// Copyright 2012 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_CODEGEN_COMPILATION_CACHE_H_ #define V8_CODEGEN_COMPILATION_CACHE_H_ #include "src/base/hashmap.h" #include "src/objects/compilation-cache-table.h" #include "src/utils/allocation.h" namespace v8 { namespace internal { template class Handle; class RootVisitor; struct ScriptDetails; // The compilation cache consists of several generational sub-caches which uses // this class as a base class. A sub-cache contains a compilation cache tables // for each generation of the sub-cache. Since the same source code string has // different compiled code for scripts and evals, we use separate sub-caches // for different compilation modes, to avoid retrieving the wrong result. class CompilationSubCache { public: CompilationSubCache(Isolate* isolate, int generations) : isolate_(isolate), generations_(generations) { DCHECK_LE(generations, kMaxGenerations); } static constexpr int kFirstGeneration = 0; static constexpr int kMaxGenerations = 2; // Get the compilation cache tables for a specific generation. Handle GetTable(int generation); // Accessors for first generation. Handle GetFirstTable() { return GetTable(kFirstGeneration); } void SetFirstTable(Handle value) { DCHECK_LT(kFirstGeneration, generations_); tables_[kFirstGeneration] = *value; } // Age the sub-cache by evicting the oldest generation and creating a new // young generation. virtual void Age() = 0; // GC support. void Iterate(RootVisitor* v); // Clear this sub-cache evicting all its content. void Clear(); // Remove given shared function info from sub-cache. void Remove(Handle function_info); // Number of generations in this sub-cache. int generations() const { return generations_; } protected: Isolate* isolate() const { return isolate_; } // Ageing occurs either by removing the oldest generation, or with // custom logic implemented in CompilationCacheTable::Age. static void AgeByGeneration(CompilationSubCache* c); static void AgeCustom(CompilationSubCache* c); private: Isolate* const isolate_; const int generations_; Object tables_[kMaxGenerations]; // One for each generation. DISALLOW_IMPLICIT_CONSTRUCTORS(CompilationSubCache); }; // Sub-cache for scripts. class CompilationCacheScript : public CompilationSubCache { public: explicit CompilationCacheScript(Isolate* isolate); MaybeHandle Lookup(Handle source, const ScriptDetails& script_details, LanguageMode language_mode); void Put(Handle source, LanguageMode language_mode, Handle function_info); void Age() override; private: DISALLOW_IMPLICIT_CONSTRUCTORS(CompilationCacheScript); }; // Sub-cache for eval scripts. Two caches for eval are used. One for eval calls // in native contexts and one for eval calls in other contexts. The cache // considers the following pieces of information when checking for matching // entries: // 1. The source string. // 2. The shared function info of the calling function. // 3. Whether the source should be compiled as strict code or as sloppy code. // Note: Currently there are clients of CompileEval that always compile // sloppy code even if the calling function is a strict mode function. // More specifically these are the CompileString, DebugEvaluate and // DebugEvaluateGlobal runtime functions. // 4. The start position of the calling scope. class CompilationCacheEval : public CompilationSubCache { public: explicit CompilationCacheEval(Isolate* isolate) : CompilationSubCache(isolate, 1) {} InfoCellPair Lookup(Handle source, Handle outer_info, Handle native_context, LanguageMode language_mode, int position); void Put(Handle source, Handle outer_info, Handle function_info, Handle native_context, Handle feedback_cell, int position); void Age() override; private: DISALLOW_IMPLICIT_CONSTRUCTORS(CompilationCacheEval); }; // Sub-cache for regular expressions. class CompilationCacheRegExp : public CompilationSubCache { public: CompilationCacheRegExp(Isolate* isolate, int generations) : CompilationSubCache(isolate, generations) {} MaybeHandle Lookup(Handle source, JSRegExp::Flags flags); void Put(Handle source, JSRegExp::Flags flags, Handle data); void Age() override; private: DISALLOW_IMPLICIT_CONSTRUCTORS(CompilationCacheRegExp); }; // The compilation cache keeps shared function infos for compiled // scripts and evals. The shared function infos are looked up using // the source string as the key. For regular expressions the // compilation data is cached. class V8_EXPORT_PRIVATE CompilationCache { public: CompilationCache(const CompilationCache&) = delete; CompilationCache& operator=(const CompilationCache&) = delete; // Finds the script shared function info for a source // string. Returns an empty handle if the cache doesn't contain a // script for the given source string with the right origin. MaybeHandle LookupScript( Handle source, const ScriptDetails& script_details, LanguageMode language_mode); // Finds the shared function info for a source string for eval in a // given context. Returns an empty handle if the cache doesn't // contain a script for the given source string. InfoCellPair LookupEval(Handle source, Handle outer_info, Handle context, LanguageMode language_mode, int position); // Returns the regexp data associated with the given regexp if it // is in cache, otherwise an empty handle. MaybeHandle LookupRegExp(Handle source, JSRegExp::Flags flags); // Associate the (source, kind) pair to the shared function // info. This may overwrite an existing mapping. void PutScript(Handle source, LanguageMode language_mode, Handle function_info); // Associate the (source, context->closure()->shared(), kind) triple // with the shared function info. This may overwrite an existing mapping. void PutEval(Handle source, Handle outer_info, Handle context, Handle function_info, Handle feedback_cell, int position); // Associate the (source, flags) pair to the given regexp data. // This may overwrite an existing mapping. void PutRegExp(Handle source, JSRegExp::Flags flags, Handle data); // Clear the cache - also used to initialize the cache at startup. void Clear(); // Remove given shared function info from all caches. void Remove(Handle function_info); // GC support. void Iterate(RootVisitor* v); // Notify the cache that a mark-sweep garbage collection is about to // take place. This is used to retire entries from the cache to // avoid keeping them alive too long without using them. void MarkCompactPrologue(); // Enable/disable compilation cache. Used by debugger to disable compilation // cache during debugging so that eval and new scripts are always compiled. // TODO(bmeurer, chromium:992277): The RegExp cache cannot be enabled and/or // disabled, since it doesn't affect debugging. However ideally the other // caches should also be always on, even in the presence of the debugger, // but at this point there are too many unclear invariants, and so I decided // to just fix the pressing performance problem for RegExp individually first. void EnableScriptAndEval(); void DisableScriptAndEval(); private: explicit CompilationCache(Isolate* isolate); ~CompilationCache() = default; base::HashMap* EagerOptimizingSet(); bool IsEnabledScriptAndEval() const { return FLAG_compilation_cache && enabled_script_and_eval_; } Isolate* isolate() const { return isolate_; } Isolate* isolate_; CompilationCacheScript script_; CompilationCacheEval eval_global_; CompilationCacheEval eval_contextual_; CompilationCacheRegExp reg_exp_; static constexpr int kSubCacheCount = 4; CompilationSubCache* subcaches_[kSubCacheCount]; // Current enable state of the compilation cache for scripts and eval. bool enabled_script_and_eval_; friend class Isolate; }; } // namespace internal } // namespace v8 #endif // V8_CODEGEN_COMPILATION_CACHE_H_