Lines Matching refs:is_ok
95 bool is_ok = true; in iterate() local
114 is_ok = false; in iterate()
132 is_ok = false; in iterate()
143 is_ok = false; in iterate()
170 if (is_ok) in iterate()
226 bool is_ok = true; in iterate() local
250 is_ok &= TestCase(&DataTest::UploadUsingNamedBufferData, hints[i]); in iterate()
251 is_ok &= TestCase(&DataTest::UploadUsingNamedBufferSubData, hints[i]); in iterate()
252 is_ok &= TestCase(&DataTest::UploadUsingCopyNamedBufferSubData, hints[i]); in iterate()
264 is_ok &= TestCase(&DataTest::UploadUsingNamedBufferStorage, bits[i]); in iterate()
269 is_ok = false; in iterate()
278 if (is_ok) in iterate()
310 bool is_ok = true; in TestCase() local
326 is_ok = compare(data, s_reference, s_reference_count); in TestCase()
328 if (!is_ok) in TestCase()
338 is_ok = false; in TestCase()
355 return is_ok; in TestCase()
868 bool is_ok = true; in TestClearNamedBufferData() local
888 is_ok = Compare<T>(_data, data, count); in TestClearNamedBufferData()
890 if (!is_ok) in TestClearNamedBufferData()
901 is_ok = false; in TestClearNamedBufferData()
918 return is_ok; in TestClearNamedBufferData()
942 bool is_ok = true; in iterate() local
961 …is_ok &= TestClearNamedBufferData<glw::GLubyte, false>(GL_R8, 1, GL_RED, GL_UNSIGNED_BYTE, referen… in iterate()
962 …is_ok &= TestClearNamedBufferData<glw::GLubyte, false>(GL_RG8, 2, GL_RG, GL_UNSIGNED_BYTE, referen… in iterate()
963 …is_ok &= TestClearNamedBufferData<glw::GLubyte, false>(GL_RGBA8, 4, GL_RGBA, GL_UNSIGNED_BYTE, ref… in iterate()
966 …is_ok &= TestClearNamedBufferData<glw::GLubyte, true>(GL_R8, 1, GL_RED, GL_UNSIGNED_BYTE, referenc… in iterate()
967 …is_ok &= TestClearNamedBufferData<glw::GLubyte, true>(GL_RG8, 2, GL_RG, GL_UNSIGNED_BYTE, referenc… in iterate()
968 …is_ok &= TestClearNamedBufferData<glw::GLubyte, true>(GL_RGBA8, 4, GL_RGBA, GL_UNSIGNED_BYTE, refe… in iterate()
971 …is_ok &= TestClearNamedBufferData<glw::GLubyte, false>(GL_R8UI, 1, GL_RED_INTEGER, GL_UNSIGNED_BYT… in iterate()
972 …is_ok &= TestClearNamedBufferData<glw::GLubyte, false>(GL_RG8UI, 2, GL_RG_INTEGER, GL_UNSIGNED_BYT… in iterate()
973 …is_ok &= TestClearNamedBufferData<glw::GLubyte, false>(GL_RGBA8UI, 4, GL_RGBA_INTEGER, GL_UNSIGNED… in iterate()
976 …is_ok &= TestClearNamedBufferData<glw::GLubyte, true>(GL_R8UI, 1, GL_RED_INTEGER, GL_UNSIGNED_BYTE… in iterate()
977 …is_ok &= TestClearNamedBufferData<glw::GLubyte, true>(GL_RG8UI, 2, GL_RG_INTEGER, GL_UNSIGNED_BYTE… in iterate()
978 …is_ok &= TestClearNamedBufferData<glw::GLubyte, true>(GL_RGBA8UI, 4, GL_RGBA_INTEGER, GL_UNSIGNED_… in iterate()
985 …is_ok &= TestClearNamedBufferData<glw::GLbyte, false>(GL_R8I, 1, GL_RED_INTEGER, GL_BYTE, referenc… in iterate()
986 …is_ok &= TestClearNamedBufferData<glw::GLbyte, false>(GL_RG8I, 2, GL_RG_INTEGER, GL_BYTE, referenc… in iterate()
987 …is_ok &= TestClearNamedBufferData<glw::GLbyte, false>(GL_RGBA8I, 4, GL_RGBA_INTEGER, GL_BYTE, refe… in iterate()
990 …is_ok &= TestClearNamedBufferData<glw::GLbyte, true>(GL_R8I, 1, GL_RED_INTEGER, GL_BYTE, reference… in iterate()
991 …is_ok &= TestClearNamedBufferData<glw::GLbyte, true>(GL_RG8I, 2, GL_RG_INTEGER, GL_BYTE, reference… in iterate()
