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Lines Matching refs:lod

475 …stPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, int level, float lod);
476 …, int numLevels, const Sampler& sampler, float s, float t, int depth, float lod, bool es2 = false);
477 …BufferAccess* levels, int numLevels, const Sampler& sampler, float s, float t, float r, float lod);
479 …ufferAccess* levels, int numLevels, const Sampler& sampler, float s, float lod, const IVec2& offse…
480 …ss* levels, int numLevels, const Sampler& sampler, float s, float t, float lod, const IVec3& offse…
481 …s, int numLevels, const Sampler& sampler, float s, float t, float r, float lod, const IVec3& offse…
483 …* levels, int numLevels, const Sampler& sampler, float ref, float s, float lod, const IVec2& offse…
484 … int numLevels, const Sampler& sampler, float ref, float s, float t, float lod, const IVec3& offse…
538 Vec4 sample (const Sampler& sampler, float s, float t, float lod) const;
539 …Vec4 sampleOffset (const Sampler& sampler, float s, float t, float lod, const IVec2& offset…
540 float sampleCompare (const Sampler& sampler, float ref, float s, float t, float lod) const;
541 …float sampleCompareOffset (const Sampler& sampler, float ref, float s, float t, float lod, c…
560 inline Vec4 Texture2DView::sample (const Sampler& sampler, float s, float t, float lod) const in sample()
562 return sampleLevelArray2D(m_levels, m_numLevels, sampler, s, t, 0 /* depth */, lod, m_es2); in sample()
565 inline Vec4 Texture2DView::sampleOffset (const Sampler& sampler, float s, float t, float lod, const… in sampleOffset() argument
567 …return sampleLevelArray2DOffset(m_levels, m_numLevels, sampler, s, t, lod, IVec3(offset.x(), offse… in sampleOffset()
570 …Texture2DView::sampleCompare (const Sampler& sampler, float ref, float s, float t, float lod) const in sampleCompare()
572 return sampleLevelArray2DCompare(m_levels, m_numLevels, sampler, ref, s, t, lod, IVec3(0, 0, 0)); in sampleCompare()
575 …eCompareOffset (const Sampler& sampler, float ref, float s, float t, float lod, const IVec2& offse… in sampleCompareOffset() argument
577 …return sampleLevelArray2DCompare(m_levels, m_numLevels, sampler, ref, s, t, lod, IVec3(offset.x(),… in sampleCompareOffset()
641 Vec4 sample (const Sampler& sampler, float s, float t, float lod) const;
642 …Vec4 sampleOffset (const Sampler& sampler, float s, float t, float lod, const IVec2& offset) …
643 float sampleCompare (const Sampler& sampler, float ref, float s, float t, float lod) const;
644 …float sampleCompareOffset (const Sampler& sampler, float ref, float s, float t, float lod, con…
666 inline Vec4 Texture2D::sample (const Sampler& sampler, float s, float t, float lod) const in sample()
668 return m_view.sample(sampler, s, t, lod); in sample()
671 inline Vec4 Texture2D::sampleOffset (const Sampler& sampler, float s, float t, float lod, const IVe… in sampleOffset() argument
673 return m_view.sampleOffset(sampler, s, t, lod, offset); in sampleOffset()
676 …oat Texture2D::sampleCompare (const Sampler& sampler, float ref, float s, float t, float lod) const in sampleCompare()
678 return m_view.sampleCompare(sampler, ref, s, t, lod); in sampleCompare()
681 …eCompareOffset (const Sampler& sampler, float ref, float s, float t, float lod, const IVec2& offse… in sampleCompareOffset() argument
683 return m_view.sampleCompareOffset(sampler, ref, s, t, lod, offset); in sampleCompareOffset()
711 Vec4 sample (const Sampler& sampler, float s, float t, float p, float lod) const;
712 … sampleCompare (const Sampler& sampler, float ref, float s, float t, float r, float lod) const;
745 Vec4 sample (const Sampler& sampler, float s, float t, float p, float lod) const;
746 … sampleCompare (const Sampler& sampler, float ref, float s, float t, float r, float lod) const;
765 inline Vec4 TextureCube::sample (const Sampler& sampler, float s, float t, float p, float lod) const in sample()
767 return m_view.sample(sampler, s, t, p, lod); in sample()
770 …Cube::sampleCompare (const Sampler& sampler, float ref, float s, float t, float r, float lod) const in sampleCompare()
772 return m_view.sampleCompare(sampler, ref, s, t, r, lod); in sampleCompare()
