Lines Matching refs:compute
3 dEQP-VK.dynamic_state.compute_transfer.single.compute.viewport.before
4 dEQP-VK.dynamic_state.compute_transfer.single.compute.viewport.after
5 dEQP-VK.dynamic_state.compute_transfer.single.compute.scissor.before
6 dEQP-VK.dynamic_state.compute_transfer.single.compute.scissor.after
7 dEQP-VK.dynamic_state.compute_transfer.single.compute.line_width.before
8 dEQP-VK.dynamic_state.compute_transfer.single.compute.line_width.after
9 dEQP-VK.dynamic_state.compute_transfer.single.compute.depth_bias.before
10 dEQP-VK.dynamic_state.compute_transfer.single.compute.depth_bias.after
11 dEQP-VK.dynamic_state.compute_transfer.single.compute.blend_constants.before
12 dEQP-VK.dynamic_state.compute_transfer.single.compute.blend_constants.after
13 dEQP-VK.dynamic_state.compute_transfer.single.compute.depth_bounds.before
14 dEQP-VK.dynamic_state.compute_transfer.single.compute.depth_bounds.after
15 dEQP-VK.dynamic_state.compute_transfer.single.compute.stencil_compare_mask.before
16 dEQP-VK.dynamic_state.compute_transfer.single.compute.stencil_compare_mask.after
17 dEQP-VK.dynamic_state.compute_transfer.single.compute.stencil_write_mask.before
18 dEQP-VK.dynamic_state.compute_transfer.single.compute.stencil_write_mask.after
19 dEQP-VK.dynamic_state.compute_transfer.single.compute.stencil_reference.before
20 dEQP-VK.dynamic_state.compute_transfer.single.compute.stencil_reference.after
21 dEQP-VK.dynamic_state.compute_transfer.single.compute.discard_rectangle_ext.before
22 dEQP-VK.dynamic_state.compute_transfer.single.compute.discard_rectangle_ext.after
23 dEQP-VK.dynamic_state.compute_transfer.single.compute.sample_locations_ext.before
24 dEQP-VK.dynamic_state.compute_transfer.single.compute.sample_locations_ext.after
25 dEQP-VK.dynamic_state.compute_transfer.single.compute.ray_tracing_pipeline_stack_size_khr.before
26 dEQP-VK.dynamic_state.compute_transfer.single.compute.ray_tracing_pipeline_stack_size_khr.after
27 dEQP-VK.dynamic_state.compute_transfer.single.compute.fragment_shading_rate_khr.before
28 dEQP-VK.dynamic_state.compute_transfer.single.compute.fragment_shading_rate_khr.after
29 dEQP-VK.dynamic_state.compute_transfer.single.compute.line_stipple_ext.before
30 dEQP-VK.dynamic_state.compute_transfer.single.compute.line_stipple_ext.after
31 dEQP-VK.dynamic_state.compute_transfer.single.compute.cull_mode_ext.before
32 dEQP-VK.dynamic_state.compute_transfer.single.compute.cull_mode_ext.after
33 dEQP-VK.dynamic_state.compute_transfer.single.compute.front_face_ext.before
34 dEQP-VK.dynamic_state.compute_transfer.single.compute.front_face_ext.after
35 dEQP-VK.dynamic_state.compute_transfer.single.compute.primitive_topology_ext.before
36 dEQP-VK.dynamic_state.compute_transfer.single.compute.primitive_topology_ext.after
37 dEQP-VK.dynamic_state.compute_transfer.single.compute.viewport_with_count_ext.before
38 dEQP-VK.dynamic_state.compute_transfer.single.compute.viewport_with_count_ext.after
39 dEQP-VK.dynamic_state.compute_transfer.single.compute.scissor_with_count_ext.before
40 dEQP-VK.dynamic_state.compute_transfer.single.compute.scissor_with_count_ext.after
41 dEQP-VK.dynamic_state.compute_transfer.single.compute.vertex_input_binding_stride_ext.before
42 dEQP-VK.dynamic_state.compute_transfer.single.compute.vertex_input_binding_stride_ext.after
43 dEQP-VK.dynamic_state.compute_transfer.single.compute.depth_test_enable_ext.before
44 dEQP-VK.dynamic_state.compute_transfer.single.compute.depth_test_enable_ext.after
45 dEQP-VK.dynamic_state.compute_transfer.single.compute.depth_write_enable_ext.before
46 dEQP-VK.dynamic_state.compute_transfer.single.compute.depth_write_enable_ext.after
47 dEQP-VK.dynamic_state.compute_transfer.single.compute.depth_compare_op_ext.before
48 dEQP-VK.dynamic_state.compute_transfer.single.compute.depth_compare_op_ext.after
49 dEQP-VK.dynamic_state.compute_transfer.single.compute.depth_bounds_test_enable_ext.before
50 dEQP-VK.dynamic_state.compute_transfer.single.compute.depth_bounds_test_enable_ext.after
51 dEQP-VK.dynamic_state.compute_transfer.single.compute.stencil_test_enable_ext.before
52 dEQP-VK.dynamic_state.compute_transfer.single.compute.stencil_test_enable_ext.after
53 dEQP-VK.dynamic_state.compute_transfer.single.compute.stencil_op_ext.before
54 dEQP-VK.dynamic_state.compute_transfer.single.compute.stencil_op_ext.after
55 dEQP-VK.dynamic_state.compute_transfer.single.compute.viewport_w_scaling_nv.before
56 dEQP-VK.dynamic_state.compute_transfer.single.compute.viewport_w_scaling_nv.after
57 dEQP-VK.dynamic_state.compute_transfer.single.compute.viewport_shading_rate_palette_nv.before
58 dEQP-VK.dynamic_state.compute_transfer.single.compute.viewport_shading_rate_palette_nv.after
59 dEQP-VK.dynamic_state.compute_transfer.single.compute.viewport_coarse_sample_order_nv.before
60 dEQP-VK.dynamic_state.compute_transfer.single.compute.viewport_coarse_sample_order_nv.after
61 dEQP-VK.dynamic_state.compute_transfer.single.compute.exclusive_scissor_nv.before
62 dEQP-VK.dynamic_state.compute_transfer.single.compute.exclusive_scissor_nv.after
123 dEQP-VK.dynamic_state.compute_transfer.multi.compute.before
124 dEQP-VK.dynamic_state.compute_transfer.multi.compute.after