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Searched defs:GL_MAX_FRAGMENT_UNIFORM_BLOCKS (Results 1 – 24 of 24) sorted by relevance

/third_party/skia/third_party/externals/opengl-registry/api/GLES3/
Dgl3.h919 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D macro
Dgl31.h921 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D macro
Dgl32.h921 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D macro
/third_party/mesa3d/include/GLES3/
Dgl3.h919 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D macro
Dgl31.h919 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D macro
Dgl32.h919 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D macro
/third_party/skia/third_party/externals/swiftshader/include/GLES3/
Dgl3.h919 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D macro
/third_party/skia/third_party/externals/angle2/include/GLES3/
Dgl3.h900 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D macro
Dgl31.h900 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D macro
Dgl32.h900 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D macro
/third_party/openGLES/api/GLES3/
Dgl3.h900 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D macro
Dgl31.h900 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D macro
Dgl32.h900 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h707 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D macro
/third_party/vk-gl-cts/framework/opengl/wrapper/
DglwEnums.inl892 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D macro
/third_party/skia/third_party/externals/opengl-registry/api/GL/
Dglcorearb.h1441 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D macro
Dglext.h1328 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D macro
/third_party/glfw/deps/glad/
Dglad.h1288 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D macro
/third_party/skia/third_party/externals/swiftshader/include/GL/
Dglcorearb.h1441 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D macro
Dglext.h1328 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D macro
/third_party/openGLES/api/GL/
Dglcorearb.h1422 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D macro
Dglext.h1310 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D macro
/third_party/mesa3d/include/GL/
Dglcorearb.h1441 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D macro
Dglext.h1329 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D macro