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1 // Copyright 2021 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef INCLUDE_V8_OBJECT_H_
6 #define INCLUDE_V8_OBJECT_H_
7 
8 #include "v8-local-handle.h"       // NOLINT(build/include_directory)
9 #include "v8-maybe.h"              // NOLINT(build/include_directory)
10 #include "v8-persistent-handle.h"  // NOLINT(build/include_directory)
11 #include "v8-primitive.h"          // NOLINT(build/include_directory)
12 #include "v8-traced-handle.h"      // NOLINT(build/include_directory)
13 #include "v8-value.h"              // NOLINT(build/include_directory)
14 #include "v8config.h"              // NOLINT(build/include_directory)
15 
16 namespace v8 {
17 
18 class Array;
19 class Function;
20 class FunctionTemplate;
21 template <typename T>
22 class PropertyCallbackInfo;
23 
24 /**
25  * A private symbol
26  *
27  * This is an experimental feature. Use at your own risk.
28  */
29 class V8_EXPORT Private : public Data {
30  public:
31   /**
32    * Returns the print name string of the private symbol, or undefined if none.
33    */
34   Local<Value> Name() const;
35 
36   /**
37    * Create a private symbol. If name is not empty, it will be the description.
38    */
39   static Local<Private> New(Isolate* isolate,
40                             Local<String> name = Local<String>());
41 
42   /**
43    * Retrieve a global private symbol. If a symbol with this name has not
44    * been retrieved in the same isolate before, it is created.
45    * Note that private symbols created this way are never collected, so
46    * they should only be used for statically fixed properties.
47    * Also, there is only one global name space for the names used as keys.
48    * To minimize the potential for clashes, use qualified names as keys,
49    * e.g., "Class#property".
50    */
51   static Local<Private> ForApi(Isolate* isolate, Local<String> name);
52 
53   V8_INLINE static Private* Cast(Data* data);
54 
55  private:
56   Private();
57 
58   static void CheckCast(Data* that);
59 };
60 
61 /**
62  * An instance of a Property Descriptor, see Ecma-262 6.2.4.
63  *
64  * Properties in a descriptor are present or absent. If you do not set
65  * `enumerable`, `configurable`, and `writable`, they are absent. If `value`,
66  * `get`, or `set` are absent, but you must specify them in the constructor, use
67  * empty handles.
68  *
69  * Accessors `get` and `set` must be callable or undefined if they are present.
70  *
71  * \note Only query properties if they are present, i.e., call `x()` only if
72  * `has_x()` returns true.
73  *
74  * \code
75  * // var desc = {writable: false}
76  * v8::PropertyDescriptor d(Local<Value>()), false);
77  * d.value(); // error, value not set
78  * if (d.has_writable()) {
79  *   d.writable(); // false
80  * }
81  *
82  * // var desc = {value: undefined}
83  * v8::PropertyDescriptor d(v8::Undefined(isolate));
84  *
85  * // var desc = {get: undefined}
86  * v8::PropertyDescriptor d(v8::Undefined(isolate), Local<Value>()));
87  * \endcode
88  */
89 class V8_EXPORT PropertyDescriptor {
90  public:
91   // GenericDescriptor
92   PropertyDescriptor();
93 
94   // DataDescriptor
95   explicit PropertyDescriptor(Local<Value> value);
96 
97   // DataDescriptor with writable property
98   PropertyDescriptor(Local<Value> value, bool writable);
99 
100   // AccessorDescriptor
101   PropertyDescriptor(Local<Value> get, Local<Value> set);
102 
103   ~PropertyDescriptor();
104 
105   Local<Value> value() const;
106   bool has_value() const;
107 
108   Local<Value> get() const;
109   bool has_get() const;
110   Local<Value> set() const;
111   bool has_set() const;
112 
113   void set_enumerable(bool enumerable);
114   bool enumerable() const;
115   bool has_enumerable() const;
116 
117   void set_configurable(bool configurable);
118   bool configurable() const;
119   bool has_configurable() const;
120 
121   bool writable() const;
122   bool has_writable() const;
123 
124   struct PrivateData;
get_private()125   PrivateData* get_private() const { return private_; }
126 
127   PropertyDescriptor(const PropertyDescriptor&) = delete;
128   void operator=(const PropertyDescriptor&) = delete;
129 
130  private:
131   PrivateData* private_;
132 };
133 
134 /**
135  * PropertyAttribute.
