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1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_IC_IC_H_
6 #define V8_IC_IC_H_
7 
8 #include <vector>
9 
10 #include "src/common/message-template.h"
11 #include "src/execution/isolate.h"
12 #include "src/heap/factory.h"
13 #include "src/ic/stub-cache.h"
14 #include "src/objects/feedback-vector.h"
15 #include "src/objects/map.h"
16 #include "src/objects/maybe-object.h"
17 #include "src/objects/smi.h"
18 
19 namespace v8 {
20 namespace internal {
21 
22 enum class NamedPropertyType : bool { kNotOwn, kOwn };
23 
24 //
25 // IC is the base class for LoadIC, StoreIC, KeyedLoadIC, and KeyedStoreIC.
26 //
27 class IC {
28  public:
29   // Alias the inline cache state type to make the IC code more readable.
30   using State = InlineCacheState;
31 
32   // Construct the IC structure with the given number of extra
33   // JavaScript frames on the stack.
34   IC(Isolate* isolate, Handle<FeedbackVector> vector, FeedbackSlot slot,
35      FeedbackSlotKind kind);
36   virtual ~IC() = default;
37 
state()38   State state() const { return state_; }
39 
40   // Compute the current IC state based on the target stub, lookup_start_object
41   // and name.
42   void UpdateState(Handle<Object> lookup_start_object, Handle<Object> name);
43 
44   bool RecomputeHandlerForName(Handle<Object> name);
MarkRecomputeHandler(Handle<Object> name)45   void MarkRecomputeHandler(Handle<Object> name) {
46     DCHECK(RecomputeHandlerForName(name));
47     old_state_ = state_;
48     state_ = InlineCacheState::RECOMPUTE_HANDLER;
49   }
50 
IsAnyHas()51   bool IsAnyHas() const { return IsKeyedHasIC(); }
IsAnyLoad()52   bool IsAnyLoad() const {
53     return IsLoadIC() || IsLoadGlobalIC() || IsKeyedLoadIC();
54   }
IsAnyStore()55   bool IsAnyStore() const {
56     return IsSetNamedIC() || IsDefineNamedOwnIC() || IsStoreGlobalIC() ||
57            IsKeyedStoreIC() || IsStoreInArrayLiteralICKind(kind()) ||
58            IsDefineKeyedOwnIC();
59   }
IsAnyDefineOwn()60   bool IsAnyDefineOwn() const {
61     return IsDefineNamedOwnIC() || IsDefineKeyedOwnIC();
62   }
63 
64   static inline bool IsHandler(MaybeObject object);
65 
66   // Nofity the IC system that a feedback has changed.
67   static void OnFeedbackChanged(Isolate* isolate, FeedbackVector vector,
68                                 FeedbackSlot slot, const char* reason);
69 
70   void OnFeedbackChanged(const char* reason);
71 
72  protected:
set_slow_stub_reason(const char * reason)73   void set_slow_stub_reason(const char* reason) { slow_stub_reason_ = reason; }
set_accessor(Handle<Object> accessor)74   void set_accessor(Handle<Object> accessor) { accessor_ = accessor; }
accessor()75   MaybeHandle<Object> accessor() const { return accessor_; }
76 
isolate()77   Isolate* isolate() const { return isolate_; }
78 
is_vector_set()79   bool is_vector_set() { return vector_set_; }
80   inline bool vector_needs_update();
81 
82   inline Handle<Object> CodeHandler(Builtin builtin);
83 
84   // Configure for most states.
85   bool ConfigureVectorState(IC::State new_state, Handle<Object> key);
86   // Configure the vector for MONOMORPHIC.
87   void ConfigureVectorState(Handle<Name> name, Handle<Map> map,
88                             Handle<Object> handler);
89   void ConfigureVectorState(Handle<Name> name, Handle<Map> map,
90                             const MaybeObjectHandle& handler);
91   // Configure the vector for POLYMORPHIC.