992 …is_ok &= TestClearNamedBufferData<glw::GLbyte, true>(GL_RGBA8I, 4, GL_RGBA_INTEGER, GL_BYTE, refer… in iterate()
999 …is_ok &= TestClearNamedBufferData<glw::GLushort, false>(GL_R16, 1, GL_RED, GL_UNSIGNED_SHORT, refe… in iterate()
1000 …is_ok &= TestClearNamedBufferData<glw::GLushort, false>(GL_RG16, 2, GL_RG, GL_UNSIGNED_SHORT, refe… in iterate()
1001 is_ok &= in iterate()
1005 …is_ok &= TestClearNamedBufferData<glw::GLushort, true>(GL_R16, 1, GL_RED, GL_UNSIGNED_SHORT, refer… in iterate()
1006 …is_ok &= TestClearNamedBufferData<glw::GLushort, true>(GL_RG16, 2, GL_RG, GL_UNSIGNED_SHORT, refer… in iterate()
1007 …is_ok &= TestClearNamedBufferData<glw::GLushort, true>(GL_RGBA16, 4, GL_RGBA, GL_UNSIGNED_SHORT, r… in iterate()
1010 …is_ok &= TestClearNamedBufferData<glw::GLushort, false>(GL_R16UI, 1, GL_RED_INTEGER, GL_UNSIGNED_S… in iterate()
1011 …is_ok &= TestClearNamedBufferData<glw::GLushort, false>(GL_RG16UI, 2, GL_RG_INTEGER, GL_UNSIGNED_S… in iterate()
1012 is_ok &= in iterate()
1016 …is_ok &= TestClearNamedBufferData<glw::GLushort, true>(GL_R16UI, 1, GL_RED_INTEGER, GL_UNSIGNED_SH… in iterate()
1017 …is_ok &= TestClearNamedBufferData<glw::GLushort, true>(GL_RG16UI, 2, GL_RG_INTEGER, GL_UNSIGNED_SH… in iterate()
1018 is_ok &= in iterate()
1026 …is_ok &= TestClearNamedBufferData<glw::GLshort, false>(GL_R16I, 1, GL_RED_INTEGER, GL_SHORT, refer… in iterate()
1027 …is_ok &= TestClearNamedBufferData<glw::GLshort, false>(GL_RG16I, 2, GL_RG_INTEGER, GL_SHORT, refer… in iterate()
1028 …is_ok &= TestClearNamedBufferData<glw::GLshort, false>(GL_RGBA16I, 4, GL_RGBA_INTEGER, GL_SHORT, r… in iterate()
1031 …is_ok &= TestClearNamedBufferData<glw::GLshort, true>(GL_R16I, 1, GL_RED_INTEGER, GL_SHORT, refere… in iterate()
1032 …is_ok &= TestClearNamedBufferData<glw::GLshort, true>(GL_RG16I, 2, GL_RG_INTEGER, GL_SHORT, refere… in iterate()
1033 …is_ok &= TestClearNamedBufferData<glw::GLshort, true>(GL_RGBA16I, 4, GL_RGBA_INTEGER, GL_SHORT, re… in iterate()
1040 …is_ok &= TestClearNamedBufferData<glw::GLuint, false>(GL_R32UI, 1, GL_RED_INTEGER, GL_UNSIGNED_INT… in iterate()
1041 …is_ok &= TestClearNamedBufferData<glw::GLuint, false>(GL_RG32UI, 2, GL_RG_INTEGER, GL_UNSIGNED_INT… in iterate()
1042 …is_ok &= TestClearNamedBufferData<glw::GLuint, false>(GL_RGB32UI, 3, GL_RGB_INTEGER, GL_UNSIGNED_I… in iterate()
1043 …is_ok &= TestClearNamedBufferData<glw::GLuint, false>(GL_RGBA32UI, 4, GL_RGBA_INTEGER, GL_UNSIGNED… in iterate()
1046 …is_ok &= TestClearNamedBufferData<glw::GLuint, true>(GL_R32UI, 1, GL_RED_INTEGER, GL_UNSIGNED_INT,… in iterate()
1047 …is_ok &= TestClearNamedBufferData<glw::GLuint, true>(GL_RG32UI, 2, GL_RG_INTEGER, GL_UNSIGNED_INT,… in iterate()
1048 …is_ok &= TestClearNamedBufferData<glw::GLuint, true>(GL_RGB32UI, 3, GL_RGB_INTEGER, GL_UNSIGNED_IN… in iterate()
1049 …is_ok &= TestClearNamedBufferData<glw::GLuint, true>(GL_RGBA32UI, 4, GL_RGBA_INTEGER, GL_UNSIGNED_… in iterate()
1056 …is_ok &= TestClearNamedBufferData<glw::GLint, false>(GL_R32I, 1, GL_RED_INTEGER, GL_INT, reference… in iterate()
1057 …is_ok &= TestClearNamedBufferData<glw::GLint, false>(GL_RG32I, 2, GL_RG_INTEGER, GL_INT, reference… in iterate()