136  */
137 enum PropertyAttribute {
138   /** None. **/
139   None = 0,
140   /** ReadOnly, i.e., not writable. **/
141   ReadOnly = 1 << 0,
142   /** DontEnum, i.e., not enumerable. **/
143   DontEnum = 1 << 1,
144   /** DontDelete, i.e., not configurable. **/
145   DontDelete = 1 << 2
146 };
147 
148 /**
149  * Accessor[Getter|Setter] are used as callback functions when
150  * setting|getting a particular property. See Object and ObjectTemplate's
151  * method SetAccessor.
152  */
153 using AccessorGetterCallback =
154     void (*)(Local<String> property, const PropertyCallbackInfo<Value>& info);
155 using AccessorNameGetterCallback =
156     void (*)(Local<Name> property, const PropertyCallbackInfo<Value>& info);
157 
158 using AccessorSetterCallback = void (*)(Local<String> property,
159                                         Local<Value> value,
160                                         const PropertyCallbackInfo<void>& info);
161 using AccessorNameSetterCallback =
162     void (*)(Local<Name> property, Local<Value> value,
163              const PropertyCallbackInfo<void>& info);
164 
165 /**
166  * Access control specifications.
167  *
168  * Some accessors should be accessible across contexts.  These
169  * accessors have an explicit access control parameter which specifies
170  * the kind of cross-context access that should be allowed.
171  *
172  * TODO(dcarney): Remove PROHIBITS_OVERWRITING as it is now unused.
173  */
174 enum AccessControl {
175   DEFAULT = 0,
176   ALL_CAN_READ = 1,
177   ALL_CAN_WRITE = 1 << 1,
178   PROHIBITS_OVERWRITING = 1 << 2
179 };
180 
181 /**
182  * Property filter bits. They can be or'ed to build a composite filter.
183  */
184 enum PropertyFilter {
185   ALL_PROPERTIES = 0,
186   ONLY_WRITABLE = 1,
187   ONLY_ENUMERABLE = 2,
188   ONLY_CONFIGURABLE = 4,
189   SKIP_STRINGS = 8,
190   SKIP_SYMBOLS = 16
191 };
192 
193 /**
194  * Options for marking whether callbacks may trigger JS-observable side effects.
195  * Side-effect-free callbacks are allowlisted during debug evaluation with
196  * throwOnSideEffect. It applies when calling a Function, FunctionTemplate,
197  * or an Accessor callback. For Interceptors, please see
198  * PropertyHandlerFlags's kHasNoSideEffect.
199  * Callbacks that only cause side effects to the receiver are allowlisted if
200  * invoked on receiver objects that are created within the same debug-evaluate
201  * call, as these objects are temporary and the side effect does not escape.
202  */
203 enum class SideEffectType {
204   kHasSideEffect,
205   kHasNoSideEffect,
206   kHasSideEffectToReceiver
207 };
208 
209 /**
210  * Keys/Properties filter enums:
211  *
212  * KeyCollectionMode limits the range of collected properties. kOwnOnly limits
213  * the collected properties to the given Object only. kIncludesPrototypes will
214  * include all keys of the objects's prototype chain as well.
215  */
216 enum class KeyCollectionMode { kOwnOnly, kIncludePrototypes };
217 
218 /**
219  * kIncludesIndices allows for integer indices to be collected, while
220  * kSkipIndices will exclude integer indices from being collected.
221  */
222 enum class IndexFilter { kIncludeIndices, kSkipIndices };
223 
224 /**
225  * kConvertToString will convert integer indices to strings.
