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Searched defs:IsRequired (Results 1 – 5 of 5) sorted by relevance

/third_party/protobuf/csharp/src/Google.Protobuf/Reflection/
DFieldDescriptor.cs218 public bool IsRequired => Proto.Label == FieldDescriptorProto.Types.Label.Required; field in Google.Protobuf.Reflection.FieldDescriptor
/third_party/node/deps/v8/src/heap/
Dheap-write-barrier-inl.h289 bool WriteBarrier::IsRequired(HeapObject host, T value) { in IsRequired() function
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/ExecutionEngine/RuntimeDyld/
DRuntimeDyld.cpp533 bool IsRequired = isRequiredForExecution(Section) || ProcessAllSections; in computeTotalAllocSize() local
781 bool IsRequired = isRequiredForExecution(Section); in emitSection() local
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Support/
DYAMLParser.cpp184 bool IsRequired = false; member
979 , bool IsRequired) { in saveSimpleKeyCandidate()
/third_party/protobuf/src/google/protobuf/compiler/cpp/
Dcpp_message.cc402 bool IsRequired(const std::vector<const FieldDescriptor*>& v) { in IsRequired() function