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Lines Matching refs:gl3cts

55 gl3cts::ClipDistance::Tests::Tests(deqp::Context& context)  in Tests()
62 void gl3cts::ClipDistance::Tests::init() in init()
64 addChild(new gl3cts::ClipDistance::CoverageTest(m_context)); in init()
65 addChild(new gl3cts::ClipDistance::FunctionalTest(m_context)); in init()
66 addChild(new gl3cts::ClipDistance::NegativeTest(m_context)); in init()
75 gl3cts::ClipDistance::CoverageTest::CoverageTest(deqp::Context& context) in CoverageTest()
85 tcu::TestNode::IterateResult gl3cts::ClipDistance::CoverageTest::iterate() in iterate()
124 bool gl3cts::ClipDistance::CoverageTest::MaxClipDistancesValueTest(const glw::Functions& gl) in MaxClipDistancesValueTest()
174 bool gl3cts::ClipDistance::CoverageTest::EnableDisableTest(const glw::Functions& gl) in EnableDisableTest()
225 bool gl3cts::ClipDistance::CoverageTest::MaxClipDistancesValueInVertexShaderTest(const glw::Functio… in MaxClipDistancesValueInVertexShaderTest()
243gl3cts::ClipDistance::Utility::Program program(gl, vertex_shader, fragment_shader, transform_feedb… in MaxClipDistancesValueInVertexShaderTest()
260 gl3cts::ClipDistance::Utility::VertexArrayObject vertex_array_object(gl, GL_POINTS); in MaxClipDistancesValueInVertexShaderTest()
263gl3cts::ClipDistance::Utility::VertexBufferObject<glw::GLint> vertex_buffer_object(gl, GL_TRANSFOR… in MaxClipDistancesValueInVertexShaderTest()
297 bool gl3cts::ClipDistance::CoverageTest::MaxClipDistancesValueInFragmentShaderTest(const glw::Funct… in MaxClipDistancesValueInFragmentShaderTest()
310 gl3cts::ClipDistance::Utility::Framebuffer framebuffer(gl, 1, 1); in MaxClipDistancesValueInFragmentShaderTest()
326 gl3cts::ClipDistance::Utility::Program program(gl, vertex_shader, fragment_shader); in MaxClipDistancesValueInFragmentShaderTest()
343 gl3cts::ClipDistance::Utility::VertexArrayObject vertex_array_object(gl, GL_POINTS); in MaxClipDistancesValueInFragmentShaderTest()
379 bool gl3cts::ClipDistance::CoverageTest::ClipDistancesValuePassing(const glw::Functions& gl) in ClipDistancesValuePassing()
398 gl3cts::ClipDistance::Utility::Framebuffer framebuffer(gl, 1, 1); in ClipDistancesValuePassing()
414 gl3cts::ClipDistance::Utility::Program program(gl, vertex_shader, fragment_shader); in ClipDistancesValuePassing()
431 gl3cts::ClipDistance::Utility::VertexArrayObject vertex_array_object(gl, GL_POINTS); in ClipDistancesValuePassing()
461 const glw::GLchar* gl3cts::ClipDistance::CoverageTest::m_vertex_shader_code_case_0 =
473 const glw::GLchar* gl3cts::ClipDistance::CoverageTest::m_fragment_shader_code_case_0 =
484 const glw::GLchar* gl3cts::ClipDistance::CoverageTest::m_vertex_shader_code_case_1 =
493 const glw::GLchar* gl3cts::ClipDistance::CoverageTest::m_fragment_shader_code_case_1 =
504 const glw::GLchar* gl3cts::ClipDistance::CoverageTest::m_vertex_shader_code_case_2 =
520 const glw::GLchar* gl3cts::ClipDistance::CoverageTest::m_fragment_shader_code_case_2 =
546 gl3cts::ClipDistance::FunctionalTest::FunctionalTest(deqp::Context& context) in FunctionalTest()
554 void gl3cts::ClipDistance::FunctionalTest::init() in init()
568 tcu::TestNode::IterateResult gl3cts::ClipDistance::FunctionalTest::iterate() in iterate()
590 gl3cts::ClipDistance::Utility::Framebuffer framebuffer(gl, framebuffer_size, in iterate()
612 std::string vertex_shader_code = gl3cts::ClipDistance::FunctionalTest::prepareVertexShaderCode( in iterate()
