySize = layer_count; in dzn_image_get_dsv_desc()
436 dsv_desc.Texture2DMSArray.FirstArraySlice = range->baseArrayLayer; in dzn_image_get_dsv_desc()
437 dsv_desc.Texture2DMSArray.ArraySize = layer_count; in dzn_image_get_dsv_desc()
443 return dsv_desc; in dzn_image_get_dsv_desc()
1086 iview->dsv_desc = (D3D12_DEPTH_STENCIL_VIEW_DESC) { in dzn_image_view_prepare_dsv_desc()
1097 iview->dsv_desc.ViewDimension = D3D12_DSV_DIMENSION_TEXTURE1DARRAY; in dzn_image_view_prepare_dsv_desc()
1098 iview->dsv_desc.Texture1DArray.MipSlice = iview->vk.base_mip_level; in dzn_image_view_prepare_dsv_desc()
1099 iview->dsv_desc.Texture1DArray.FirstArraySlice = iview->vk.base_array_layer; in dzn_image_view_prepare_dsv_desc()
1100 iview->dsv_desc.Texture1DArray.ArraySize = iview->vk.layer_count; in dzn_image_view_prepare_dsv_desc()
1102 iview->dsv_desc.ViewDimension = D3D12_DSV_DIMENSION_TEXTURE1D; in dzn_image_view_prepare_dsv_desc()
1103 iview->dsv_desc.Texture1D.MipSlice = iview->vk.base_mip_level; in dzn_image_view_prepare_dsv_desc()
1112 iview->dsv_desc.ViewDimension = D3D12_DSV_DIMENSION_TEXTURE2DMSARRAY; in dzn_image_view_prepare_dsv_desc()
1113 iview->dsv_desc.Texture2DMSArray.FirstArraySlice = iview->vk.base_array_layer; in dzn_image_view_prepare_dsv_desc()
1114 iview->dsv_desc.Texture2DMSArray.ArraySize = iview->vk.layer_count; in dzn_image_view_prepare_dsv_desc()
1116 iview->dsv_desc.ViewDimension = D3D12_DSV_DIMENSION_TEXTURE2DARRAY; in dzn_image_view_prepare_dsv_desc()
1117 iview->dsv_desc.Texture2DArray.MipSlice = iview->vk.base_mip_level; in dzn_image_view_prepare_dsv_desc()
1118 iview->dsv_desc.Texture2DArray.FirstArraySlice = iview->vk.base_array_layer; in dzn_image_view_prepare_dsv_desc()
1119 iview->dsv_desc.Texture2DArray.ArraySize = iview->vk.layer_count; in dzn_image_view_prepare_dsv_desc()
1121 iview->dsv_desc.ViewDimension = D3D12_DSV_DIMENSION_TEXTURE2DMS; in dzn_image_view_prepare_dsv_desc()
1123 iview->dsv_desc.ViewDimension = D3D12_DSV_DIMENSION_TEXTURE2D; in dzn_image_view_prepare_dsv_desc()
1124 iview->dsv_desc.Texture2D.MipSlice = iview->vk.base_mip_level; in dzn_image_view_prepare_dsv_desc()