• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /**************************************************************************
2  *
3  * Copyright 2008 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #include "pipe/p_format.h"
29 #include "pipe/p_defines.h"
30 #include "pipe/p_screen.h"
31 
32 #include "util/format/u_format.h"
33 #include "util/u_debug.h"
34 #include "util/u_memory.h"
35 
36 #include <GL/gl.h>
37 #include "gldrv.h"
38 #include "stw_device.h"
39 #include "stw_pixelformat.h"
40 #include "stw_tls.h"
41 #include "stw_winsys.h"
42 
43 
44 struct stw_pf_color_info
45 {
46    enum pipe_format format;
47    struct {
48       unsigned char red;
49       unsigned char green;
50       unsigned char blue;
51       unsigned char alpha;
52    } bits;
53    struct {
54       unsigned char red;
55       unsigned char green;
56       unsigned char blue;
57       unsigned char alpha;
58    } shift;
59 };
60 
61 struct stw_pf_depth_info
62 {
63    enum pipe_format format;
64    struct {
65       unsigned char depth;
66       unsigned char stencil;
67    } bits;
68 };
69 
70 
71 /* NOTE: order matters, since in otherwise equal circumstances the first
72  * format listed will get chosen */
73 
74 static const struct stw_pf_color_info
75 stw_pf_color[] = {
76    /* no-alpha */
77    { PIPE_FORMAT_B8G8R8X8_UNORM,    { 8,  8,  8,  0}, {16,  8,  0,  0} },
78    { PIPE_FORMAT_X8R8G8B8_UNORM,    { 8,  8,  8,  0}, { 8, 16, 24,  0} },
79    /* alpha */
80    { PIPE_FORMAT_B8G8R8A8_UNORM,    { 8,  8,  8,  8}, {16,  8,  0, 24} },
81    { PIPE_FORMAT_A8R8G8B8_UNORM,    { 8,  8,  8,  8}, { 8, 16, 24,  0} },
82    /* shallow bit depths */
83    { PIPE_FORMAT_B5G6R5_UNORM,      { 5,  6,  5,  0}, {11,  5,  0,  0} },
84 #if 0
85    { PIPE_FORMAT_R10G10B10A2_UNORM, {10, 10, 10,  2}, { 0, 10, 20, 30} },
86 #endif
87    { PIPE_FORMAT_B5G5R5A1_UNORM,    { 5,  5,  5,  1}, {10,  5,  0, 15} },
88    { PIPE_FORMAT_B4G4R4A4_UNORM,    { 4,  4,  4,  4}, {16,  4,  0, 12} }
89 };
90 
91 static const struct stw_pf_color_info
92 stw_pf_color_extended[] = {
93    { PIPE_FORMAT_R32G32B32A32_FLOAT, {32, 32, 32, 32}, {0, 32, 64, 96} }
94 };
95 
96 static const struct stw_pf_depth_info
97 stw_pf_depth_stencil[] = {
98    /* pure depth */
99    { PIPE_FORMAT_Z32_UNORM,   {32, 0} },
100    { PIPE_FORMAT_X8Z24_UNORM, {24, 0} },
101    { PIPE_FORMAT_Z24X8_UNORM, {24, 0} },
102    { PIPE_FORMAT_Z16_UNORM,   {16, 0} },
103    /* combined depth-stencil */
104    { PIPE_FORMAT_Z24_UNORM_S8_UINT, {24, 8} },
105    { PIPE_FORMAT_S8_UINT_Z24_UNORM, {24, 8} }
106 };
107 
108 
109 static const boolean
110 stw_pf_doublebuffer[] = {
111    FALSE,
112    TRUE,
113 };
114 
115 
116 static const stw_pfd_flag
117 stw_pf_flag[] = {
118    stw_pfd_double_buffer,
119    stw_pfd_gdi_support,
120 };
121 
122 
123 const unsigned
124 stw_pf_multisample[] = {
125    0,
126    4,
127    8,
128    16
129 };
130 
131 
132 static void
stw_pixelformat_add(struct stw_device * stw_dev,boolean extended,const struct stw_pf_color_info * color,const struct stw_pf_depth_info * depth,unsigned accum,boolean doublebuffer,boolean gdi,unsigned samples)133 stw_pixelformat_add(struct stw_device *stw_dev,
134                     boolean extended,
135                     const struct stw_pf_color_info *color,