799 Vec4 sample (const Sampler& sampler, float s, float lod) const;
800 Vec4 sampleOffset (const Sampler& sampler, float s, float lod, deInt32 offset) const;
801 float sampleCompare (const Sampler& sampler, float ref, float s, float lod) const;
802 …float sampleCompareOffset (const Sampler& sampler, float ref, float s, float lod, deInt32 of…
816 inline Vec4 Texture1DView::sample (const Sampler& sampler, float s, float lod) const in sample()
818 return sampleLevelArray1D(m_levels, m_numLevels, sampler, s, 0 /* depth */, lod); in sample()
821 inline Vec4 Texture1DView::sampleOffset (const Sampler& sampler, float s, float lod, deInt32 offset… in sampleOffset() argument
823 return sampleLevelArray1DOffset(m_levels, m_numLevels, sampler, s, lod, IVec2(offset, 0)); in sampleOffset()
826 inline float Texture1DView::sampleCompare (const Sampler& sampler, float ref, float s, float lod) c… in sampleCompare()
828 return sampleLevelArray1DCompare(m_levels, m_numLevels, sampler, ref, s, lod, IVec2(0, 0)); in sampleCompare()
831 …ew::sampleCompareOffset (const Sampler& sampler, float ref, float s, float lod, deInt32 offset) co… in sampleCompareOffset() argument
833 return sampleLevelArray1DCompare(m_levels, m_numLevels, sampler, ref, s, lod, IVec2(offset, 0)); in sampleCompareOffset()
852 Vec4 sample (const Sampler& sampler, float s, float lod) const;
853 Vec4 sampleOffset (const Sampler& sampler, float s, float lod, deInt32 offset) const;
854 float sampleCompare (const Sampler& sampler, float ref, float s, float lod) const;
855 …float sampleCompareOffset (const Sampler& sampler, float ref, float s, float lod, deInt32 of…
872 inline Vec4 Texture1D::sample (const Sampler& sampler, float s, float lod) const in sample()
874 return m_view.sample(sampler, s, lod); in sample()
877 inline Vec4 Texture1D::sampleOffset (const Sampler& sampler, float s, float lod, deInt32 offset) co… in sampleOffset() argument
879 return m_view.sampleOffset(sampler, s, lod, offset); in sampleOffset()
882 inline float Texture1D::sampleCompare (const Sampler& sampler, float ref, float s, float lod) const in sampleCompare()
884 return m_view.sampleCompare(sampler, ref, s, lod); in sampleCompare()
887 inline float Texture1D::sampleCompareOffset (const Sampler& sampler, float ref, float s, float lod,… in sampleCompareOffset() argument
889 return m_view.sampleCompareOffset(sampler, ref, s, lod, offset); in sampleCompareOffset()
907 Vec4 sample (const Sampler& sampler, float s, float t, float lod) const;
908 …Vec4 sampleOffset (const Sampler& sampler, float s, float t, float lod, deInt32 offset) con…
909 float sampleCompare (const Sampler& sampler, float ref, float s, float t, float lod) const;
910 …float sampleCompareOffset (const Sampler& sampler, float ref, float s, float t, float lod, d…
940 Vec4 sample (const Sampler& sampler, float s, float t, float lod) const;
941 …Vec4 sampleOffset (const Sampler& sampler, float s, float t, float lod, deInt32 offset) con…
942 float sampleCompare (const Sampler& sampler, float ref, float s, float t, float lod) const;
943 …float sampleCompareOffset (const Sampler& sampler, float ref, float s, float t, float lod, d…
955 inline Vec4 Texture1DArray::sample (const Sampler& sampler, float s, float t, float lod) const in sample()
957 return m_view.sample(sampler, s, t, lod); in sample()
960 inline Vec4 Texture1DArray::sampleOffset (const Sampler& sampler, float s, float t, float lod, deIn… in sampleOffset() argument
962 return m_view.sampleOffset(sampler, s, t, lod, offset); in sampleOffset()
965 …exture1DArray::sampleCompare (const Sampler& sampler, float ref, float s, float t, float lod) const in sampleCompare()
967 return m_view.sampleCompare(sampler, ref, s, t, lod); in sampleCompare()
970 …eCompareOffset (const Sampler& sampler, float ref, float s, float t, float lod, deInt32 offset) co… in sampleCompareOffset() argument
972 return m_view.sampleCompareOffset(sampler, ref, s, t, lod, offset); in sampleCompareOffset()
991 Vec4 sample (const Sampler& sampler, float s, float t, float r, float lod) const;
992 …Vec4 sampleOffset (const Sampler& sampler, float s, float t, float r, float lod, const IVec…
993 … sampleCompare (const Sampler& sampler, float ref, float s, float t, float r, float lod) const;