1058 …is_ok &= TestClearNamedBufferData<glw::GLint, false>(GL_RGB32I, 3, GL_RGB_INTEGER, GL_INT, referen… in iterate()
1059 …is_ok &= TestClearNamedBufferData<glw::GLint, false>(GL_RGBA32I, 4, GL_RGBA_INTEGER, GL_INT, refer… in iterate()
1062 …is_ok &= TestClearNamedBufferData<glw::GLint, true>(GL_R32I, 1, GL_RED_INTEGER, GL_INT, reference); in iterate()
1063 …is_ok &= TestClearNamedBufferData<glw::GLint, true>(GL_RG32I, 2, GL_RG_INTEGER, GL_INT, reference); in iterate()
1064 …is_ok &= TestClearNamedBufferData<glw::GLint, true>(GL_RGB32I, 3, GL_RGB_INTEGER, GL_INT, referenc… in iterate()
1065 …is_ok &= TestClearNamedBufferData<glw::GLint, true>(GL_RGBA32I, 4, GL_RGBA_INTEGER, GL_INT, refere… in iterate()
1073 …is_ok &= TestClearNamedBufferData<glw::GLhalf, false>(GL_R16F, 1, GL_RED, GL_HALF_FLOAT, reference… in iterate()
1074 …is_ok &= TestClearNamedBufferData<glw::GLhalf, false>(GL_RG16F, 2, GL_RG, GL_HALF_FLOAT, reference… in iterate()
1075 …is_ok &= TestClearNamedBufferData<glw::GLhalf, false>(GL_RGBA16F, 4, GL_RGBA, GL_HALF_FLOAT, refer… in iterate()
1078 …is_ok &= TestClearNamedBufferData<glw::GLhalf, true>(GL_R16F, 1, GL_RED, GL_HALF_FLOAT, reference); in iterate()
1079 …is_ok &= TestClearNamedBufferData<glw::GLhalf, true>(GL_RG16F, 2, GL_RG, GL_HALF_FLOAT, reference); in iterate()
1080 …is_ok &= TestClearNamedBufferData<glw::GLhalf, true>(GL_RGBA16F, 4, GL_RGBA, GL_HALF_FLOAT, refere… in iterate()
1087 is_ok &= TestClearNamedBufferData<glw::GLfloat, false>(GL_R32F, 1, GL_RED, GL_FLOAT, reference); in iterate()
1088 is_ok &= TestClearNamedBufferData<glw::GLfloat, false>(GL_RG32F, 2, GL_RG, GL_FLOAT, reference); in iterate()
1089 … is_ok &= TestClearNamedBufferData<glw::GLfloat, false>(GL_RGB32F, 3, GL_RGB, GL_FLOAT, reference); in iterate()
1090 …is_ok &= TestClearNamedBufferData<glw::GLfloat, false>(GL_RGBA32F, 4, GL_RGBA, GL_FLOAT, reference… in iterate()
1093 is_ok &= TestClearNamedBufferData<glw::GLfloat, true>(GL_R32F, 1, GL_RED, GL_FLOAT, reference); in iterate()
1094 is_ok &= TestClearNamedBufferData<glw::GLfloat, true>(GL_RG32F, 2, GL_RG, GL_FLOAT, reference); in iterate()
1095 is_ok &= TestClearNamedBufferData<glw::GLfloat, true>(GL_RGB32F, 3, GL_RGB, GL_FLOAT, reference); in iterate()
1096 …is_ok &= TestClearNamedBufferData<glw::GLfloat, true>(GL_RGBA32F, 4, GL_RGBA, GL_FLOAT, reference); in iterate()
1101 is_ok = false; in iterate()
1110 if (is_ok) in iterate()
1165 bool is_ok = true; in iterate() local
1205 is_ok &= (data[i] == s_reference[i]); in iterate()
1208 if (!is_ok) in iterate()
1220 is_ok = false; in iterate()
1233 is_ok = false; in iterate()
1250 if (is_ok) in iterate()
1309 bool is_ok = true; in iterate() local
1349 is_ok &= (data[i] == s_reference[i]); in iterate()
1352 if (!is_ok) in iterate()
1370 is_ok = false; in iterate()
1398 is_ok &= (data[i] == s_reference[s_reference_count - i - 1]); in iterate()
1404 is_ok = false; in iterate()
1418 is_ok = false; in iterate()
1435 if (is_ok) in iterate()
1497 bool is_ok = true; in iterate() local
1543 is_ok = false; in iterate()
1565 is_ok &= (data[i] == s_reference[i]); in iterate()
1568 if (!is_ok) in iterate()
1583 is_ok = false; in iterate()
1600 if (is_ok) in iterate()
1662 bool is_ok = true; in iterate() local
