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1 //
2 // Copyright (C) 2014-2016 LunarG, Inc.
3 // Copyright (C) 2015-2020 Google, Inc.
4 // Copyright (C) 2017 ARM Limited.
5 // Modifications Copyright (C) 2020 Advanced Micro Devices, Inc. All rights reserved.
6 //
7 // All rights reserved.
8 //
9 // Redistribution and use in source and binary forms, with or without
10 // modification, are permitted provided that the following conditions
11 // are met:
12 //
13 //    Redistributions of source code must retain the above copyright
14 //    notice, this list of conditions and the following disclaimer.
15 //
16 //    Redistributions in binary form must reproduce the above
17 //    copyright notice, this list of conditions and the following
18 //    disclaimer in the documentation and/or other materials provided
19 //    with the distribution.
20 //
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25 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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28 // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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34 // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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36 // POSSIBILITY OF SUCH DAMAGE.
37 
38 //
39 // Visit the nodes in the glslang intermediate tree representation to
40 // translate them to SPIR-V.
41 //
42 
43 #include "spirv.hpp"
44 #include "GlslangToSpv.h"
45 #include "SpvBuilder.h"
46 namespace spv {
47     #include "GLSL.std.450.h"
48     #include "GLSL.ext.KHR.h"
49     #include "GLSL.ext.EXT.h"
50     #include "GLSL.ext.AMD.h"
51     #include "GLSL.ext.NV.h"
52     #include "NonSemanticDebugPrintf.h"
53 }
54 
55 // Glslang includes
56 #include "../glslang/MachineIndependent/localintermediate.h"
57 #include "../glslang/MachineIndependent/SymbolTable.h"
58 #include "../glslang/Include/Common.h"
59 
60 // Build-time generated includes
61 #include "glslang/build_info.h"
62 
63 #include <fstream>
64 #include <iomanip>
65 #include <list>
66 #include <map>
67 #include <stack>
68 #include <string>
69 #include <vector>
70 
71 namespace {
72 
73 namespace {
74 class SpecConstantOpModeGuard {
75 public:
SpecConstantOpModeGuard(spv::Builder * builder)76     SpecConstantOpModeGuard(spv::Builder* builder)
77         : builder_(builder) {
78         previous_flag_ = builder->isInSpecConstCodeGenMode();
79     }
~SpecConstantOpModeGuard()80     ~SpecConstantOpModeGuard() {
81         previous_flag_ ? builder_->setToSpecConstCodeGenMode()
82                        : builder_->setToNormalCodeGenMode();
83     }
turnOnSpecConstantOpMode()84     void turnOnSpecConstantOpMode() {
85         builder_->setToSpecConstCodeGenMode();
86     }
87 
88 private:
89     spv::Builder* builder_;
90     bool previous_flag_;
91 };
92 
93 struct OpDecorations {
94     public:
OpDecorations__anonc04907320111::__anonc04907320211::OpDecorations95         OpDecorations(spv::Decoration precision, spv::Decoration noContraction, spv::Decoration nonUniform) :
96             precision(precision)
97 #ifndef GLSLANG_WEB
98             ,
99             noContraction(noContraction),
100             nonUniform(nonUniform)
101 #endif
102         { }
103 
104     spv::Decoration precision;
105 
106 #ifdef GLSLANG_WEB
addNoContraction__anonc04907320111::__anonc04907320211::OpDecorations107         void addNoContraction(spv::Builder&, spv::Id) const { }
addNonUniform__anonc04907320111::__anonc04907320211::OpDecorations108         void addNonUniform(spv::Builder&, spv::Id) const { }
109 #else
addNoContraction__anonc04907320111::__anonc04907320211::OpDecorations110         void addNoContraction(spv::Builder& builder, spv::Id t) { builder.addDecoration(t, noContraction); }
addNonUniform__anonc04907320111::__anonc04907320211::OpDecorations111         void addNonUniform(spv::Builder& builder, spv::Id t)  { builder.addDecoration(t, nonUniform); }
112     protected:
113         spv::Decoration noContraction;
114         spv::Decoration nonUniform;
115 #endif
116 
117 };
118 
119 } // namespace
120 
121 //
122 // The main holder of information for translating glslang to SPIR-V.
123 //
124 // Derives from the AST walking base class.
125 //
126 class TGlslangToSpvTraverser : public glslang::TIntermTraverser {
127 public:
128     TGlslangToSpvTraverser(unsigned int spvVersion, const glslang::TIntermediate*, spv::SpvBuildLogger* logger,
129         glslang::SpvOptions& options);
~TGlslangToSpvTraverser()130     virtual ~TGlslangToSpvTraverser() { }
131 
132     bool visitAggregate(glslang::TVisit, glslang::TIntermAggregate*);
133     bool visitBinary(glslang::TVisit, glslang::TIntermBinary*);
134     void visitConstantUnion(glslang::TIntermConstantUnion*);
135     bool visitSelection(glslang::TVisit, glslang::TIntermSelection*);
136     bool visitSwitch(glslang::TVisit, glslang::TIntermSwitch*);
137     void visitSymbol(glslang::TIntermSymbol* symbol);
138     bool visitUnary(glslang::TVisit, glslang::TIntermUnary*);
139     bool visitLoop(glslang::TVisit, glslang::TIntermLoop*);
140     bool visitBranch(glslang::TVisit visit, glslang::TIntermBranch*);
141 
142     void finishSpv();
143     void dumpSpv(std::vector<unsigned int>& out);
144 
145 protected:
146     TGlslangToSpvTraverser(TGlslangToSpvTraverser&);
147     TGlslangToSpvTraverser& operator=(TGlslangToSpvTraverser&);
148 
149     spv::Decoration TranslateInterpolationDecoration(const glslang::TQualifier& qualifier);
150     spv::Decoration TranslateAuxiliaryStorageDecoration(const glslang::TQualifier& qualifier);
151     spv::Decoration TranslateNonUniformDecoration(const glslang::TQualifier& qualifier);
152     spv::Builder::AccessChain::CoherentFlags TranslateCoherent(const glslang::TType& type);
153     spv::MemoryAccessMask TranslateMemoryAccess(const spv::Builder::AccessChain::CoherentFlags &coherentFlags);
154     spv::ImageOperandsMask TranslateImageOperands(const spv::Builder::AccessChain::CoherentFlags &coherentFlags);
155     spv::Scope TranslateMemoryScope(const spv::Builder::AccessChain::CoherentFlags &coherentFlags);
156     spv::BuiltIn TranslateBuiltInDecoration(glslang::TBuiltInVariable, bool memberDeclaration);
157     spv::ImageFormat TranslateImageFormat(const glslang::TType& type);
158     spv::SelectionControlMask TranslateSelectionControl(const glslang::TIntermSelection&) const;
159     spv::SelectionControlMask TranslateSwitchControl(const glslang::TIntermSwitch&) const;
160     spv::LoopControlMask TranslateLoopControl(const glslang::TIntermLoop&, std::vector<unsigned int>& operands) const;
161     spv::StorageClass TranslateStorageClass(const glslang::TType&);
162     void addIndirectionIndexCapabilities(const glslang::TType& baseType, const glslang::TType& indexType);
163     spv::Id createSpvVariable(const glslang::TIntermSymbol*, spv::Id forcedType);
164     spv::Id getSampledType(const glslang::TSampler&);
165     spv::Id getInvertedSwizzleType(const glslang::TIntermTyped&);
166     spv::Id createInvertedSwizzle(spv::Decoration precision, const glslang::TIntermTyped&, spv::Id parentResult);
167     void convertSwizzle(const glslang::TIntermAggregate&, std::vector<unsigned>& swizzle);
168     spv::Id convertGlslangToSpvType(const glslang::TType& type, bool forwardReferenceOnly = false);
169     spv::Id convertGlslangToSpvType(const glslang::TType& type, glslang::TLayoutPacking, const glslang::TQualifier&,
170         bool lastBufferBlockMember, bool forwardReferenceOnly = false);
171     bool filterMember(const glslang::TType& member);
172     spv::Id convertGlslangStructToSpvType(const glslang::TType&, const glslang::TTypeList* glslangStruct,
173                                           glslang::TLayoutPacking, const glslang::TQualifier&);
174     void decorateStructType(const glslang::TType&, const glslang::TTypeList* glslangStruct, glslang::TLayoutPacking,
175                             const glslang::TQualifier&, spv::Id);
176     spv::Id makeArraySizeId(const glslang::TArraySizes&, int dim);
177     spv::Id accessChainLoad(const glslang::TType& type);
178     void    accessChainStore(const glslang::TType& type, spv::Id rvalue);
179     void multiTypeStore(const glslang::TType&, spv::Id rValue);
180     glslang::TLayoutPacking getExplicitLayout(const glslang::TType& type) const;
181     int getArrayStride(const glslang::TType& arrayType, glslang::TLayoutPacking, glslang::TLayoutMatrix);
182     int getMatrixStride(const glslang::TType& matrixType, glslang::TLayoutPacking, glslang::TLayoutMatrix);
183     void updateMemberOffset(const glslang::TType& structType, const glslang::TType& memberType, int& currentOffset,
184                             int& nextOffset, glslang::TLayoutPacking, glslang::TLayoutMatrix);
185     void declareUseOfStructMember(const glslang::TTypeList& members, int glslangMember);
186 
187     bool isShaderEntryPoint(const glslang::TIntermAggregate* node);
188     bool writableParam(glslang::TStorageQualifier) const;
189     bool originalParam(glslang::TStorageQualifier, const glslang::TType&, bool implicitThisParam);
190     void makeFunctions(const glslang::TIntermSequence&);
191     void makeGlobalInitializers(const glslang::TIntermSequence&);
192     void visitFunctions(const glslang::TIntermSequence&);
193     void handleFunctionEntry(const glslang::TIntermAggregate* node);
194     void translateArguments(const glslang::TIntermAggregate& node, std::vector<spv::Id>& arguments,
195         spv::Builder::AccessChain::CoherentFlags &lvalueCoherentFlags);
196     void translateArguments(glslang::TIntermUnary& node, std::vector<spv::Id>& arguments);
197     spv::Id createImageTextureFunctionCall(glslang::TIntermOperator* node);
198     spv::Id handleUserFunctionCall(const glslang::TIntermAggregate*);
199 
200     spv::Id createBinaryOperation(glslang::TOperator op, OpDecorations&, spv::Id typeId, spv::Id left, spv::Id right,
201                                   glslang::TBasicType typeProxy, bool reduceComparison = true);
202     spv::Id createBinaryMatrixOperation(spv::Op, OpDecorations&, spv::Id typeId, spv::Id left, spv::Id right);
203     spv::Id createUnaryOperation(glslang::TOperator op, OpDecorations&, spv::Id typeId, spv::Id operand,
204                                  glslang::TBasicType typeProxy,
205                                  const spv::Builder::AccessChain::CoherentFlags &lvalueCoherentFlags);
206     spv::Id createUnaryMatrixOperation(spv::Op op, OpDecorations&, spv::Id typeId, spv::Id operand,
207                                        glslang::TBasicType typeProxy);
208     spv::Id createConversion(glslang::TOperator op, OpDecorations&, spv::Id destTypeId, spv::Id operand,
209                              glslang::TBasicType typeProxy);
210     spv::Id createIntWidthConversion(glslang::TOperator op, spv::Id operand, int vectorSize);
211     spv::Id makeSmearedConstant(spv::Id constant, int vectorSize);
212     spv::Id createAtomicOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId,
213         std::vector<spv::Id>& operands, glslang::TBasicType typeProxy,
214         const spv::Builder::AccessChain::CoherentFlags &lvalueCoherentFlags);
215     spv::Id createInvocationsOperation(glslang::TOperator op, spv::Id typeId, std::vector<spv::Id>& operands,
216         glslang::TBasicType typeProxy);
217     spv::Id CreateInvocationsVectorOperation(spv::Op op, spv::GroupOperation groupOperation,
218         spv::Id typeId, std::vector<spv::Id>& operands);
219     spv::Id createSubgroupOperation(glslang::TOperator op, spv::Id typeId, std::vector<spv::Id>& operands,
220         glslang::TBasicType typeProxy);
221     spv::Id createMiscOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId,
222         std::vector<spv::Id>& operands, glslang::TBasicType typeProxy);
223     spv::Id createNoArgOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId);
224     spv::Id getSymbolId(const glslang::TIntermSymbol* node);
225     void addMeshNVDecoration(spv::Id id, int member, const glslang::TQualifier & qualifier);
226     spv::Id createSpvConstant(const glslang::TIntermTyped&);
227     spv::Id createSpvConstantFromConstUnionArray(const glslang::TType& type, const glslang::TConstUnionArray&,
228         int& nextConst, bool specConstant);
229     bool isTrivialLeaf(const glslang::TIntermTyped* node);
230     bool isTrivial(const glslang::TIntermTyped* node);
231     spv::Id createShortCircuit(glslang::TOperator, glslang::TIntermTyped& left, glslang::TIntermTyped& right);
232     spv::Id getExtBuiltins(const char* name);
233     std::pair<spv::Id, spv::Id> getForcedType(glslang::TBuiltInVariable builtIn, const glslang::TType&);
234     spv::Id translateForcedType(spv::Id object);
235     spv::Id createCompositeConstruct(spv::Id typeId, std::vector<spv::Id> constituents);
236 
237     glslang::SpvOptions& options;
238     spv::Function* shaderEntry;
239     spv::Function* currentFunction;
240     spv::Instruction* entryPoint;
241     int sequenceDepth;
242 
243     spv::SpvBuildLogger* logger;
244 
245     // There is a 1:1 mapping between a spv builder and a module; this is thread safe
246     spv::Builder builder;
247     bool inEntryPoint;
248     bool entryPointTerminated;
249     bool linkageOnly;                  // true when visiting the set of objects in the AST present only for
250                                        // establishing interface, whether or not they were statically used
251     std::set<spv::Id> iOSet;           // all input/output variables from either static use or declaration of interface
252     const glslang::TIntermediate* glslangIntermediate;
253     bool nanMinMaxClamp;               // true if use NMin/NMax/NClamp instead of FMin/FMax/FClamp
254     spv::Id stdBuiltins;
255     spv::Id nonSemanticDebugPrintf;
256     std::unordered_map<const char*, spv::Id> extBuiltinMap;
257 
258     std::unordered_map<int, spv::Id> symbolValues;
259     std::unordered_set<int> rValueParameters;  // set of formal function parameters passed as rValues,
260                                                // rather than a pointer
261     std::unordered_map<std::string, spv::Function*> functionMap;
262     std::unordered_map<const glslang::TTypeList*, spv::Id> structMap[glslang::ElpCount][glslang::ElmCount];
263     // for mapping glslang block indices to spv indices (e.g., due to hidden members):
264     std::unordered_map<int, std::vector<int>> memberRemapper;
265     // for mapping glslang symbol struct to symbol Id
266     std::unordered_map<const glslang::TTypeList*, int> glslangTypeToIdMap;
267     std::stack<bool> breakForLoop;  // false means break for switch
268     std::unordered_map<std::string, const glslang::TIntermSymbol*> counterOriginator;
269     // Map pointee types for EbtReference to their forward pointers
270     std::map<const glslang::TType *, spv::Id> forwardPointers;
271     // Type forcing, for when SPIR-V wants a different type than the AST,
272     // requiring local translation to and from SPIR-V type on every access.
273     // Maps <builtin-variable-id -> AST-required-type-id>
274     std::unordered_map<spv::Id, spv::Id> forceType;
275 };
276 
277 //
278 // Helper functions for translating glslang representations to SPIR-V enumerants.
279 //
280 
281 // Translate glslang profile to SPIR-V source language.
TranslateSourceLanguage(glslang::EShSource source,EProfile profile)282 spv::SourceLanguage TranslateSourceLanguage(glslang::EShSource source, EProfile profile)
283 {
284 #ifdef GLSLANG_WEB
285     return spv::SourceLanguageESSL;
286 #elif defined(GLSLANG_ANGLE)
287     return spv::SourceLanguageGLSL;
288 #endif
289 
290     switch (source) {
291     case glslang::EShSourceGlsl:
292         switch (profile) {
293         case ENoProfile:
294         case ECoreProfile:
295         case ECompatibilityProfile:
296             return spv::SourceLanguageGLSL;
297         case EEsProfile:
298             return spv::SourceLanguageESSL;
299         default:
300             return spv::SourceLanguageUnknown;
301         }
302     case glslang::EShSourceHlsl:
303         return spv::SourceLanguageHLSL;
304     default:
305         return spv::SourceLanguageUnknown;
306     }
307 }
308 
309 // Translate glslang language (stage) to SPIR-V execution model.
TranslateExecutionModel(EShLanguage stage)310 spv::ExecutionModel TranslateExecutionModel(EShLanguage stage)
311 {
312     switch (stage) {
313     case EShLangVertex:           return spv::ExecutionModelVertex;
314     case EShLangFragment:         return spv::ExecutionModelFragment;
315     case EShLangCompute:          return spv::ExecutionModelGLCompute;
316 #ifndef GLSLANG_WEB
317     case EShLangTessControl:      return spv::ExecutionModelTessellationControl;
318     case EShLangTessEvaluation:   return spv::ExecutionModelTessellationEvaluation;
319     case EShLangGeometry:         return spv::ExecutionModelGeometry;
320     case EShLangRayGen:           return spv::ExecutionModelRayGenerationKHR;
321     case EShLangIntersect:        return spv::ExecutionModelIntersectionKHR;
322     case EShLangAnyHit:           return spv::ExecutionModelAnyHitKHR;
323     case EShLangClosestHit:       return spv::ExecutionModelClosestHitKHR;
324     case EShLangMiss:             return spv::ExecutionModelMissKHR;
325     case EShLangCallable:         return spv::ExecutionModelCallableKHR;
326     case EShLangTaskNV:           return spv::ExecutionModelTaskNV;
327     case EShLangMeshNV:           return spv::ExecutionModelMeshNV;
328 #endif
329     default:
330         assert(0);
331         return spv::ExecutionModelFragment;
332     }
333 }
334 
335 // Translate glslang sampler type to SPIR-V dimensionality.
TranslateDimensionality(const glslang::TSampler & sampler)336 spv::Dim TranslateDimensionality(const glslang::TSampler& sampler)
337 {
338     switch (sampler.dim) {
339     case glslang::Esd1D:      return spv::Dim1D;
340     case glslang::Esd2D:      return spv::Dim2D;
341     case glslang::Esd3D:      return spv::Dim3D;
342     case glslang::EsdCube:    return spv::DimCube;
343     case glslang::EsdRect:    return spv::DimRect;
344     case glslang::EsdBuffer:  return spv::DimBuffer;
345     case glslang::EsdSubpass: return spv::DimSubpassData;
346     default:
347         assert(0);
348         return spv::Dim2D;
349     }
350 }
351 
352 // Translate glslang precision to SPIR-V precision decorations.
TranslatePrecisionDecoration(glslang::TPrecisionQualifier glslangPrecision)353 spv::Decoration TranslatePrecisionDecoration(glslang::TPrecisionQualifier glslangPrecision)
354 {
355     switch (glslangPrecision) {
356     case glslang::EpqLow:    return spv::DecorationRelaxedPrecision;
357     case glslang::EpqMedium: return spv::DecorationRelaxedPrecision;
358     default:
359         return spv::NoPrecision;
360     }
361 }
362 
363 // Translate glslang type to SPIR-V precision decorations.
TranslatePrecisionDecoration(const glslang::TType & type)364 spv::Decoration TranslatePrecisionDecoration(const glslang::TType& type)
365 {
366     return TranslatePrecisionDecoration(type.getQualifier().precision);
367 }
368 
369 // Translate glslang type to SPIR-V block decorations.
