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Searched defs:BuilderUniform (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/include/effects/
DSkRuntimeEffect.h300 struct BuilderUniform { struct
326 float* data = SkTAddOffset<float>(fOwner->writableUniformData(),
336 bool set(const T val[], const int count) { in set()
351 SkRuntimeEffectBuilder* fOwner;
352 const SkRuntimeEffect::Uniform* fVar; // nullptr if the variable was not found