// Copyright 2014 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_INIT_BOOTSTRAPPER_H_ #define V8_INIT_BOOTSTRAPPER_H_ #include "include/v8-context.h" #include "include/v8-local-handle.h" #include "include/v8-snapshot.h" #include "src/heap/factory.h" #include "src/objects/fixed-array.h" #include "src/objects/shared-function-info.h" #include "src/objects/visitors.h" namespace v8 { namespace internal { // A SourceCodeCache uses a FixedArray to store pairs of (OneByteString, // SharedFunctionInfo), mapping names of native extensions code files to // precompiled functions. class SourceCodeCache final { public: explicit SourceCodeCache(Script::Type type) : type_(type) {} SourceCodeCache(const SourceCodeCache&) = delete; SourceCodeCache& operator=(const SourceCodeCache&) = delete; void Initialize(Isolate* isolate, bool create_heap_objects); void Iterate(RootVisitor* v); bool Lookup(Isolate* isolate, base::Vector name, Handle* handle); void Add(Isolate* isolate, base::Vector name, Handle shared); private: Script::Type type_; FixedArray cache_; }; // The Boostrapper is the public interface for creating a JavaScript global // context. class Bootstrapper final { public: Bootstrapper(const Bootstrapper&) = delete; Bootstrapper& operator=(const Bootstrapper&) = delete; static void InitializeOncePerProcess(); // Requires: Heap::SetUp has been called. void Initialize(bool create_heap_objects); void TearDown(); // Creates a JavaScript Global Context with initial object graph. // The returned value is a global handle casted to V8Environment*. Handle CreateEnvironment( MaybeHandle maybe_global_proxy, v8::Local global_object_template, v8::ExtensionConfiguration* extensions, size_t context_snapshot_index, v8::DeserializeEmbedderFieldsCallback embedder_fields_deserializer, v8::MicrotaskQueue* microtask_queue); // Used for testing context deserialization. No code runs in the generated // context. It only needs to pass heap verification. Handle CreateEnvironmentForTesting() { MaybeHandle no_global_proxy; v8::Local no_global_object_template; ExtensionConfiguration no_extensions; static constexpr int kDefaultContextIndex = 0; v8::DeserializeEmbedderFieldsCallback no_callback; v8::MicrotaskQueue* no_microtask_queue = nullptr; return CreateEnvironment(no_global_proxy, no_global_object_template, &no_extensions, kDefaultContextIndex, no_callback, no_microtask_queue); } Handle NewRemoteContext( MaybeHandle maybe_global_proxy, v8::Local global_object_template); // Traverses the pointers for memory management. void Iterate(RootVisitor* v); // Tells whether bootstrapping is active. bool IsActive() const { return nesting_ != 0; } // Support for thread preemption. static int ArchiveSpacePerThread(); char* ArchiveState(char* to); char* RestoreState(char* from); void FreeThreadResources(); // Used for new context creation. bool InstallExtensions(Handle native_context, v8::ExtensionConfiguration* extensions); SourceCodeCache* extensions_cache() { return &extensions_cache_; } private: // Log newly created Map objects if no snapshot was used. void LogAllMaps(); Isolate* isolate_; using NestingCounterType = int; NestingCounterType nesting_; SourceCodeCache extensions_cache_; friend class BootstrapperActive; friend class Isolate; friend class NativesExternalStringResource; explicit Bootstrapper(Isolate* isolate); }; class BootstrapperActive final { public: explicit BootstrapperActive(Bootstrapper* bootstrapper) : bootstrapper_(bootstrapper) { ++bootstrapper_->nesting_; } BootstrapperActive(const BootstrapperActive&) = delete; BootstrapperActive& operator=(const BootstrapperActive&) = delete; ~BootstrapperActive() { --bootstrapper_->nesting_; } private: Bootstrapper* bootstrapper_; }; } // namespace internal } // namespace v8 #endif // V8_INIT_BOOTSTRAPPER_H_