136                     const struct stw_pf_depth_info *depth,
137                     unsigned accum,
138                     boolean doublebuffer,
139                     boolean gdi,
140                     unsigned samples)
141 {
142    struct stw_pixelformat_info *pfi;
143 
144    assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 0) == color->bits.red);
145    assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 1) == color->bits.green);
146    assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 2) == color->bits.blue);
147    assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 3) == color->bits.alpha);
148    assert(util_format_get_component_bits(depth->format, UTIL_FORMAT_COLORSPACE_ZS, 0) == depth->bits.depth);
149    assert(util_format_get_component_bits(depth->format, UTIL_FORMAT_COLORSPACE_ZS, 1) == depth->bits.stencil);
150 
151    pfi = util_dynarray_grow(&stw_dev->pixelformats,
152                             struct stw_pixelformat_info,
153                             1);
154 
155    memset(pfi, 0, sizeof *pfi);
156 
157    pfi->iPixelFormat = util_dynarray_num_elements(&stw_dev->pixelformats, struct stw_pixelformat_info);
158    pfi->pfd.nSize = sizeof pfi->pfd;
159    pfi->pfd.nVersion = 1;
160 
161    pfi->pfd.dwFlags = PFD_SUPPORT_OPENGL;
162 
163    /* TODO: also support non-native pixel formats */
164    if (!extended) {
165       pfi->pfd.dwFlags |= PFD_DRAW_TO_WINDOW;
166    }
167 
168    /* See http://www.opengl.org/pipeline/article/vol003_7/ */
169    pfi->pfd.dwFlags |= PFD_SUPPORT_COMPOSITION;
170 
171    if (doublebuffer)
172       pfi->pfd.dwFlags |= PFD_DOUBLEBUFFER | PFD_SWAP_EXCHANGE;
173 
174    if (gdi)
175       pfi->pfd.dwFlags |= PFD_SUPPORT_GDI;
176 
177    pfi->pfd.iPixelType = PFD_TYPE_RGBA;
178 
179    pfi->pfd.cColorBits =
180       color->bits.red + color->bits.green + color->bits.blue + color->bits.alpha;
181    pfi->pfd.cRedBits = color->bits.red;
182    pfi->pfd.cRedShift = color->shift.red;
183    pfi->pfd.cGreenBits = color->bits.green;
184    pfi->pfd.cGreenShift = color->shift.green;
185    pfi->pfd.cBlueBits = color->bits.blue;
186    pfi->pfd.cBlueShift = color->shift.blue;
187    pfi->pfd.cAlphaBits = color->bits.alpha;
188    pfi->pfd.cAlphaShift = color->shift.alpha;
189    pfi->pfd.cAccumBits = 4*accum;
190    pfi->pfd.cAccumRedBits = accum;
191    pfi->pfd.cAccumGreenBits = accum;
192    pfi->pfd.cAccumBlueBits = accum;
193    pfi->pfd.cAccumAlphaBits = accum;
194    pfi->pfd.cDepthBits = depth->bits.depth;
195    pfi->pfd.cStencilBits = depth->bits.stencil;
196    pfi->pfd.cAuxBuffers = 0;
197    pfi->pfd.iLayerType = 0;
198    pfi->pfd.bReserved = 0;
199    pfi->pfd.dwLayerMask = 0;
200    pfi->pfd.dwVisibleMask = 0;
201    pfi->pfd.dwDamageMask = 0;
202 
203    /*
204     * since gallium frontend can allocate depth/stencil/accum buffers, we provide
205     * only color buffers here
206     */
207    pfi->stvis.buffer_mask = ST_ATTACHMENT_FRONT_LEFT_MASK;
208    if (doublebuffer)
209       pfi->stvis.buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK;
210 
211    pfi->stvis.color_format = color->format;
212    pfi->stvis.depth_stencil_format = depth->format;
213 
214    pfi->stvis.accum_format = (accum) ?