92   void ConfigureVectorState(Handle<Name> name, MapHandles const& maps,
93                             MaybeObjectHandles* handlers);
94   void ConfigureVectorState(
95       Handle<Name> name, std::vector<MapAndHandler> const& maps_and_handlers);
96 
97   char TransitionMarkFromState(IC::State state);
98   void TraceIC(const char* type, Handle<Object> name);
99   void TraceIC(const char* type, Handle<Object> name, State old_state,
100                State new_state);
101 
102   MaybeHandle<Object> TypeError(MessageTemplate, Handle<Object> object,
103                                 Handle<Object> key);
104   MaybeHandle<Object> ReferenceError(Handle<Name> name);
105 
106   void UpdateMonomorphicIC(const MaybeObjectHandle& handler, Handle<Name> name);
107   bool UpdateMegaDOMIC(const MaybeObjectHandle& handler, Handle<Name> name);
108   bool UpdatePolymorphicIC(Handle<Name> name, const MaybeObjectHandle& handler);
109   void UpdateMegamorphicCache(Handle<Map> map, Handle<Name> name,
110                               const MaybeObjectHandle& handler);
111 
112   StubCache* stub_cache();
113 
114   void CopyICToMegamorphicCache(Handle<Name> name);
115   bool IsTransitionOfMonomorphicTarget(Map source_map, Map target_map);
116   void SetCache(Handle<Name> name, Handle<Object> handler);
117   void SetCache(Handle<Name> name, const MaybeObjectHandle& handler);
kind()118   FeedbackSlotKind kind() const { return kind_; }
IsGlobalIC()119   bool IsGlobalIC() const { return IsLoadGlobalIC() || IsStoreGlobalIC(); }
IsLoadIC()120   bool IsLoadIC() const { return IsLoadICKind(kind_); }
IsLoadGlobalIC()121   bool IsLoadGlobalIC() const { return IsLoadGlobalICKind(kind_); }
IsKeyedLoadIC()122   bool IsKeyedLoadIC() const { return IsKeyedLoadICKind(kind_); }
IsStoreGlobalIC()123   bool IsStoreGlobalIC() const { return IsStoreGlobalICKind(kind_); }
IsSetNamedIC()124   bool IsSetNamedIC() const { return IsSetNamedICKind(kind_); }
IsDefineNamedOwnIC()125   bool IsDefineNamedOwnIC() const { return IsDefineNamedOwnICKind(kind_); }
IsStoreInArrayLiteralIC()126   bool IsStoreInArrayLiteralIC() const {
127     return IsStoreInArrayLiteralICKind(kind_);
128   }
IsKeyedStoreIC()129   bool IsKeyedStoreIC() const { return IsKeyedStoreICKind(kind_); }
IsKeyedHasIC()130   bool IsKeyedHasIC() const { return IsKeyedHasICKind(kind_); }
IsDefineKeyedOwnIC()131   bool IsDefineKeyedOwnIC() const { return IsDefineKeyedOwnICKind(kind_); }
is_keyed()132   bool is_keyed() const {
133     return IsKeyedLoadIC() || IsKeyedStoreIC() || IsStoreInArrayLiteralIC() ||
134            IsKeyedHasIC() || IsDefineKeyedOwnIC();
135   }
136   bool ShouldRecomputeHandler(Handle<String> name);
137 
lookup_start_object_map()138   Handle<Map> lookup_start_object_map() { return lookup_start_object_map_; }
139   inline void update_lookup_start_object_map(Handle<Object> object);
140 
TargetMaps(MapHandles * list)141   void TargetMaps(MapHandles* list) {
142     FindTargetMaps();
143     for (Handle<Map> map : target_maps_) {
144       list->push_back(map);
145     }
146   }
147 
FirstTargetMap()148   Map FirstTargetMap() {
149     FindTargetMaps();
150     return !target_maps_.empty() ? *target_maps_[0] : Map();
151   }
152 
nexus()153   const FeedbackNexus* nexus() const { return &nexus_; }
nexus()154   FeedbackNexus* nexus() { return &nexus_; }
155 
156  private:
FindTargetMaps()157   void FindTargetMaps() {
158     if (target_maps_set_) return;
159     target_maps_set_ = true;
160     nexus()->ExtractMaps(&target_maps_);
161   }
162 
163   Isolate* isolate_;
164 
165   bool vector_set_;