1699 is_ok &= CompareWithReference(data, 0, s_reference_size / 2); in iterate()
1711 is_ok &= CompareWithReference(data, s_reference_size / 2, s_reference_size / 2); in iterate()
1728 is_ok = false; in iterate()
1745 if (is_ok) in iterate()
1856 bool is_ok = true; in iterate() local
1954 …is_ok &= CompareWithReference(buffer, access_flags[i].first_mapping | access_flags[i].second_mappi… in iterate()
1967 is_ok = false; in iterate()
1984 if (is_ok) in iterate()
2023 bool is_ok = true; in CompareWithReference() local
2059 is_ok = false; in CompareWithReference()
2070 return is_ok; in CompareWithReference()
2123 bool is_ok = true; in iterate() local
2157 is_ok &= (data[i] == s_reference[i]); in iterate()
2160 if (!is_ok) in iterate()
2171 is_ok = false; in iterate()
2188 if (is_ok) in iterate()
2269 bool is_ok = true; in iterate() local
2316 is_ok &= CheckParameterError(test_values[i].pname_string, "glGetNamedBufferParameteriv"); in iterate()
2318 is_ok &= CheckValue<glw::GLint>(data, test_values[i].expected_data, test_values[i].pname_string, in iterate()
2329 is_ok &= CheckParameterError(test_values[i].pname_string, "glGetNamedBufferParameteri64v"); in iterate()
2331 is_ok &= CheckValue<glw::GLint64>(data, (glw::GLint64)test_values[i].expected_data, in iterate()
2341 is_ok &= CheckParameterError("GL_BUFFER_MAP_POINTER", "glGetNamedBufferPointer"); in iterate()
2343 is_ok &= CheckValue<glw::GLvoid*>(data, (glw::GLvoid*)DE_NULL, "GL_BUFFER_MAP_POINTER", in iterate()
2349 is_ok = false; in iterate()
2366 if (is_ok) in iterate()
2458 bool is_ok = true; in iterate() local
2492 is_ok &= TestErrorsOfClearNamedBufferData(); in iterate()
2495 is_ok &= TestErrorsOfClearNamedBufferSubData(); in iterate()
2498 is_ok &= TestErrorsOfCopyNamedBufferSubData(); in iterate()
2501 is_ok &= TestErrorsOfCreateBuffers(); in iterate()
2504 is_ok &= TestErrorsOfFlushMappedNamedBufferRange(); in iterate()
2507 is_ok &= TestErrorsOfGetNamedBufferParameter(); in iterate()
2510 is_ok &= TestErrorsOfGetNamedBufferPointerv(); in iterate()
2513 is_ok &= TestErrorsOfGetNamedBufferSubData(); in iterate()
2516 is_ok &= TestErrorsOfMapNamedBuffer(); in iterate()
2519 is_ok &= TestErrorsOfMapNamedBufferRange(); in iterate()
2522 is_ok &= TestErrorsOfNamedBufferData(); in iterate()
2525 is_ok &= TestErrorsOfNamedBufferStorage(); in iterate()
2528 is_ok &= TestErrorsOfNamedBufferSubData(); in iterate()
2531 is_ok &= TestErrorsOfUnmapNamedBuffer(); in iterate()
2537 is_ok = false; in iterate()
2546 if (is_ok) in iterate()
2628 bool is_ok = true; in TestErrorsOfClearNamedBufferData() local
2656 is_ok &= ErrorCheckAndLog("glClearNamedBufferData", GL_INVALID_OPERATION, in TestErrorsOfClearNamedBufferData()
2683 is_ok &= ErrorCheckAndLog("glClearNamedBufferData", GL_INVALID_ENUM, in TestErrorsOfClearNamedBufferData()
2699 is_ok &= ErrorCheckAndLog("glClearNamedBufferData", GL_INVALID_OPERATION, in TestErrorsOfClearNamedBufferData()
2715 is_ok &= ErrorCheckAndLog("glClearNamedBufferData", GL_INVALID_OPERATION, in TestErrorsOfClearNamedBufferData()
2732 is_ok &= ErrorCheckAndLog("glClearNamedBufferData", GL_NO_ERROR, in TestErrorsOfClearNamedBufferData()