TranslateBlockDecoration(const glslang::TType & type,bool useStorageBuffer)370 spv::Decoration TranslateBlockDecoration(const glslang::TType& type, bool useStorageBuffer)
371 {
372     if (type.getBasicType() == glslang::EbtBlock) {
373         switch (type.getQualifier().storage) {
374         case glslang::EvqUniform:      return spv::DecorationBlock;
375         case glslang::EvqBuffer:       return useStorageBuffer ? spv::DecorationBlock : spv::DecorationBufferBlock;
376         case glslang::EvqVaryingIn:    return spv::DecorationBlock;
377         case glslang::EvqVaryingOut:   return spv::DecorationBlock;
378 #ifndef GLSLANG_WEB
379         case glslang::EvqPayload:      return spv::DecorationBlock;
380         case glslang::EvqPayloadIn:    return spv::DecorationBlock;
381         case glslang::EvqHitAttr:      return spv::DecorationBlock;
382         case glslang::EvqCallableData:   return spv::DecorationBlock;
383         case glslang::EvqCallableDataIn: return spv::DecorationBlock;
384 #endif
385         default:
386             assert(0);
387             break;
388         }
389     }
390 
391     return spv::DecorationMax;
392 }
393 
394 // Translate glslang type to SPIR-V memory decorations.
TranslateMemoryDecoration(const glslang::TQualifier & qualifier,std::vector<spv::Decoration> & memory,bool useVulkanMemoryModel)395 void TranslateMemoryDecoration(const glslang::TQualifier& qualifier, std::vector<spv::Decoration>& memory,
396     bool useVulkanMemoryModel)
397 {
398     if (!useVulkanMemoryModel) {
399         if (qualifier.isCoherent())
400             memory.push_back(spv::DecorationCoherent);
401         if (qualifier.isVolatile()) {
402             memory.push_back(spv::DecorationVolatile);
403             memory.push_back(spv::DecorationCoherent);
404         }
405     }
406     if (qualifier.isRestrict())
407         memory.push_back(spv::DecorationRestrict);
408     if (qualifier.isReadOnly())
409         memory.push_back(spv::DecorationNonWritable);
410     if (qualifier.isWriteOnly())
411        memory.push_back(spv::DecorationNonReadable);
412 }
413 
414 // Translate glslang type to SPIR-V layout decorations.
TranslateLayoutDecoration(const glslang::TType & type,glslang::TLayoutMatrix matrixLayout)415 spv::Decoration TranslateLayoutDecoration(const glslang::TType& type, glslang::TLayoutMatrix matrixLayout)
416 {
417     if (type.isMatrix()) {
418         switch (matrixLayout) {
419         case glslang::ElmRowMajor:
420             return spv::DecorationRowMajor;
421         case glslang::ElmColumnMajor:
422             return spv::DecorationColMajor;
423         default:
424             // opaque layouts don't need a majorness
425             return spv::DecorationMax;
426         }
427     } else {
428         switch (type.getBasicType()) {
429         default:
430             return spv::DecorationMax;
431             break;
432         case glslang::EbtBlock:
433             switch (type.getQualifier().storage) {
434             case glslang::EvqUniform:
435             case glslang::EvqBuffer:
436                 switch (type.getQualifier().layoutPacking) {
437                 case glslang::ElpShared:  return spv::DecorationGLSLShared;
438                 case glslang::ElpPacked:  return spv::DecorationGLSLPacked;
439                 default:
440                     return spv::DecorationMax;
441                 }
442             case glslang::EvqVaryingIn:
443             case glslang::EvqVaryingOut:
444                 if (type.getQualifier().isTaskMemory()) {
445                     switch (type.getQualifier().layoutPacking) {
446                     case glslang::ElpShared:  return spv::DecorationGLSLShared;
447                     case glslang::ElpPacked:  return spv::DecorationGLSLPacked;
448                     default: break;
449                     }
450                 } else {
451                     assert(type.getQualifier().layoutPacking == glslang::ElpNone);
452                 }
453                 return spv::DecorationMax;
454 #ifndef GLSLANG_WEB
455             case glslang::EvqPayload:
456             case glslang::EvqPayloadIn:
457             case glslang::EvqHitAttr:
458             case glslang::EvqCallableData:
459             case glslang::EvqCallableDataIn:
460                 return spv::DecorationMax;
461 #endif
462             default:
463                 assert(0);
464                 return spv::DecorationMax;
465             }
466         }
467     }
468 }
469 
470 // Translate glslang type to SPIR-V interpolation decorations.
471 // Returns spv::DecorationMax when no decoration
472 // should be applied.
TranslateInterpolationDecoration(const glslang::TQualifier & qualifier)473 spv::Decoration TGlslangToSpvTraverser::TranslateInterpolationDecoration(const glslang::TQualifier& qualifier)
474 {
475     if (qualifier.smooth)
476         // Smooth decoration doesn't exist in SPIR-V 1.0
477         return spv::DecorationMax;
478     else if (qualifier.isNonPerspective())
479         return spv::DecorationNoPerspective;
480     else if (qualifier.flat)
481         return spv::DecorationFlat;
482     else if (qualifier.isExplicitInterpolation()) {
483         builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
484         return spv::DecorationExplicitInterpAMD;
485     }
486     else
487         return spv::DecorationMax;
488 }
489 
490 // Translate glslang type to SPIR-V auxiliary storage decorations.
491 // Returns spv::DecorationMax when no decoration
492 // should be applied.
TranslateAuxiliaryStorageDecoration(const glslang::TQualifier & qualifier)493 spv::Decoration TGlslangToSpvTraverser::TranslateAuxiliaryStorageDecoration(const glslang::TQualifier& qualifier)
494 {
495     if (qualifier.centroid)
496         return spv::DecorationCentroid;
497 #ifndef GLSLANG_WEB
498     else if (qualifier.patch)
499         return spv::DecorationPatch;
500     else if (qualifier.sample) {
501         builder.addCapability(spv::CapabilitySampleRateShading);
502         return spv::DecorationSample;
503     }
504 #endif
505 
506     return spv::DecorationMax;
507 }
508 
509 // If glslang type is invariant, return SPIR-V invariant decoration.
TranslateInvariantDecoration(const glslang::TQualifier & qualifier)510 spv::Decoration TranslateInvariantDecoration(const glslang::TQualifier& qualifier)
511 {
512     if (qualifier.invariant)
513         return spv::DecorationInvariant;
514     else
515         return spv::DecorationMax;
516 }
517 
518 // If glslang type is noContraction, return SPIR-V NoContraction decoration.
TranslateNoContractionDecoration(const glslang::TQualifier & qualifier)519 spv::Decoration TranslateNoContractionDecoration(const glslang::TQualifier& qualifier)
520 {
521 #ifndef GLSLANG_WEB
522     if (qualifier.isNoContraction())
523         return spv::DecorationNoContraction;
524     else
525 #endif
526         return spv::DecorationMax;
527 }
528 
529 // If glslang type is nonUniform, return SPIR-V NonUniform decoration.
TranslateNonUniformDecoration(const glslang::TQualifier & qualifier)530 spv::Decoration TGlslangToSpvTraverser::TranslateNonUniformDecoration(const glslang::TQualifier& qualifier)
531 {
532 #ifndef GLSLANG_WEB
533     if (qualifier.isNonUniform()) {
534         builder.addIncorporatedExtension("SPV_EXT_descriptor_indexing", spv::Spv_1_5);
535         builder.addCapability(spv::CapabilityShaderNonUniformEXT);
536         return spv::DecorationNonUniformEXT;
537     } else
538 #endif
539         return spv::DecorationMax;
540 }
541 
TranslateMemoryAccess(const spv::Builder::AccessChain::CoherentFlags & coherentFlags)542 spv::MemoryAccessMask TGlslangToSpvTraverser::TranslateMemoryAccess(
543     const spv::Builder::AccessChain::CoherentFlags &coherentFlags)
544 {
545     spv::MemoryAccessMask mask = spv::MemoryAccessMaskNone;
546 
547 #ifndef GLSLANG_WEB
548     if (!glslangIntermediate->usingVulkanMemoryModel() || coherentFlags.isImage)
549         return mask;
550 
551     if (coherentFlags.isVolatile() || coherentFlags.anyCoherent()) {
552         mask = mask | spv::MemoryAccessMakePointerAvailableKHRMask |
553                       spv::MemoryAccessMakePointerVisibleKHRMask;
554     }
555 
556     if (coherentFlags.nonprivate) {
557         mask = mask | spv::MemoryAccessNonPrivatePointerKHRMask;
558     }
559     if (coherentFlags.volatil) {
560         mask = mask | spv::MemoryAccessVolatileMask;
561     }
562     if (mask != spv::MemoryAccessMaskNone) {
563         builder.addCapability(spv::CapabilityVulkanMemoryModelKHR);
564     }
565 #endif
566 
567     return mask;
568 }
569 
TranslateImageOperands(const spv::Builder::AccessChain::CoherentFlags & coherentFlags)570 spv::ImageOperandsMask TGlslangToSpvTraverser::TranslateImageOperands(
571     const spv::Builder::AccessChain::CoherentFlags &coherentFlags)
572 {
573     spv::ImageOperandsMask mask = spv::ImageOperandsMaskNone;
574 
575 #ifndef GLSLANG_WEB
576     if (!glslangIntermediate->usingVulkanMemoryModel())
577         return mask;
578 
579     if (coherentFlags.volatil ||
580         coherentFlags.anyCoherent()) {
581         mask = mask | spv::ImageOperandsMakeTexelAvailableKHRMask |
582                       spv::ImageOperandsMakeTexelVisibleKHRMask;
583     }
584     if (coherentFlags.nonprivate) {
585         mask = mask | spv::ImageOperandsNonPrivateTexelKHRMask;
586     }
587     if (coherentFlags.volatil) {
588         mask = mask | spv::ImageOperandsVolatileTexelKHRMask;
589     }
590     if (mask != spv::ImageOperandsMaskNone) {
591         builder.addCapability(spv::CapabilityVulkanMemoryModelKHR);
592     }
593 #endif
594 
595     return mask;
596 }
597 
TranslateCoherent(const glslang::TType & type)598 spv::Builder::AccessChain::CoherentFlags TGlslangToSpvTraverser::TranslateCoherent(const glslang::TType& type)
599 {
600     spv::Builder::AccessChain::CoherentFlags flags = {};
601 #ifndef GLSLANG_WEB
602     flags.coherent = type.getQualifier().coherent;
603     flags.devicecoherent = type.getQualifier().devicecoherent;
604     flags.queuefamilycoherent = type.getQualifier().queuefamilycoherent;
605     // shared variables are implicitly workgroupcoherent in GLSL.
606     flags.workgroupcoherent = type.getQualifier().workgroupcoherent ||
607                               type.getQualifier().storage == glslang::EvqShared;
608     flags.subgroupcoherent = type.getQualifier().subgroupcoherent;
609     flags.shadercallcoherent = type.getQualifier().shadercallcoherent;
610     flags.volatil = type.getQualifier().volatil;
611     // *coherent variables are implicitly nonprivate in GLSL
612     flags.nonprivate = type.getQualifier().nonprivate ||
613                        flags.anyCoherent() ||
614                        flags.volatil;
615     flags.isImage = type.getBasicType() == glslang::EbtSampler;
616 #endif
617     return flags;
618 }
619 
TranslateMemoryScope(const spv::Builder::AccessChain::CoherentFlags & coherentFlags)620 spv::Scope TGlslangToSpvTraverser::TranslateMemoryScope(
621     const spv::Builder::AccessChain::CoherentFlags &coherentFlags)
622 {
623     spv::Scope scope = spv::ScopeMax;
624 
625 #ifndef GLSLANG_WEB
626     if (coherentFlags.volatil || coherentFlags.coherent) {
627         // coherent defaults to Device scope in the old model, QueueFamilyKHR scope in the new model
628         scope = glslangIntermediate->usingVulkanMemoryModel() ? spv::ScopeQueueFamilyKHR : spv::ScopeDevice;
629     } else if (coherentFlags.devicecoherent) {
630         scope = spv::ScopeDevice;
631     } else if (coherentFlags.queuefamilycoherent) {
632         scope = spv::ScopeQueueFamilyKHR;
633     } else if (coherentFlags.workgroupcoherent) {
634         scope = spv::ScopeWorkgroup;
635     } else if (coherentFlags.subgroupcoherent) {
636         scope = spv::ScopeSubgroup;
637     } else if (coherentFlags.shadercallcoherent) {
638         scope = spv::ScopeShaderCallKHR;
639     }
640     if (glslangIntermediate->usingVulkanMemoryModel() && scope == spv::ScopeDevice) {
641         builder.addCapability(spv::CapabilityVulkanMemoryModelDeviceScopeKHR);
642     }
643 #endif
644 
645     return scope;
646 }
647 
648 // Translate a glslang built-in variable to a SPIR-V built in decoration.  Also generate
649 // associated capabilities when required.  For some built-in variables, a capability
650 // is generated only when using the variable in an executable instruction, but not when
651 // just declaring a struct member variable with it.  This is true for PointSize,
652 // ClipDistance, and CullDistance.
TranslateBuiltInDecoration(glslang::TBuiltInVariable builtIn,bool memberDeclaration)653 spv::BuiltIn TGlslangToSpvTraverser::TranslateBuiltInDecoration(glslang::TBuiltInVariable builtIn,
654     bool memberDeclaration)
655 {
656     switch (builtIn) {
657     case glslang::EbvPointSize:
658 #ifndef GLSLANG_WEB
659         // Defer adding the capability until the built-in is actually used.
660         if (! memberDeclaration) {
661             switch (glslangIntermediate->getStage()) {
662             case EShLangGeometry:
663                 builder.addCapability(spv::CapabilityGeometryPointSize);
664                 break;
665             case EShLangTessControl:
666             case EShLangTessEvaluation:
667                 builder.addCapability(spv::CapabilityTessellationPointSize);
668                 break;
669             default:
670                 break;
671             }
672         }
673 #endif
674         return spv::BuiltInPointSize;
675 
676     case glslang::EbvPosition:             return spv::BuiltInPosition;
677     case glslang::EbvVertexId:             return spv::BuiltInVertexId;
678     case glslang::EbvInstanceId:           return spv::BuiltInInstanceId;
679     case glslang::EbvVertexIndex:          return spv::BuiltInVertexIndex;
680     case glslang::EbvInstanceIndex:        return spv::BuiltInInstanceIndex;
681 
682     case glslang::EbvFragCoord:            return spv::BuiltInFragCoord;
683     case glslang::EbvPointCoord:           return spv::BuiltInPointCoord;
684     case glslang::EbvFace:                 return spv::BuiltInFrontFacing;
685     case glslang::EbvFragDepth:            return spv::BuiltInFragDepth;
686 
687     case glslang::EbvNumWorkGroups:        return spv::BuiltInNumWorkgroups;
688     case glslang::EbvWorkGroupSize:        return spv::BuiltInWorkgroupSize;
689     case glslang::EbvWorkGroupId:          return spv::BuiltInWorkgroupId;
690     case glslang::EbvLocalInvocationId:    return spv::BuiltInLocalInvocationId;
691     case glslang::EbvLocalInvocationIndex: return spv::BuiltInLocalInvocationIndex;
692     case glslang::EbvGlobalInvocationId:   return spv::BuiltInGlobalInvocationId;
693 
694 #ifndef GLSLANG_WEB
695     // These *Distance capabilities logically belong here, but if the member is declared and
696     // then never used, consumers of SPIR-V prefer the capability not be declared.
697     // They are now generated when used, rather than here when declared.
698     // Potentially, the specification should be more clear what the minimum
699     // use needed is to trigger the capability.