994 …ffset (const Sampler& sampler, float ref, float s, float t, float r, float lod, const IVec2& offse…
1028 Vec4 sample (const Sampler& sampler, float s, float t, float r, float lod) const;
1029 …Vec4 sampleOffset (const Sampler& sampler, float s, float t, float r, float lod, const IVec…
1030 … sampleCompare (const Sampler& sampler, float ref, float s, float t, float r, float lod) const;
1031 …ffset (const Sampler& sampler, float ref, float s, float t, float r, float lod, const IVec2& offse…
1047 inline Vec4 Texture2DArray::sample (const Sampler& sampler, float s, float t, float r, float lod) c… in sample()
1049 return m_view.sample(sampler, s, t, r, lod); in sample()
1052 …ay::sampleOffset (const Sampler& sampler, float s, float t, float r, float lod, const IVec2& offse… in sampleOffset() argument
1054 return m_view.sampleOffset(sampler, s, t, r, lod, offset); in sampleOffset()
1057 …rray::sampleCompare (const Sampler& sampler, float ref, float s, float t, float r, float lod) const in sampleCompare()
1059 return m_view.sampleCompare(sampler, ref, s, t, r, lod); in sampleCompare()
1062 …ffset (const Sampler& sampler, float ref, float s, float t, float r, float lod, const IVec2& offse… in sampleCompareOffset() argument
1064 return m_view.sampleCompareOffset(sampler, ref, s, t, r, lod, offset); in sampleCompareOffset()
1093 Vec4 sample (const Sampler& sampler, float s, float t, float r, float lod) const;
1094 …Vec4 sampleOffset (const Sampler& sampler, float s, float t, float r, float lod, const IVec…
1101 inline Vec4 Texture3DView::sample (const Sampler& sampler, float s, float t, float r, float lod) co… in sample()
1103 return sampleLevelArray3D(m_levels, m_numLevels, sampler, s, t, r, lod); in sample()
1106 …ew::sampleOffset (const Sampler& sampler, float s, float t, float r, float lod, const IVec3& offse… in sampleOffset() argument
1108 return sampleLevelArray3DOffset(m_levels, m_numLevels, sampler, s, t, r, lod, offset); in sampleOffset()
1133 Vec4 sample (const Sampler& sampler, float s, float t, float r, float lod) const;
1134 …Vec4 sampleOffset (const Sampler& sampler, float s, float t, float r, float lod, const IVec…
1147 inline Vec4 Texture3D::sample (const Sampler& sampler, float s, float t, float r, float lod) const in sample()
1149 return m_view.sample(sampler, s, t, r, lod); in sample()
1152 inline Vec4 Texture3D::sampleOffset (const Sampler& sampler, float s, float t, float r, float lod, … in sampleOffset() argument
1154 return m_view.sampleOffset(sampler, s, t, r, lod, offset); in sampleOffset()
1173 …Vec4 sample (const Sampler& sampler, float s, float t, float r, float q, float lod) cons…
1174 …Vec4 sampleOffset (const Sampler& sampler, float s, float t, float r, float q, float lod, …
1175 …Compare (const Sampler& sampler, float ref, float s, float t, float r, float q, float lod) const;
1176 …nst Sampler& sampler, float ref, float s, float t, float r, float q, float lod, const IVec2& offse…
1206 Vec4 sample (const Sampler& sampler, float s, float t, float r, float q, float lod) const;
1207 …Vec4 sampleOffset (const Sampler& sampler, float s, float t, float r, float q, float lod, c…
1208 …eCompare (const Sampler& sampler, float ref, float s, float t, float r, float q, float lod) const;
1209 …nst Sampler& sampler, float ref, float s, float t, float r, float q, float lod, const IVec2& offse…
1221 …tureCubeArray::sample (const Sampler& sampler, float s, float t, float r, float q, float lod) const in sample()
1223 return m_view.sample(sampler, s, t, r, q, lod); in sample()
1226 …eOffset (const Sampler& sampler, float s, float t, float r, float q, float lod, const IVec2& offse… in sampleOffset() argument
1228 return m_view.sampleOffset(sampler, s, t, r, q, lod, offset); in sampleOffset()
1231 …pleCompare (const Sampler& sampler, float ref, float s, float t, float r, float q, float lod) const in sampleCompare()
1233 return m_view.sampleCompare(sampler, ref, s, t, r, q, lod); in sampleCompare()
1236 …nst Sampler& sampler, float ref, float s, float t, float r, float q, float lod, const IVec2& offse… in sampleCompareOffset() argument
1238 return m_view.sampleCompareOffset(sampler, ref, s, t, r, q, lod, offset); in sampleCompareOffset()