615 gl3cts::ClipDistance::Utility::Program program(gl, vertex_shader_code, m_fragment_shader_code); in iterate()
641 gl3cts::ClipDistance::Utility::VertexArrayObject vertex_array_object(gl, primitive_type); in iterate()
643 gl3cts::ClipDistance::Utility::VertexBufferObject<glw::GLfloat>* vertex_buffer_object = in iterate()
711 std::string gl3cts::ClipDistance::FunctionalTest::prepareVertexShaderCode(bool explicit_redeclarati… in prepareVertexShaderCode()
720 …vertex_shader = gl3cts::ClipDistance::Utility::preprocessCode(vertex_shader, "CLIP_DISTANCE_REDECL… in prepareVertexShaderCode()
725 …vertex_shader = gl3cts::ClipDistance::Utility::preprocessCode(vertex_shader, "CLIP_DISTANCE_REDECL… in prepareVertexShaderCode()
731gl3cts::ClipDistance::Utility::preprocessCode(vertex_shader, "CLIP_DISTANCE_SETUP", m_dynamic_arra… in prepareVertexShaderCode()
741 i_setter = gl3cts::ClipDistance::Utility::preprocessCode(i_setter, "CLIP_INDEX", in prepareVertexShaderCode()
742 gl3cts::ClipDistance::Utility::itoa(i)); in prepareVertexShaderCode()
748gl3cts::ClipDistance::Utility::preprocessCode(vertex_shader, "CLIP_DISTANCE_SETUP", static_setters… in prepareVertexShaderCode()
752gl3cts::ClipDistance::Utility::preprocessCode(vertex_shader, "CLIP_FUNCTION", m_clip_function[clip… in prepareVertexShaderCode()
754 vertex_shader = gl3cts::ClipDistance::Utility::preprocessCode(vertex_shader, "CLIP_COUNT", in prepareVertexShaderCode()
755 gl3cts::ClipDistance::Utility::itoa(clip_count)); in prepareVertexShaderCode()
760 vertex_shader = gl3cts::ClipDistance::Utility::preprocessCode(vertex_shader, "VERTEX_COUNT", "1"); in prepareVertexShaderCode()
763 vertex_shader = gl3cts::ClipDistance::Utility::preprocessCode(vertex_shader, "VERTEX_COUNT", "2"); in prepareVertexShaderCode()
766 vertex_shader = gl3cts::ClipDistance::Utility::preprocessCode(vertex_shader, "VERTEX_COUNT", "3"); in prepareVertexShaderCode()
780 gl3cts::ClipDistance::Utility::VertexBufferObject<glw::GLfloat>* gl3cts::ClipDistance::FunctionalTe… in prepareGeometry()
821 …return new gl3cts::ClipDistance::Utility::VertexBufferObject<glw::GLfloat>(gl, GL_ARRAY_BUFFER, da… in prepareGeometry()
832 bool gl3cts::ClipDistance::FunctionalTest::checkResults(glw::GLenum primitive_type, glw::GLuint cli… in checkResults()
871 const glw::GLchar* gl3cts::ClipDistance::FunctionalTest::m_vertex_shader_code = "#version 130\n"
887 const glw::GLchar* gl3cts::ClipDistance::FunctionalTest::m_explicit_redeclaration =
891 const glw::GLchar* gl3cts::ClipDistance::FunctionalTest::m_dynamic_array_setter =
898 const glw::GLchar* gl3cts::ClipDistance::FunctionalTest::m_static_array_setter =
902 const glw::GLchar* gl3cts::ClipDistance::FunctionalTest::m_clip_function[] = {
941 const glw::GLuint gl3cts::ClipDistance::FunctionalTest::m_clip_function_count =
945 const glw::GLchar* gl3cts::ClipDistance::FunctionalTest::m_fragment_shader_code =
956 const glw::GLenum gl3cts::ClipDistance::FunctionalTest::m_primitive_types[] = { GL_POINTS, GL_LINES…
959 const glw::GLenum gl3cts::ClipDistance::FunctionalTest::m_primitive_indices[] = { 1, 2, 3 };
962 const glw::GLuint gl3cts::ClipDistance::FunctionalTest::m_primitive_types_count =
967gl3cts::ClipDistance::FunctionalTest::m_expected_integral[m_primitive_types_count * m_clip_functio…
979 gl3cts::ClipDistance::NegativeTest::NegativeTest(deqp::Context& context) in NegativeTest()