166   State old_state_;  // For saving if we marked as prototype failure.
167   State state_;
168   FeedbackSlotKind kind_;
169   Handle<Map> lookup_start_object_map_;
170   MaybeHandle<Object> accessor_;
171   MapHandles target_maps_;
172   bool target_maps_set_;
173 
174   const char* slow_stub_reason_;
175 
176   FeedbackNexus nexus_;
177 
178   DISALLOW_IMPLICIT_CONSTRUCTORS(IC);
179 };
180 
181 class LoadIC : public IC {
182  public:
LoadIC(Isolate * isolate,Handle<FeedbackVector> vector,FeedbackSlot slot,FeedbackSlotKind kind)183   LoadIC(Isolate* isolate, Handle<FeedbackVector> vector, FeedbackSlot slot,
184          FeedbackSlotKind kind)
185       : IC(isolate, vector, slot, kind) {
186     DCHECK(IsAnyLoad() || IsAnyHas());
187   }
188 
ShouldThrowReferenceError(FeedbackSlotKind kind)189   static bool ShouldThrowReferenceError(FeedbackSlotKind kind) {
190     return kind == FeedbackSlotKind::kLoadGlobalNotInsideTypeof;
191   }
192 
ShouldThrowReferenceError()193   bool ShouldThrowReferenceError() const {
194     return ShouldThrowReferenceError(kind());
195   }
196 
197   // If receiver is empty, use object as the receiver.
198   V8_WARN_UNUSED_RESULT MaybeHandle<Object> Load(
199       Handle<Object> object, Handle<Name> name, bool update_feedback = true,
200       Handle<Object> receiver = Handle<Object>());
201 
202  protected:
203   // Update the inline cache and the global stub cache based on the
204   // lookup result.
205   void UpdateCaches(LookupIterator* lookup);
206 
207  private:
208   Handle<Object> ComputeHandler(LookupIterator* lookup);
209 
210   friend class IC;
211   friend class NamedLoadHandlerCompiler;
212 };
213 
214 class LoadGlobalIC : public LoadIC {
215  public:
LoadGlobalIC(Isolate * isolate,Handle<FeedbackVector> vector,FeedbackSlot slot,FeedbackSlotKind kind)216   LoadGlobalIC(Isolate* isolate, Handle<FeedbackVector> vector,
217                FeedbackSlot slot, FeedbackSlotKind kind)
218       : LoadIC(isolate, vector, slot, kind) {}
219 
220   V8_WARN_UNUSED_RESULT MaybeHandle<Object> Load(Handle<Name> name,
221                                                  bool update_feedback = true);
222 };
223 
224 class KeyedLoadIC : public LoadIC {
225  public:
KeyedLoadIC(Isolate * isolate,Handle<FeedbackVector> vector,FeedbackSlot slot,FeedbackSlotKind kind)226   KeyedLoadIC(Isolate* isolate, Handle<FeedbackVector> vector,
227               FeedbackSlot slot, FeedbackSlotKind kind)
228       : LoadIC(isolate, vector, slot, kind) {}
229 
230   V8_WARN_UNUSED_RESULT MaybeHandle<Object> Load(Handle<Object> object,
231                                                  Handle<Object> key);
232 
233  protected:
234   V8_WARN_UNUSED_RESULT MaybeHandle<Object> RuntimeLoad(Handle<Object> object,
235                                                         Handle<Object> key);
236 
237   // receiver is HeapObject because it could be a String or a JSObject
238   void UpdateLoadElement(Handle<HeapObject> receiver,
239                          KeyedAccessLoadMode load_mode);
240 
241  private:
242   friend class IC;
243 
244   Handle<Object> LoadElementHandler(Handle<Map> receiver_map,
245                                     KeyedAccessLoadMode load_mode);
246 
247   void LoadElementPolymorphicHandlers(MapHandles* receiver_maps,
248                                       MaybeObjectHandles* handlers,
249                                       KeyedAccessLoadMode load_mode);
250 
251   // Returns true if the receiver_map has a kElement or kIndexedString
252   // handler in the nexus currently but didn't yet allow out of bounds
253   // accesses.
