Lines Matching refs:GrGLSLVaryingHandler
12 void GrGLSLVaryingHandler::addPassThroughAttribute(const GrShaderVar& vsVar, in addPassThroughAttribute()
22 static bool use_flat_interpolation(GrGLSLVaryingHandler::Interpolation interpolation, in use_flat_interpolation()
25 using Interpolation = GrGLSLVaryingHandler::Interpolation; in use_flat_interpolation()
39 void GrGLSLVaryingHandler::addVarying(const char* name, GrGLSLVarying* varying, in addVarying()
60 void GrGLSLVaryingHandler::emitAttributes(const GrGeometryProcessor& gp) { in emitAttributes()
69 void GrGLSLVaryingHandler::addAttribute(const GrShaderVar& var) { in addAttribute()
80 void GrGLSLVaryingHandler::setNoPerspective() { in setNoPerspective()
93 void GrGLSLVaryingHandler::finalize() { in finalize()
109 void GrGLSLVaryingHandler::appendDecls(const VarArray& vars, SkString* out) const { in appendDecls()
116 void GrGLSLVaryingHandler::getVertexDecls(SkString* inputDecls, SkString* outputDecls) const { in getVertexDecls()
121 void GrGLSLVaryingHandler::getFragDecls(SkString* inputDecls, SkString* outputDecls) const { in getFragDecls()