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Lines Matching refs:getOutputs

513 …(program.geometryShader) ? (program.geometryShader->getOutputs()) : (program.vertexShader->getOutp…  in flatshadeVertices()
538 …(program.geometryShader) ? (program.geometryShader->getOutputs()) : (program.vertexShader->getOutp… in clipPrimitives()
725 …(program.geometryShader) ? (program.geometryShader->getOutputs()) : (program.vertexShader->getOutp… in clipPrimitives()
1041 const size_t numOutputs = program.fragmentShader->getOutputs().size(); in writeFragmentPackets()
1126 …entDepthBuffer, triangle.v2->primitiveID, (int)program.fragmentShader->getOutputs().size(), numSam… in rasterizePrimitive()
1183 …ragmentDepthBuffer, line.v1->primitiveID, (int)program.fragmentShader->getOutputs().size(), numSam… in rasterizePrimitive()
1249 …agmentDepthBuffer, point.v0->primitiveID, (int)program.fragmentShader->getOutputs().size(), numSam… in rasterizePrimitive()
1297 const int numFragmentOutputs = (int)program.fragmentShader->getOutputs().size(); in rasterize()
1416 VertexPacketAllocator vpalloc(program.geometryShader->getOutputs().size()); in drawWithGeometryShader()
1526 if (command.program.vertexShader->getOutputs() != command.program.geometryShader->getInputs()) in isValidCommand()
1529 if (command.program.geometryShader->getOutputs() != command.program.fragmentShader->getInputs()) in isValidCommand()
1534 if (command.program.vertexShader->getOutputs() != command.program.fragmentShader->getInputs()) in isValidCommand()
1544 …for (size_t varyingNdx = 0; varyingNdx < command.program.vertexShader->getOutputs().size(); ++vary… in isValidCommand()
1545 if (command.program.vertexShader->getOutputs()[varyingNdx].type != GENERICVECTYPE_FLOAT && in isValidCommand()
1546 command.program.vertexShader->getOutputs()[varyingNdx].type != GENERICVECTYPE_INT32 && in isValidCommand()
1547 command.program.vertexShader->getOutputs()[varyingNdx].type != GENERICVECTYPE_UINT32) in isValidCommand()
1555 …for (size_t varyingNdx = 0; varyingNdx < command.program.fragmentShader->getOutputs().size(); ++va… in isValidCommand()
1556 if (command.program.fragmentShader->getOutputs()[varyingNdx].type != GENERICVECTYPE_FLOAT && in isValidCommand()
1557 command.program.fragmentShader->getOutputs()[varyingNdx].type != GENERICVECTYPE_INT32 && in isValidCommand()
1558 command.program.fragmentShader->getOutputs()[varyingNdx].type != GENERICVECTYPE_UINT32) in isValidCommand()
1568 …for (size_t varyingNdx = 0; varyingNdx < command.program.geometryShader->getOutputs().size(); ++va… in isValidCommand()
1569 if (command.program.geometryShader->getOutputs()[varyingNdx].type != GENERICVECTYPE_FLOAT && in isValidCommand()
1570 command.program.geometryShader->getOutputs()[varyingNdx].type != GENERICVECTYPE_INT32 && in isValidCommand()
1571 command.program.geometryShader->getOutputs()[varyingNdx].type != GENERICVECTYPE_UINT32) in isValidCommand()
1580 …if ((size_t)command.renderTarget.getNumColorBuffers() < command.program.fragmentShader->getOutputs in isValidCommand()
1594 …for (size_t varyingNdx = 0; varyingNdx < command.program.fragmentShader->getOutputs().size(); ++va… in isValidCommand()
1599 if (command.program.fragmentShader->getOutputs()[varyingNdx].type != colorType) in isValidCommand()
1604 …for (size_t outputNdx = 0; outputNdx < command.program.vertexShader->getOutputs().size(); ++output… in isValidCommand()
1606 if (!command.program.vertexShader->getOutputs()[outputNdx].flatshade && in isValidCommand()
1607 (command.program.vertexShader->getOutputs()[outputNdx].type == GENERICVECTYPE_INT32 || in isValidCommand()
1608 command.program.vertexShader->getOutputs()[outputNdx].type == GENERICVECTYPE_UINT32)) in isValidCommand()
1612 …for (size_t outputNdx = 0; outputNdx < command.program.geometryShader->getOutputs().size(); ++outp… in isValidCommand()
1614 if (!command.program.geometryShader->getOutputs()[outputNdx].flatshade && in isValidCommand()
1615 (command.program.geometryShader->getOutputs()[outputNdx].type == GENERICVECTYPE_INT32 || in isValidCommand()
1616 command.program.geometryShader->getOutputs()[outputNdx].type == GENERICVECTYPE_UINT32)) in isValidCommand()
1775 const size_t numVaryings = command.program.vertexShader->getOutputs().size(); in drawInstanced()