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Searched defs:GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (Results 1 – 15 of 15) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
Dgl_types.h122 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D macro
/third_party/skia/third_party/externals/angle2/include/GLES3/
Dgl32.h1701 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D macro
/third_party/openGLES/api/GLES3/
Dgl32.h1701 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES3/
Dgl32.h1722 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D macro
/third_party/mesa3d/include/GLES3/
Dgl32.h1720 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h900 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D macro
/third_party/vk-gl-cts/framework/opengl/wrapper/
DglwEnums.inl1386 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D macro
/third_party/skia/third_party/externals/opengl-registry/api/GL/
Dglcorearb.h1732 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D macro
Dglext.h1679 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D macro
/third_party/skia/third_party/externals/swiftshader/include/GL/
Dglcorearb.h1732 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D macro
Dglext.h1679 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D macro
/third_party/openGLES/api/GL/
Dglcorearb.h1676 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D macro
Dglext.h1624 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D macro
/third_party/mesa3d/include/GL/
Dglcorearb.h1695 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D macro
Dglext.h1643 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D macro