Lines Matching refs:pipelineCreateInfo
477 PipelineCreateInfo pipelineCreateInfo(*pipelineLayout, *renderPass, 0, 0); in iterate() local
478 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", VK_SHADER_STAGE_… in iterate()
479 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", VK_SHADER_STAGE_… in iterate()
480 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(vertexInputState)); in iterate()
481 …pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE… in iterate()
483 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1u, &attachment)); in iterate()
484 …pipelineCreateInfo.addState(PipelineCreateInfo::ViewportState(1, vector<VkViewport>(1, viewport), … in iterate()
485 pipelineCreateInfo.addState(PipelineCreateInfo::DepthStencilState()); in iterate()
486 pipelineCreateInfo.addState(PipelineCreateInfo::RasterizerState()); in iterate()
487 pipelineCreateInfo.addState(PipelineCreateInfo::MultiSampleState()); in iterate()
491 pipelineCreateInfo.subpass = i; in iterate()
492 pipelines.push_back(createGraphicsPipeline(vk, device, DE_NULL, &pipelineCreateInfo)); in iterate()