Lines Matching refs:identical
22 command, the resulting Vulkan and framebuffer state must: be identical
68 identical each time the command is executed on that initial Vulkan and
96 sequence, are pixel identical._
101 been created with identical SPIR-V binaries and identical state, which are
123 atomic operations must: be identical each time the command is executed on
143 fragment f' produced from p' is identical to a corresponding fragment f from
165 generated for two adjacent patches have identical vertices along shared
169 *Rule 1* _When processing two patches with identical outer and inner
171 identical set of point, line, or triangle primitives as long as the pipeline
175 Two sets of primitives are considered identical if and only if they contain
178 identical for all values of m and n._
201 subdivided, given identical outer tessellation levels and spacing.
205 identical v = 0 edge.
208 1-x) when subdividing an otherwise identical u = 0 edge._
210 *Rule 5* _When processing two patches that are identical in all respects
212 for triangle and quad tessellation must: be identical except for vertex and
219 *Rule 6* _When processing two patches that are identical in all respects
222 tessellation must: be identical in all respects except for vertex and