215       PIPE_FORMAT_R16G16B16A16_SNORM : PIPE_FORMAT_NONE;
216 
217    pfi->stvis.samples = samples;
218 
219    /* WGL_ARB_render_texture */
220    if (color->bits.alpha)
221       pfi->bindToTextureRGBA = TRUE;
222 
223    pfi->bindToTextureRGB = TRUE;
224 
225    if (!extended) {
226       ++stw_dev->pixelformat_count;
227       assert(stw_dev->pixelformat_count ==
228              util_dynarray_num_elements(&stw_dev->pixelformats,
229                                         struct stw_pixelformat_info));
230    }
231 }
232 
233 
234 /**
235  * Add the depth/stencil/accum/ms variants for a list of color formats.
236  */
237 static unsigned
add_color_format_variants(const struct stw_pf_color_info * color_formats,unsigned num_color_formats,boolean extended)238 add_color_format_variants(const struct stw_pf_color_info *color_formats,
239                           unsigned num_color_formats, boolean extended)
240 {
241    struct pipe_screen *screen = stw_dev->screen;
242    unsigned cfmt, ms, db, ds, acc, f;
243    unsigned bind_flags = PIPE_BIND_RENDER_TARGET;
244    unsigned num_added = 0;
245    int force_samples = 0;
246 
247    unsigned supported_flags = 0;
248    if (stw_dev->stw_winsys && stw_dev->stw_winsys->get_pfd_flags)
249       supported_flags = stw_dev->stw_winsys->get_pfd_flags(screen);
250 
251    /* Since GLUT for Windows doesn't support MSAA we have an env var
252     * to force all pixel formats to have a particular number of samples.
253     */
254    {
255       const char *samples = getenv("WGL_FORCE_MSAA");
256       if (!samples) {
257          static bool warned = false;
258          samples = getenv("SVGA_FORCE_MSAA");
259          if (samples && !warned) {
260             fprintf(stderr, "*** SVGA_FORCE_MSAA is deprecated; "
261                     "use WGL_FORCE_MSAA instead ***\n");
262             warned = true;
263          }
264       }
265 
266       if (samples)
267          force_samples = atoi(samples);
268    }
269 
270    if (!extended) {
271       bind_flags |= PIPE_BIND_DISPLAY_TARGET;
272    }
273 
274    for (ms = 0; ms < ARRAY_SIZE(stw_pf_multisample); ms++) {
275       unsigned samples = stw_pf_multisample[ms];
276 
277       if (force_samples && samples != force_samples)
278          continue;
279 
280       for (cfmt = 0; cfmt < num_color_formats; cfmt++) {
281          if (!screen->is_format_supported(screen, color_formats[cfmt].format,
282                                           PIPE_TEXTURE_2D, samples, samples,
283                                           bind_flags)) {
284             continue;
285          }
286 
287          for (db = 0; db < ARRAY_SIZE(stw_pf_doublebuffer); db++) {
288             unsigned doublebuffer = stw_pf_doublebuffer[db];
289 
290             for (ds = 0; ds < ARRAY_SIZE(stw_pf_depth_stencil); ds++) {
291                const struct stw_pf_depth_info *depth = &stw_pf_depth_stencil[ds];
292 
293                if (!screen->is_format_supported(screen, depth->format,
294                                                 PIPE_TEXTURE_2D, samples,
295                                                 samples,
296                                                 PIPE_BIND_DEPTH_STENCIL)) {
297                   continue;
298                }
299 
300                for (f = 0; f < ARRAY_SIZE(stw_pf_flag); f++) {
301                   stw_pfd_flag flag = stw_pf_flag[f];