2763 is_ok &= ErrorCheckAndLog( in TestErrorsOfClearNamedBufferData()
2793 is_ok &= ErrorCheckAndLog( in TestErrorsOfClearNamedBufferData()
2806 is_ok = false; in TestErrorsOfClearNamedBufferData()
2822 return is_ok; in TestErrorsOfClearNamedBufferData()
2861 bool is_ok = true; in TestErrorsOfClearNamedBufferSubData() local
2890 is_ok &= ErrorCheckAndLog("glClearNamedBufferSubData", GL_INVALID_OPERATION, in TestErrorsOfClearNamedBufferSubData()
2917 is_ok &= ErrorCheckAndLog("glClearNamedBufferSubData", GL_INVALID_ENUM, in TestErrorsOfClearNamedBufferSubData()
2932 is_ok &= ErrorCheckAndLog("glClearNamedBufferSubData", GL_INVALID_VALUE, in TestErrorsOfClearNamedBufferSubData()
2942 is_ok &= ErrorCheckAndLog("glClearNamedBufferSubData", GL_INVALID_VALUE, in TestErrorsOfClearNamedBufferSubData()
2952 …is_ok &= ErrorCheckAndLog("glClearNamedBufferSubData", GL_INVALID_VALUE, " if offset or size is ne… in TestErrorsOfClearNamedBufferSubData()
2961 …is_ok &= ErrorCheckAndLog("glClearNamedBufferSubData", GL_INVALID_VALUE, " if offset or size is ne… in TestErrorsOfClearNamedBufferSubData()
2970 is_ok &= ErrorCheckAndLog( in TestErrorsOfClearNamedBufferSubData()
2982 is_ok &= ErrorCheckAndLog("glClearNamedBufferSubData", GL_INVALID_OPERATION, in TestErrorsOfClearNamedBufferSubData()
2998 is_ok &= ErrorCheckAndLog("glClearNamedBufferSubData", GL_INVALID_OPERATION, in TestErrorsOfClearNamedBufferSubData()
3015 is_ok &= ErrorCheckAndLog("glClearNamedBufferSubData", GL_NO_ERROR, in TestErrorsOfClearNamedBufferSubData()
3047 is_ok &= ErrorCheckAndLog( in TestErrorsOfClearNamedBufferSubData()
3077 is_ok &= ErrorCheckAndLog( in TestErrorsOfClearNamedBufferSubData()
3090 is_ok = false; in TestErrorsOfClearNamedBufferSubData()
3106 return is_ok; in TestErrorsOfClearNamedBufferSubData()
3137 bool is_ok = true; in TestErrorsOfCopyNamedBufferSubData() local
3173 is_ok &= ErrorCheckAndLog("glCopyNamedBufferSubData", GL_INVALID_OPERATION, in TestErrorsOfCopyNamedBufferSubData()
3178 is_ok &= ErrorCheckAndLog("glCopyNamedBufferSubData", GL_INVALID_OPERATION, in TestErrorsOfCopyNamedBufferSubData()
3187 …is_ok &= ErrorCheckAndLog("glCopyNamedBufferSubData", GL_INVALID_VALUE, "if readOffset is negative… in TestErrorsOfCopyNamedBufferSubData()
3195 …is_ok &= ErrorCheckAndLog("glCopyNamedBufferSubData", GL_INVALID_VALUE, "if writeOffset is negativ… in TestErrorsOfCopyNamedBufferSubData()
3203 is_ok &= ErrorCheckAndLog("glCopyNamedBufferSubData", GL_INVALID_VALUE, "if size is negative."); in TestErrorsOfCopyNamedBufferSubData()
3211 is_ok &= ErrorCheckAndLog("glCopyNamedBufferSubData", GL_INVALID_VALUE, in TestErrorsOfCopyNamedBufferSubData()
3220 is_ok &= ErrorCheckAndLog("glCopyNamedBufferSubData", GL_INVALID_VALUE, in TestErrorsOfCopyNamedBufferSubData()
3229 is_ok &= ErrorCheckAndLog("glCopyNamedBufferSubData", GL_INVALID_VALUE, in TestErrorsOfCopyNamedBufferSubData()
3238 is_ok &= ErrorCheckAndLog("glCopyNamedBufferSubData", GL_INVALID_VALUE, in TestErrorsOfCopyNamedBufferSubData()
3250 is_ok &= ErrorCheckAndLog("glCopyNamedBufferSubData", GL_INVALID_OPERATION, in TestErrorsOfCopyNamedBufferSubData()
3264 is_ok &= ErrorCheckAndLog("glCopyNamedBufferSubData", GL_INVALID_OPERATION, in TestErrorsOfCopyNamedBufferSubData()
