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Searched defs:GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (Results 1 – 25 of 31) sorted by relevance

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/third_party/skia/third_party/externals/opengl-registry/api/GLSC2/
Dglsc2.h326 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 macro
/third_party/openGLES/api/GLSC2/
Dglsc2.h305 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 macro
/third_party/mesa3d/include/GLES2/
Dgl2.h367 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 macro
/third_party/skia/third_party/externals/angle2/include/GLES2/
Dgl2.h348 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES2/
Dgl2.h367 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 macro
/third_party/openGLES/api/GLES2/
Dgl2.h348 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 macro
/third_party/skia/third_party/externals/swiftshader/include/GLES2/
Dgl2.h367 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES3/
Dgl3.h367 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 macro
Dgl31.h369 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 macro
Dgl32.h369 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 macro
/third_party/mesa3d/include/GLES3/
Dgl3.h367 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 macro
Dgl31.h367 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 macro
Dgl32.h367 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 macro
/third_party/skia/third_party/externals/swiftshader/include/GLES3/
Dgl3.h367 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 macro
/third_party/skia/third_party/externals/angle2/include/GLES3/
Dgl3.h348 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 macro
Dgl31.h348 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 macro
Dgl32.h348 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 macro
/third_party/openGLES/api/GLES3/
Dgl3.h348 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 macro
Dgl31.h348 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 macro
Dgl32.h348 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h537 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 macro
/third_party/vk-gl-cts/framework/opengl/wrapper/
DglwEnums.inl1065 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 macro
/third_party/skia/third_party/externals/opengl-registry/api/GL/
Dglcorearb.h1136 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 macro
/third_party/glfw/deps/glad/
Dglad.h1151 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 macro
/third_party/skia/third_party/externals/swiftshader/include/GL/
Dglcorearb.h1136 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 macro

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