700     //
701     case glslang::EbvClipDistance:
702         if (!memberDeclaration)
703             builder.addCapability(spv::CapabilityClipDistance);
704         return spv::BuiltInClipDistance;
705 
706     case glslang::EbvCullDistance:
707         if (!memberDeclaration)
708             builder.addCapability(spv::CapabilityCullDistance);
709         return spv::BuiltInCullDistance;
710 
711     case glslang::EbvViewportIndex:
712         builder.addCapability(spv::CapabilityMultiViewport);
713         if (glslangIntermediate->getStage() == EShLangVertex ||
714             glslangIntermediate->getStage() == EShLangTessControl ||
715             glslangIntermediate->getStage() == EShLangTessEvaluation) {
716 
717             builder.addIncorporatedExtension(spv::E_SPV_EXT_shader_viewport_index_layer, spv::Spv_1_5);
718             builder.addCapability(spv::CapabilityShaderViewportIndexLayerEXT);
719         }
720         return spv::BuiltInViewportIndex;
721 
722     case glslang::EbvSampleId:
723         builder.addCapability(spv::CapabilitySampleRateShading);
724         return spv::BuiltInSampleId;
725 
726     case glslang::EbvSamplePosition:
727         builder.addCapability(spv::CapabilitySampleRateShading);
728         return spv::BuiltInSamplePosition;
729 
730     case glslang::EbvSampleMask:
731         return spv::BuiltInSampleMask;
732 
733     case glslang::EbvLayer:
734         if (glslangIntermediate->getStage() == EShLangMeshNV) {
735             return spv::BuiltInLayer;
736         }
737         builder.addCapability(spv::CapabilityGeometry);
738         if (glslangIntermediate->getStage() == EShLangVertex ||
739             glslangIntermediate->getStage() == EShLangTessControl ||
740             glslangIntermediate->getStage() == EShLangTessEvaluation) {
741 
742             builder.addIncorporatedExtension(spv::E_SPV_EXT_shader_viewport_index_layer, spv::Spv_1_5);
743             builder.addCapability(spv::CapabilityShaderViewportIndexLayerEXT);
744         }
745         return spv::BuiltInLayer;
746 
747     case glslang::EbvBaseVertex:
748         builder.addIncorporatedExtension(spv::E_SPV_KHR_shader_draw_parameters, spv::Spv_1_3);
749         builder.addCapability(spv::CapabilityDrawParameters);
750         return spv::BuiltInBaseVertex;
751 
752     case glslang::EbvBaseInstance:
753         builder.addIncorporatedExtension(spv::E_SPV_KHR_shader_draw_parameters, spv::Spv_1_3);
754         builder.addCapability(spv::CapabilityDrawParameters);
755         return spv::BuiltInBaseInstance;
756 
757     case glslang::EbvDrawId:
758         builder.addIncorporatedExtension(spv::E_SPV_KHR_shader_draw_parameters, spv::Spv_1_3);
759         builder.addCapability(spv::CapabilityDrawParameters);
760         return spv::BuiltInDrawIndex;
761 
762     case glslang::EbvPrimitiveId:
763         if (glslangIntermediate->getStage() == EShLangFragment)
764             builder.addCapability(spv::CapabilityGeometry);
765         return spv::BuiltInPrimitiveId;
766 
767     case glslang::EbvFragStencilRef:
768         builder.addExtension(spv::E_SPV_EXT_shader_stencil_export);
769         builder.addCapability(spv::CapabilityStencilExportEXT);
770         return spv::BuiltInFragStencilRefEXT;
771 
772     case glslang::EbvShadingRateKHR:
773         builder.addExtension(spv::E_SPV_KHR_fragment_shading_rate);
774         builder.addCapability(spv::CapabilityFragmentShadingRateKHR);
775         return spv::BuiltInShadingRateKHR;
776 
777     case glslang::EbvPrimitiveShadingRateKHR:
778         builder.addExtension(spv::E_SPV_KHR_fragment_shading_rate);
779         builder.addCapability(spv::CapabilityFragmentShadingRateKHR);
780         return spv::BuiltInPrimitiveShadingRateKHR;
781 
782     case glslang::EbvInvocationId:         return spv::BuiltInInvocationId;
783     case glslang::EbvTessLevelInner:       return spv::BuiltInTessLevelInner;
784     case glslang::EbvTessLevelOuter:       return spv::BuiltInTessLevelOuter;
785     case glslang::EbvTessCoord:            return spv::BuiltInTessCoord;
786     case glslang::EbvPatchVertices:        return spv::BuiltInPatchVertices;
787     case glslang::EbvHelperInvocation:     return spv::BuiltInHelperInvocation;
788 
789     case glslang::EbvSubGroupSize:
790         builder.addExtension(spv::E_SPV_KHR_shader_ballot);
791         builder.addCapability(spv::CapabilitySubgroupBallotKHR);
792         return spv::BuiltInSubgroupSize;
793 
794     case glslang::EbvSubGroupInvocation:
795         builder.addExtension(spv::E_SPV_KHR_shader_ballot);
796         builder.addCapability(spv::CapabilitySubgroupBallotKHR);
797         return spv::BuiltInSubgroupLocalInvocationId;
798 
799     case glslang::EbvSubGroupEqMask:
800         builder.addExtension(spv::E_SPV_KHR_shader_ballot);
801         builder.addCapability(spv::CapabilitySubgroupBallotKHR);
802         return spv::BuiltInSubgroupEqMask;
803 
804     case glslang::EbvSubGroupGeMask:
805         builder.addExtension(spv::E_SPV_KHR_shader_ballot);
806         builder.addCapability(spv::CapabilitySubgroupBallotKHR);
807         return spv::BuiltInSubgroupGeMask;
808 
809     case glslang::EbvSubGroupGtMask:
810         builder.addExtension(spv::E_SPV_KHR_shader_ballot);
811         builder.addCapability(spv::CapabilitySubgroupBallotKHR);
812         return spv::BuiltInSubgroupGtMask;
813 
814     case glslang::EbvSubGroupLeMask:
815         builder.addExtension(spv::E_SPV_KHR_shader_ballot);
816         builder.addCapability(spv::CapabilitySubgroupBallotKHR);
817         return spv::BuiltInSubgroupLeMask;
818 
819     case glslang::EbvSubGroupLtMask:
820         builder.addExtension(spv::E_SPV_KHR_shader_ballot);
821         builder.addCapability(spv::CapabilitySubgroupBallotKHR);
822         return spv::BuiltInSubgroupLtMask;
823 
824     case glslang::EbvNumSubgroups:
825         builder.addCapability(spv::CapabilityGroupNonUniform);
826         return spv::BuiltInNumSubgroups;
827 
828     case glslang::EbvSubgroupID:
829         builder.addCapability(spv::CapabilityGroupNonUniform);
830         return spv::BuiltInSubgroupId;
831 
832     case glslang::EbvSubgroupSize2:
833         builder.addCapability(spv::CapabilityGroupNonUniform);
834         return spv::BuiltInSubgroupSize;
835 
836     case glslang::EbvSubgroupInvocation2:
837         builder.addCapability(spv::CapabilityGroupNonUniform);
838         return spv::BuiltInSubgroupLocalInvocationId;
839 
840     case glslang::EbvSubgroupEqMask2:
841         builder.addCapability(spv::CapabilityGroupNonUniform);
842         builder.addCapability(spv::CapabilityGroupNonUniformBallot);
843         return spv::BuiltInSubgroupEqMask;
844 
845     case glslang::EbvSubgroupGeMask2:
846         builder.addCapability(spv::CapabilityGroupNonUniform);
847         builder.addCapability(spv::CapabilityGroupNonUniformBallot);
848         return spv::BuiltInSubgroupGeMask;
849 
850     case glslang::EbvSubgroupGtMask2:
851         builder.addCapability(spv::CapabilityGroupNonUniform);
852         builder.addCapability(spv::CapabilityGroupNonUniformBallot);
853         return spv::BuiltInSubgroupGtMask;
854 
855     case glslang::EbvSubgroupLeMask2:
856         builder.addCapability(spv::CapabilityGroupNonUniform);
857         builder.addCapability(spv::CapabilityGroupNonUniformBallot);
858         return spv::BuiltInSubgroupLeMask;
859 
860     case glslang::EbvSubgroupLtMask2:
861         builder.addCapability(spv::CapabilityGroupNonUniform);
862         builder.addCapability(spv::CapabilityGroupNonUniformBallot);
863         return spv::BuiltInSubgroupLtMask;
864 
865     case glslang::EbvBaryCoordNoPersp:
866         builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
867         return spv::BuiltInBaryCoordNoPerspAMD;
868 
869     case glslang::EbvBaryCoordNoPerspCentroid:
870         builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
871         return spv::BuiltInBaryCoordNoPerspCentroidAMD;
872 
873     case glslang::EbvBaryCoordNoPerspSample:
874         builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
875         return spv::BuiltInBaryCoordNoPerspSampleAMD;
876 
877     case glslang::EbvBaryCoordSmooth:
878         builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
879         return spv::BuiltInBaryCoordSmoothAMD;
880 
881     case glslang::EbvBaryCoordSmoothCentroid:
882         builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
883         return spv::BuiltInBaryCoordSmoothCentroidAMD;
884 
885     case glslang::EbvBaryCoordSmoothSample:
886         builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
887         return spv::BuiltInBaryCoordSmoothSampleAMD;
888 
889     case glslang::EbvBaryCoordPullModel:
890         builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
891         return spv::BuiltInBaryCoordPullModelAMD;
892 
893     case glslang::EbvDeviceIndex:
894         builder.addIncorporatedExtension(spv::E_SPV_KHR_device_group, spv::Spv_1_3);
895         builder.addCapability(spv::CapabilityDeviceGroup);
896         return spv::BuiltInDeviceIndex;
897 
898     case glslang::EbvViewIndex:
899         builder.addIncorporatedExtension(spv::E_SPV_KHR_multiview, spv::Spv_1_3);
900         builder.addCapability(spv::CapabilityMultiView);
901         return spv::BuiltInViewIndex;
902 
903     case glslang::EbvFragSizeEXT:
904         builder.addExtension(spv::E_SPV_EXT_fragment_invocation_density);
905         builder.addCapability(spv::CapabilityFragmentDensityEXT);
906         return spv::BuiltInFragSizeEXT;
907 
908     case glslang::EbvFragInvocationCountEXT:
909         builder.addExtension(spv::E_SPV_EXT_fragment_invocation_density);
910         builder.addCapability(spv::CapabilityFragmentDensityEXT);
911         return spv::BuiltInFragInvocationCountEXT;
912 
913     case glslang::EbvViewportMaskNV:
914         if (!memberDeclaration) {
915             builder.addExtension(spv::E_SPV_NV_viewport_array2);
916             builder.addCapability(spv::CapabilityShaderViewportMaskNV);
917         }
918         return spv::BuiltInViewportMaskNV;
919     case glslang::EbvSecondaryPositionNV:
920         if (!memberDeclaration) {
921             builder.addExtension(spv::E_SPV_NV_stereo_view_rendering);
922             builder.addCapability(spv::CapabilityShaderStereoViewNV);
923         }
924         return spv::BuiltInSecondaryPositionNV;
925     case glslang::EbvSecondaryViewportMaskNV:
926         if (!memberDeclaration) {
927             builder.addExtension(spv::E_SPV_NV_stereo_view_rendering);
928             builder.addCapability(spv::CapabilityShaderStereoViewNV);
929         }
930         return spv::BuiltInSecondaryViewportMaskNV;
931     case glslang::EbvPositionPerViewNV:
932         if (!memberDeclaration) {
933             builder.addExtension(spv::E_SPV_NVX_multiview_per_view_attributes);
934             builder.addCapability(spv::CapabilityPerViewAttributesNV);
935         }
936         return spv::BuiltInPositionPerViewNV;
937     case glslang::EbvViewportMaskPerViewNV:
938         if (!memberDeclaration) {
939             builder.addExtension(spv::E_SPV_NVX_multiview_per_view_attributes);
940             builder.addCapability(spv::CapabilityPerViewAttributesNV);
941         }
942         return spv::BuiltInViewportMaskPerViewNV;
943     case glslang::EbvFragFullyCoveredNV:
944         builder.addExtension(spv::E_SPV_EXT_fragment_fully_covered);
945         builder.addCapability(spv::CapabilityFragmentFullyCoveredEXT);
946         return spv::BuiltInFullyCoveredEXT;
947     case glslang::EbvFragmentSizeNV:
948         builder.addExtension(spv::E_SPV_NV_shading_rate);
949         builder.addCapability(spv::CapabilityShadingRateNV);
950         return spv::BuiltInFragmentSizeNV;
951     case glslang::EbvInvocationsPerPixelNV:
952         builder.addExtension(spv::E_SPV_NV_shading_rate);
953         builder.addCapability(spv::CapabilityShadingRateNV);
954         return spv::BuiltInInvocationsPerPixelNV;
955 
956     // ray tracing
957     case glslang::EbvLaunchId:
958         return spv::BuiltInLaunchIdKHR;
959     case glslang::EbvLaunchSize:
960         return spv::BuiltInLaunchSizeKHR;
961     case glslang::EbvWorldRayOrigin:
962         return spv::BuiltInWorldRayOriginKHR;
963     case glslang::EbvWorldRayDirection:
964         return spv::BuiltInWorldRayDirectionKHR;
965     case glslang::EbvObjectRayOrigin:
966         return spv::BuiltInObjectRayOriginKHR;
967     case glslang::EbvObjectRayDirection:
968         return spv::BuiltInObjectRayDirectionKHR;
969     case glslang::EbvRayTmin:
970         return spv::BuiltInRayTminKHR;
971     case glslang::EbvRayTmax:
972         return spv::BuiltInRayTmaxKHR;
973     case glslang::EbvInstanceCustomIndex:
974         return spv::BuiltInInstanceCustomIndexKHR;
975     case glslang::EbvHitT:
976         return spv::BuiltInHitTKHR;
977     case glslang::EbvHitKind:
978         return spv::BuiltInHitKindKHR;
979     case glslang::EbvObjectToWorld:
980     case glslang::EbvObjectToWorld3x4:
981         return spv::BuiltInObjectToWorldKHR;
982     case glslang::EbvWorldToObject:
983     case glslang::EbvWorldToObject3x4:
984         return spv::BuiltInWorldToObjectKHR;
985     case glslang::EbvIncomingRayFlags:
986         return spv::BuiltInIncomingRayFlagsKHR;
987     case glslang::EbvGeometryIndex:
988         return spv::BuiltInRayGeometryIndexKHR;
989 
990     // barycentrics
991     case glslang::EbvBaryCoordNV:
992         builder.addExtension(spv::E_SPV_NV_fragment_shader_barycentric);
993         builder.addCapability(spv::CapabilityFragmentBarycentricNV);
994         return spv::BuiltInBaryCoordNV;
995     case glslang::EbvBaryCoordNoPerspNV:
996         builder.addExtension(spv::E_SPV_NV_fragment_shader_barycentric);
997         builder.addCapability(spv::CapabilityFragmentBarycentricNV);
998         return spv::BuiltInBaryCoordNoPerspNV;
999 
1000     // mesh shaders
1001     case glslang::EbvTaskCountNV:
1002         return spv::BuiltInTaskCountNV;
1003     case glslang::EbvPrimitiveCountNV:
1004         return spv::BuiltInPrimitiveCountNV;
1005     case glslang::EbvPrimitiveIndicesNV:
1006         return spv::BuiltInPrimitiveIndicesNV;
1007     case glslang::EbvClipDistancePerViewNV:
1008         return spv::BuiltInClipDistancePerViewNV;
1009     case glslang::EbvCullDistancePerViewNV:
1010         return spv::BuiltInCullDistancePerViewNV;
1011     case glslang::EbvLayerPerViewNV:
1012         return spv::BuiltInLayerPerViewNV;
1013     case glslang::EbvMeshViewCountNV:
1014         return spv::BuiltInMeshViewCountNV;
1015     case glslang::EbvMeshViewIndicesNV:
1016         return spv::BuiltInMeshViewIndicesNV;
1017 
1018     // sm builtins
1019     case glslang::EbvWarpsPerSM:
1020         builder.addExtension(spv::E_SPV_NV_shader_sm_builtins);
1021         builder.addCapability(spv::CapabilityShaderSMBuiltinsNV);
1022         return spv::BuiltInWarpsPerSMNV;
1023     case glslang::EbvSMCount:
1024         builder.addExtension(spv::E_SPV_NV_shader_sm_builtins);
1025         builder.addCapability(spv::CapabilityShaderSMBuiltinsNV);
1026         return spv::BuiltInSMCountNV;
1027     case glslang::EbvWarpID:
1028         builder.addExtension(spv::E_SPV_NV_shader_sm_builtins);
1029         builder.addCapability(spv::CapabilityShaderSMBuiltinsNV);
1030         return spv::BuiltInWarpIDNV;
1031     case glslang::EbvSMID:
1032         builder.addExtension(spv::E_SPV_NV_shader_sm_builtins);
1033         builder.addCapability(spv::CapabilityShaderSMBuiltinsNV);
1034         return spv::BuiltInSMIDNV;
1035 #endif
1036 
1037     default:
1038         return spv::BuiltInMax;
1039     }
1040 }
1041 
1042 // Translate glslang image layout format to SPIR-V image format.
TranslateImageFormat(const glslang::TType & type)1043 spv::ImageFormat TGlslangToSpvTraverser::TranslateImageFormat(const glslang::TType& type)
1044 {
1045     assert(type.getBasicType() == glslang::EbtSampler);
1046 
1047 #ifdef GLSLANG_WEB
1048     return spv::ImageFormatUnknown;
1049 #endif
1050 
1051     // Check for capabilities
1052     switch (type.getQualifier().getFormat()) {
1053     case glslang::ElfRg32f:
1054     case glslang::ElfRg16f:
1055     case glslang::ElfR11fG11fB10f:
1056     case glslang::ElfR16f:
1057     case glslang::ElfRgba16:
1058     case glslang::ElfRgb10A2:
1059     case glslang::ElfRg16:
1060     case glslang::ElfRg8:
1061     case glslang::ElfR16:
1062     case glslang::ElfR8:
1063     case glslang::ElfRgba16Snorm:
1064     case glslang::ElfRg16Snorm:
1065     case glslang::ElfRg8Snorm:
1066     case glslang::ElfR16Snorm:
1067     case glslang::ElfR8Snorm:
1068 
1069     case glslang::ElfRg32i:
1070     case glslang::ElfRg16i:
1071     case glslang::ElfRg8i:
1072     case glslang::ElfR16i:
1073     case glslang::ElfR8i:
1074 
1075     case glslang::ElfRgb10a2ui:
1076     case glslang::ElfRg32ui:
1077     case glslang::ElfRg16ui:
1078     case glslang::ElfRg8ui:
1079     case glslang::ElfR16ui:
1080     case glslang::ElfR8ui:
1081         builder.addCapability(spv::CapabilityStorageImageExtendedFormats);
1082         break;
1083 
1084     default:
1085         break;
1086     }
1087 
1088     // do the translation
1089     switch (type.getQualifier().getFormat()) {
1090     case glslang::ElfNone:          return spv::ImageFormatUnknown;
1091     case glslang::ElfRgba32f:       return spv::ImageFormatRgba32f;
1092     case glslang::ElfRgba16f:       return spv::ImageFormatRgba16f;
1093     case glslang::ElfR32f:          return spv::ImageFormatR32f;
1094     case glslang::ElfRgba8:         return spv::ImageFormatRgba8;
1095     case glslang::ElfRgba8Snorm:    return spv::ImageFormatRgba8Snorm;
1096     case glslang::ElfRg32f:         return spv::ImageFormatRg32f;
1097     case glslang::ElfRg16f:         return spv::ImageFormatRg16f;
1098     case glslang::ElfR11fG11fB10f:  return spv::ImageFormatR11fG11fB10f;
1099     case glslang::ElfR16f:          return spv::ImageFormatR16f;
1100     case glslang::ElfRgba16:        return spv::ImageFormatRgba16;
1101     case glslang::ElfRgb10A2:       return spv::ImageFormatRgb10A2;
1102     case glslang::ElfRg16:          return spv::ImageFormatRg16;
1103     case glslang::ElfRg8:           return spv::ImageFormatRg8;
1104     case glslang::ElfR16:           return spv::ImageFormatR16;
1105     case glslang::ElfR8:            return spv::ImageFormatR8;
1106     case glslang::ElfRgba16Snorm:   return spv::ImageFormatRgba16Snorm;
1107     case glslang::ElfRg16Snorm:     return spv::ImageFormatRg16Snorm;
1108     case glslang::ElfRg8Snorm:      return spv::ImageFormatRg8Snorm;
1109     case glslang::ElfR16Snorm:      return spv::ImageFormatR16Snorm;
1110     case glslang::ElfR8Snorm:       return spv::ImageFormatR8Snorm;
1111     case glslang::ElfRgba32i:       return spv::ImageFormatRgba32i;
1112     case glslang::ElfRgba16i:       return spv::ImageFormatRgba16i;
1113     case glslang::ElfRgba8i:        return spv::ImageFormatRgba8i;
1114     case glslang::ElfR32i:          return spv::ImageFormatR32i;
1115     case glslang::ElfRg32i:         return spv::ImageFormatRg32i;
1116     case glslang::ElfRg16i:         return spv::ImageFormatRg16i;
1117     case glslang::ElfRg8i:          return spv::ImageFormatRg8i;
1118     case glslang::ElfR16i:          return spv::ImageFormatR16i;
1119     case glslang::ElfR8i:           return spv::ImageFormatR8i;
1120     case glslang::ElfRgba32ui:      return spv::ImageFormatRgba32ui;
1121     case glslang::ElfRgba16ui:      return spv::ImageFormatRgba16ui;
1122     case glslang::ElfRgba8ui:       return spv::ImageFormatRgba8ui;
1123     case glslang::ElfR32ui:         return spv::ImageFormatR32ui;
1124     case glslang::ElfRg32ui:        return spv::ImageFormatRg32ui;
1125     case glslang::ElfRg16ui:        return spv::ImageFormatRg16ui;
1126     case glslang::ElfRgb10a2ui:     return spv::ImageFormatRgb10a2ui;
1127     case glslang::ElfRg8ui:         return spv::ImageFormatRg8ui;
1128     case glslang::ElfR16ui:         return spv::ImageFormatR16ui;
1129     case glslang::ElfR8ui:          return spv::ImageFormatR8ui;
1130     default:                        return spv::ImageFormatMax;
1131     }
1132 }
1133 
TranslateSelectionControl(const glslang::TIntermSelection & selectionNode) const1134 spv::SelectionControlMask TGlslangToSpvTraverser::TranslateSelectionControl(
1135     const glslang::TIntermSelection& selectionNode) const
1136 {
1137     if (selectionNode.getFlatten())
1138         return spv::SelectionControlFlattenMask;
1139     if (selectionNode.getDontFlatten())
1140         return spv::SelectionControlDontFlattenMask;
1141     return spv::SelectionControlMaskNone;
1142 }
1143 
TranslateSwitchControl(const glslang::TIntermSwitch & switchNode) const1144 spv::SelectionControlMask TGlslangToSpvTraverser::TranslateSwitchControl(const glslang::TIntermSwitch& switchNode)
1145     const
1146 {
1147     if (switchNode.getFlatten())
1148         return spv::SelectionControlFlattenMask;
1149     if (switchNode.getDontFlatten())
1150         return spv::SelectionControlDontFlattenMask;
1151     return spv::SelectionControlMaskNone;
1152 }
1153 
1154 // return a non-0 dependency if the dependency argument must be set
TranslateLoopControl(const glslang::TIntermLoop & loopNode,std::vector<unsigned int> & operands) const1155 spv::LoopControlMask TGlslangToSpvTraverser::TranslateLoopControl(const glslang::TIntermLoop& loopNode,
1156     std::vector<unsigned int>& operands) const
1157 {
1158     spv::LoopControlMask control = spv::LoopControlMaskNone;
1159 
1160     if (loopNode.getDontUnroll())
1161         control = control | spv::LoopControlDontUnrollMask;
1162     if (loopNode.getUnroll())
1163         control = control | spv::LoopControlUnrollMask;
1164     if (unsigned(loopNode.getLoopDependency()) == glslang::TIntermLoop::dependencyInfinite)
1165         control = control | spv::LoopControlDependencyInfiniteMask;
1166     else if (loopNode.getLoopDependency() > 0) {
1167         control = control | spv::LoopControlDependencyLengthMask;
1168         operands.push_back((unsigned int)loopNode.getLoopDependency());
1169     }
1170     if (glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_4) {
1171         if (loopNode.getMinIterations() > 0) {
1172             control = control | spv::LoopControlMinIterationsMask;
1173             operands.push_back(loopNode.getMinIterations());
1174         }
1175         if (loopNode.getMaxIterations() < glslang::TIntermLoop::iterationsInfinite) {
1176             control = control | spv::LoopControlMaxIterationsMask;
1177             operands.push_back(loopNode.getMaxIterations());
1178         }
1179         if (loopNode.getIterationMultiple() > 1) {
1180             control = control | spv::LoopControlIterationMultipleMask;
1181             operands.push_back(loopNode.getIterationMultiple());
1182         }
1183         if (loopNode.getPeelCount() > 0) {
1184             control = control | spv::LoopControlPeelCountMask;
1185             operands.push_back(loopNode.getPeelCount());
1186         }
1187         if (loopNode.getPartialCount() > 0) {
1188             control = control | spv::LoopControlPartialCountMask;
1189             operands.push_back(loopNode.getPartialCount());
1190         }
1191     }
1192 
1193     return control;
1194 }
1195 
1196 // Translate glslang type to SPIR-V storage class.