3278 is_ok &= ErrorCheckAndLog("glCopyNamedBufferSubData", GL_INVALID_OPERATION, in TestErrorsOfCopyNamedBufferSubData()
3292 is_ok &= ErrorCheckAndLog("glCopyNamedBufferSubData", GL_INVALID_OPERATION, in TestErrorsOfCopyNamedBufferSubData()
3307 is_ok &= ErrorCheckAndLog("glCopyNamedBufferSubData", GL_NO_ERROR, in TestErrorsOfCopyNamedBufferSubData()
3325 is_ok &= ErrorCheckAndLog("glCopyNamedBufferSubData", GL_NO_ERROR, in TestErrorsOfCopyNamedBufferSubData()
3336 is_ok = false; in TestErrorsOfCopyNamedBufferSubData()
3359 return is_ok; in TestErrorsOfCopyNamedBufferSubData()
3374 bool is_ok = true; in TestErrorsOfCreateBuffers() local
3381 is_ok &= ErrorCheckAndLog("glCreateBuffers", GL_INVALID_VALUE, " if n is negative."); in TestErrorsOfCreateBuffers()
3393 return is_ok; in TestErrorsOfCreateBuffers()
3417 bool is_ok = true; in TestErrorsOfFlushMappedNamedBufferRange() local
3444 is_ok &= ErrorCheckAndLog("glFlushMappedNamedBufferRange", GL_INVALID_OPERATION, in TestErrorsOfFlushMappedNamedBufferRange()
3456 …is_ok &= ErrorCheckAndLog("glFlushMappedNamedBufferRange", GL_INVALID_VALUE, " if offset is negati… in TestErrorsOfFlushMappedNamedBufferRange()
3470 …is_ok &= ErrorCheckAndLog("glFlushMappedNamedBufferRange", GL_INVALID_VALUE, " if length is negati… in TestErrorsOfFlushMappedNamedBufferRange()
3484 is_ok &= ErrorCheckAndLog("glFlushMappedNamedBufferRange", GL_INVALID_VALUE, in TestErrorsOfFlushMappedNamedBufferRange()
3499 is_ok &= ErrorCheckAndLog("glFlushMappedNamedBufferRange", GL_INVALID_VALUE, in TestErrorsOfFlushMappedNamedBufferRange()
3510 is_ok &= ErrorCheckAndLog("glFlushMappedNamedBufferRange", GL_INVALID_OPERATION, in TestErrorsOfFlushMappedNamedBufferRange()
3521 is_ok &= ErrorCheckAndLog("glFlushMappedNamedBufferRange", GL_INVALID_OPERATION, in TestErrorsOfFlushMappedNamedBufferRange()
3530 is_ok = false; in TestErrorsOfFlushMappedNamedBufferRange()
3546 return is_ok; in TestErrorsOfFlushMappedNamedBufferRange()
3569 bool is_ok = true; in TestErrorsOfGetNamedBufferParameter() local
3598 is_ok &= ErrorCheckAndLog("glGetNamedBufferParameteriv", GL_INVALID_OPERATION, in TestErrorsOfGetNamedBufferParameter()
3615 is_ok &= ErrorCheckAndLog("glGetNamedBufferParameteri64v", GL_INVALID_OPERATION, in TestErrorsOfGetNamedBufferParameter()
3641 is_ok &= ErrorCheckAndLog("glGetNamedBufferParameteriv", GL_INVALID_ENUM, in TestErrorsOfGetNamedBufferParameter()
3670 is_ok &= ErrorCheckAndLog("glGetNamedBufferParameteri64v", GL_INVALID_ENUM, in TestErrorsOfGetNamedBufferParameter()
3679 is_ok = false; in TestErrorsOfGetNamedBufferParameter()
3695 return is_ok; in TestErrorsOfGetNamedBufferParameter()
3711 bool is_ok = true; in TestErrorsOfGetNamedBufferPointerv() local
3740 is_ok &= ErrorCheckAndLog("glGetNamedBufferPointerv", GL_INVALID_OPERATION, in TestErrorsOfGetNamedBufferPointerv()
3746 is_ok = false; in TestErrorsOfGetNamedBufferPointerv()
3762 return is_ok; in TestErrorsOfGetNamedBufferPointerv()
3787 bool is_ok = true; in TestErrorsOfGetNamedBufferSubData() local
3817 is_ok &= ErrorCheckAndLog("glGetNamedBufferSubData", GL_INVALID_OPERATION, in TestErrorsOfGetNamedBufferSubData()