226  * kKeepNumbers will return numbers for integer indices.
227  */
228 enum class KeyConversionMode { kConvertToString, kKeepNumbers, kNoNumbers };
229 
230 /**
231  * Integrity level for objects.
232  */
233 enum class IntegrityLevel { kFrozen, kSealed };
234 
235 /**
236  * A JavaScript object (ECMA-262, 4.3.3)
237  */
238 class V8_EXPORT Object : public Value {
239  public:
240   /**
241    * Set only return Just(true) or Empty(), so if it should never fail, use
242    * result.Check().
243    */
244   V8_WARN_UNUSED_RESULT Maybe<bool> Set(Local<Context> context,
245                                         Local<Value> key, Local<Value> value);
246 
247   V8_WARN_UNUSED_RESULT Maybe<bool> Set(Local<Context> context, uint32_t index,
248                                         Local<Value> value);
249 
250   // Implements CreateDataProperty (ECMA-262, 7.3.4).
251   //
252   // Defines a configurable, writable, enumerable property with the given value
253   // on the object unless the property already exists and is not configurable
254   // or the object is not extensible.
255   //
256   // Returns true on success.
257   V8_WARN_UNUSED_RESULT Maybe<bool> CreateDataProperty(Local<Context> context,
258                                                        Local<Name> key,
259                                                        Local<Value> value);
260   V8_WARN_UNUSED_RESULT Maybe<bool> CreateDataProperty(Local<Context> context,
261                                                        uint32_t index,
262                                                        Local<Value> value);
263 
264   // Implements DefineOwnProperty.
265   //
266   // In general, CreateDataProperty will be faster, however, does not allow
267   // for specifying attributes.
268   //
269   // Returns true on success.
270   V8_WARN_UNUSED_RESULT Maybe<bool> DefineOwnProperty(
271       Local<Context> context, Local<Name> key, Local<Value> value,
272       PropertyAttribute attributes = None);
273 
274   // Implements Object.DefineProperty(O, P, Attributes), see Ecma-262 19.1.2.4.
275   //
276   // The defineProperty function is used to add an own property or
277   // update the attributes of an existing own property of an object.
278   //
279   // Both data and accessor descriptors can be used.
280   //
281   // In general, CreateDataProperty is faster, however, does not allow
282   // for specifying attributes or an accessor descriptor.
283   //
284   // The PropertyDescriptor can change when redefining a property.
285   //
286   // Returns true on success.
287   V8_WARN_UNUSED_RESULT Maybe<bool> DefineProperty(
288       Local<Context> context, Local<Name> key, PropertyDescriptor& descriptor);
289 
290   V8_WARN_UNUSED_RESULT MaybeLocal<Value> Get(Local<Context> context,
291                                               Local<Value> key);
292 
293   V8_WARN_UNUSED_RESULT MaybeLocal<Value> Get(Local<Context> context,
294                                               uint32_t index);
295 
296   /**
297    * Gets the property attributes of a property which can be None or
298    * any combination of ReadOnly, DontEnum and DontDelete. Returns
299    * None when the property doesn't exist.
300    */
301   V8_WARN_UNUSED_RESULT Maybe<PropertyAttribute> GetPropertyAttributes(
302       Local<Context> context, Local<Value> key);
303 
304   /**
305    * Returns Object.getOwnPropertyDescriptor as per ES2016 section 19.1.2.6.
306    */
307   V8_WARN_UNUSED_RESULT MaybeLocal<Value> GetOwnPropertyDescriptor(
308       Local<Context> context, Local<Name> key);
309 
310   /**
311    * Object::Has() calls the abstract operation HasProperty(O, P) described
312    * in ECMA-262, 7.3.10. Has() returns
313    * true, if the object has the property, either own or on the prototype chain.
314    * Interceptors, i.e., PropertyQueryCallbacks, are called if present.
315    *
316    * Has() has the same side effects as JavaScript's `variable in object`.
