Lines Matching refs:deUint32
58 …sult)(const void* internalData, std::vector<const void*> datas, deUint32 width, deUint32 subgroupS…
59 …nst void* internalData, std::vector<const void*> datas, deUint32 width, deUint32 height, deUint32 …
60 …Data, std::vector<const void*> datas, const deUint32 numWorkgroups[3], const deUint32 localSize[3]…
93 deUint32 binding_ = 0u, in SSBOData()
109 deUint32 binding;
113 deUint32 getStagesCount (vk::VkShaderStageFlags shaderStages);
119 deUint32 getSubgroupSize (Context& context);
121 deUint32 maxSupportedSubgroupSize ();
199 bool check (std::vector<const void*> datas, deUint32 width, deUint32 ref);
202 const deUint32 numWorkgroups[3],
203 const deUint32 localSize[3],
204 deUint32 ref);
209 deUint32 extraDataCount,
217 deUint32 extraDataCount,
226 using NoLastArgVariant = bool(*)(const void*, std::vector<const void*>, deUint32, deUint32);
227 using AllArgsVariant = bool(*)(const void*, std::vector<const void*>, deUint32, deUint32, bool);
237 …bool operator() (const void* extraData, std::vector<const void*> datas, deUint32 width, deUint32 s… in operator ()()
254 deUint32 extraDataCount,
262 deUint32 extraDataCount,
269 deUint32 extraDataCount,
276 deUint32 inputsCount,
279 deUint32 requiredSubgroupSize = 0u,
280 const deUint32 pipelineShaderStageCreateFlags = 0u);
286 deUint32 extraDataCount,
290 const deUint32 tessShaderStageCreateFlags = 0u,
291 const deUint32 requiredSubgroupSize = 0u);
296 deUint32 extraDataCount,
299 const deUint32 geometryShaderStageCreateFlags = 0u,
300 const deUint32 requiredSubgroupSize = 0u);
305 deUint32 extraDatasCount,
309 const deUint32 vertexShaderStageCreateFlags,
310 const deUint32 tessellationControlShaderStageCreateFlags,
311 const deUint32 tessellationEvalShaderStageCreateFlags,
312 const deUint32 geometryShaderStageCreateFlags,
313 const deUint32 fragmentShaderStageCreateFlags,
314 const deUint32 requiredSubgroupSize[5]);
319 deUint32 extraDataCount,
322 const deUint32 vertexShaderStageCreateFlags = 0u,
323 const deUint32 requiredSubgroupSize = 0u);
328 deUint32 extraDataCount,
331 const deUint32 fragmentShaderStageCreateFlags = 0u,
332 const deUint32 requiredSubgroupSize = 0u);
337 deUint32 inputsCount,
340 const deUint32 pipelineShaderStageCreateFlags,
341 const deUint32 numWorkgroups[3],
343 const deUint32 subgroupSize,
344 const deUint32 localSizesToTest[][3],
345 const deUint32 localSizesToTestCount);
358 deUint32 extraDataCount,
366 deUint32 extraDatasCount,
370 const deUint32 shaderStageCreateFlags[6],
371 const deUint32 requiredSubgroupSize[6]);