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Searched defs:NewState (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/MC/
DMCSection.cpp37 void MCSection::setBundleLockState(BundleLockStateType NewState) { in setBundleLockState()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/
DRegAllocFast.cpp242 void RegAllocFast::setPhysRegState(MCPhysReg PhysReg, unsigned NewState) { in setPhysRegState()
522 MCPhysReg PhysReg, RegState NewState) { in definePhysReg()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/AsmPrinter/
DWinException.cpp375 int NewState; member
485 int NewState = StateAndEnd.first; in scan() local
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Scalar/
DRewriteStatepointsForGC.cpp885 BDVState NewState; in findBasePointer() local
DNewGVN.cpp3071 auto NewState = AllEqual ? MPS_Equivalent : MPS_Unique; in valueNumberMemoryPhi() local
/third_party/mesa3d/src/mesa/main/
Dmtypes.h3561 GLbitfield NewState; /**< bitwise-or of _NEW_* flags */ member