Lines Matching refs:fIntervals
98 fIntervals.init(shader, rec.fDstColorSpace, shader.fTileMode, in LinearGradient4fContext()
101 SkASSERT(fIntervals->count() > 0); in LinearGradient4fContext()
102 fCachedInterval = fIntervals->begin(); in LinearGradient4fContext()
107 SkASSERT(in_range(fx, fIntervals->front().fT0, fIntervals->back().fT1)); in findInterval()
111 SkASSERT(fCachedInterval >= fIntervals->begin()); in findInterval()
112 SkASSERT(fCachedInterval < fIntervals->end()); in findInterval()
116 if (fCachedInterval >= fIntervals->end()) { in findInterval()
117 fCachedInterval = fIntervals->begin(); in findInterval()
118 } else if (fCachedInterval < fIntervals->begin()) { in findInterval()
119 fCachedInterval = fIntervals->end() - 1; in findInterval()
125 const auto* i0 = fIntervals->begin(); in findInterval()
126 const auto* i1 = fIntervals->end() - 1; in findInterval()
219 LinearIntervalProcessor<premul, tileMode> proc(fIntervals->begin(), in shadeSpanInternal()
220 fIntervals->end() - 1, in shadeSpanInternal()