317    * For example, calling Has() on a revoked proxy will throw an exception.
318    *
319    * \note Has() converts the key to a name, which possibly calls back into
320    * JavaScript.
321    *
322    * See also v8::Object::HasOwnProperty() and
323    * v8::Object::HasRealNamedProperty().
324    */
325   V8_WARN_UNUSED_RESULT Maybe<bool> Has(Local<Context> context,
326                                         Local<Value> key);
327 
328   V8_WARN_UNUSED_RESULT Maybe<bool> Delete(Local<Context> context,
329                                            Local<Value> key);
330 
331   V8_WARN_UNUSED_RESULT Maybe<bool> Has(Local<Context> context, uint32_t index);
332 
333   V8_WARN_UNUSED_RESULT Maybe<bool> Delete(Local<Context> context,
334                                            uint32_t index);
335 
336   /**
337    * Note: SideEffectType affects the getter only, not the setter.
338    */
339   V8_WARN_UNUSED_RESULT Maybe<bool> SetAccessor(
340       Local<Context> context, Local<Name> name,
341       AccessorNameGetterCallback getter,
342       AccessorNameSetterCallback setter = nullptr,
343       MaybeLocal<Value> data = MaybeLocal<Value>(),
344       AccessControl settings = DEFAULT, PropertyAttribute attribute = None,
345       SideEffectType getter_side_effect_type = SideEffectType::kHasSideEffect,
346       SideEffectType setter_side_effect_type = SideEffectType::kHasSideEffect);
347 
348   void SetAccessorProperty(Local<Name> name, Local<Function> getter,
349                            Local<Function> setter = Local<Function>(),
350                            PropertyAttribute attribute = None,
351                            AccessControl settings = DEFAULT);
352 
353   /**
354    * Sets a native data property like Template::SetNativeDataProperty, but
355    * this method sets on this object directly.
356    */
357   V8_WARN_UNUSED_RESULT Maybe<bool> SetNativeDataProperty(
358       Local<Context> context, Local<Name> name,
359       AccessorNameGetterCallback getter,
360       AccessorNameSetterCallback setter = nullptr,
361       Local<Value> data = Local<Value>(), PropertyAttribute attributes = None,
362       SideEffectType getter_side_effect_type = SideEffectType::kHasSideEffect,
363       SideEffectType setter_side_effect_type = SideEffectType::kHasSideEffect);
364 
365   /**
366    * Attempts to create a property with the given name which behaves like a data
367    * property, except that the provided getter is invoked (and provided with the
368    * data value) to supply its value the first time it is read. After the
369    * property is accessed once, it is replaced with an ordinary data property.
370    *
371    * Analogous to Template::SetLazyDataProperty.
372    */
373   V8_WARN_UNUSED_RESULT Maybe<bool> SetLazyDataProperty(
374       Local<Context> context, Local<Name> name,
375       AccessorNameGetterCallback getter, Local<Value> data = Local<Value>(),
376       PropertyAttribute attributes = None,
377       SideEffectType getter_side_effect_type = SideEffectType::kHasSideEffect,
378       SideEffectType setter_side_effect_type = SideEffectType::kHasSideEffect);
379 
380   /**
381    * Functionality for private properties.
382    * This is an experimental feature, use at your own risk.
383    * Note: Private properties are not inherited. Do not rely on this, since it
384    * may change.
385    */
386   Maybe<bool> HasPrivate(Local<Context> context, Local<Private> key);
387   Maybe<bool> SetPrivate(Local<Context> context, Local<Private> key,
388                          Local<Value> value);
389   Maybe<bool> DeletePrivate(Local<Context> context, Local<Private> key);
390   MaybeLocal<Value> GetPrivate(Local<Context> context, Local<Private> key);
391 
392   /**
393    * Returns an array containing the names of the enumerable properties
394    * of this object, including properties from prototype objects.  The
395    * array returned by this method contains the same values as would
396    * be enumerated by a for-in statement over this object.