TranslateStorageClass(const glslang::TType & type)1197 spv::StorageClass TGlslangToSpvTraverser::TranslateStorageClass(const glslang::TType& type)
1198 {
1199     if (type.getBasicType() == glslang::EbtRayQuery)
1200         return spv::StorageClassFunction;
1201     if (type.getQualifier().isPipeInput())
1202         return spv::StorageClassInput;
1203     if (type.getQualifier().isPipeOutput())
1204         return spv::StorageClassOutput;
1205 
1206     if (glslangIntermediate->getSource() != glslang::EShSourceHlsl ||
1207             type.getQualifier().storage == glslang::EvqUniform) {
1208         if (type.isAtomic())
1209             return spv::StorageClassAtomicCounter;
1210         if (type.containsOpaque())
1211             return spv::StorageClassUniformConstant;
1212     }
1213 
1214     if (type.getQualifier().isUniformOrBuffer() &&
1215         type.getQualifier().isShaderRecord()) {
1216         return spv::StorageClassShaderRecordBufferKHR;
1217     }
1218 
1219     if (glslangIntermediate->usingStorageBuffer() && type.getQualifier().storage == glslang::EvqBuffer) {
1220         builder.addIncorporatedExtension(spv::E_SPV_KHR_storage_buffer_storage_class, spv::Spv_1_3);
1221         return spv::StorageClassStorageBuffer;
1222     }
1223 
1224     if (type.getQualifier().isUniformOrBuffer()) {
1225         if (type.getQualifier().isPushConstant())
1226             return spv::StorageClassPushConstant;
1227         if (type.getBasicType() == glslang::EbtBlock)
1228             return spv::StorageClassUniform;
1229         return spv::StorageClassUniformConstant;
1230     }
1231 
1232     switch (type.getQualifier().storage) {
1233     case glslang::EvqGlobal:        return spv::StorageClassPrivate;
1234     case glslang::EvqConstReadOnly: return spv::StorageClassFunction;
1235     case glslang::EvqTemporary:     return spv::StorageClassFunction;
1236     case glslang::EvqShared:           return spv::StorageClassWorkgroup;
1237 #ifndef GLSLANG_WEB
1238     case glslang::EvqPayload:        return spv::StorageClassRayPayloadKHR;
1239     case glslang::EvqPayloadIn:      return spv::StorageClassIncomingRayPayloadKHR;
1240     case glslang::EvqHitAttr:        return spv::StorageClassHitAttributeKHR;
1241     case glslang::EvqCallableData:   return spv::StorageClassCallableDataKHR;
1242     case glslang::EvqCallableDataIn: return spv::StorageClassIncomingCallableDataKHR;
1243 #endif
1244     default:
1245         assert(0);
1246         break;
1247     }
1248 
1249     return spv::StorageClassFunction;
1250 }
1251 
1252 // Add capabilities pertaining to how an array is indexed.
addIndirectionIndexCapabilities(const glslang::TType & baseType,const glslang::TType & indexType)1253 void TGlslangToSpvTraverser::addIndirectionIndexCapabilities(const glslang::TType& baseType,
1254                                                              const glslang::TType& indexType)
1255 {
1256 #ifndef GLSLANG_WEB
1257     if (indexType.getQualifier().isNonUniform()) {
1258         // deal with an asserted non-uniform index
1259         // SPV_EXT_descriptor_indexing already added in TranslateNonUniformDecoration
1260         if (baseType.getBasicType() == glslang::EbtSampler) {
1261             if (baseType.getQualifier().hasAttachment())
1262                 builder.addCapability(spv::CapabilityInputAttachmentArrayNonUniformIndexingEXT);
1263             else if (baseType.isImage() && baseType.getSampler().isBuffer())
1264                 builder.addCapability(spv::CapabilityStorageTexelBufferArrayNonUniformIndexingEXT);
1265             else if (baseType.isTexture() && baseType.getSampler().isBuffer())
1266                 builder.addCapability(spv::CapabilityUniformTexelBufferArrayNonUniformIndexingEXT);
1267             else if (baseType.isImage())
1268                 builder.addCapability(spv::CapabilityStorageImageArrayNonUniformIndexingEXT);
1269             else if (baseType.isTexture())
1270                 builder.addCapability(spv::CapabilitySampledImageArrayNonUniformIndexingEXT);
1271         } else if (baseType.getBasicType() == glslang::EbtBlock) {
1272             if (baseType.getQualifier().storage == glslang::EvqBuffer)
1273                 builder.addCapability(spv::CapabilityStorageBufferArrayNonUniformIndexingEXT);
1274             else if (baseType.getQualifier().storage == glslang::EvqUniform)
1275                 builder.addCapability(spv::CapabilityUniformBufferArrayNonUniformIndexingEXT);
1276         }
1277     } else {
1278         // assume a dynamically uniform index
1279         if (baseType.getBasicType() == glslang::EbtSampler) {
1280             if (baseType.getQualifier().hasAttachment()) {
1281                 builder.addIncorporatedExtension("SPV_EXT_descriptor_indexing", spv::Spv_1_5);
1282                 builder.addCapability(spv::CapabilityInputAttachmentArrayDynamicIndexingEXT);
1283             } else if (baseType.isImage() && baseType.getSampler().isBuffer()) {
1284                 builder.addIncorporatedExtension("SPV_EXT_descriptor_indexing", spv::Spv_1_5);
1285                 builder.addCapability(spv::CapabilityStorageTexelBufferArrayDynamicIndexingEXT);
1286             } else if (baseType.isTexture() && baseType.getSampler().isBuffer()) {
1287                 builder.addIncorporatedExtension("SPV_EXT_descriptor_indexing", spv::Spv_1_5);
1288                 builder.addCapability(spv::CapabilityUniformTexelBufferArrayDynamicIndexingEXT);
1289             }
1290         }
1291     }
1292 #endif
1293 }
1294 
1295 // Return whether or not the given type is something that should be tied to a
1296 // descriptor set.
IsDescriptorResource(const glslang::TType & type)1297 bool IsDescriptorResource(const glslang::TType& type)
1298 {
1299     // uniform and buffer blocks are included, unless it is a push_constant
1300     if (type.getBasicType() == glslang::EbtBlock)
1301         return type.getQualifier().isUniformOrBuffer() &&
1302         ! type.getQualifier().isShaderRecord() &&
1303         ! type.getQualifier().isPushConstant();
1304 
1305     // non block...
1306     // basically samplerXXX/subpass/sampler/texture are all included
1307     // if they are the global-scope-class, not the function parameter
1308     // (or local, if they ever exist) class.
1309     if (type.getBasicType() == glslang::EbtSampler ||
1310         type.getBasicType() == glslang::EbtAccStruct)
1311         return type.getQualifier().isUniformOrBuffer();
1312 
1313     // None of the above.
1314     return false;
1315 }
1316 
InheritQualifiers(glslang::TQualifier & child,const glslang::TQualifier & parent)1317 void InheritQualifiers(glslang::TQualifier& child, const glslang::TQualifier& parent)
1318 {
1319     if (child.layoutMatrix == glslang::ElmNone)
1320         child.layoutMatrix = parent.layoutMatrix;
1321 
1322     if (parent.invariant)
1323         child.invariant = true;
1324     if (parent.flat)
1325         child.flat = true;
1326     if (parent.centroid)
1327         child.centroid = true;
1328 #ifndef GLSLANG_WEB
1329     if (parent.nopersp)
1330         child.nopersp = true;
1331     if (parent.explicitInterp)
1332         child.explicitInterp = true;
1333     if (parent.perPrimitiveNV)
1334         child.perPrimitiveNV = true;
1335     if (parent.perViewNV)
1336         child.perViewNV = true;
1337     if (parent.perTaskNV)
1338         child.perTaskNV = true;
1339     if (parent.patch)
1340         child.patch = true;
1341     if (parent.sample)
1342         child.sample = true;
1343     if (parent.coherent)
1344         child.coherent = true;
1345     if (parent.devicecoherent)
1346         child.devicecoherent = true;
1347     if (parent.queuefamilycoherent)
1348         child.queuefamilycoherent = true;
1349     if (parent.workgroupcoherent)
1350         child.workgroupcoherent = true;
1351     if (parent.subgroupcoherent)
1352         child.subgroupcoherent = true;
1353     if (parent.shadercallcoherent)
1354         child.shadercallcoherent = true;
1355     if (parent.nonprivate)
1356         child.nonprivate = true;
1357     if (parent.volatil)
1358         child.volatil = true;
1359     if (parent.restrict)
1360         child.restrict = true;
1361     if (parent.readonly)
1362         child.readonly = true;
1363     if (parent.writeonly)
1364         child.writeonly = true;
1365 #endif
1366 }
1367 
HasNonLayoutQualifiers(const glslang::TType & type,const glslang::TQualifier & qualifier)1368 bool HasNonLayoutQualifiers(const glslang::TType& type, const glslang::TQualifier& qualifier)
1369 {
1370     // This should list qualifiers that simultaneous satisfy:
1371     // - struct members might inherit from a struct declaration
1372     //     (note that non-block structs don't explicitly inherit,
1373     //      only implicitly, meaning no decoration involved)
1374     // - affect decorations on the struct members
1375     //     (note smooth does not, and expecting something like volatile
1376     //      to effect the whole object)
1377     // - are not part of the offset/st430/etc or row/column-major layout
1378     return qualifier.invariant || (qualifier.hasLocation() && type.getBasicType() == glslang::EbtBlock);
1379 }
1380 
1381 //
1382 // Implement the TGlslangToSpvTraverser class.
1383 //
1384 
TGlslangToSpvTraverser(unsigned int spvVersion,const glslang::TIntermediate * glslangIntermediate,spv::SpvBuildLogger * buildLogger,glslang::SpvOptions & options)1385 TGlslangToSpvTraverser::TGlslangToSpvTraverser(unsigned int spvVersion,
1386     const glslang::TIntermediate* glslangIntermediate,
1387     spv::SpvBuildLogger* buildLogger, glslang::SpvOptions& options) :
1388         TIntermTraverser(true, false, true),
1389         options(options),
1390         shaderEntry(nullptr), currentFunction(nullptr),
1391         sequenceDepth(0), logger(buildLogger),
1392         builder(spvVersion, (glslang::GetKhronosToolId() << 16) | glslang::GetSpirvGeneratorVersion(), logger),
1393         inEntryPoint(false), entryPointTerminated(false), linkageOnly(false),
1394         glslangIntermediate(glslangIntermediate),
1395         nanMinMaxClamp(glslangIntermediate->getNanMinMaxClamp()),
1396         nonSemanticDebugPrintf(0)
1397 {
1398     spv::ExecutionModel executionModel = TranslateExecutionModel(glslangIntermediate->getStage());
1399 
1400     builder.clearAccessChain();
1401     builder.setSource(TranslateSourceLanguage(glslangIntermediate->getSource(), glslangIntermediate->getProfile()),
1402                       glslangIntermediate->getVersion());
1403 
1404     if (options.generateDebugInfo) {
1405         builder.setEmitOpLines();
1406         builder.setSourceFile(glslangIntermediate->getSourceFile());
1407 
1408         // Set the source shader's text. If for SPV version 1.0, include
1409         // a preamble in comments stating the OpModuleProcessed instructions.
1410         // Otherwise, emit those as actual instructions.
1411         std::string text;
1412         const std::vector<std::string>& processes = glslangIntermediate->getProcesses();
1413         for (int p = 0; p < (int)processes.size(); ++p) {
1414             if (glslangIntermediate->getSpv().spv < glslang::EShTargetSpv_1_1) {
1415                 text.append("// OpModuleProcessed ");
1416                 text.append(processes[p]);
1417                 text.append("\n");
1418             } else
1419                 builder.addModuleProcessed(processes[p]);
1420         }
1421         if (glslangIntermediate->getSpv().spv < glslang::EShTargetSpv_1_1 && (int)processes.size() > 0)
1422             text.append("#line 1\n");
1423         text.append(glslangIntermediate->getSourceText());
1424         builder.setSourceText(text);
1425         // Pass name and text for all included files
1426         const std::map<std::string, std::string>& include_txt = glslangIntermediate->getIncludeText();
1427         for (auto iItr = include_txt.begin(); iItr != include_txt.end(); ++iItr)
1428             builder.addInclude(iItr->first, iItr->second);
1429     }
1430     stdBuiltins = builder.import("GLSL.std.450");
1431 
1432     spv::AddressingModel addressingModel = spv::AddressingModelLogical;
1433     spv::MemoryModel memoryModel = spv::MemoryModelGLSL450;
1434 
1435     if (glslangIntermediate->usingPhysicalStorageBuffer()) {
1436         addressingModel = spv::AddressingModelPhysicalStorageBuffer64EXT;
1437         builder.addIncorporatedExtension(spv::E_SPV_EXT_physical_storage_buffer, spv::Spv_1_5);
1438         builder.addCapability(spv::CapabilityPhysicalStorageBufferAddressesEXT);
1439     }
1440     if (glslangIntermediate->usingVulkanMemoryModel()) {
1441         memoryModel = spv::MemoryModelVulkanKHR;
1442         builder.addCapability(spv::CapabilityVulkanMemoryModelKHR);
1443         builder.addIncorporatedExtension(spv::E_SPV_KHR_vulkan_memory_model, spv::Spv_1_5);
1444     }
1445     builder.setMemoryModel(addressingModel, memoryModel);
1446 
1447     if (glslangIntermediate->usingVariablePointers()) {
1448         builder.addCapability(spv::CapabilityVariablePointers);
1449     }
1450 
1451     shaderEntry = builder.makeEntryPoint(glslangIntermediate->getEntryPointName().c_str());
1452     entryPoint = builder.addEntryPoint(executionModel, shaderEntry, glslangIntermediate->getEntryPointName().c_str());
1453 
1454     // Add the source extensions
1455     const auto& sourceExtensions = glslangIntermediate->getRequestedExtensions();
1456     for (auto it = sourceExtensions.begin(); it != sourceExtensions.end(); ++it)
1457         builder.addSourceExtension(it->c_str());
1458 
1459     // Add the top-level modes for this shader.