254   bool CanChangeToAllowOutOfBounds(Handle<Map> receiver_map);
255 };
256 
257 class StoreIC : public IC {
258  public:
StoreIC(Isolate * isolate,Handle<FeedbackVector> vector,FeedbackSlot slot,FeedbackSlotKind kind)259   StoreIC(Isolate* isolate, Handle<FeedbackVector> vector, FeedbackSlot slot,
260           FeedbackSlotKind kind)
261       : IC(isolate, vector, slot, kind) {
262     DCHECK(IsAnyStore());
263   }
264 
265   V8_WARN_UNUSED_RESULT MaybeHandle<Object> Store(
266       Handle<Object> object, Handle<Name> name, Handle<Object> value,
267       StoreOrigin store_origin = StoreOrigin::kNamed);
268 
269   bool LookupForWrite(LookupIterator* it, Handle<Object> value,
270                       StoreOrigin store_origin);
271 
272  protected:
273   // Stub accessors.
274   // Update the inline cache and the global stub cache based on the
275   // lookup result.
276   void UpdateCaches(LookupIterator* lookup, Handle<Object> value,
277                     StoreOrigin store_origin);
278 
279  private:
280   MaybeObjectHandle ComputeHandler(LookupIterator* lookup);
281 
282   friend class IC;
283 };
284 
285 class StoreGlobalIC : public StoreIC {
286  public:
StoreGlobalIC(Isolate * isolate,Handle<FeedbackVector> vector,FeedbackSlot slot,FeedbackSlotKind kind)287   StoreGlobalIC(Isolate* isolate, Handle<FeedbackVector> vector,
288                 FeedbackSlot slot, FeedbackSlotKind kind)
289       : StoreIC(isolate, vector, slot, kind) {}
290 
291   V8_WARN_UNUSED_RESULT MaybeHandle<Object> Store(Handle<Name> name,
292                                                   Handle<Object> value);
293 };
294 
295 enum KeyedStoreCheckMap { kDontCheckMap, kCheckMap };
296 
297 enum KeyedStoreIncrementLength { kDontIncrementLength, kIncrementLength };
298 
299 enum class TransitionMode {
300   kNoTransition,
301   kTransitionToDouble,
302   kTransitionToObject
303 };
304 
305 class KeyedStoreIC : public StoreIC {
306  public:
GetKeyedAccessStoreMode()307   KeyedAccessStoreMode GetKeyedAccessStoreMode() {
308     return nexus()->GetKeyedAccessStoreMode();
309   }
310 
KeyedStoreIC(Isolate * isolate,Handle<FeedbackVector> vector,FeedbackSlot slot,FeedbackSlotKind kind)311   KeyedStoreIC(Isolate* isolate, Handle<FeedbackVector> vector,
312                FeedbackSlot slot, FeedbackSlotKind kind)
313       : StoreIC(isolate, vector, slot, kind) {}
314 
315   V8_WARN_UNUSED_RESULT MaybeHandle<Object> Store(Handle<Object> object,
316                                                   Handle<Object> name,
317                                                   Handle<Object> value);
318 
319  protected:
320   void UpdateStoreElement(Handle<Map> receiver_map,
321                           KeyedAccessStoreMode store_mode,
322                           Handle<Map> new_receiver_map);
323 
324  private:
325   Handle<Map> ComputeTransitionedMap(Handle<Map> map,
326                                      TransitionMode transition_mode);
327 
328   Handle<Object> StoreElementHandler(
329       Handle<Map> receiver_map, KeyedAccessStoreMode store_mode,
330       MaybeHandle<Object> prev_validity_cell = MaybeHandle<Object>());
331 
332   void StoreElementPolymorphicHandlers(
333       std::vector<MapAndHandler>* receiver_maps_and_handlers,
334       KeyedAccessStoreMode store_mode);
335 
336   friend class IC;
337 };
338 
339 class StoreInArrayLiteralIC : public KeyedStoreIC {
340  public:
StoreInArrayLiteralIC(Isolate * isolate,Handle<FeedbackVector> vector,FeedbackSlot slot)341   StoreInArrayLiteralIC(Isolate* isolate, Handle<FeedbackVector> vector,
342                         FeedbackSlot slot)
343       : KeyedStoreIC(isolate, vector, slot,
344                      FeedbackSlotKind::kStoreInArrayLiteral) {
345     DCHECK(IsStoreInArrayLiteralICKind(kind()));
346   }
347 
348   MaybeHandle<Object> Store(Handle<JSArray> array, Handle<Object> index,
349                             Handle<Object> value);
350 };
351 
352 }  // namespace internal
353 }  // namespace v8
354 
355 #endif  // V8_IC_IC_H_
356