397    */
398   V8_WARN_UNUSED_RESULT MaybeLocal<Array> GetPropertyNames(
399       Local<Context> context);
400   V8_WARN_UNUSED_RESULT MaybeLocal<Array> GetPropertyNames(
401       Local<Context> context, KeyCollectionMode mode,
402       PropertyFilter property_filter, IndexFilter index_filter,
403       KeyConversionMode key_conversion = KeyConversionMode::kKeepNumbers);
404 
405   /**
406    * This function has the same functionality as GetPropertyNames but
407    * the returned array doesn't contain the names of properties from
408    * prototype objects.
409    */
410   V8_WARN_UNUSED_RESULT MaybeLocal<Array> GetOwnPropertyNames(
411       Local<Context> context);
412 
413   /**
414    * Returns an array containing the names of the filtered properties
415    * of this object, including properties from prototype objects.  The
416    * array returned by this method contains the same values as would
417    * be enumerated by a for-in statement over this object.
418    */
419   V8_WARN_UNUSED_RESULT MaybeLocal<Array> GetOwnPropertyNames(
420       Local<Context> context, PropertyFilter filter,
421       KeyConversionMode key_conversion = KeyConversionMode::kKeepNumbers);
422 
423   /**
424    * Get the prototype object.  This does not skip objects marked to
425    * be skipped by __proto__ and it does not consult the security
426    * handler.
427    */
428   Local<Value> GetPrototype();
429 
430   /**
431    * Set the prototype object.  This does not skip objects marked to
432    * be skipped by __proto__ and it does not consult the security
433    * handler.
434    */
435   V8_WARN_UNUSED_RESULT Maybe<bool> SetPrototype(Local<Context> context,
436                                                  Local<Value> prototype);
437 
438   /**
439    * Finds an instance of the given function template in the prototype
440    * chain.
441    */
442   Local<Object> FindInstanceInPrototypeChain(Local<FunctionTemplate> tmpl);
443 
444   /**
445    * Call builtin Object.prototype.toString on this object.
446    * This is different from Value::ToString() that may call
447    * user-defined toString function. This one does not.
448    */
449   V8_WARN_UNUSED_RESULT MaybeLocal<String> ObjectProtoToString(
450       Local<Context> context);
451 
452   /**
453    * Returns the name of the function invoked as a constructor for this object.
454    */
455   Local<String> GetConstructorName();
456 
457   /**
458    * Sets the integrity level of the object.
459    */
460   Maybe<bool> SetIntegrityLevel(Local<Context> context, IntegrityLevel level);
461 
462   /** Gets the number of internal fields for this Object. */
463   int InternalFieldCount() const;
464 
465   /** Same as above, but works for PersistentBase. */
InternalFieldCount(const PersistentBase<Object> & object)466   V8_INLINE static int InternalFieldCount(
467       const PersistentBase<Object>& object) {
468     return object.val_->InternalFieldCount();
469   }
470 
471   /** Same as above, but works for BasicTracedReference. */
InternalFieldCount(const BasicTracedReference<Object> & object)472   V8_INLINE static int InternalFieldCount(
473       const BasicTracedReference<Object>& object) {
474     return object->InternalFieldCount();
475   }
476 
477   /** Gets the value from an internal field. */
478   V8_INLINE Local<Value> GetInternalField(int index);
479 
480   /** Sets the value in an internal field. */
481   void SetInternalField(int index, Local<Value> value);
482 
483   /**
484    * Gets a 2-byte-aligned native pointer from an internal field. This field
485    * must have been set by SetAlignedPointerInInternalField, everything else
486    * leads to undefined behavior.