1460 
1461     if (glslangIntermediate->getXfbMode()) {
1462         builder.addCapability(spv::CapabilityTransformFeedback);
1463         builder.addExecutionMode(shaderEntry, spv::ExecutionModeXfb);
1464     }
1465 
1466     if (glslangIntermediate->getLayoutPrimitiveCulling()) {
1467         builder.addCapability(spv::CapabilityRayTraversalPrimitiveCullingProvisionalKHR);
1468     }
1469 
1470     unsigned int mode;
1471     switch (glslangIntermediate->getStage()) {
1472     case EShLangVertex:
1473         builder.addCapability(spv::CapabilityShader);
1474         break;
1475 
1476     case EShLangFragment:
1477         builder.addCapability(spv::CapabilityShader);
1478         if (glslangIntermediate->getPixelCenterInteger())
1479             builder.addExecutionMode(shaderEntry, spv::ExecutionModePixelCenterInteger);
1480 
1481         if (glslangIntermediate->getOriginUpperLeft())
1482             builder.addExecutionMode(shaderEntry, spv::ExecutionModeOriginUpperLeft);
1483         else
1484             builder.addExecutionMode(shaderEntry, spv::ExecutionModeOriginLowerLeft);
1485 
1486         if (glslangIntermediate->getEarlyFragmentTests())
1487             builder.addExecutionMode(shaderEntry, spv::ExecutionModeEarlyFragmentTests);
1488 
1489         if (glslangIntermediate->getPostDepthCoverage()) {
1490             builder.addCapability(spv::CapabilitySampleMaskPostDepthCoverage);
1491             builder.addExecutionMode(shaderEntry, spv::ExecutionModePostDepthCoverage);
1492             builder.addExtension(spv::E_SPV_KHR_post_depth_coverage);
1493         }
1494 
1495         if (glslangIntermediate->getDepth() != glslang::EldUnchanged && glslangIntermediate->isDepthReplacing())
1496             builder.addExecutionMode(shaderEntry, spv::ExecutionModeDepthReplacing);
1497 
1498 #ifndef GLSLANG_WEB
1499 
1500         switch(glslangIntermediate->getDepth()) {
1501         case glslang::EldGreater:  mode = spv::ExecutionModeDepthGreater; break;
1502         case glslang::EldLess:     mode = spv::ExecutionModeDepthLess;    break;
1503         default:                   mode = spv::ExecutionModeMax;          break;
1504         }
1505         if (mode != spv::ExecutionModeMax)
1506             builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
1507         switch (glslangIntermediate->getInterlockOrdering()) {
1508         case glslang::EioPixelInterlockOrdered:         mode = spv::ExecutionModePixelInterlockOrderedEXT;
1509             break;
1510         case glslang::EioPixelInterlockUnordered:       mode = spv::ExecutionModePixelInterlockUnorderedEXT;
1511             break;
1512         case glslang::EioSampleInterlockOrdered:        mode = spv::ExecutionModeSampleInterlockOrderedEXT;
1513             break;
1514         case glslang::EioSampleInterlockUnordered:      mode = spv::ExecutionModeSampleInterlockUnorderedEXT;
1515             break;
1516         case glslang::EioShadingRateInterlockOrdered:   mode = spv::ExecutionModeShadingRateInterlockOrderedEXT;
1517             break;
1518         case glslang::EioShadingRateInterlockUnordered: mode = spv::ExecutionModeShadingRateInterlockUnorderedEXT;
1519             break;
1520         default:                                        mode = spv::ExecutionModeMax;
1521             break;
1522         }
1523         if (mode != spv::ExecutionModeMax) {
1524             builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
1525             if (mode == spv::ExecutionModeShadingRateInterlockOrderedEXT ||
1526                 mode == spv::ExecutionModeShadingRateInterlockUnorderedEXT) {
1527                 builder.addCapability(spv::CapabilityFragmentShaderShadingRateInterlockEXT);
1528             } else if (mode == spv::ExecutionModePixelInterlockOrderedEXT ||
1529                        mode == spv::ExecutionModePixelInterlockUnorderedEXT) {
1530                 builder.addCapability(spv::CapabilityFragmentShaderPixelInterlockEXT);
1531             } else {
1532                 builder.addCapability(spv::CapabilityFragmentShaderSampleInterlockEXT);
1533             }
1534             builder.addExtension(spv::E_SPV_EXT_fragment_shader_interlock);
1535         }
1536 #endif
1537     break;
1538 
1539     case EShLangCompute:
1540         builder.addCapability(spv::CapabilityShader);
1541         builder.addExecutionMode(shaderEntry, spv::ExecutionModeLocalSize, glslangIntermediate->getLocalSize(0),
1542                                                                            glslangIntermediate->getLocalSize(1),
1543                                                                            glslangIntermediate->getLocalSize(2));
1544         if (glslangIntermediate->getLayoutDerivativeModeNone() == glslang::LayoutDerivativeGroupQuads) {
1545             builder.addCapability(spv::CapabilityComputeDerivativeGroupQuadsNV);
1546             builder.addExecutionMode(shaderEntry, spv::ExecutionModeDerivativeGroupQuadsNV);
1547             builder.addExtension(spv::E_SPV_NV_compute_shader_derivatives);
1548         } else if (glslangIntermediate->getLayoutDerivativeModeNone() == glslang::LayoutDerivativeGroupLinear) {
1549             builder.addCapability(spv::CapabilityComputeDerivativeGroupLinearNV);
1550             builder.addExecutionMode(shaderEntry, spv::ExecutionModeDerivativeGroupLinearNV);
1551             builder.addExtension(spv::E_SPV_NV_compute_shader_derivatives);
1552         }
1553         break;
1554 #ifndef GLSLANG_WEB
1555     case EShLangTessEvaluation:
1556     case EShLangTessControl:
1557         builder.addCapability(spv::CapabilityTessellation);
1558 
1559         glslang::TLayoutGeometry primitive;
1560 
1561         if (glslangIntermediate->getStage() == EShLangTessControl) {
1562             builder.addExecutionMode(shaderEntry, spv::ExecutionModeOutputVertices,
1563                 glslangIntermediate->getVertices());
1564             primitive = glslangIntermediate->getOutputPrimitive();
1565         } else {
1566             primitive = glslangIntermediate->getInputPrimitive();
1567         }
1568 
1569         switch (primitive) {
1570         case glslang::ElgTriangles:           mode = spv::ExecutionModeTriangles;     break;
1571         case glslang::ElgQuads:               mode = spv::ExecutionModeQuads;         break;
1572         case glslang::ElgIsolines:            mode = spv::ExecutionModeIsolines;      break;
1573         default:                              mode = spv::ExecutionModeMax;           break;
1574         }
1575         if (mode != spv::ExecutionModeMax)
1576             builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
1577 
1578         switch (glslangIntermediate->getVertexSpacing()) {
1579         case glslang::EvsEqual:            mode = spv::ExecutionModeSpacingEqual;          break;
1580         case glslang::EvsFractionalEven:   mode = spv::ExecutionModeSpacingFractionalEven; break;
1581         case glslang::EvsFractionalOdd:    mode = spv::ExecutionModeSpacingFractionalOdd;  break;
1582         default:                           mode = spv::ExecutionModeMax;                   break;
1583         }
1584         if (mode != spv::ExecutionModeMax)
1585             builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
1586 
1587         switch (glslangIntermediate->getVertexOrder()) {
1588         case glslang::EvoCw:     mode = spv::ExecutionModeVertexOrderCw;  break;
1589         case glslang::EvoCcw:    mode = spv::ExecutionModeVertexOrderCcw; break;
1590         default:                 mode = spv::ExecutionModeMax;            break;
1591         }
1592         if (mode != spv::ExecutionModeMax)
1593             builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
1594 
1595         if (glslangIntermediate->getPointMode())
1596             builder.addExecutionMode(shaderEntry, spv::ExecutionModePointMode);
1597         break;
1598 
1599     case EShLangGeometry:
1600         builder.addCapability(spv::CapabilityGeometry);
1601         switch (glslangIntermediate->getInputPrimitive()) {
1602         case glslang::ElgPoints:             mode = spv::ExecutionModeInputPoints;             break;
1603         case glslang::ElgLines:              mode = spv::ExecutionModeInputLines;              break;
1604         case glslang::ElgLinesAdjacency:     mode = spv::ExecutionModeInputLinesAdjacency;     break;
1605         case glslang::ElgTriangles:          mode = spv::ExecutionModeTriangles;               break;
1606         case glslang::ElgTrianglesAdjacency: mode = spv::ExecutionModeInputTrianglesAdjacency; break;
1607         default:                             mode = spv::ExecutionModeMax;                     break;
1608         }
1609         if (mode != spv::ExecutionModeMax)
1610             builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
1611 
1612         builder.addExecutionMode(shaderEntry, spv::ExecutionModeInvocations, glslangIntermediate->getInvocations());
1613 
1614         switch (glslangIntermediate->getOutputPrimitive()) {
1615         case glslang::ElgPoints:        mode = spv::ExecutionModeOutputPoints;                 break;
1616         case glslang::ElgLineStrip:     mode = spv::ExecutionModeOutputLineStrip;              break;
1617         case glslang::ElgTriangleStrip: mode = spv::ExecutionModeOutputTriangleStrip;          break;
1618         default:                        mode = spv::ExecutionModeMax;                          break;
1619         }
1620         if (mode != spv::ExecutionModeMax)
1621             builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
1622         builder.addExecutionMode(shaderEntry, spv::ExecutionModeOutputVertices, glslangIntermediate->getVertices());
1623         break;
1624 
1625     case EShLangRayGen:
1626     case EShLangIntersect:
1627     case EShLangAnyHit:
1628     case EShLangClosestHit:
1629     case EShLangMiss:
1630     case EShLangCallable:
1631     {
1632         auto& extensions = glslangIntermediate->getRequestedExtensions();
1633         if (extensions.find("GL_NV_ray_tracing") == extensions.end()) {
1634             builder.addCapability(spv::CapabilityRayTracingProvisionalKHR);
1635             builder.addExtension("SPV_KHR_ray_tracing");
1636         }
1637         else {
1638             builder.addCapability(spv::CapabilityRayTracingNV);
1639             builder.addExtension("SPV_NV_ray_tracing");
1640         }
1641         break;
1642     }
1643     case EShLangTaskNV:
1644     case EShLangMeshNV:
1645         builder.addCapability(spv::CapabilityMeshShadingNV);
1646         builder.addExtension(spv::E_SPV_NV_mesh_shader);
1647         builder.addExecutionMode(shaderEntry, spv::ExecutionModeLocalSize, glslangIntermediate->getLocalSize(0),
1648                                                                            glslangIntermediate->getLocalSize(1),
1649                                                                            glslangIntermediate->getLocalSize(2));
1650         if (glslangIntermediate->getStage() == EShLangMeshNV) {
1651             builder.addExecutionMode(shaderEntry, spv::ExecutionModeOutputVertices,
1652                 glslangIntermediate->getVertices());
1653             builder.addExecutionMode(shaderEntry, spv::ExecutionModeOutputPrimitivesNV,
1654                 glslangIntermediate->getPrimitives());
1655 
1656             switch (glslangIntermediate->getOutputPrimitive()) {
1657             case glslang::ElgPoints:        mode = spv::ExecutionModeOutputPoints;      break;
1658             case glslang::ElgLines:         mode = spv::ExecutionModeOutputLinesNV;     break;
1659             case glslang::ElgTriangles:     mode = spv::ExecutionModeOutputTrianglesNV; break;
1660             default:                        mode = spv::ExecutionModeMax;               break;
1661             }
1662             if (mode != spv::ExecutionModeMax)
1663                 builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
1664         }
1665         break;
1666 #endif
1667 
1668     default:
1669         break;
1670     }
1671 }
1672 
1673 // Finish creating SPV, after the traversal is complete.
finishSpv()1674 void TGlslangToSpvTraverser::finishSpv()
1675 {
1676     // Finish the entry point function
1677     if (! entryPointTerminated) {
1678         builder.setBuildPoint(shaderEntry->getLastBlock());
1679         builder.leaveFunction();
1680     }
1681 
1682     // finish off the entry-point SPV instruction by adding the Input/Output <id>
1683     for (auto it = iOSet.cbegin(); it != iOSet.cend(); ++it)
1684         entryPoint->addIdOperand(*it);
1685 
1686     // Add capabilities, extensions, remove unneeded decorations, etc.,
1687     // based on the resulting SPIR-V.
1688     // Note: WebGPU code generation must have the opportunity to aggressively
1689     // prune unreachable merge blocks and continue targets.
1690     builder.postProcess();
1691 }
1692 
1693 // Write the SPV into 'out'.
dumpSpv(std::vector<unsigned int> & out)1694 void TGlslangToSpvTraverser::dumpSpv(std::vector<unsigned int>& out)
1695 {
1696     builder.dump(out);
1697 }
1698 
1699 //
1700 // Implement the traversal functions.
1701 //
1702 // Return true from interior nodes to have the external traversal
1703 // continue on to children.  Return false if children were
1704 // already processed.
1705 //
1706 
1707 //
1708 // Symbols can turn into
1709 //  - uniform/input reads
1710 //  - output writes
1711 //  - complex lvalue base setups:  foo.bar[3]....  , where we see foo and start up an access chain
1712 //  - something simple that degenerates into the last bullet
1713 //
visitSymbol(glslang::TIntermSymbol * symbol)1714 void TGlslangToSpvTraverser::visitSymbol(glslang::TIntermSymbol* symbol)
1715 {
1716     SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
1717     if (symbol->getType().isStruct())
1718         glslangTypeToIdMap[symbol->getType().getStruct()] = symbol->getId();
1719 
1720     if (symbol->getType().getQualifier().isSpecConstant())
1721         spec_constant_op_mode_setter.turnOnSpecConstantOpMode();
1722 
1723 #ifdef ENABLE_HLSL
1724     // Skip symbol handling if it is string-typed
1725     if (symbol->getBasicType() == glslang::EbtString)
1726         return;
1727 #endif
1728 
1729     // getSymbolId() will set up all the IO decorations on the first call.
1730     // Formal function parameters were mapped during makeFunctions().
1731     spv::Id id = getSymbolId(symbol);
1732 
1733     if (builder.isPointer(id)) {
1734         if (!symbol->getType().getQualifier().isParamInput() &&
1735             !symbol->getType().getQualifier().isParamOutput()) {
1736             // Include all "static use" and "linkage only" interface variables on the OpEntryPoint instruction
1737             // Consider adding to the OpEntryPoint interface list.
1738             // Only looking at structures if they have at least one member.
1739             if (!symbol->getType().isStruct() || symbol->getType().getStruct()->size() > 0) {
1740                 spv::StorageClass sc = builder.getStorageClass(id);
1741                 // Before SPIR-V 1.4, we only want to include Input and Output.
1742                 // Starting with SPIR-V 1.4, we want all globals.
1743                 if ((glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_4 && builder.isGlobalStorage(id)) ||
1744                     (sc == spv::StorageClassInput || sc == spv::StorageClassOutput)) {
1745                     iOSet.insert(id);
1746                 }
1747             }
1748         }
1749 
1750         // If the SPIR-V type is required to be different than the AST type
1751         // (for ex SubgroupMasks or 3x4 ObjectToWorld/WorldToObject matrices),
1752         // translate now from the SPIR-V type to the AST type, for the consuming
1753         // operation.
1754         // Note this turns it from an l-value to an r-value.
1755         // Currently, all symbols needing this are inputs; avoid the map lookup when non-input.
1756         if (symbol->getType().getQualifier().storage == glslang::EvqVaryingIn)
1757             id = translateForcedType(id);
1758     }
1759 
1760     // Only process non-linkage-only nodes for generating actual static uses
1761     if (! linkageOnly || symbol->getQualifier().isSpecConstant()) {
1762         // Prepare to generate code for the access
1763 
1764         // L-value chains will be computed left to right.  We're on the symbol now,
1765         // which is the left-most part of the access chain, so now is "clear" time,
1766         // followed by setting the base.
1767         builder.clearAccessChain();
1768 
1769         // For now, we consider all user variables as being in memory, so they are pointers,
1770         // except for
1771         // A) R-Value arguments to a function, which are an intermediate object.
1772         //    See comments in handleUserFunctionCall().
1773         // B) Specialization constants (normal constants don't even come in as a variable),
1774         //    These are also pure R-values.
1775         // C) R-Values from type translation, see above call to translateForcedType()
1776         glslang::TQualifier qualifier = symbol->getQualifier();
1777         if (qualifier.isSpecConstant() || rValueParameters.find(symbol->getId()) != rValueParameters.end() ||
1778             !builder.isPointerType(builder.getTypeId(id)))
1779             builder.setAccessChainRValue(id);
1780         else
1781             builder.setAccessChainLValue(id);
1782     }
1783 
1784 #ifdef ENABLE_HLSL
1785     // Process linkage-only nodes for any special additional interface work.
1786     if (linkageOnly) {
1787         if (glslangIntermediate->getHlslFunctionality1()) {
1788             // Map implicit counter buffers to their originating buffers, which should have been
1789             // seen by now, given earlier pruning of unused counters, and preservation of order
1790             // of declaration.
1791             if (symbol->getType().getQualifier().isUniformOrBuffer()) {
1792                 if (!glslangIntermediate->hasCounterBufferName(symbol->getName())) {
1793                     // Save possible originating buffers for counter buffers, keyed by
1794                     // making the potential counter-buffer name.
1795                     std::string keyName = symbol->getName().c_str();
1796                     keyName = glslangIntermediate->addCounterBufferName(keyName);
1797                     counterOriginator[keyName] = symbol;
1798                 } else {
1799                     // Handle a counter buffer, by finding the saved originating buffer.
1800                     std::string keyName = symbol->getName().c_str();
1801                     auto it = counterOriginator.find(keyName);
1802                     if (it != counterOriginator.end()) {
1803                         id = getSymbolId(it->second);
1804                         if (id != spv::NoResult) {
1805                             spv::Id counterId = getSymbolId(symbol);
1806                             if (counterId != spv::NoResult) {
1807                                 builder.addExtension("SPV_GOOGLE_hlsl_functionality1");
1808                                 builder.addDecorationId(id, spv::DecorationHlslCounterBufferGOOGLE, counterId);
1809                             }
1810                         }
1811                     }
1812                 }
1813             }
1814         }
1815     }
1816 #endif
1817 }
1818 
visitBinary(glslang::TVisit,glslang::TIntermBinary * node)1819 bool TGlslangToSpvTraverser::visitBinary(glslang::TVisit /* visit */, glslang::TIntermBinary* node)
1820 {
1821     builder.setLine(node->getLoc().line, node->getLoc().getFilename());
1822     if (node->getLeft()->getAsSymbolNode() != nullptr && node->getLeft()->getType().isStruct()) {
1823         glslangTypeToIdMap[node->getLeft()->getType().getStruct()] = node->getLeft()->getAsSymbolNode()->getId();
1824     }
1825     if (node->getRight()->getAsSymbolNode() != nullptr && node->getRight()->getType().isStruct()) {
1826         glslangTypeToIdMap[node->getRight()->getType().getStruct()] = node->getRight()->getAsSymbolNode()->getId();
1827     }
1828 
1829     SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
1830     if (node->getType().getQualifier().isSpecConstant())
1831         spec_constant_op_mode_setter.turnOnSpecConstantOpMode();
1832 
1833     // First, handle special cases
1834     switch (node->getOp()) {
1835     case glslang::EOpAssign:
1836     case glslang::EOpAddAssign:
1837     case glslang::EOpSubAssign:
1838     case glslang::EOpMulAssign:
1839     case glslang::EOpVectorTimesMatrixAssign:
1840     case glslang::EOpVectorTimesScalarAssign:
1841     case glslang::EOpMatrixTimesScalarAssign:
1842     case glslang::EOpMatrixTimesMatrixAssign:
1843     case glslang::EOpDivAssign:
1844     case glslang::EOpModAssign:
1845     case glslang::EOpAndAssign:
1846     case glslang::EOpInclusiveOrAssign:
1847     case glslang::EOpExclusiveOrAssign:
1848     case glslang::EOpLeftShiftAssign:
1849     case glslang::EOpRightShiftAssign:
1850         // A bin-op assign "a += b" means the same thing as "a = a + b"
1851         // where a is evaluated before b. For a simple assignment, GLSL
1852         // says to evaluate the left before the right.  So, always, left
1853         // node then right node.
1854         {
1855             // get the left l-value, save it away
1856             builder.clearAccessChain();
1857             node->getLeft()->traverse(this);
1858             spv::Builder::AccessChain lValue = builder.getAccessChain();
1859 
1860             // evaluate the right
1861             builder.clearAccessChain();
1862             node->getRight()->traverse(this);
1863             spv::Id rValue = accessChainLoad(node->getRight()->getType());
1864 
1865             if (node->getOp() != glslang::EOpAssign) {
1866                 // the left is also an r-value
1867                 builder.setAccessChain(lValue);
1868                 spv::Id leftRValue = accessChainLoad(node->getLeft()->getType());
1869 
1870                 // do the operation
1871                 OpDecorations decorations = { TranslatePrecisionDecoration(node->getOperationPrecision()),
1872                                               TranslateNoContractionDecoration(node->getType().getQualifier()),
1873                                               TranslateNonUniformDecoration(node->getType().getQualifier()) };
1874                 rValue = createBinaryOperation(node->getOp(), decorations,
1875                                                convertGlslangToSpvType(node->getType()), leftRValue, rValue,
1876                                                node->getType().getBasicType());
1877 
1878                 // these all need their counterparts in createBinaryOperation()
1879                 assert(rValue != spv::NoResult);
1880             }
1881 
1882             // store the result
1883             builder.setAccessChain(lValue);
1884             multiTypeStore(node->getLeft()->getType(), rValue);
1885 
1886             // assignments are expressions having an rValue after they are evaluated...
1887             builder.clearAccessChain();
1888             builder.setAccessChainRValue(rValue);
1889         }
1890         return false;
1891     case glslang::EOpIndexDirect:
1892     case glslang::EOpIndexDirectStruct:
1893         {
1894             // Structure, array, matrix, or vector indirection with statically known index.
1895             // Get the left part of the access chain.
1896             node->getLeft()->traverse(this);
1897 
1898             // Add the next element in the chain
1899 
1900             const int glslangIndex = node->getRight()->getAsConstantUnion()->getConstArray()[0].getIConst();
1901             if (! node->getLeft()->getType().isArray() &&
1902                 node->getLeft()->getType().isVector() &&
1903                 node->getOp() == glslang::EOpIndexDirect) {
1904                 // This is essentially a hard-coded vector swizzle of size 1,
1905                 // so short circuit the access-chain stuff with a swizzle.
1906                 std::vector<unsigned> swizzle;
1907                 swizzle.push_back(glslangIndex);
1908                 int dummySize;
1909                 builder.accessChainPushSwizzle(swizzle, convertGlslangToSpvType(node->getLeft()->getType()),
1910                                                TranslateCoherent(node->getLeft()->getType()),
1911                                                glslangIntermediate->getBaseAlignmentScalar(
1912                                                    node->getLeft()->getType(), dummySize));
1913             } else {
1914 
1915                 // Load through a block reference is performed with a dot operator that
1916                 // is mapped to EOpIndexDirectStruct. When we get to the actual reference,
1917                 // do a load and reset the access chain.