302                   if (!(supported_flags & flag) || (flag == stw_pfd_double_buffer && !doublebuffer))
303                      continue;
304                   for (acc = 0; acc < 2; acc++) {
305                      stw_pixelformat_add(stw_dev, extended, &color_formats[cfmt],
306                                          depth, acc * 16, doublebuffer,
307                                          (flag == stw_pfd_gdi_support), samples);
308                      num_added++;
309                   }
310                }
311             }
312          }
313       }
314    }
315 
316    return num_added;
317 }
318 
319 
320 void
stw_pixelformat_init(void)321 stw_pixelformat_init(void)
322 {
323    unsigned num_formats;
324 
325    assert(!stw_dev->pixelformat_count);
326 
327    util_dynarray_init(&stw_dev->pixelformats, NULL);
328 
329    /* normal, displayable formats */
330    num_formats = add_color_format_variants(stw_pf_color,
331                                            ARRAY_SIZE(stw_pf_color), FALSE);
332    assert(num_formats > 0);
333 
334    /* extended, pbuffer-only formats */
335    add_color_format_variants(stw_pf_color_extended,
336                              ARRAY_SIZE(stw_pf_color_extended), TRUE);
337 
338    assert(stw_dev->pixelformat_count <=
339           util_dynarray_num_elements(&stw_dev->pixelformats,
340                                      struct stw_pixelformat_info));
341 }
342 
343 
344 uint
stw_pixelformat_get_count(HDC hdc)345 stw_pixelformat_get_count(HDC hdc)
346 {
347    if (!stw_init_screen(hdc))
348       return 0;
349 
350    return stw_dev->pixelformat_count;
351 }
352 
353 
354 uint
stw_pixelformat_get_extended_count(HDC hdc)355 stw_pixelformat_get_extended_count(HDC hdc)
356 {
357    if (!stw_init_screen(hdc))
358       return 0;
359 
360    return util_dynarray_num_elements(&stw_dev->pixelformats,
361                                      struct stw_pixelformat_info);
362 }
363 
364 
365 const struct stw_pixelformat_info *
stw_pixelformat_get_info(int iPixelFormat)366 stw_pixelformat_get_info(int iPixelFormat)
367 {
368    unsigned index;
369 
370    if (iPixelFormat <= 0) {
371       return NULL;
372    }
373 
374    index = iPixelFormat - 1;
375    if (index >= util_dynarray_num_elements(&stw_dev->pixelformats,
376                                            struct stw_pixelformat_info)) {
377       return NULL;
378    }
379 
380    return util_dynarray_element(&stw_dev->pixelformats,
381                                 struct stw_pixelformat_info,
382                                 index);
383 }
384 
385 
386 LONG APIENTRY
DrvDescribePixelFormat(HDC hdc,INT iPixelFormat,ULONG cjpfd,PIXELFORMATDESCRIPTOR * ppfd)387 DrvDescribePixelFormat(HDC hdc, INT iPixelFormat, ULONG cjpfd,
388                        PIXELFORMATDESCRIPTOR *ppfd)
389 {
390    uint count;
391    const struct stw_pixelformat_info *pfi;
392 
393    if (!stw_dev)
394       return 0;
395 
396    count = stw_pixelformat_get_count(hdc);
397 
398    if (ppfd == NULL)
399       return count;
400 
401    if (cjpfd != sizeof(PIXELFORMATDESCRIPTOR))
402       return 0;
403 
404    pfi = stw_pixelformat_get_info(iPixelFormat);
405    if (!pfi) {
406       return 0;
407    }
408 
409    memcpy(ppfd, &pfi->pfd, sizeof(PIXELFORMATDESCRIPTOR));
410 
411    return count;
412 }
413 
414 
415 BOOL APIENTRY
DrvDescribeLayerPlane(HDC hdc,INT iPixelFormat,INT iLayerPlane,UINT nBytes,LPLAYERPLANEDESCRIPTOR plpd)416 DrvDescribeLayerPlane(HDC hdc, INT iPixelFormat, INT iLayerPlane,