3829 … is_ok &= ErrorCheckAndLog("glGetNamedBufferSubData", GL_INVALID_VALUE, " if offset is negative."); in TestErrorsOfGetNamedBufferSubData()
3840 is_ok &= ErrorCheckAndLog("glGetNamedBufferSubData", GL_INVALID_VALUE, " if size is negative."); in TestErrorsOfGetNamedBufferSubData()
3851 is_ok &= ErrorCheckAndLog("glGetNamedBufferSubData", GL_INVALID_VALUE, in TestErrorsOfGetNamedBufferSubData()
3863 is_ok &= in TestErrorsOfGetNamedBufferSubData()
3876 is_ok &= ErrorCheckAndLog("glGetNamedBufferSubData", GL_INVALID_VALUE, in TestErrorsOfGetNamedBufferSubData()
3891 is_ok &= ErrorCheckAndLog("glGetNamedBufferSubData", GL_INVALID_OPERATION, in TestErrorsOfGetNamedBufferSubData()
3909 is_ok &= ErrorCheckAndLog("glGetNamedBufferSubData", GL_INVALID_OPERATION, in TestErrorsOfGetNamedBufferSubData()
3928 is_ok &= ErrorCheckAndLog( in TestErrorsOfGetNamedBufferSubData()
3938 is_ok = false; in TestErrorsOfGetNamedBufferSubData()
3954 return is_ok; in TestErrorsOfGetNamedBufferSubData()
3976 bool is_ok = true; in TestErrorsOfMapNamedBuffer() local
4003 is_ok &= ErrorCheckAndLog("glMapNamedBuffer", GL_INVALID_OPERATION, in TestErrorsOfMapNamedBuffer()
4024 is_ok &= ErrorCheckAndLog("glMapNamedBuffer", GL_INVALID_ENUM, in TestErrorsOfMapNamedBuffer()
4043 is_ok &= ErrorCheckAndLog("glMapNamedBuffer", GL_INVALID_OPERATION, in TestErrorsOfMapNamedBuffer()
4063 is_ok = false; in TestErrorsOfMapNamedBuffer()
4079 return is_ok; in TestErrorsOfMapNamedBuffer()
4112 bool is_ok = true; in TestErrorsOfMapNamedBufferRange() local
4141 is_ok &= ErrorCheckAndLog("glMapNamedBufferRange", GL_INVALID_OPERATION, in TestErrorsOfMapNamedBufferRange()
4149 is_ok &= ErrorCheckAndLog("glMapNamedBufferRange", GL_INVALID_VALUE, " if offset is negative."); in TestErrorsOfMapNamedBufferRange()
4164 is_ok &= ErrorCheckAndLog("glMapNamedBufferRange", GL_INVALID_VALUE, " if length is negative."); in TestErrorsOfMapNamedBufferRange()
4179 is_ok &= ErrorCheckAndLog("glMapNamedBufferRange", GL_INVALID_VALUE, in TestErrorsOfMapNamedBufferRange()
4198 is_ok &= ErrorCheckAndLog("glMapNamedBufferRange", GL_INVALID_VALUE, in TestErrorsOfMapNamedBufferRange()
4216 is_ok &= ErrorCheckAndLog("glMapNamedBufferRange", GL_INVALID_OPERATION, " if length is zero."); in TestErrorsOfMapNamedBufferRange()
4235 is_ok &= ErrorCheckAndLog("glMapNamedBufferRange", GL_INVALID_OPERATION, in TestErrorsOfMapNamedBufferRange()
4258 is_ok &= ErrorCheckAndLog("glMapNamedBufferRange", GL_INVALID_OPERATION, in TestErrorsOfMapNamedBufferRange()
4287 is_ok &= in TestErrorsOfMapNamedBufferRange()
4305 is_ok &= ErrorCheckAndLog("glMapNamedBufferRange", GL_INVALID_OPERATION, in TestErrorsOfMapNamedBufferRange()
4344 is_ok &= ErrorCheckAndLog("glMapNamedBufferRange", GL_INVALID_OPERATION, mapping_flags_log[i]); in TestErrorsOfMapNamedBufferRange()
4366 is_ok = false; in TestErrorsOfMapNamedBufferRange()
4389 return is_ok; in TestErrorsOfMapNamedBufferRange()
4415 bool is_ok = true; in TestErrorsOfNamedBufferData() local
4447 is_ok &= ErrorCheckAndLog("glNamedBufferData", GL_INVALID_OPERATION, in TestErrorsOfNamedBufferData()
4469 is_ok &= in TestErrorsOfNamedBufferData()