1918                 if (node->getLeft()->isReference() &&
1919                     !node->getLeft()->getType().isArray() &&
1920                     node->getOp() == glslang::EOpIndexDirectStruct)
1921                 {
1922                     spv::Id left = accessChainLoad(node->getLeft()->getType());
1923                     builder.clearAccessChain();
1924                     builder.setAccessChainLValue(left);
1925                 }
1926 
1927                 int spvIndex = glslangIndex;
1928                 if (node->getLeft()->getBasicType() == glslang::EbtBlock &&
1929                     node->getOp() == glslang::EOpIndexDirectStruct)
1930                 {
1931                     // This may be, e.g., an anonymous block-member selection, which generally need
1932                     // index remapping due to hidden members in anonymous blocks.
1933                     int glslangId = glslangTypeToIdMap[node->getLeft()->getType().getStruct()];
1934                     if (memberRemapper.find(glslangId) != memberRemapper.end()) {
1935                         std::vector<int>& remapper = memberRemapper[glslangId];
1936                         assert(remapper.size() > 0);
1937                         spvIndex = remapper[glslangIndex];
1938                     }
1939                 }
1940 
1941                 // normal case for indexing array or structure or block
1942                 builder.accessChainPush(builder.makeIntConstant(spvIndex),
1943                     TranslateCoherent(node->getLeft()->getType()),
1944                         node->getLeft()->getType().getBufferReferenceAlignment());
1945 
1946                 // Add capabilities here for accessing PointSize and clip/cull distance.
1947                 // We have deferred generation of associated capabilities until now.
1948                 if (node->getLeft()->getType().isStruct() && ! node->getLeft()->getType().isArray())
1949                     declareUseOfStructMember(*(node->getLeft()->getType().getStruct()), glslangIndex);
1950             }
1951         }
1952         return false;
1953     case glslang::EOpIndexIndirect:
1954         {
1955             // Array, matrix, or vector indirection with variable index.
1956             // Will use native SPIR-V access-chain for and array indirection;
1957             // matrices are arrays of vectors, so will also work for a matrix.
1958             // Will use the access chain's 'component' for variable index into a vector.
1959 
1960             // This adapter is building access chains left to right.
1961             // Set up the access chain to the left.
1962             node->getLeft()->traverse(this);
1963 
1964             // save it so that computing the right side doesn't trash it
1965             spv::Builder::AccessChain partial = builder.getAccessChain();
1966 
1967             // compute the next index in the chain
1968             builder.clearAccessChain();
1969             node->getRight()->traverse(this);
1970             spv::Id index = accessChainLoad(node->getRight()->getType());
1971 
1972             addIndirectionIndexCapabilities(node->getLeft()->getType(), node->getRight()->getType());
1973 
1974             // restore the saved access chain
1975             builder.setAccessChain(partial);
1976 
1977             if (! node->getLeft()->getType().isArray() && node->getLeft()->getType().isVector()) {
1978                 int dummySize;
1979                 builder.accessChainPushComponent(index, convertGlslangToSpvType(node->getLeft()->getType()),
1980                                                 TranslateCoherent(node->getLeft()->getType()),
1981                                                 glslangIntermediate->getBaseAlignmentScalar(node->getLeft()->getType(),
1982                                                 dummySize));
1983             } else
1984                 builder.accessChainPush(index, TranslateCoherent(node->getLeft()->getType()),
1985                     node->getLeft()->getType().getBufferReferenceAlignment());
1986         }
1987         return false;
1988     case glslang::EOpVectorSwizzle:
1989         {
1990             node->getLeft()->traverse(this);
1991             std::vector<unsigned> swizzle;
1992             convertSwizzle(*node->getRight()->getAsAggregate(), swizzle);
1993             int dummySize;
1994             builder.accessChainPushSwizzle(swizzle, convertGlslangToSpvType(node->getLeft()->getType()),
1995                                            TranslateCoherent(node->getLeft()->getType()),
1996                                            glslangIntermediate->getBaseAlignmentScalar(node->getLeft()->getType(),
1997                                                dummySize));
1998         }
1999         return false;
2000     case glslang::EOpMatrixSwizzle:
2001         logger->missingFunctionality("matrix swizzle");
2002         return true;
2003     case glslang::EOpLogicalOr:
2004     case glslang::EOpLogicalAnd:
2005         {
2006 
2007             // These may require short circuiting, but can sometimes be done as straight
2008             // binary operations.  The right operand must be short circuited if it has
2009             // side effects, and should probably be if it is complex.
2010             if (isTrivial(node->getRight()->getAsTyped()))
2011                 break; // handle below as a normal binary operation
2012             // otherwise, we need to do dynamic short circuiting on the right operand
2013             spv::Id result = createShortCircuit(node->getOp(), *node->getLeft()->getAsTyped(),
2014                 *node->getRight()->getAsTyped());
2015             builder.clearAccessChain();
2016             builder.setAccessChainRValue(result);
2017         }
2018         return false;
2019     default:
2020         break;
2021     }
2022 
2023     // Assume generic binary op...
2024 
2025     // get right operand
2026     builder.clearAccessChain();
2027     node->getLeft()->traverse(this);
2028     spv::Id left = accessChainLoad(node->getLeft()->getType());
2029 
2030     // get left operand
2031     builder.clearAccessChain();
2032     node->getRight()->traverse(this);
2033     spv::Id right = accessChainLoad(node->getRight()->getType());
2034 
2035     // get result
2036     OpDecorations decorations = { TranslatePrecisionDecoration(node->getOperationPrecision()),
2037                                   TranslateNoContractionDecoration(node->getType().getQualifier()),
2038                                   TranslateNonUniformDecoration(node->getType().getQualifier()) };
2039     spv::Id result = createBinaryOperation(node->getOp(), decorations,
2040                                            convertGlslangToSpvType(node->getType()), left, right,
2041                                            node->getLeft()->getType().getBasicType());
2042 
2043     builder.clearAccessChain();
2044     if (! result) {
2045         logger->missingFunctionality("unknown glslang binary operation");
2046         return true;  // pick up a child as the place-holder result
2047     } else {
2048         builder.setAccessChainRValue(result);
2049         return false;
2050     }
2051 }
2052 
2053 // Figure out what, if any, type changes are needed when accessing a specific built-in.
2054 // Returns <the type SPIR-V requires for declarion, the type to translate to on use>.
2055 // Also see comment for 'forceType', regarding tracking SPIR-V-required types.
getForcedType(glslang::TBuiltInVariable glslangBuiltIn,const glslang::TType & glslangType)2056 std::pair<spv::Id, spv::Id> TGlslangToSpvTraverser::getForcedType(glslang::TBuiltInVariable glslangBuiltIn,
2057     const glslang::TType& glslangType)
2058 {
2059     switch(glslangBuiltIn)
2060     {
2061         case glslang::EbvSubGroupEqMask:
2062         case glslang::EbvSubGroupGeMask:
2063         case glslang::EbvSubGroupGtMask:
2064         case glslang::EbvSubGroupLeMask:
2065         case glslang::EbvSubGroupLtMask: {
2066             // these require changing a 64-bit scaler -> a vector of 32-bit components
2067             if (glslangType.isVector())
2068                 break;
2069             std::pair<spv::Id, spv::Id> ret(builder.makeVectorType(builder.makeUintType(32), 4),
2070                                             builder.makeUintType(64));
2071             return ret;
2072         }
2073         // There are no SPIR-V builtins defined for these and map onto original non-transposed
2074         // builtins. During visitBinary we insert a transpose
2075         case glslang::EbvWorldToObject3x4:
2076         case glslang::EbvObjectToWorld3x4: {
2077             spv::Id mat43 = builder.makeMatrixType(builder.makeFloatType(32), 4, 3);
2078             spv::Id mat34 = builder.makeMatrixType(builder.makeFloatType(32), 3, 4);
2079             std::pair<spv::Id, spv::Id> ret(mat43, mat34);
2080             return ret;
2081         }
2082         default:
2083             break;
2084     }
2085 
2086     std::pair<spv::Id, spv::Id> ret(spv::NoType, spv::NoType);
2087     return ret;
2088 }
2089 
2090 // For an object previously identified (see getForcedType() and forceType)
2091 // as needing type translations, do the translation needed for a load, turning
2092 // an L-value into in R-value.
translateForcedType(spv::Id object)2093 spv::Id TGlslangToSpvTraverser::translateForcedType(spv::Id object)
2094 {
2095     const auto forceIt = forceType.find(object);
2096     if (forceIt == forceType.end())
2097         return object;
2098 
2099     spv::Id desiredTypeId = forceIt->second;
2100     spv::Id objectTypeId = builder.getTypeId(object);
2101     assert(builder.isPointerType(objectTypeId));
2102     objectTypeId = builder.getContainedTypeId(objectTypeId);
2103     if (builder.isVectorType(objectTypeId) &&
2104         builder.getScalarTypeWidth(builder.getContainedTypeId(objectTypeId)) == 32) {
2105         if (builder.getScalarTypeWidth(desiredTypeId) == 64) {
2106             // handle 32-bit v.xy* -> 64-bit
2107             builder.clearAccessChain();
2108             builder.setAccessChainLValue(object);
2109             object = builder.accessChainLoad(spv::NoPrecision, spv::DecorationMax, objectTypeId);
2110             std::vector<spv::Id> components;
2111             components.push_back(builder.createCompositeExtract(object, builder.getContainedTypeId(objectTypeId), 0));
2112             components.push_back(builder.createCompositeExtract(object, builder.getContainedTypeId(objectTypeId), 1));
2113 
2114             spv::Id vecType = builder.makeVectorType(builder.getContainedTypeId(objectTypeId), 2);
2115             return builder.createUnaryOp(spv::OpBitcast, desiredTypeId,
2116                                          builder.createCompositeConstruct(vecType, components));
2117         } else {
2118             logger->missingFunctionality("forcing 32-bit vector type to non 64-bit scalar");
2119         }
2120     } else if (builder.isMatrixType(objectTypeId)) {
2121             // There are no SPIR-V builtins defined for 3x4 variants of ObjectToWorld/WorldToObject
2122             // and we insert a transpose after loading the original non-transposed builtins
2123             builder.clearAccessChain();
2124             builder.setAccessChainLValue(object);
2125             object = builder.accessChainLoad(spv::NoPrecision, spv::DecorationMax, objectTypeId);
2126             return builder.createUnaryOp(spv::OpTranspose, desiredTypeId, object);
2127 
2128     } else  {
2129         logger->missingFunctionality("forcing non 32-bit vector type");
2130     }
2131 
2132     return object;
2133 }
2134 
visitUnary(glslang::TVisit,glslang::TIntermUnary * node)2135 bool TGlslangToSpvTraverser::visitUnary(glslang::TVisit /* visit */, glslang::TIntermUnary* node)
2136 {
2137     builder.setLine(node->getLoc().line, node->getLoc().getFilename());
2138 
2139     SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
2140     if (node->getType().getQualifier().isSpecConstant())
2141         spec_constant_op_mode_setter.turnOnSpecConstantOpMode();
2142 
2143     spv::Id result = spv::NoResult;
2144 
2145     // try texturing first
2146     result = createImageTextureFunctionCall(node);
2147     if (result != spv::NoResult) {
2148         builder.clearAccessChain();
2149         builder.setAccessChainRValue(result);
2150 
2151         return false; // done with this node
2152     }
2153 
2154     // Non-texturing.
2155 
2156     if (node->getOp() == glslang::EOpArrayLength) {
2157         // Quite special; won't want to evaluate the operand.
2158 
2159         // Currently, the front-end does not allow .length() on an array until it is sized,
2160         // except for the last block membeor of an SSBO.
2161         // TODO: If this changes, link-time sized arrays might show up here, and need their
2162         // size extracted.
2163 
2164         // Normal .length() would have been constant folded by the front-end.
2165         // So, this has to be block.lastMember.length().
2166         // SPV wants "block" and member number as the operands, go get them.
2167 
2168         spv::Id length;
2169         if (node->getOperand()->getType().isCoopMat()) {
2170             spec_constant_op_mode_setter.turnOnSpecConstantOpMode();
2171 
2172             spv::Id typeId = convertGlslangToSpvType(node->getOperand()->getType());
2173             assert(builder.isCooperativeMatrixType(typeId));
2174 
2175             length = builder.createCooperativeMatrixLength(typeId);
2176         } else {
2177             glslang::TIntermTyped* block = node->getOperand()->getAsBinaryNode()->getLeft();
2178             block->traverse(this);
2179             unsigned int member = node->getOperand()->getAsBinaryNode()->getRight()->getAsConstantUnion()
2180                 ->getConstArray()[0].getUConst();
2181             length = builder.createArrayLength(builder.accessChainGetLValue(), member);
2182         }
2183 
2184         // GLSL semantics say the result of .length() is an int, while SPIR-V says
2185         // signedness must be 0. So, convert from SPIR-V unsigned back to GLSL's
2186         // AST expectation of a signed result.
2187         if (glslangIntermediate->getSource() == glslang::EShSourceGlsl) {
2188             if (builder.isInSpecConstCodeGenMode()) {
2189                 length = builder.createBinOp(spv::OpIAdd, builder.makeIntType(32), length, builder.makeIntConstant(0));
2190             } else {
2191                 length = builder.createUnaryOp(spv::OpBitcast, builder.makeIntType(32), length);
2192             }
2193         }
2194 
2195         builder.clearAccessChain();
2196         builder.setAccessChainRValue(length);
2197 
2198         return false;
2199     }
2200 
2201     // Start by evaluating the operand
2202 
2203     // Does it need a swizzle inversion?  If so, evaluation is inverted;
2204     // operate first on the swizzle base, then apply the swizzle.
2205     spv::Id invertedType = spv::NoType;
2206     auto resultType = [&invertedType, &node, this](){ return invertedType != spv::NoType ?
2207         invertedType : convertGlslangToSpvType(node->getType()); };
2208     if (node->getOp() == glslang::EOpInterpolateAtCentroid)
2209         invertedType = getInvertedSwizzleType(*node->getOperand());
2210 
2211     builder.clearAccessChain();
2212     TIntermNode *operandNode;
2213     if (invertedType != spv::NoType)
2214         operandNode = node->getOperand()->getAsBinaryNode()->getLeft();
2215     else
2216         operandNode = node->getOperand();
2217 
2218     operandNode->traverse(this);
2219 
2220     spv::Id operand = spv::NoResult;
2221 
2222     spv::Builder::AccessChain::CoherentFlags lvalueCoherentFlags;
2223 
2224 #ifndef GLSLANG_WEB
2225     if (node->getOp() == glslang::EOpAtomicCounterIncrement ||
2226         node->getOp() == glslang::EOpAtomicCounterDecrement ||
2227         node->getOp() == glslang::EOpAtomicCounter          ||
2228         node->getOp() == glslang::EOpInterpolateAtCentroid  ||
2229         node->getOp() == glslang::EOpRayQueryProceed        ||
2230         node->getOp() == glslang::EOpRayQueryGetRayTMin     ||
2231         node->getOp() == glslang::EOpRayQueryGetRayFlags    ||
2232         node->getOp() == glslang::EOpRayQueryGetWorldRayOrigin ||
2233         node->getOp() == glslang::EOpRayQueryGetWorldRayDirection ||
2234         node->getOp() == glslang::EOpRayQueryGetIntersectionCandidateAABBOpaque ||
2235         node->getOp() == glslang::EOpRayQueryTerminate ||
2236         node->getOp() == glslang::EOpRayQueryConfirmIntersection) {
2237         operand = builder.accessChainGetLValue(); // Special case l-value operands
2238         lvalueCoherentFlags = builder.getAccessChain().coherentFlags;
2239         lvalueCoherentFlags |= TranslateCoherent(operandNode->getAsTyped()->getType());
2240     } else
2241 #endif
2242     {
2243         operand = accessChainLoad(node->getOperand()->getType());
2244     }
2245 
2246     OpDecorations decorations = { TranslatePrecisionDecoration(node->getOperationPrecision()),
2247                                   TranslateNoContractionDecoration(node->getType().getQualifier()),
2248                                   TranslateNonUniformDecoration(node->getType().getQualifier()) };
2249 
2250     // it could be a conversion
2251     if (! result)
2252         result = createConversion(node->getOp(), decorations, resultType(), operand,
2253             node->getOperand()->getBasicType());
2254 
2255     // if not, then possibly an operation
2256     if (! result)
2257         result = createUnaryOperation(node->getOp(), decorations, resultType(), operand,
2258             node->getOperand()->getBasicType(), lvalueCoherentFlags);
2259 
2260     if (result) {
2261         if (invertedType) {
2262             result = createInvertedSwizzle(decorations.precision, *node->getOperand(), result);
2263             decorations.addNonUniform(builder, result);
2264         }
2265 
2266         builder.clearAccessChain();
2267         builder.setAccessChainRValue(result);
2268 
2269         return false; // done with this node
2270     }
2271 
2272     // it must be a special case, check...
2273     switch (node->getOp()) {
2274     case glslang::EOpPostIncrement:
2275     case glslang::EOpPostDecrement:
2276     case glslang::EOpPreIncrement:
2277     case glslang::EOpPreDecrement:
2278         {
2279             // we need the integer value "1" or the floating point "1.0" to add/subtract
2280             spv::Id one = 0;
2281             if (node->getBasicType() == glslang::EbtFloat)
2282                 one = builder.makeFloatConstant(1.0F);
2283 #ifndef GLSLANG_WEB
2284             else if (node->getBasicType() == glslang::EbtDouble)
2285                 one = builder.makeDoubleConstant(1.0);
2286             else if (node->getBasicType() == glslang::EbtFloat16)
2287                 one = builder.makeFloat16Constant(1.0F);
2288             else if (node->getBasicType() == glslang::EbtInt8  || node->getBasicType() == glslang::EbtUint8)
2289                 one = builder.makeInt8Constant(1);
2290             else if (node->getBasicType() == glslang::EbtInt16 || node->getBasicType() == glslang::EbtUint16)
2291                 one = builder.makeInt16Constant(1);
2292             else if (node->getBasicType() == glslang::EbtInt64 || node->getBasicType() == glslang::EbtUint64)
2293                 one = builder.makeInt64Constant(1);
2294 #endif
2295             else
2296                 one = builder.makeIntConstant(1);
2297             glslang::TOperator op;
2298             if (node->getOp() == glslang::EOpPreIncrement ||
2299                 node->getOp() == glslang::EOpPostIncrement)
2300                 op = glslang::EOpAdd;
2301             else
2302                 op = glslang::EOpSub;
2303 
2304             spv::Id result = createBinaryOperation(op, decorations,
2305                                                    convertGlslangToSpvType(node->getType()), operand, one,
2306                                                    node->getType().getBasicType());
2307             assert(result != spv::NoResult);
2308 
2309             // The result of operation is always stored, but conditionally the
2310             // consumed result.  The consumed result is always an r-value.