487    */
488   V8_INLINE void* GetAlignedPointerFromInternalField(int index);
489 
490   /** Same as above, but works for PersistentBase. */
GetAlignedPointerFromInternalField(const PersistentBase<Object> & object,int index)491   V8_INLINE static void* GetAlignedPointerFromInternalField(
492       const PersistentBase<Object>& object, int index) {
493     return object.val_->GetAlignedPointerFromInternalField(index);
494   }
495 
496   /** Same as above, but works for TracedReference. */
GetAlignedPointerFromInternalField(const BasicTracedReference<Object> & object,int index)497   V8_INLINE static void* GetAlignedPointerFromInternalField(
498       const BasicTracedReference<Object>& object, int index) {
499     return object->GetAlignedPointerFromInternalField(index);
500   }
501 
502   /**
503    * Sets a 2-byte-aligned native pointer in an internal field. To retrieve such
504    * a field, GetAlignedPointerFromInternalField must be used, everything else
505    * leads to undefined behavior.
506    */
507   void SetAlignedPointerInInternalField(int index, void* value);
508   void SetAlignedPointerInInternalFields(int argc, int indices[],
509                                          void* values[]);
510 
511   /**
512    * HasOwnProperty() is like JavaScript's Object.prototype.hasOwnProperty().
513    *
514    * See also v8::Object::Has() and v8::Object::HasRealNamedProperty().
515    */
516   V8_WARN_UNUSED_RESULT Maybe<bool> HasOwnProperty(Local<Context> context,
517                                                    Local<Name> key);
518   V8_WARN_UNUSED_RESULT Maybe<bool> HasOwnProperty(Local<Context> context,
519                                                    uint32_t index);
520   /**
521    * Use HasRealNamedProperty() if you want to check if an object has an own
522    * property without causing side effects, i.e., without calling interceptors.
523    *
524    * This function is similar to v8::Object::HasOwnProperty(), but it does not
525    * call interceptors.
526    *
527    * \note Consider using non-masking interceptors, i.e., the interceptors are
528    * not called if the receiver has the real named property. See
529    * `v8::PropertyHandlerFlags::kNonMasking`.
530    *
531    * See also v8::Object::Has().
532    */
533   V8_WARN_UNUSED_RESULT Maybe<bool> HasRealNamedProperty(Local<Context> context,
534                                                          Local<Name> key);
535   V8_WARN_UNUSED_RESULT Maybe<bool> HasRealIndexedProperty(
536       Local<Context> context, uint32_t index);
537   V8_WARN_UNUSED_RESULT Maybe<bool> HasRealNamedCallbackProperty(
538       Local<Context> context, Local<Name> key);
539 
540   /**
541    * If result.IsEmpty() no real property was located in the prototype chain.
542    * This means interceptors in the prototype chain are not called.
543    */
544   V8_WARN_UNUSED_RESULT MaybeLocal<Value> GetRealNamedPropertyInPrototypeChain(
545       Local<Context> context, Local<Name> key);
546 
547   /**
548    * Gets the property attributes of a real property in the prototype chain,
549    * which can be None or any combination of ReadOnly, DontEnum and DontDelete.
550    * Interceptors in the prototype chain are not called.
551    */
552   V8_WARN_UNUSED_RESULT Maybe<PropertyAttribute>
553   GetRealNamedPropertyAttributesInPrototypeChain(Local<Context> context,
554                                                  Local<Name> key);
555 
556   /**
557    * If result.IsEmpty() no real property was located on the object or
558    * in the prototype chain.
559    * This means interceptors in the prototype chain are not called.
560    */
561   V8_WARN_UNUSED_RESULT MaybeLocal<Value> GetRealNamedProperty(
562       Local<Context> context, Local<Name> key);
563 
564   /**
565    * Gets the property attributes of a real property which can be
566    * None or any combination of ReadOnly, DontEnum and DontDelete.
567    * Interceptors in the prototype chain are not called.
568    */
569   V8_WARN_UNUSED_RESULT Maybe<PropertyAttribute> GetRealNamedPropertyAttributes(
570       Local<Context> context, Local<Name> key);
571 
572   /** Tests for a named lookup interceptor.*/
573   bool HasNamedLookupInterceptor() const;
574 
575   /** Tests for an index lookup interceptor.*/
576   bool HasIndexedLookupInterceptor() const;
577 
578   /**
579    * Returns the identity hash for this object. The current implementation
580    * uses a hidden property on the object to store the identity hash.