4479 is_ok &= ErrorCheckAndLog("glNamedBufferData", GL_INVALID_VALUE, " if size is negative."); in TestErrorsOfNamedBufferData()
4486 is_ok &= ErrorCheckAndLog("glNamedBufferData", GL_INVALID_OPERATION, in TestErrorsOfNamedBufferData()
4492 is_ok = false; in TestErrorsOfNamedBufferData()
4527 return is_ok; in TestErrorsOfNamedBufferData()
4558 bool is_ok = true; in TestErrorsOfNamedBufferStorage() local
4579 is_ok &= ErrorCheckAndLog("glNamedBufferStorage", GL_INVALID_OPERATION, in TestErrorsOfNamedBufferStorage()
4592 is_ok &= ErrorCheckAndLog("glNamedBufferStorage", GL_INVALID_VALUE, " if size is negative."); in TestErrorsOfNamedBufferStorage()
4597 is_ok &= ErrorCheckAndLog("glNamedBufferStorage", GL_INVALID_VALUE, " if size zero."); in TestErrorsOfNamedBufferStorage()
4647 is_ok &= in TestErrorsOfNamedBufferStorage()
4671 …is_ok &= ErrorCheckAndLog("glNamedBufferStorage", GL_INVALID_VALUE, " if flags contains MAP_PERSIS… in TestErrorsOfNamedBufferStorage()
4693 is_ok &= in TestErrorsOfNamedBufferStorage()
4707 is_ok = false; in TestErrorsOfNamedBufferStorage()
4735 return is_ok; in TestErrorsOfNamedBufferStorage()
4765 bool is_ok = true; in TestErrorsOfNamedBufferSubData() local
4800 is_ok &= ErrorCheckAndLog("glNamedBufferSubData", GL_INVALID_OPERATION, in TestErrorsOfNamedBufferSubData()
4809 …is_ok &= ErrorCheckAndLog("glNamedBufferSubData", GL_INVALID_VALUE, " if offset or size is negativ… in TestErrorsOfNamedBufferSubData()
4817 …is_ok &= ErrorCheckAndLog("glNamedBufferSubData", GL_INVALID_VALUE, " if offset or size is negativ… in TestErrorsOfNamedBufferSubData()
4825 is_ok &= ErrorCheckAndLog( in TestErrorsOfNamedBufferSubData()
4835 is_ok &= ErrorCheckAndLog( in TestErrorsOfNamedBufferSubData()
4847 is_ok &= ErrorCheckAndLog("glNamedBufferSubData", GL_INVALID_OPERATION, in TestErrorsOfNamedBufferSubData()
4863 is_ok &= ErrorCheckAndLog("glNamedBufferSubData", GL_INVALID_OPERATION, in TestErrorsOfNamedBufferSubData()
4880 is_ok &= ErrorCheckAndLog("glNamedBufferSubData", GL_NO_ERROR, in TestErrorsOfNamedBufferSubData()
4894 is_ok &= ErrorCheckAndLog("glNamedBufferSubData", GL_INVALID_OPERATION, in TestErrorsOfNamedBufferSubData()
4905 is_ok &= ErrorCheckAndLog("glNamedBufferSubData", GL_NO_ERROR, in TestErrorsOfNamedBufferSubData()
4913 is_ok = false; in TestErrorsOfNamedBufferSubData()
4936 return is_ok; in TestErrorsOfNamedBufferSubData()
4955 bool is_ok = true; in TestErrorsOfUnmapNamedBuffer() local
4983 is_ok &= ErrorCheckAndLog("glUnmapNamedBuffer", GL_INVALID_OPERATION, in TestErrorsOfUnmapNamedBuffer()
4991 is_ok &= ErrorCheckAndLog("glUnmapNamedBuffer", GL_INVALID_OPERATION, in TestErrorsOfUnmapNamedBuffer()
4997 is_ok = false; in TestErrorsOfUnmapNamedBuffer()
5013 return is_ok; in TestErrorsOfUnmapNamedBuffer()
5109 bool is_ok = true; in iterate() local
5146 is_ok = is_ok && PrepareInputBuffer(); in iterate()
5147 is_ok = is_ok && PrepareOutputBuffer(); in iterate()
5149 if (is_ok) in iterate()
5154 is_ok = is_ok && CheckArrayBufferImmutableFlag(); in iterate()
5155 is_ok = is_ok && CheckTransformFeedbackBufferSize(); in iterate()
5156 is_ok = is_ok && CheckTransformFeedbackResult(); in iterate()
5160 is_ok = false; in iterate()
5172 if (is_ok) in iterate()