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Lines Matching refs:generic

105     vector consumes only a single generic vertex attribute; three- and
110 Note that 64-bit generic vertex attributes were nominally supported
183 To load values into a generic shader attribute declared as a signed or
191 integers, then loaded into the generic attribute at slot index in the same
194 To load values into a generic shader attribute declared as a double, or
208 The full set of VertexAttrib* commands specify generic attributes whose
215 The values loaded into a shader attribute variable bound to generic
230 specifies state for a generic vertex attribute array associated with a
236 encoded into one or more generic attribute components as specified for the
245 if (generic vertex attribute j array enabled) {
246 if (generic attribute j array set by VertexAttribLPointer) {
247 VertexAttribL[size][type]v(j, generic vertex attribute j
249 } else if (generic attribute j array set by VertexAttribIPointer) {
250 VertexAttribI[size][type]v(j, generic vertex attribute j
252 } else if (generic vertex attribute j array normalization flag
254 VertexAttrib[size]N[type]v(j, generic vertex attribute j
257 VertexAttrib[size][type]v(j, generic vertex attribute j
263 if (generic attribute 0 array enabled) {
264 if (generic attribute 0 array set by VertexAttribLPointers) {
265 VertexAttribL[size][type]v(0, generic vertex attribute 0
267 } else if (generic attribute 0 array set by VertexAttribIPointer) {
268 VertexAttribI[size][type]v(0, generic vertex attribute 0
270 } else if (generic vertex attribute 0 array normalization flag
272 VertexAttrib[size]N[type]v(0, generic vertex attribute 0
275 VertexAttrib[size][type]v(0, generic vertex attribute 0
305 types enumerated in Table X.1 and is bound to a generic attribute index
306 <i>, its value(s) are taken from the components of generic attribute <i>.
335 commands used to set the values of the corresponding generic attribute.
338 matrix columns are taken from the (x, y) components of generic attributes
342 the (x, y, z) components of generic attributes i and <i>+1 (mat2x3), from
346 generic attributes <i> and <i>+1 (mat2x4), from attributes <i> through
350 columns are taken from the same generic attributes as the equivalent
366 While these types use the same number of generic attributes as their
429 returns the current value for the generic attribute
439 is zero, as there is no current value for generic attribute zero.
518 can select associated generic attributes with an explicit location layout
531 * dvec3/dvec4 vertex inputs consume one location (generic vertex
607 Note however, that for the purposes of mapping inputs to generic vertex
673 purpose of matching inputs to generic vertex