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23     Copyright (c) 2012-2013 The Khronos Group Inc. Copyright terms at
26 Portions Copyright (c) 2013-2014 NVIDIA Corporation.
79 - A data store holding texel data.
80 - State describing which portions of the data store to use, and how
82 - An embedded sampler object.
83 - Various other texture parameters.
235 - TEXTURE_IMMUTABLE_FORMAT is set to TRUE.
237 - TEXTURE_IMMUTABLE_LEVELS is set to the value of
240 - TEXTURE_VIEW_MIN_LEVEL_EXT is set to <minlevel> plus the value of
243 - TEXTURE_VIEW_MIN_LAYER_EXT is set to <minlayer> plus the value of
246 - TEXTURE_VIEW_NUM_LEVELS_EXT is set to the lesser of <numlevels> and
250 - TEXTURE_VIEW_NUM_LAYERS_EXT is set to the lesser of <numlayers> and
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288 TEXTURE_CUBE_MAP_ARRAY_EXT with 6 layer-faces.
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478 of 6. In this case <numlayers> counts layer-faces rather than layers.
494 Modify section 8.17, "Immutable-Format Texture Images"
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594 - Texture targets TEXTURE_1D_ARRAY and TEXTURE_RECTANGLE.
595 - View classes VIEW_CLASS_RGTC1_RED, VIEW_CLASS_RGTC2_RG,
597 to GL-only RGTC and BPTC compressed texture formats.
598 - Base and internal formats R16, R16_SNORM, RG16, RG16_SNORM, RGB16,
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