2311             builder.accessChainStore(result);
2312             builder.clearAccessChain();
2313             if (node->getOp() == glslang::EOpPreIncrement ||
2314                 node->getOp() == glslang::EOpPreDecrement)
2315                 builder.setAccessChainRValue(result);
2316             else
2317                 builder.setAccessChainRValue(operand);
2318         }
2319 
2320         return false;
2321 
2322 #ifndef GLSLANG_WEB
2323     case glslang::EOpEmitStreamVertex:
2324         builder.createNoResultOp(spv::OpEmitStreamVertex, operand);
2325         return false;
2326     case glslang::EOpEndStreamPrimitive:
2327         builder.createNoResultOp(spv::OpEndStreamPrimitive, operand);
2328         return false;
2329     case glslang::EOpRayQueryTerminate:
2330         builder.createNoResultOp(spv::OpRayQueryTerminateKHR, operand);
2331         return false;
2332     case glslang::EOpRayQueryConfirmIntersection:
2333         builder.createNoResultOp(spv::OpRayQueryConfirmIntersectionKHR, operand);
2334         return false;
2335 #endif
2336 
2337     default:
2338         logger->missingFunctionality("unknown glslang unary");
2339         return true;  // pick up operand as placeholder result
2340     }
2341 }
2342 
2343 // Construct a composite object, recursively copying members if their types don't match
createCompositeConstruct(spv::Id resultTypeId,std::vector<spv::Id> constituents)2344 spv::Id TGlslangToSpvTraverser::createCompositeConstruct(spv::Id resultTypeId, std::vector<spv::Id> constituents)
2345 {
2346     for (int c = 0; c < (int)constituents.size(); ++c) {
2347         spv::Id& constituent = constituents[c];
2348         spv::Id lType = builder.getContainedTypeId(resultTypeId, c);
2349         spv::Id rType = builder.getTypeId(constituent);
2350         if (lType != rType) {
2351             if (glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_4) {
2352                 constituent = builder.createUnaryOp(spv::OpCopyLogical, lType, constituent);
2353             } else if (builder.isStructType(rType)) {
2354                 std::vector<spv::Id> rTypeConstituents;
2355                 int numrTypeConstituents = builder.getNumTypeConstituents(rType);
2356                 for (int i = 0; i < numrTypeConstituents; ++i) {
2357                     rTypeConstituents.push_back(builder.createCompositeExtract(constituent,
2358                         builder.getContainedTypeId(rType, i), i));
2359                 }
2360                 constituents[c] = createCompositeConstruct(lType, rTypeConstituents);
2361             } else {
2362                 assert(builder.isArrayType(rType));
2363                 std::vector<spv::Id> rTypeConstituents;
2364                 int numrTypeConstituents = builder.getNumTypeConstituents(rType);
2365 
2366                 spv::Id elementRType = builder.getContainedTypeId(rType);
2367                 for (int i = 0; i < numrTypeConstituents; ++i) {
2368                     rTypeConstituents.push_back(builder.createCompositeExtract(constituent, elementRType, i));
2369                 }
2370                 constituents[c] = createCompositeConstruct(lType, rTypeConstituents);
2371             }
2372         }
2373     }
2374     return builder.createCompositeConstruct(resultTypeId, constituents);
2375 }
2376 
visitAggregate(glslang::TVisit visit,glslang::TIntermAggregate * node)2377 bool TGlslangToSpvTraverser::visitAggregate(glslang::TVisit visit, glslang::TIntermAggregate* node)
2378 {
2379     SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
2380     if (node->getType().getQualifier().isSpecConstant())
2381         spec_constant_op_mode_setter.turnOnSpecConstantOpMode();
2382 
2383     spv::Id result = spv::NoResult;
2384     spv::Id invertedType = spv::NoType;                     // to use to override the natural type of the node
2385     std::vector<spv::Builder::AccessChain> complexLvalues;  // for holding swizzling l-values too complex for
2386                                                             // SPIR-V, for an out parameter
2387     std::vector<spv::Id> temporaryLvalues;                  // temporaries to pass, as proxies for complexLValues
2388 
2389     auto resultType = [&invertedType, &node, this](){ return invertedType != spv::NoType ?
2390         invertedType :
2391         convertGlslangToSpvType(node->getType()); };
2392 
2393     // try texturing
2394     result = createImageTextureFunctionCall(node);
2395     if (result != spv::NoResult) {
2396         builder.clearAccessChain();
2397         builder.setAccessChainRValue(result);
2398 
2399         return false;
2400     }
2401 #ifndef GLSLANG_WEB
2402     else if (node->getOp() == glslang::EOpImageStore ||
2403         node->getOp() == glslang::EOpImageStoreLod ||
2404         node->getOp() == glslang::EOpImageAtomicStore) {
2405         // "imageStore" is a special case, which has no result
2406         return false;
2407     }
2408 #endif
2409 
2410     glslang::TOperator binOp = glslang::EOpNull;
2411     bool reduceComparison = true;
2412     bool isMatrix = false;
2413     bool noReturnValue = false;
2414     bool atomic = false;
2415 
2416     spv::Builder::AccessChain::CoherentFlags lvalueCoherentFlags;
2417 
2418     assert(node->getOp());
2419 
2420     spv::Decoration precision = TranslatePrecisionDecoration(node->getOperationPrecision());
2421 
2422     switch (node->getOp()) {
2423     case glslang::EOpSequence:
2424     {
2425         if (preVisit)
2426             ++sequenceDepth;
2427         else
2428             --sequenceDepth;
2429 
2430         if (sequenceDepth == 1) {
2431             // If this is the parent node of all the functions, we want to see them
2432             // early, so all call points have actual SPIR-V functions to reference.
2433             // In all cases, still let the traverser visit the children for us.
2434             makeFunctions(node->getAsAggregate()->getSequence());
2435 
2436             // Also, we want all globals initializers to go into the beginning of the entry point, before
2437             // anything else gets there, so visit out of order, doing them all now.
2438             makeGlobalInitializers(node->getAsAggregate()->getSequence());
2439 
2440             // Initializers are done, don't want to visit again, but functions and link objects need to be processed,
2441             // so do them manually.
2442             visitFunctions(node->getAsAggregate()->getSequence());
2443 
2444             return false;
2445         }
2446 
2447         return true;
2448     }
2449     case glslang::EOpLinkerObjects:
2450     {
2451         if (visit == glslang::EvPreVisit)
2452             linkageOnly = true;
2453         else
2454             linkageOnly = false;
2455 
2456         return true;
2457     }
2458     case glslang::EOpComma:
2459     {
2460         // processing from left to right naturally leaves the right-most
2461         // lying around in the access chain
2462         glslang::TIntermSequence& glslangOperands = node->getSequence();
2463         for (int i = 0; i < (int)glslangOperands.size(); ++i)
2464             glslangOperands[i]->traverse(this);
2465 
2466         return false;
2467     }
2468     case glslang::EOpFunction:
2469         if (visit == glslang::EvPreVisit) {
2470             if (isShaderEntryPoint(node)) {
2471                 inEntryPoint = true;
2472                 builder.setBuildPoint(shaderEntry->getLastBlock());
2473                 currentFunction = shaderEntry;
2474             } else {
2475                 handleFunctionEntry(node);
2476             }
2477         } else {
2478             if (inEntryPoint)
2479                 entryPointTerminated = true;
2480             builder.leaveFunction();
2481             inEntryPoint = false;
2482         }
2483 
2484         return true;
2485     case glslang::EOpParameters:
2486         // Parameters will have been consumed by EOpFunction processing, but not
2487         // the body, so we still visited the function node's children, making this
2488         // child redundant.
2489         return false;
2490     case glslang::EOpFunctionCall:
2491     {
2492         builder.setLine(node->getLoc().line, node->getLoc().getFilename());
2493         if (node->isUserDefined())
2494             result = handleUserFunctionCall(node);
2495         if (result) {
2496             builder.clearAccessChain();
2497             builder.setAccessChainRValue(result);
2498         } else
2499             logger->missingFunctionality("missing user function; linker needs to catch that");
2500 
2501         return false;
2502     }
2503     case glslang::EOpConstructMat2x2:
2504     case glslang::EOpConstructMat2x3:
2505     case glslang::EOpConstructMat2x4:
2506     case glslang::EOpConstructMat3x2:
2507     case glslang::EOpConstructMat3x3:
2508     case glslang::EOpConstructMat3x4:
2509     case glslang::EOpConstructMat4x2:
2510     case glslang::EOpConstructMat4x3:
2511     case glslang::EOpConstructMat4x4:
2512     case glslang::EOpConstructDMat2x2:
2513     case glslang::EOpConstructDMat2x3:
2514     case glslang::EOpConstructDMat2x4:
2515     case glslang::EOpConstructDMat3x2:
2516     case glslang::EOpConstructDMat3x3:
2517     case glslang::EOpConstructDMat3x4:
2518     case glslang::EOpConstructDMat4x2:
2519     case glslang::EOpConstructDMat4x3:
2520     case glslang::EOpConstructDMat4x4:
2521     case glslang::EOpConstructIMat2x2:
2522     case glslang::EOpConstructIMat2x3:
2523     case glslang::EOpConstructIMat2x4:
2524     case glslang::EOpConstructIMat3x2:
2525     case glslang::EOpConstructIMat3x3:
2526     case glslang::EOpConstructIMat3x4:
2527     case glslang::EOpConstructIMat4x2:
2528     case glslang::EOpConstructIMat4x3:
2529     case glslang::EOpConstructIMat4x4:
2530     case glslang::EOpConstructUMat2x2:
2531     case glslang::EOpConstructUMat2x3:
2532     case glslang::EOpConstructUMat2x4:
2533     case glslang::EOpConstructUMat3x2:
2534     case glslang::EOpConstructUMat3x3:
2535     case glslang::EOpConstructUMat3x4:
2536     case glslang::EOpConstructUMat4x2:
2537     case glslang::EOpConstructUMat4x3:
2538     case glslang::EOpConstructUMat4x4:
2539     case glslang::EOpConstructBMat2x2:
2540     case glslang::EOpConstructBMat2x3:
2541     case glslang::EOpConstructBMat2x4:
2542     case glslang::EOpConstructBMat3x2:
2543     case glslang::EOpConstructBMat3x3:
2544     case glslang::EOpConstructBMat3x4:
2545     case glslang::EOpConstructBMat4x2:
2546     case glslang::EOpConstructBMat4x3:
2547     case glslang::EOpConstructBMat4x4:
2548     case glslang::EOpConstructF16Mat2x2:
2549     case glslang::EOpConstructF16Mat2x3:
2550     case glslang::EOpConstructF16Mat2x4:
2551     case glslang::EOpConstructF16Mat3x2:
2552     case glslang::EOpConstructF16Mat3x3:
2553     case glslang::EOpConstructF16Mat3x4:
2554     case glslang::EOpConstructF16Mat4x2:
2555     case glslang::EOpConstructF16Mat4x3:
2556     case glslang::EOpConstructF16Mat4x4:
2557         isMatrix = true;
2558         // fall through
2559     case glslang::EOpConstructFloat:
2560     case glslang::EOpConstructVec2:
2561     case glslang::EOpConstructVec3:
2562     case glslang::EOpConstructVec4:
2563     case glslang::EOpConstructDouble:
2564     case glslang::EOpConstructDVec2:
2565     case glslang::EOpConstructDVec3:
2566     case glslang::EOpConstructDVec4:
2567     case glslang::EOpConstructFloat16:
2568     case glslang::EOpConstructF16Vec2:
2569     case glslang::EOpConstructF16Vec3:
2570     case glslang::EOpConstructF16Vec4:
2571     case glslang::EOpConstructBool:
2572     case glslang::EOpConstructBVec2:
2573     case glslang::EOpConstructBVec3:
2574     case glslang::EOpConstructBVec4:
2575     case glslang::EOpConstructInt8:
2576     case glslang::EOpConstructI8Vec2:
2577     case glslang::EOpConstructI8Vec3:
2578     case glslang::EOpConstructI8Vec4:
2579     case glslang::EOpConstructUint8:
2580     case glslang::EOpConstructU8Vec2:
2581     case glslang::EOpConstructU8Vec3:
2582     case glslang::EOpConstructU8Vec4:
2583     case glslang::EOpConstructInt16:
2584     case glslang::EOpConstructI16Vec2:
2585     case glslang::EOpConstructI16Vec3:
2586     case glslang::EOpConstructI16Vec4:
2587     case glslang::EOpConstructUint16:
2588     case glslang::EOpConstructU16Vec2:
2589     case glslang::EOpConstructU16Vec3:
2590     case glslang::EOpConstructU16Vec4:
2591     case glslang::EOpConstructInt:
2592     case glslang::EOpConstructIVec2:
2593     case glslang::EOpConstructIVec3:
2594     case glslang::EOpConstructIVec4:
2595     case glslang::EOpConstructUint:
2596     case glslang::EOpConstructUVec2:
2597     case glslang::EOpConstructUVec3:
2598     case glslang::EOpConstructUVec4:
2599     case glslang::EOpConstructInt64:
2600     case glslang::EOpConstructI64Vec2:
2601     case glslang::EOpConstructI64Vec3:
2602     case glslang::EOpConstructI64Vec4:
2603     case glslang::EOpConstructUint64:
2604     case glslang::EOpConstructU64Vec2:
2605     case glslang::EOpConstructU64Vec3:
2606     case glslang::EOpConstructU64Vec4:
2607     case glslang::EOpConstructStruct:
2608     case glslang::EOpConstructTextureSampler:
2609     case glslang::EOpConstructReference:
2610     case glslang::EOpConstructCooperativeMatrix:
2611     {
2612         builder.setLine(node->getLoc().line, node->getLoc().getFilename());
2613         std::vector<spv::Id> arguments;
2614         translateArguments(*node, arguments, lvalueCoherentFlags);
2615         spv::Id constructed;
2616         if (node->getOp() == glslang::EOpConstructTextureSampler)
2617             constructed = builder.createOp(spv::OpSampledImage, resultType(), arguments);
2618         else if (node->getOp() == glslang::EOpConstructStruct ||
2619                  node->getOp() == glslang::EOpConstructCooperativeMatrix ||
2620                  node->getType().isArray()) {
2621             std::vector<spv::Id> constituents;
2622             for (int c = 0; c < (int)arguments.size(); ++c)
2623                 constituents.push_back(arguments[c]);
2624             constructed = createCompositeConstruct(resultType(), constituents);
2625         } else if (isMatrix)
2626             constructed = builder.createMatrixConstructor(precision, arguments, resultType());
2627         else
2628             constructed = builder.createConstructor(precision, arguments, resultType());
2629 
2630         builder.clearAccessChain();
2631         builder.setAccessChainRValue(constructed);
2632 
2633         return false;
2634     }
2635 
2636     // These six are component-wise compares with component-wise results.
2637     // Forward on to createBinaryOperation(), requesting a vector result.
2638     case glslang::EOpLessThan:
2639     case glslang::EOpGreaterThan:
2640     case glslang::EOpLessThanEqual:
2641     case glslang::EOpGreaterThanEqual:
2642     case glslang::EOpVectorEqual:
2643     case glslang::EOpVectorNotEqual:
2644     {
2645         // Map the operation to a binary
2646         binOp = node->getOp();
2647         reduceComparison = false;
2648         switch (node->getOp()) {
2649         case glslang::EOpVectorEqual:     binOp = glslang::EOpVectorEqual;      break;
2650         case glslang::EOpVectorNotEqual:  binOp = glslang::EOpVectorNotEqual;   break;
2651         default:                          binOp = node->getOp();                break;
2652         }
2653 
2654         break;
2655     }
2656     case glslang::EOpMul:
2657         // component-wise matrix multiply
2658         binOp = glslang::EOpMul;
2659         break;
2660     case glslang::EOpOuterProduct:
2661         // two vectors multiplied to make a matrix
2662         binOp = glslang::EOpOuterProduct;
2663         break;
2664     case glslang::EOpDot:
2665     {
2666         // for scalar dot product, use multiply
2667         glslang::TIntermSequence& glslangOperands = node->getSequence();
2668         if (glslangOperands[0]->getAsTyped()->getVectorSize() == 1)
2669             binOp = glslang::EOpMul;
2670         break;
2671     }
2672     case glslang::EOpMod:
2673         // when an aggregate, this is the floating-point mod built-in function,
2674         // which can be emitted by the one in createBinaryOperation()
2675         binOp = glslang::EOpMod;
2676         break;
2677 
2678     case glslang::EOpEmitVertex:
2679     case glslang::EOpEndPrimitive:
2680     case glslang::EOpBarrier:
2681     case glslang::EOpMemoryBarrier:
2682     case glslang::EOpMemoryBarrierAtomicCounter:
2683     case glslang::EOpMemoryBarrierBuffer:
2684     case glslang::EOpMemoryBarrierImage:
2685     case glslang::EOpMemoryBarrierShared:
2686     case glslang::EOpGroupMemoryBarrier:
2687     case glslang::EOpDeviceMemoryBarrier:
2688     case glslang::EOpAllMemoryBarrierWithGroupSync:
2689     case glslang::EOpDeviceMemoryBarrierWithGroupSync:
2690     case glslang::EOpWorkgroupMemoryBarrier:
2691     case glslang::EOpWorkgroupMemoryBarrierWithGroupSync:
2692     case glslang::EOpSubgroupBarrier:
2693     case glslang::EOpSubgroupMemoryBarrier:
2694     case glslang::EOpSubgroupMemoryBarrierBuffer:
2695     case glslang::EOpSubgroupMemoryBarrierImage:
2696     case glslang::EOpSubgroupMemoryBarrierShared:
2697         noReturnValue = true;
2698         // These all have 0 operands and will naturally finish up in the code below for 0 operands
2699         break;
2700 
2701     case glslang::EOpAtomicAdd:
2702     case glslang::EOpAtomicMin:
2703     case glslang::EOpAtomicMax:
2704     case glslang::EOpAtomicAnd:
2705     case glslang::EOpAtomicOr:
2706     case glslang::EOpAtomicXor:
2707     case glslang::EOpAtomicExchange:
2708     case glslang::EOpAtomicCompSwap:
2709         atomic = true;
2710         break;
2711 
2712 #ifndef GLSLANG_WEB
2713     case glslang::EOpAtomicStore:
2714         noReturnValue = true;
2715         // fallthrough
2716     case glslang::EOpAtomicLoad:
2717         atomic = true;
2718         break;
2719 
2720     case glslang::EOpAtomicCounterAdd:
2721     case glslang::EOpAtomicCounterSubtract:
2722     case glslang::EOpAtomicCounterMin:
2723     case glslang::EOpAtomicCounterMax:
2724     case glslang::EOpAtomicCounterAnd:
2725     case glslang::EOpAtomicCounterOr:
2726     case glslang::EOpAtomicCounterXor:
2727     case glslang::EOpAtomicCounterExchange:
2728     case glslang::EOpAtomicCounterCompSwap:
2729         builder.addExtension("SPV_KHR_shader_atomic_counter_ops");
2730         builder.addCapability(spv::CapabilityAtomicStorageOps);
2731         atomic = true;
2732         break;
2733 
2734     case glslang::EOpAbsDifference:
2735     case glslang::EOpAddSaturate:
2736     case glslang::EOpSubSaturate:
2737     case glslang::EOpAverage:
2738     case glslang::EOpAverageRounded:
2739     case glslang::EOpMul32x16:
2740         builder.addCapability(spv::CapabilityIntegerFunctions2INTEL);
2741         builder.addExtension("SPV_INTEL_shader_integer_functions2");
2742         binOp = node->getOp();
2743         break;
2744 
2745     case glslang::EOpIgnoreIntersection:
2746     case glslang::EOpTerminateRay:
2747     case glslang::EOpTrace:
2748     case glslang::EOpExecuteCallable:
2749     case glslang::EOpWritePackedPrimitiveIndices4x8NV:
2750         noReturnValue = true;
2751         break;
2752     case glslang::EOpRayQueryInitialize:
2753     case glslang::EOpRayQueryTerminate:
2754     case glslang::EOpRayQueryGenerateIntersection:
2755     case glslang::EOpRayQueryConfirmIntersection:
2756         builder.addExtension("SPV_KHR_ray_query");
2757         builder.addCapability(spv::CapabilityRayQueryProvisionalKHR);
2758         noReturnValue = true;
2759         break;
2760     case glslang::EOpRayQueryProceed:
2761     case glslang::EOpRayQueryGetIntersectionType:
2762     case glslang::EOpRayQueryGetRayTMin:
2763     case glslang::EOpRayQueryGetRayFlags:
2764     case glslang::EOpRayQueryGetIntersectionT:
2765     case glslang::EOpRayQueryGetIntersectionInstanceCustomIndex:
2766     case glslang::EOpRayQueryGetIntersectionInstanceId:
2767     case glslang::EOpRayQueryGetIntersectionInstanceShaderBindingTableRecordOffset:
2768     case glslang::EOpRayQueryGetIntersectionGeometryIndex:
2769     case glslang::EOpRayQueryGetIntersectionPrimitiveIndex:
2770     case glslang::EOpRayQueryGetIntersectionBarycentrics:
2771     case glslang::EOpRayQueryGetIntersectionFrontFace:
2772     case glslang::EOpRayQueryGetIntersectionCandidateAABBOpaque:
2773     case glslang::EOpRayQueryGetIntersectionObjectRayDirection:
2774     case glslang::EOpRayQueryGetIntersectionObjectRayOrigin:
2775     case glslang::EOpRayQueryGetWorldRayDirection:
2776     case glslang::EOpRayQueryGetWorldRayOrigin:
2777     case glslang::EOpRayQueryGetIntersectionObjectToWorld:
2778     case glslang::EOpRayQueryGetIntersectionWorldToObject:
2779         builder.addExtension("SPV_KHR_ray_query");
2780         builder.addCapability(spv::CapabilityRayQueryProvisionalKHR);
2781         break;
2782     case glslang::EOpCooperativeMatrixLoad:
2783     case glslang::EOpCooperativeMatrixStore:
2784         noReturnValue = true;
2785         break;
2786     case glslang::EOpBeginInvocationInterlock:
2787     case glslang::EOpEndInvocationInterlock:
2788         builder.addExtension(spv::E_SPV_EXT_fragment_shader_interlock);
2789         noReturnValue = true;
2790         break;
2791 #endif
2792 
2793     case glslang::EOpDebugPrintf:
2794         noReturnValue = true;
2795         break;
2796 
2797     default:
2798         break;
2799     }
2800 
2801     //
2802     // See if it maps to a regular operation.
