Lines Matching refs:boolVector4
155 StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4; in verifyBoolean4() local
156 glGetBooleanv(name, boolVector4); in verifyBoolean4()
158 if (!boolVector4.verifyValidity(testCtx)) in verifyBoolean4()
169 if (boolVector4[0] != referenceAsGLBoolean[0] || in verifyBoolean4()
170 boolVector4[1] != referenceAsGLBoolean[1] || in verifyBoolean4()
171 boolVector4[2] != referenceAsGLBoolean[2] || in verifyBoolean4()
172 boolVector4[3] != referenceAsGLBoolean[3]) in verifyBoolean4()
225 StateQueryMemoryWriteGuard<GLint[4]> boolVector4; in verifyBoolean4() local
226 glGetIntegerv(name, boolVector4); in verifyBoolean4()
228 if (!boolVector4.verifyValidity(testCtx)) in verifyBoolean4()
239 if (boolVector4[0] != referenceAsGLint[0] || in verifyBoolean4()
240 boolVector4[1] != referenceAsGLint[1] || in verifyBoolean4()
241 boolVector4[2] != referenceAsGLint[2] || in verifyBoolean4()
242 boolVector4[3] != referenceAsGLint[3]) in verifyBoolean4()
294 StateQueryMemoryWriteGuard<GLint64[4]> boolVector4; in verifyBoolean4() local
295 glGetInteger64v(name, boolVector4); in verifyBoolean4()
297 if (!boolVector4.verifyValidity(testCtx)) in verifyBoolean4()
308 if (boolVector4[0] != referenceAsGLint64[0] || in verifyBoolean4()
309 boolVector4[1] != referenceAsGLint64[1] || in verifyBoolean4()
310 boolVector4[2] != referenceAsGLint64[2] || in verifyBoolean4()
311 boolVector4[3] != referenceAsGLint64[3]) in verifyBoolean4()
363 StateQueryMemoryWriteGuard<GLfloat[4]> boolVector4; in verifyBoolean4() local
364 glGetFloatv(name, boolVector4); in verifyBoolean4()
366 if (!boolVector4.verifyValidity(testCtx)) in verifyBoolean4()
377 if (boolVector4[0] != referenceAsGLfloat[0] || in verifyBoolean4()
378 boolVector4[1] != referenceAsGLfloat[1] || in verifyBoolean4()
379 boolVector4[2] != referenceAsGLfloat[2] || in verifyBoolean4()
380 boolVector4[3] != referenceAsGLfloat[3]) in verifyBoolean4()