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Searched defs:INCLUDES (Results 1 – 24 of 24) sorted by relevance

/third_party/jerryscript/targets/esp8266/
DMakefile156 INCLUDES := -I $(JERRYDIR)/jerry-core/include macro
157 INCLUDES := $(INCLUDES) -I $(PDIR)include -I $(PDIR)source macro
/third_party/rust/crates/rust-openssl/openssl-sys/build/
Drun_bindgen.rs11 const INCLUDES: &str = " constant
/third_party/jerryscript/targets/esp8266/user/
DMakefile41 INCLUDES := $(INCLUDES) -I $(PDIR)include macro
/third_party/skia/third_party/externals/imgui/examples/example_sdl_opengl3/
Dbuild_win32.bat4 @set INCLUDES=/I..\.. /I..\..\backends /I%SDL2_DIR%\include variable
/third_party/skia/third_party/externals/imgui/examples/example_win32_directx12/
Dbuild_win32.bat5 @set INCLUDES=/I..\.. /I..\..\backends /I "%WindowsSdkDir%Include\um" /I "%WindowsSdkDir%Include\sh… variable
/third_party/skia/third_party/externals/imgui/examples/example_glfw_opengl2/
Dbuild_win32.bat4 @set INCLUDES=/I..\.. /I..\..\backends /I..\libs\glfw\include variable
/third_party/skia/third_party/externals/imgui/examples/example_glfw_vulkan/
Dbuild_win64.bat3 @set INCLUDES=/I..\.. /I..\..\backends /I..\libs\glfw\include /I %VULKAN_SDK%\include variable
Dbuild_win32.bat4 @set INCLUDES=/I..\.. /I..\..\backends /I..\libs\glfw\include /I %VULKAN_SDK%\include variable
/third_party/skia/third_party/externals/imgui/examples/example_win32_directx9/
Dbuild_win32.bat4 @set INCLUDES=/I..\.. /I..\..\backends /I "%DXSDK_DIR%/Include" variable
/third_party/skia/third_party/externals/imgui/examples/example_glfw_opengl3/
Dbuild_win32.bat4 @set INCLUDES=/I..\.. /I..\..\backends /I..\libs\glfw\include variable
/third_party/skia/third_party/externals/imgui/examples/example_sdl_sdlrenderer/
Dbuild_win32.bat4 @set INCLUDES=/I..\.. /I..\..\backends /I%SDL2_DIR%\include variable
/third_party/libdrm/tests/ttmtest/src/
DMakefile.am1 INCLUDES = @MDRIINC@ macro
/third_party/skia/third_party/externals/imgui/examples/example_sdl_opengl2/
Dbuild_win32.bat4 @set INCLUDES=/I..\.. /I..\..\backends /I%SDL2_DIR%\include variable
/third_party/skia/third_party/externals/imgui/examples/example_sdl_vulkan/
Dbuild_win32.bat4 @set INCLUDES=/I..\.. /I..\..\backends /I%SDL2_DIR%\include /I %VULKAN_SDK%\include variable
/third_party/skia/third_party/externals/imgui/examples/example_win32_directx10/
Dbuild_win32.bat4 @set INCLUDES=/I..\.. /I..\..\backends /I "%WindowsSdkDir%Include\um" /I "%WindowsSdkDir%Include\sh… variable
/third_party/skia/third_party/externals/imgui/examples/example_win32_directx11/
Dbuild_win32.bat4 @set INCLUDES=/I..\.. /I..\..\backends /I "%WindowsSdkDir%Include\um" /I "%WindowsSdkDir%Include\sh… variable
/third_party/skia/third_party/externals/imgui/examples/example_sdl_directx11/
Dbuild_win32.bat4 @set INCLUDES=/I..\.. /I..\..\backends /I%SDL2_DIR%\include /I "%WindowsSdkDir%Include\um" /I "%Win… variable
/third_party/skia/third_party/externals/freetype/src/tools/ftrandom/
DMakefile29 INCLUDES = -I $(TOP_DIR)/include macro
/third_party/skia/third_party/externals/libpng/scripts/
Dgenout.cmake.in50 set(INCLUDES "-I${INCDIR}") variable
/third_party/zlib/nintendods/
DMakefile22 INCLUDES := include macro
/third_party/libbpf/src/
DMakefile32 INCLUDES := -I. -I$(TOPDIR)/include -I$(TOPDIR)/include/uapi macro
/third_party/musl/porting/linux/user/
DMakefile61 INCLUDES = $(wildcard $(srcdir)/include/*.h $(srcdir)/include/*/*.h) macro
/third_party/musl/porting/liteos_a/user_debug/
DMakefile61 INCLUDES = $(wildcard $(srcdir)/include/*.h $(srcdir)/include/*/*.h) macro
/third_party/musl/
DMakefile61 INCLUDES = $(wildcard $(srcdir)/include/*.h $(srcdir)/include/*/*.h) macro