581    *
582    * The return value will never be 0. Also, it is not guaranteed to be
583    * unique.
584    */
585   int GetIdentityHash();
586 
587   /**
588    * Clone this object with a fast but shallow copy.  Values will point
589    * to the same values as the original object.
590    */
591   // TODO(dcarney): take an isolate and optionally bail out?
592   Local<Object> Clone();
593 
594   /**
595    * Returns the context in which the object was created.
596    */
597   V8_DEPRECATED("Use MaybeLocal<Context> GetCreationContext()")
598   Local<Context> CreationContext();
599   MaybeLocal<Context> GetCreationContext();
600 
601   /**
602    * Shortcut for GetCreationContext().ToLocalChecked().
603    **/
604   Local<Context> GetCreationContextChecked();
605 
606   /** Same as above, but works for Persistents */
607   V8_DEPRECATED(
608       "Use MaybeLocal<Context> GetCreationContext(const "
609       "PersistentBase<Object>& object)")
610   static Local<Context> CreationContext(const PersistentBase<Object>& object);
GetCreationContext(const PersistentBase<Object> & object)611   V8_INLINE static MaybeLocal<Context> GetCreationContext(
612       const PersistentBase<Object>& object) {
613     return object.val_->GetCreationContext();
614   }
615 
616   /**
617    * Checks whether a callback is set by the
618    * ObjectTemplate::SetCallAsFunctionHandler method.
619    * When an Object is callable this method returns true.
620    */
621   bool IsCallable() const;
622 
623   /**
624    * True if this object is a constructor.
625    */
626   bool IsConstructor() const;
627 
628   /**
629    * True if this object can carry information relevant to the embedder in its
630    * embedder fields, false otherwise. This is generally true for objects
631    * constructed through function templates but also holds for other types where
632    * V8 automatically adds internal fields at compile time, such as e.g.
633    * v8::ArrayBuffer.
634    */
635   bool IsApiWrapper() const;
636 
637   /**
638    * True if this object was created from an object template which was marked
639    * as undetectable. See v8::ObjectTemplate::MarkAsUndetectable for more
640    * information.
641    */
642   bool IsUndetectable() const;
643 
644   /**
645    * Call an Object as a function if a callback is set by the
646    * ObjectTemplate::SetCallAsFunctionHandler method.
647    */
648   V8_WARN_UNUSED_RESULT MaybeLocal<Value> CallAsFunction(Local<Context> context,
649                                                          Local<Value> recv,
650                                                          int argc,
651                                                          Local<Value> argv[]);
652 
653   /**
654    * Call an Object as a constructor if a callback is set by the
655    * ObjectTemplate::SetCallAsFunctionHandler method.
656    * Note: This method behaves like the Function::NewInstance method.
657    */
658   V8_WARN_UNUSED_RESULT MaybeLocal<Value> CallAsConstructor(
659       Local<Context> context, int argc, Local<Value> argv[]);
660 
661   /**
662    * Return the isolate to which the Object belongs to.
663    */
664   Isolate* GetIsolate();
665 
666   /**
667    * If this object is a Set, Map, WeakSet or WeakMap, this returns a
668    * representation of the elements of this object as an array.
669    * If this object is a SetIterator or MapIterator, this returns all
670    * elements of the underlying collection, starting at the iterator's current
671    * position.
672    * For other types, this will return an empty MaybeLocal<Array> (without
673    * scheduling an exception).
674    */
675   MaybeLocal<Array> PreviewEntries(bool* is_key_value);
676 
677   static Local<Object> New(Isolate* isolate);
678 
679   /**
680    * Creates a JavaScript object with the given properties, and
681    * a the given prototype_or_null (which can be any JavaScript
682    * value, and if it's null, the newly created object won't have
683    * a prototype at all). This is similar to Object.create().
