/* * Copyright (c) 2023 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef KEYINPUT_H #define KEYINPUT_H #include #include #include class KeyInput { public: virtual void SetKeyEvent(const int32_t keyCodeVal, const int32_t keyActionVal, const std::vector pressedCodesVal, const std::string keyStrVal) {}; virtual void SetCodePoint(const unsigned int codePointVal) {}; virtual void DispatchOsInputMethodEvent() const {}; virtual void DispatchOsKeyEvent() const {}; protected: KeyInput(); virtual ~KeyInput() {} unsigned int codePoint; // unicode for IME int32_t keyCode; int32_t keyAction; std::string keyString; }; #endif // KEYINPUT_H