Searched defs:ImRect (Results 1 – 2 of 2) sorted by relevance
/third_party/mesa3d/src/imgui/ |
D | imgui_internal.h | 480 struct IMGUI_API ImRect struct 485 … ImRect() : Min(FLT_MAX,FLT_MAX), Max(-FLT_MAX,-FLT_MAX) {} in ImRect() argument 486 … ImRect(const ImVec2& min, const ImVec2& max) : Min(min), Max(max) {} in ImRect() function 487 … ImRect(const ImVec4& v) : Min(v.x, v.y), Max(v.z, v.w) {} in ImRect() argument 488 … ImRect(float x1, float y1, float x2, float y2) : Min(x1, y1), Max(x2, y2) {} in ImRect() argument 499 …bool Contains(const ImRect& r) const { return r.Min.x >= Min.x && r.Min.y >= Min.y && r… in Contains() argument 500 …bool Overlaps(const ImRect& r) const { return r.Min.y < Max.y && r.Max.y > Min.y && r… in Overlaps() argument 502 …void Add(const ImRect& r) { if (Min.x > r.Min.x) Min.x = r.Min.x; if (Min.y … in Add() argument 508 …void ClipWith(const ImRect& r) { Min = ImMax(Min, r.Min); Max = ImMin(Max, r.Max)… in ClipWith() argument 509 …void ClipWithFull(const ImRect& r) { Min = ImClamp(Min, r.Min, r.Max); Max = ImClamp(… in ClipWithFull() argument [all …]
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/third_party/skia/third_party/externals/imgui/ |
D | imgui_internal.h | 476 struct IMGUI_API ImRect struct 481 ImRect() : Min(0.0f, 0.0f), Max(0.0f, 0.0f) {} in ImRect() argument 482 ImRect(const ImVec2& min, const ImVec2& max) : Min(min), Max(max) {} in ImRect() function 483 ImRect(const ImVec4& v) : Min(v.x, v.y), Max(v.z, v.w) {} in ImRect() function 484 ImRect(float x1, float y1, float x2, float y2) : Min(x1, y1), Max(x2, y2) {} in ImRect() argument 496 …bool Contains(const ImRect& r) const { return r.Min.x >= Min.x && r.Min.y >= Min.y && r… in Contains() argument 497 …bool Overlaps(const ImRect& r) const { return r.Min.y < Max.y && r.Max.y > Min.y && r… in Overlaps() argument 499 …void Add(const ImRect& r) { if (Min.x > r.Min.x) Min.x = r.Min.x; if (Min.y … in Add() argument 505 …void ClipWith(const ImRect& r) { Min = ImMax(Min, r.Min); Max = ImMin(Max, r.Max)… in ClipWith() argument 506 …void ClipWithFull(const ImRect& r) { Min = ImClamp(Min, r.Min, r.Max); Max = ImClamp(… in ClipWithFull() argument [all …]
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