989 tcu::TestNode::IterateResult gl3cts::ClipDistance::NegativeTest::iterate() in iterate()
1028 bool gl3cts::ClipDistance::NegativeTest::testClipVertexBuildingErrors(const glw::Functions& gl) in testClipVertexBuildingErrors()
1042gl3cts::ClipDistance::Utility::Program program(gl, m_vertex_shader_code_case_0, m_fragment_shader_… in testClipVertexBuildingErrors()
1063 bool gl3cts::ClipDistance::NegativeTest::testMaxClipDistancesBuildingErrors(const glw::Functions& g… in testMaxClipDistancesBuildingErrors()
1068gl3cts::ClipDistance::Utility::Program program(gl, m_vertex_shader_code_case_1, m_fragment_shader_… in testMaxClipDistancesBuildingErrors()
1090 bool gl3cts::ClipDistance::NegativeTest::testClipDistancesRedeclarationBuildingErrors(const glw::Fu… in testClipDistancesRedeclarationBuildingErrors()
1095gl3cts::ClipDistance::Utility::Program program(gl, m_vertex_shader_code_case_2, m_fragment_shader_… in testClipDistancesRedeclarationBuildingErrors()
1113 const glw::GLchar* gl3cts::ClipDistance::NegativeTest::m_vertex_shader_code_case_0 =
1124 const glw::GLchar* gl3cts::ClipDistance::NegativeTest::m_vertex_shader_code_case_1 =
1136 const glw::GLchar* gl3cts::ClipDistance::NegativeTest::m_vertex_shader_code_case_2 =
1152 const glw::GLchar* gl3cts::ClipDistance::NegativeTest::m_fragment_shader_code =
1171 gl3cts::ClipDistance::Utility::Program::Program(const glw::Functions& gl, const std::string& vertex… in Program()
1207 gl3cts::ClipDistance::Utility::Program::~Program() in ~Program()
1235 const gl3cts::ClipDistance::Utility::Program::CompilationStatus& gl3cts::ClipDistance::Utility::Pro…
1245 const gl3cts::ClipDistance::Utility::Program::CompilationStatus& gl3cts::ClipDistance::Utility::Pro…
1255 const gl3cts::ClipDistance::Utility::Program::LinkageStatus& gl3cts::ClipDistance::Utility::Program… in ProgramStatus()
1268 gl3cts::ClipDistance::Utility::Program::CompilationStatus gl3cts::ClipDistance::Utility::Program::c… in compileShader()
1346 gl3cts::ClipDistance::Utility::Program::LinkageStatus gl3cts::ClipDistance::Utility::Program::linkS… in linkShaders()
1452 void gl3cts::ClipDistance::Utility::Program::UseProgram() const in UseProgram()
1464 gl3cts::ClipDistance::Utility::Framebuffer::Framebuffer(const glw::Functions& gl, const glw::GLsize… in Framebuffer()
1499 gl3cts::ClipDistance::Utility::Framebuffer::~Framebuffer() in ~Framebuffer()
1520 bool gl3cts::ClipDistance::Utility::Framebuffer::isValid() in isValid()
1531 void gl3cts::ClipDistance::Utility::Framebuffer::bind() in bind()
1544 std::vector<glw::GLfloat> gl3cts::ClipDistance::Utility::Framebuffer::readPixels() in readPixels()
1558 void gl3cts::ClipDistance::Utility::Framebuffer::clear() in clear()
1577 gl3cts::ClipDistance::Utility::VertexArrayObject::VertexArrayObject(const glw::Functions& gl, in VertexArrayObject()
1589 gl3cts::ClipDistance::Utility::VertexArrayObject::~VertexArrayObject() in ~VertexArrayObject()
1599 void gl3cts::ClipDistance::Utility::VertexArrayObject::bind() in bind()
1613 void gl3cts::ClipDistance::Utility::VertexArrayObject::draw(glw::GLuint first, glw::GLuint count) in draw()
1625 void gl3cts::ClipDistance::Utility::VertexArrayObject::drawWithTransformFeedback(glw::GLuint first,… in drawWithTransformFeedback()
1657 std::string gl3cts::ClipDistance::Utility::preprocessCode(std::string source, std::string key, std:… in preprocessCode()
1685 std::string gl3cts::ClipDistance::Utility::itoa(glw::GLint i) in itoa()