684    * All properties will be created as enumerable, configurable
685    * and writable properties.
686    */
687   static Local<Object> New(Isolate* isolate, Local<Value> prototype_or_null,
688                            Local<Name>* names, Local<Value>* values,
689                            size_t length);
690 
691   V8_INLINE static Object* Cast(Value* obj);
692 
693   /**
694    * Support for TC39 "dynamic code brand checks" proposal.
695    *
696    * This API allows to query whether an object was constructed from a
697    * "code like" ObjectTemplate.
698    *
699    * See also: v8::ObjectTemplate::SetCodeLike
700    */
701   bool IsCodeLike(Isolate* isolate) const;
702 
703  private:
704   Object();
705   static void CheckCast(Value* obj);
706   Local<Value> SlowGetInternalField(int index);
707   void* SlowGetAlignedPointerFromInternalField(int index);
708 };
709 
710 // --- Implementation ---
711 
GetInternalField(int index)712 Local<Value> Object::GetInternalField(int index) {
713 #ifndef V8_ENABLE_CHECKS
714   using A = internal::Address;
715   using I = internal::Internals;
716   A obj = *reinterpret_cast<A*>(this);
717   // Fast path: If the object is a plain JSObject, which is the common case, we
718   // know where to find the internal fields and can return the value directly.
719   int instance_type = I::GetInstanceType(obj);
720   if (v8::internal::CanHaveInternalField(instance_type)) {
721     int offset = I::kJSObjectHeaderSize + (I::kEmbedderDataSlotSize * index);
722     A value = I::ReadRawField<A>(obj, offset);
723 #ifdef V8_COMPRESS_POINTERS
724     // We read the full pointer value and then decompress it in order to avoid
725     // dealing with potential endiannes issues.
726     value = I::DecompressTaggedAnyField(obj, static_cast<uint32_t>(value));
727 #endif
728     internal::Isolate* isolate =
729         internal::IsolateFromNeverReadOnlySpaceObject(obj);
730     A* result = HandleScope::CreateHandle(isolate, value);
731     return Local<Value>(reinterpret_cast<Value*>(result));
732   }
733 #endif
734   return SlowGetInternalField(index);
735 }
736 
GetAlignedPointerFromInternalField(int index)737 void* Object::GetAlignedPointerFromInternalField(int index) {
738 #if !defined(V8_ENABLE_CHECKS)
739   using A = internal::Address;
740   using I = internal::Internals;
741   A obj = *reinterpret_cast<A*>(this);
742   // Fast path: If the object is a plain JSObject, which is the common case, we
743   // know where to find the internal fields and can return the value directly.
744   auto instance_type = I::GetInstanceType(obj);
745   if (v8::internal::CanHaveInternalField(instance_type)) {
746     int offset = I::kJSObjectHeaderSize + (I::kEmbedderDataSlotSize * index);
747 #ifdef V8_SANDBOXED_EXTERNAL_POINTERS
748     offset += I::kEmbedderDataSlotRawPayloadOffset;
749 #endif
750     internal::Isolate* isolate = I::GetIsolateForSandbox(obj);
751     A value = I::ReadExternalPointerField(
752         isolate, obj, offset, internal::kEmbedderDataSlotPayloadTag);
753     return reinterpret_cast<void*>(value);
754   }
755 #endif
756   return SlowGetAlignedPointerFromInternalField(index);
757 }
758 
Cast(Data * data)759 Private* Private::Cast(Data* data) {
760 #ifdef V8_ENABLE_CHECKS
761   CheckCast(data);
762 #endif
763   return reinterpret_cast<Private*>(data);
764 }
765 
Cast(v8::Value * value)766 Object* Object::Cast(v8::Value* value) {
767 #ifdef V8_ENABLE_CHECKS
768   CheckCast(value);
769 #endif
770   return static_cast<Object*>(value);
771 }
772 
773 }  // namespace v8
774 
775 #endif  // INCLUDE_V8_OBJECT_H_
776