Lines Matching refs:vertices
350 GLfloat vertices[1] = { 0 }; in init()
353 glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); in init()
358 glDrawElements(GL_POINTS, 1, -1, vertices); in init()
360 glDrawElements(GL_POINTS, 1, GL_FLOAT, vertices); in init()
365 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); in init()
373 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init()
397 glDrawElements (GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init()
401 glDrawElements (GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init()
417 GLfloat vertices[1] = { 0 }; in init()
420 glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); in init()
425 glDrawElements(GL_POINTS, 1, -1, vertices); in init()
427 glDrawElements(GL_POINTS, 1, GL_FLOAT, vertices); in init()
432 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); in init()
440 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init()
453 GLfloat vertices[1] = { 0 }; in init()
456 glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); in init()
461 glDrawElements(GL_TRIANGLES, 1, -1, vertices); in init()
463 glDrawElements(GL_TRIANGLES, 1, GL_FLOAT, vertices); in init()
468 glDrawElements(GL_TRIANGLES, -1, GL_UNSIGNED_BYTE, vertices); in init()
476 glDrawElements(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices); in init()
500 glDrawElements (GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices); in init()
504 glDrawElements (GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices); in init()
616 GLfloat vertices[1] = { 0 }; in init()
621 glDrawElementsInstanced(-1, 1, GL_UNSIGNED_BYTE, vertices, 1); in init()
626 glDrawElementsInstanced(GL_POINTS, 1, -1, vertices, 1); in init()
628 glDrawElementsInstanced(GL_POINTS, 1, GL_FLOAT, vertices, 1); in init()
633 glDrawElementsInstanced(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices, 1); in init()
635 glDrawElementsInstanced(GL_POINTS, 11, GL_UNSIGNED_BYTE, vertices, -1); in init()
643 glDrawElementsInstanced(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices, 1); in init()
667 glDrawElementsInstanced (GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices, 1); in init()
671 glDrawElementsInstanced (GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices, 1); in init()
687 GLfloat vertices[1] = { 0 }; in init()
692 glDrawElementsInstanced(-1, 1, GL_UNSIGNED_BYTE, vertices, 1); in init()
697 glDrawElementsInstanced(GL_POINTS, 1, -1, vertices, 1); in init()
699 glDrawElementsInstanced(GL_POINTS, 1, GL_FLOAT, vertices, 1); in init()
704 glDrawElementsInstanced(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices, 1); in init()
706 glDrawElementsInstanced(GL_POINTS, 11, GL_UNSIGNED_BYTE, vertices, -1); in init()
714 glDrawElementsInstanced(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices, 1); in init()
727 GLfloat vertices[1] = { 0 }; in init()
732 glDrawElementsInstanced(-1, 1, GL_UNSIGNED_BYTE, vertices, 1); in init()
737 glDrawElementsInstanced(GL_TRIANGLES, 1, -1, vertices, 1); in init()
739 glDrawElementsInstanced(GL_TRIANGLES, 1, GL_FLOAT, vertices, 1); in init()
744 glDrawElementsInstanced(GL_TRIANGLES, -1, GL_UNSIGNED_BYTE, vertices, 1); in init()
746 glDrawElementsInstanced(GL_TRIANGLES, 11, GL_UNSIGNED_BYTE, vertices, -1); in init()
754 glDrawElementsInstanced(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices, 1); in init()
778 glDrawElementsInstanced (GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices, 1); in init()
782 glDrawElementsInstanced (GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices, 1); in init()
801 deUint32 vertices[1]; in init()
802 vertices[0] = 0xffffffffu; in init()
805 glDrawRangeElements(-1, 0, 1, 1, GL_UNSIGNED_BYTE, vertices); in init()
810 glDrawRangeElements(GL_POINTS, 0, 1, 1, -1, vertices); in init()
812 glDrawRangeElements(GL_POINTS, 0, 1, 1, GL_FLOAT, vertices); in init()
817 glDrawRangeElements(GL_POINTS, 0, 1, -1, GL_UNSIGNED_BYTE, vertices); in init()
822 glDrawRangeElements(GL_POINTS, 1, 0, 1, GL_UNSIGNED_BYTE, vertices); in init()
830 glDrawRangeElements(GL_POINTS, 0, 1, 1, GL_UNSIGNED_BYTE, vertices); in init()
856 glDrawRangeElements (GL_POINTS, 0, 1, 1, GL_UNSIGNED_BYTE, vertices); in init()
876 deUint32 vertices[1]; in init()
877 vertices[0] = 0xffffffffu; in init()
880 glDrawRangeElements(-1, 0, 1, 1, GL_UNSIGNED_BYTE, vertices); in init()
885 glDrawRangeElements(GL_POINTS, 0, 1, 1, -1, vertices); in init()
887 glDrawRangeElements(GL_POINTS, 0, 1, 1, GL_FLOAT, vertices); in init()
892 glDrawRangeElements(GL_POINTS, 0, 1, -1, GL_UNSIGNED_BYTE, vertices); in init()
897 glDrawRangeElements(GL_POINTS, 1, 0, 1, GL_UNSIGNED_BYTE, vertices); in init()
905 glDrawRangeElements(GL_POINTS, 0, 1, 1, GL_UNSIGNED_BYTE, vertices); in init()
918 deUint32 vertices[1]; in init()
919 vertices[0] = 0xffffffffu; in init()
922 glDrawRangeElements(-1, 0, 1, 1, GL_UNSIGNED_BYTE, vertices); in init()
927 glDrawRangeElements(GL_TRIANGLES, 0, 1, 1, -1, vertices); in init()
929 glDrawRangeElements(GL_TRIANGLES, 0, 1, 1, GL_FLOAT, vertices); in init()
934 glDrawRangeElements(GL_TRIANGLES, 0, 1, -1, GL_UNSIGNED_BYTE, vertices); in init()
939 glDrawRangeElements(GL_TRIANGLES, 1, 0, 1, GL_UNSIGNED_BYTE, vertices); in init()
947 glDrawRangeElements(GL_TRIANGLES, 0, 1, 1, GL_UNSIGNED_BYTE, vertices); in init()
973 glDrawRangeElements (GL_TRIANGLES, 0, 1, 1, GL_UNSIGNED_BYTE, vertices); in init()