// Copyright 2016 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_TRAP_HANDLER_TRAP_HANDLER_H_ #define V8_TRAP_HANDLER_TRAP_HANDLER_H_ #include #include #include #include "include/v8config.h" #include "src/base/immediate-crash.h" namespace v8 { namespace internal { namespace trap_handler { // X64 on Linux, Windows, MacOS, FreeBSD. #if V8_HOST_ARCH_X64 && V8_TARGET_ARCH_X64 && \ ((V8_OS_LINUX && !V8_OS_ANDROID) || V8_OS_WIN || V8_OS_DARWIN || \ V8_OS_FREEBSD) #define V8_TRAP_HANDLER_SUPPORTED true // Arm64 (non-simulator) on Mac. #elif V8_TARGET_ARCH_ARM64 && V8_HOST_ARCH_ARM64 && V8_OS_DARWIN #define V8_TRAP_HANDLER_SUPPORTED true // Arm64 simulator on x64 on Linux, Mac, or Windows. #elif V8_TARGET_ARCH_ARM64 && V8_HOST_ARCH_X64 && \ (V8_OS_LINUX || V8_OS_DARWIN) #define V8_TRAP_HANDLER_VIA_SIMULATOR #define V8_TRAP_HANDLER_SUPPORTED true // Everything else is unsupported. #else #define V8_TRAP_HANDLER_SUPPORTED false #endif // Setup for shared library export. #if defined(BUILDING_V8_SHARED) && defined(V8_OS_WIN) #define TH_EXPORT_PRIVATE __declspec(dllexport) #elif defined(BUILDING_V8_SHARED) #define TH_EXPORT_PRIVATE __attribute__((visibility("default"))) #elif defined(USING_V8_SHARED) && defined(V8_OS_WIN) #define TH_EXPORT_PRIVATE __declspec(dllimport) #else #define TH_EXPORT_PRIVATE #endif #define TH_CHECK(condition) \ if (!(condition)) IMMEDIATE_CRASH(); #ifdef DEBUG #define TH_DCHECK(condition) TH_CHECK(condition) #else #define TH_DCHECK(condition) void(0) #endif #if defined(__has_feature) #if __has_feature(address_sanitizer) #define TH_DISABLE_ASAN __attribute__((no_sanitize_address)) #else #define TH_DISABLE_ASAN #endif #else #define TH_DISABLE_ASAN #endif struct ProtectedInstructionData { // The offset of this instruction from the start of its code object. // Wasm code never grows larger than 2GB, so uint32_t is sufficient. uint32_t instr_offset; // The offset of the landing pad from the start of its code object. // // TODO(eholk): Using a single landing pad and store parameters here. uint32_t landing_offset; }; const int kInvalidIndex = -1; /// Adds the handler data to the place where the trap handler will find it. /// /// This returns a number that can be used to identify the handler data to /// ReleaseHandlerData, or -1 on failure. int TH_EXPORT_PRIVATE RegisterHandlerData( uintptr_t base, size_t size, size_t num_protected_instructions, const ProtectedInstructionData* protected_instructions); /// Removes the data from the master list and frees any memory, if necessary. /// TODO(mtrofin): We can switch to using size_t for index and not need /// kInvalidIndex. void TH_EXPORT_PRIVATE ReleaseHandlerData(int index); // Initially false, set to true if when trap handlers are enabled. Never goes // back to false then. extern bool g_is_trap_handler_enabled; // Initially true, set to false when either {IsTrapHandlerEnabled} or // {EnableTrapHandler} is called to prevent calling {EnableTrapHandler} // repeatedly, or after {IsTrapHandlerEnabled}. Needs to be atomic because // {IsTrapHandlerEnabled} can be called from any thread. Updated using relaxed // semantics, since it's not used for synchronization. extern std::atomic g_can_enable_trap_handler; // Enables trap handling for WebAssembly bounds checks. // // use_v8_handler indicates that V8 should install its own handler // rather than relying on the embedder to do it. TH_EXPORT_PRIVATE bool EnableTrapHandler(bool use_v8_handler); inline bool IsTrapHandlerEnabled() { TH_DCHECK(!g_is_trap_handler_enabled || V8_TRAP_HANDLER_SUPPORTED); // Disallow enabling the trap handler after retrieving the current value. // Re-enabling them late can produce issues because code or objects might have // been generated under the assumption that trap handlers are disabled. // Note: We test before setting to avoid contention by an unconditional write. if (g_can_enable_trap_handler.load(std::memory_order_relaxed)) { g_can_enable_trap_handler.store(false, std::memory_order_relaxed); } return g_is_trap_handler_enabled; } #if defined(V8_OS_AIX) // `thread_local` does not link on AIX: // https://gcc.gnu.org/bugzilla/show_bug.cgi?id=100641 extern __thread int g_thread_in_wasm_code; #else extern thread_local int g_thread_in_wasm_code; #endif // Return the address of the thread-local {g_thread_in_wasm_code} variable. This // pointer can be accessed and modified as long as the thread calling this // function exists. Only use if from the same thread do avoid race conditions. V8_NOINLINE TH_EXPORT_PRIVATE int* GetThreadInWasmThreadLocalAddress(); // On Windows, asan installs its own exception handler which maps shadow // memory. Since our exception handler may be executed before the asan exception // handler, we have to make sure that asan shadow memory is not accessed here. TH_DISABLE_ASAN inline bool IsThreadInWasm() { return g_thread_in_wasm_code; } inline void SetThreadInWasm() { if (IsTrapHandlerEnabled()) { TH_DCHECK(!IsThreadInWasm()); g_thread_in_wasm_code = true; } } inline void ClearThreadInWasm() { if (IsTrapHandlerEnabled()) { TH_DCHECK(IsThreadInWasm()); g_thread_in_wasm_code = false; } } bool RegisterDefaultTrapHandler(); TH_EXPORT_PRIVATE void RemoveTrapHandler(); TH_EXPORT_PRIVATE size_t GetRecoveredTrapCount(); } // namespace trap_handler } // namespace internal } // namespace v8 #endif // V8_TRAP_HANDLER_TRAP_HANDLER_H_