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Searched defs:AndI (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/InstCombine/
DInstCombineShifts.cpp592 if (auto *AndI = dyn_cast<Instruction>(And)) { in foldShiftedShift() local
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/ARM/
DARMInstructionSelector.cpp1109 auto AndI = BuildMI(MBB, InsertBefore, I.getDebugLoc(), TII.get(Opcodes.AND)) in select() local
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/CodeGen/
DTargetLowering.h507 virtual bool isMaskAndCmp0FoldingBeneficial(const Instruction &AndI) const { in isMaskAndCmp0FoldingBeneficial()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/PowerPC/
DPPCISelDAGToDAG.cpp4849 SDValue AndI(CurDAG->getMachineNode(Opcode, dl, InVT, MVT::Glue, in Select() local
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/
DCodeGenPrepare.cpp1529 static bool sinkAndCmp0Expression(Instruction *AndI, in sinkAndCmp0Expression()