Lines Matching defs:swizzled
1437 const Vec4 swizzled = swizzleGe(color, TextureFormat::RGB, m_format.order); in setPixel() local
1444 const UVec4 swizzled = swizzleGe(color.cast<deUint32>(), TextureFormat::RGB, m_format.order); in setPixel() local
1451 const Vec4 swizzled = swizzleGe(color, TextureFormat::RGB, m_format.order); in setPixel() local
1458 const Vec4 swizzled = swizzleGe(color, TextureFormat::RGBA, m_format.order); in setPixel() local
1465 const UVec4 swizzled = swizzleGe(color.cast<deUint32>(), TextureFormat::RGBA, m_format.order); in setPixel() local
1472 const Vec4 swizzled = swizzleGe(color, TextureFormat::RGBA, m_format.order); in setPixel() local
1479 const Vec4 swizzled = color.swizzle(3,0,1,2); // RGBA -> ARGB in setPixel() local
1486 const UVec4 swizzled = swizzleGe(color.cast<deUint32>(), TextureFormat::RGBA, m_format.order); in setPixel() local
1588 const IVec4 swizzled = swizzleGe(color, TextureFormat::RGB, m_format.order); in setPixel() local
1595 const IVec4 swizzled = swizzleGe(color, TextureFormat::RGB, m_format.order); in setPixel() local
1603 const IVec4 swizzled = swizzleGe(color, TextureFormat::RGBA, m_format.order); in setPixel() local
1611 const IVec4 swizzled = swizzleGe(color, TextureFormat::RGBA, m_format.order); in setPixel() local
1618 const IVec4 swizzled = color.swizzle(3,0,1,2); // RGBA -> ARGB in setPixel() local
1627 const IVec4 swizzled = swizzleGe(color, TextureFormat::RGBA, m_format.order); in setPixel() local
1636 const IVec4 swizzled = swizzleGe(color, TextureFormat::RGBA, m_format.order); in setPixel() local