417                       UINT nBytes, LPLAYERPLANEDESCRIPTOR plpd)
418 {
419    assert(0);
420    return FALSE;
421 }
422 
423 
424 int APIENTRY
DrvGetLayerPaletteEntries(HDC hdc,INT iLayerPlane,INT iStart,INT cEntries,COLORREF * pcr)425 DrvGetLayerPaletteEntries(HDC hdc, INT iLayerPlane, INT iStart,
426                           INT cEntries, COLORREF *pcr)
427 {
428    assert(0);
429    return 0;
430 }
431 
432 
433 int APIENTRY
DrvSetLayerPaletteEntries(HDC hdc,INT iLayerPlane,INT iStart,INT cEntries,CONST COLORREF * pcr)434 DrvSetLayerPaletteEntries(HDC hdc, INT iLayerPlane, INT iStart,
435                           INT cEntries, CONST COLORREF *pcr)
436 {
437    assert(0);
438    return 0;
439 }
440 
441 
442 BOOL APIENTRY
DrvRealizeLayerPalette(HDC hdc,INT iLayerPlane,BOOL bRealize)443 DrvRealizeLayerPalette(HDC hdc, INT iLayerPlane, BOOL bRealize)
444 {
445    assert(0);
446    return FALSE;
447 }
448 
449 
450 /* Only used by the wgl code, but have it here to avoid exporting the
451  * pixelformat.h functionality.
452  */
453 int
stw_pixelformat_choose(HDC hdc,CONST PIXELFORMATDESCRIPTOR * ppfd)454 stw_pixelformat_choose(HDC hdc, CONST PIXELFORMATDESCRIPTOR *ppfd)
455 {
456    uint count;
457    uint index;
458    uint bestindex;
459    uint bestdelta;
460 
461    count = stw_pixelformat_get_extended_count(hdc);
462    bestindex = 0;
463    bestdelta = ~0U;
464 
465    for (index = 1; index <= count; index++) {
466       uint delta = 0;
467       const struct stw_pixelformat_info *pfi = stw_pixelformat_get_info(index);
468 
469       if (!(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) &&
470           !!(ppfd->dwFlags & PFD_DOUBLEBUFFER) !=
471           !!(pfi->pfd.dwFlags & PFD_DOUBLEBUFFER))
472          continue;
473 
474       /* Selection logic:
475       * - Enabling a feature (depth, stencil...) is given highest priority.
476       * - Giving as many bits as requested is given medium priority.
477       * - Giving no more bits than requested is given lowest priority.
478       */
479 
480       /* FIXME: Take in account individual channel bits */
481       if (ppfd->cColorBits && !pfi->pfd.cColorBits)
482          delta += 10000;
483       else if (ppfd->cColorBits > pfi->pfd.cColorBits)
484          delta += 100;
485       else if (ppfd->cColorBits < pfi->pfd.cColorBits)
486          delta++;
487 
488       if (ppfd->cDepthBits && !pfi->pfd.cDepthBits)
489          delta += 10000;
490       else if (ppfd->cDepthBits > pfi->pfd.cDepthBits)
491          delta += 200;
492       else if (ppfd->cDepthBits < pfi->pfd.cDepthBits)
493          delta += 2;
494 
495       if (ppfd->cStencilBits && !pfi->pfd.cStencilBits)
496          delta += 10000;
497       else if (ppfd->cStencilBits > pfi->pfd.cStencilBits)
498          delta += 400;
499       else if (ppfd->cStencilBits < pfi->pfd.cStencilBits)
500          delta++;
501 
502       if (ppfd->cAlphaBits && !pfi->pfd.cAlphaBits)
503          delta += 10000;
504       else if (ppfd->cAlphaBits > pfi->pfd.cAlphaBits)
505          delta += 100;
506       else if (ppfd->cAlphaBits < pfi->pfd.cAlphaBits)
507          delta++;
508 
509       if (delta < bestdelta) {
510          bestindex = index;
511          bestdelta = delta;
512          if (bestdelta == 0)
513             break;
514       }
515    }
516 
517    return bestindex;
518 }
519