2803     //
2804     if (binOp != glslang::EOpNull) {
2805         glslang::TIntermTyped* left = node->getSequence()[0]->getAsTyped();
2806         glslang::TIntermTyped* right = node->getSequence()[1]->getAsTyped();
2807         assert(left && right);
2808 
2809         builder.clearAccessChain();
2810         left->traverse(this);
2811         spv::Id leftId = accessChainLoad(left->getType());
2812 
2813         builder.clearAccessChain();
2814         right->traverse(this);
2815         spv::Id rightId = accessChainLoad(right->getType());
2816 
2817         builder.setLine(node->getLoc().line, node->getLoc().getFilename());
2818         OpDecorations decorations = { precision,
2819                                       TranslateNoContractionDecoration(node->getType().getQualifier()),
2820                                       TranslateNonUniformDecoration(node->getType().getQualifier()) };
2821         result = createBinaryOperation(binOp, decorations,
2822                                        resultType(), leftId, rightId,
2823                                        left->getType().getBasicType(), reduceComparison);
2824 
2825         // code above should only make binOp that exists in createBinaryOperation
2826         assert(result != spv::NoResult);
2827         builder.clearAccessChain();
2828         builder.setAccessChainRValue(result);
2829 
2830         return false;
2831     }
2832 
2833     //
2834     // Create the list of operands.
2835     //
2836     glslang::TIntermSequence& glslangOperands = node->getSequence();
2837     std::vector<spv::Id> operands;
2838     std::vector<spv::IdImmediate> memoryAccessOperands;
2839     for (int arg = 0; arg < (int)glslangOperands.size(); ++arg) {
2840         // special case l-value operands; there are just a few
2841         bool lvalue = false;
2842         switch (node->getOp()) {
2843         case glslang::EOpModf:
2844             if (arg == 1)
2845                 lvalue = true;
2846             break;
2847 
2848         case glslang::EOpRayQueryInitialize:
2849         case glslang::EOpRayQueryTerminate:
2850         case glslang::EOpRayQueryConfirmIntersection:
2851         case glslang::EOpRayQueryProceed:
2852         case glslang::EOpRayQueryGenerateIntersection:
2853         case glslang::EOpRayQueryGetIntersectionType:
2854         case glslang::EOpRayQueryGetIntersectionT:
2855         case glslang::EOpRayQueryGetIntersectionInstanceCustomIndex:
2856         case glslang::EOpRayQueryGetIntersectionInstanceId:
2857         case glslang::EOpRayQueryGetIntersectionInstanceShaderBindingTableRecordOffset:
2858         case glslang::EOpRayQueryGetIntersectionGeometryIndex:
2859         case glslang::EOpRayQueryGetIntersectionPrimitiveIndex:
2860         case glslang::EOpRayQueryGetIntersectionBarycentrics:
2861         case glslang::EOpRayQueryGetIntersectionFrontFace:
2862         case glslang::EOpRayQueryGetIntersectionObjectRayDirection:
2863         case glslang::EOpRayQueryGetIntersectionObjectRayOrigin:
2864         case glslang::EOpRayQueryGetIntersectionObjectToWorld:
2865         case glslang::EOpRayQueryGetIntersectionWorldToObject:
2866             if (arg == 0)
2867                 lvalue = true;
2868             break;
2869 
2870         case glslang::EOpAtomicAdd:
2871         case glslang::EOpAtomicMin:
2872         case glslang::EOpAtomicMax:
2873         case glslang::EOpAtomicAnd:
2874         case glslang::EOpAtomicOr:
2875         case glslang::EOpAtomicXor:
2876         case glslang::EOpAtomicExchange:
2877         case glslang::EOpAtomicCompSwap:
2878             if (arg == 0)
2879                 lvalue = true;
2880             break;
2881 
2882 #ifndef GLSLANG_WEB
2883         case glslang::EOpFrexp:
2884             if (arg == 1)
2885                 lvalue = true;
2886             break;
2887         case glslang::EOpInterpolateAtSample:
2888         case glslang::EOpInterpolateAtOffset:
2889         case glslang::EOpInterpolateAtVertex:
2890             if (arg == 0) {
2891                 lvalue = true;
2892 
2893                 // Does it need a swizzle inversion?  If so, evaluation is inverted;
2894                 // operate first on the swizzle base, then apply the swizzle.
2895                 // That is, we transform
2896                 //
2897                 //    interpolate(v.zy)  ->  interpolate(v).zy
2898                 //
2899                 if (glslangOperands[0]->getAsOperator() &&
2900                     glslangOperands[0]->getAsOperator()->getOp() == glslang::EOpVectorSwizzle)
2901                     invertedType = convertGlslangToSpvType(
2902                         glslangOperands[0]->getAsBinaryNode()->getLeft()->getType());
2903             }
2904             break;
2905         case glslang::EOpAtomicLoad:
2906         case glslang::EOpAtomicStore:
2907         case glslang::EOpAtomicCounterAdd:
2908         case glslang::EOpAtomicCounterSubtract:
2909         case glslang::EOpAtomicCounterMin:
2910         case glslang::EOpAtomicCounterMax:
2911         case glslang::EOpAtomicCounterAnd:
2912         case glslang::EOpAtomicCounterOr:
2913         case glslang::EOpAtomicCounterXor:
2914         case glslang::EOpAtomicCounterExchange:
2915         case glslang::EOpAtomicCounterCompSwap:
2916             if (arg == 0)
2917                 lvalue = true;
2918             break;
2919         case glslang::EOpAddCarry:
2920         case glslang::EOpSubBorrow:
2921             if (arg == 2)
2922                 lvalue = true;
2923             break;
2924         case glslang::EOpUMulExtended:
2925         case glslang::EOpIMulExtended:
2926             if (arg >= 2)
2927                 lvalue = true;
2928             break;
2929         case glslang::EOpCooperativeMatrixLoad:
2930             if (arg == 0 || arg == 1)
2931                 lvalue = true;
2932             break;
2933         case glslang::EOpCooperativeMatrixStore:
2934             if (arg == 1)
2935                 lvalue = true;
2936             break;
2937 #endif
2938         default:
2939             break;
2940         }
2941         builder.clearAccessChain();
2942         if (invertedType != spv::NoType && arg == 0)
2943             glslangOperands[0]->getAsBinaryNode()->getLeft()->traverse(this);
2944         else
2945             glslangOperands[arg]->traverse(this);
2946 
2947 #ifndef GLSLANG_WEB
2948         if (node->getOp() == glslang::EOpCooperativeMatrixLoad ||
2949             node->getOp() == glslang::EOpCooperativeMatrixStore) {
2950 
2951             if (arg == 1) {
2952                 // fold "element" parameter into the access chain
2953                 spv::Builder::AccessChain save = builder.getAccessChain();
2954                 builder.clearAccessChain();
2955                 glslangOperands[2]->traverse(this);
2956 
2957                 spv::Id elementId = accessChainLoad(glslangOperands[2]->getAsTyped()->getType());
2958 
2959                 builder.setAccessChain(save);
2960 
2961                 // Point to the first element of the array.
2962                 builder.accessChainPush(elementId,
2963                     TranslateCoherent(glslangOperands[arg]->getAsTyped()->getType()),
2964                                       glslangOperands[arg]->getAsTyped()->getType().getBufferReferenceAlignment());
2965 
2966                 spv::Builder::AccessChain::CoherentFlags coherentFlags = builder.getAccessChain().coherentFlags;
2967                 unsigned int alignment = builder.getAccessChain().alignment;
2968 
2969                 int memoryAccess = TranslateMemoryAccess(coherentFlags);
2970                 if (node->getOp() == glslang::EOpCooperativeMatrixLoad)
2971                     memoryAccess &= ~spv::MemoryAccessMakePointerAvailableKHRMask;
2972                 if (node->getOp() == glslang::EOpCooperativeMatrixStore)
2973                     memoryAccess &= ~spv::MemoryAccessMakePointerVisibleKHRMask;
2974                 if (builder.getStorageClass(builder.getAccessChain().base) ==
2975                     spv::StorageClassPhysicalStorageBufferEXT) {
2976                     memoryAccess = (spv::MemoryAccessMask)(memoryAccess | spv::MemoryAccessAlignedMask);
2977                 }
2978 
2979                 memoryAccessOperands.push_back(spv::IdImmediate(false, memoryAccess));
2980 
2981                 if (memoryAccess & spv::MemoryAccessAlignedMask) {
2982                     memoryAccessOperands.push_back(spv::IdImmediate(false, alignment));
2983                 }
2984 
2985                 if (memoryAccess &
2986                     (spv::MemoryAccessMakePointerAvailableKHRMask | spv::MemoryAccessMakePointerVisibleKHRMask)) {
2987                     memoryAccessOperands.push_back(spv::IdImmediate(true,
2988                         builder.makeUintConstant(TranslateMemoryScope(coherentFlags))));
2989                 }
2990             } else if (arg == 2) {
2991                 continue;
2992             }
2993         }
2994 #endif
2995 
2996         // for l-values, pass the address, for r-values, pass the value
2997         if (lvalue) {
2998             if (invertedType == spv::NoType && !builder.isSpvLvalue()) {
2999                 // SPIR-V cannot represent an l-value containing a swizzle that doesn't
3000                 // reduce to a simple access chain.  So, we need a temporary vector to
3001                 // receive the result, and must later swizzle that into the original
3002                 // l-value.
3003                 complexLvalues.push_back(builder.getAccessChain());
3004                 temporaryLvalues.push_back(builder.createVariable(
3005                     spv::NoPrecision, spv::StorageClassFunction,
3006                     builder.accessChainGetInferredType(), "swizzleTemp"));
3007                 operands.push_back(temporaryLvalues.back());
3008             } else {
3009                 operands.push_back(builder.accessChainGetLValue());
3010             }
3011             lvalueCoherentFlags = builder.getAccessChain().coherentFlags;
3012             lvalueCoherentFlags |= TranslateCoherent(glslangOperands[arg]->getAsTyped()->getType());
3013         } else {
3014             builder.setLine(node->getLoc().line, node->getLoc().getFilename());
3015              glslang::TOperator glslangOp = node->getOp();
3016              if (arg == 1 &&
3017                 (glslangOp == glslang::EOpRayQueryGetIntersectionType ||
3018                  glslangOp == glslang::EOpRayQueryGetIntersectionT ||
3019                  glslangOp == glslang::EOpRayQueryGetIntersectionInstanceCustomIndex ||
3020                  glslangOp == glslang::EOpRayQueryGetIntersectionInstanceId ||
3021                  glslangOp == glslang::EOpRayQueryGetIntersectionInstanceShaderBindingTableRecordOffset ||
3022                  glslangOp == glslang::EOpRayQueryGetIntersectionGeometryIndex ||
3023                  glslangOp == glslang::EOpRayQueryGetIntersectionPrimitiveIndex ||
3024                  glslangOp == glslang::EOpRayQueryGetIntersectionBarycentrics ||
3025                  glslangOp == glslang::EOpRayQueryGetIntersectionFrontFace ||
3026                  glslangOp == glslang::EOpRayQueryGetIntersectionObjectRayDirection ||
3027                  glslangOp == glslang::EOpRayQueryGetIntersectionObjectRayOrigin ||
3028                  glslangOp == glslang::EOpRayQueryGetIntersectionObjectToWorld ||
3029                  glslangOp == glslang::EOpRayQueryGetIntersectionWorldToObject
3030                     )) {
3031                 bool cond = glslangOperands[arg]->getAsConstantUnion()->getConstArray()[0].getBConst();
3032                 operands.push_back(builder.makeIntConstant(cond ? 1 : 0));
3033             }
3034             else {
3035                 operands.push_back(accessChainLoad(glslangOperands[arg]->getAsTyped()->getType()));
3036             }
3037 
3038         }
3039     }
3040 
3041     builder.setLine(node->getLoc().line, node->getLoc().getFilename());
3042 #ifndef GLSLANG_WEB
3043     if (node->getOp() == glslang::EOpCooperativeMatrixLoad) {
3044         std::vector<spv::IdImmediate> idImmOps;
3045 
3046         idImmOps.push_back(spv::IdImmediate(true, operands[1])); // buf
3047         idImmOps.push_back(spv::IdImmediate(true, operands[2])); // stride
3048         idImmOps.push_back(spv::IdImmediate(true, operands[3])); // colMajor
3049         idImmOps.insert(idImmOps.end(), memoryAccessOperands.begin(), memoryAccessOperands.end());
3050         // get the pointee type
3051         spv::Id typeId = builder.getContainedTypeId(builder.getTypeId(operands[0]));
3052         assert(builder.isCooperativeMatrixType(typeId));
3053         // do the op
3054         spv::Id result = builder.createOp(spv::OpCooperativeMatrixLoadNV, typeId, idImmOps);
3055         // store the result to the pointer (out param 'm')
3056         builder.createStore(result, operands[0]);
3057         result = 0;
3058     } else if (node->getOp() == glslang::EOpCooperativeMatrixStore) {
3059         std::vector<spv::IdImmediate> idImmOps;
3060 
3061         idImmOps.push_back(spv::IdImmediate(true, operands[1])); // buf
3062         idImmOps.push_back(spv::IdImmediate(true, operands[0])); // object
3063         idImmOps.push_back(spv::IdImmediate(true, operands[2])); // stride
3064         idImmOps.push_back(spv::IdImmediate(true, operands[3])); // colMajor
3065         idImmOps.insert(idImmOps.end(), memoryAccessOperands.begin(), memoryAccessOperands.end());
3066 
3067         builder.createNoResultOp(spv::OpCooperativeMatrixStoreNV, idImmOps);
3068         result = 0;
3069     } else
3070 #endif
3071     if (atomic) {
3072         // Handle all atomics
3073         result = createAtomicOperation(node->getOp(), precision, resultType(), operands, node->getBasicType(),
3074             lvalueCoherentFlags);
3075     } else if (node->getOp() == glslang::EOpDebugPrintf) {
3076         if (!nonSemanticDebugPrintf) {
3077             nonSemanticDebugPrintf = builder.import("NonSemantic.DebugPrintf");
3078         }
3079         result = builder.createBuiltinCall(builder.makeVoidType(), nonSemanticDebugPrintf, spv::NonSemanticDebugPrintfDebugPrintf, operands);
3080         builder.addExtension(spv::E_SPV_KHR_non_semantic_info);
3081     } else {
3082         // Pass through to generic operations.
3083         switch (glslangOperands.size()) {
3084         case 0:
3085             result = createNoArgOperation(node->getOp(), precision, resultType());
3086             break;
3087         case 1:
3088             {
3089                 OpDecorations decorations = { precision,
3090                                               TranslateNoContractionDecoration(node->getType().getQualifier()),
3091                                               TranslateNonUniformDecoration(node->getType().getQualifier()) };
3092                 result = createUnaryOperation(
3093                     node->getOp(), decorations,
3094                     resultType(), operands.front(),
3095                     glslangOperands[0]->getAsTyped()->getBasicType(), lvalueCoherentFlags);
3096             }
3097             break;
3098         default:
3099             result = createMiscOperation(node->getOp(), precision, resultType(), operands, node->getBasicType());
3100             break;
3101         }
3102 
3103         if (invertedType != spv::NoResult)
3104             result = createInvertedSwizzle(precision, *glslangOperands[0]->getAsBinaryNode(), result);
3105 
3106         for (unsigned int i = 0; i < temporaryLvalues.size(); ++i) {
3107             builder.setAccessChain(complexLvalues[i]);
3108             builder.accessChainStore(builder.createLoad(temporaryLvalues[i], spv::NoPrecision));
3109         }
3110     }
3111 
3112     if (noReturnValue)
3113         return false;
3114 
3115     if (! result) {
3116         logger->missingFunctionality("unknown glslang aggregate");
3117         return true;  // pick up a child as a placeholder operand
3118     } else {
3119         builder.clearAccessChain();
3120         builder.setAccessChainRValue(result);
3121         return false;
3122     }
3123 }
3124 
3125 // This path handles both if-then-else and ?:
3126 // The if-then-else has a node type of void, while
3127 // ?: has either a void or a non-void node type
3128 //
3129 // Leaving the result, when not void:
3130 // GLSL only has r-values as the result of a :?, but
3131 // if we have an l-value, that can be more efficient if it will
3132 // become the base of a complex r-value expression, because the
3133 // next layer copies r-values into memory to use the access-chain mechanism
visitSelection(glslang::TVisit,glslang::TIntermSelection * node)3134 bool TGlslangToSpvTraverser::visitSelection(glslang::TVisit /* visit */, glslang::TIntermSelection* node)
3135 {
3136     // see if OpSelect can handle it
3137     const auto isOpSelectable = [&]() {
3138         if (node->getBasicType() == glslang::EbtVoid)
3139             return false;
3140         // OpSelect can do all other types starting with SPV 1.4
3141         if (glslangIntermediate->getSpv().spv < glslang::EShTargetSpv_1_4) {
3142             // pre-1.4, only scalars and vectors can be handled
3143             if ((!node->getType().isScalar() && !node->getType().isVector()))
3144                 return false;
3145         }
3146         return true;
3147     };
3148 
3149     // See if it simple and safe, or required, to execute both sides.
3150     // Crucially, side effects must be either semantically required or avoided,
3151     // and there are performance trade-offs.
3152     // Return true if required or a good idea (and safe) to execute both sides,
3153     // false otherwise.
3154     const auto bothSidesPolicy = [&]() -> bool {
3155         // do we have both sides?
3156         if (node->getTrueBlock()  == nullptr ||
3157             node->getFalseBlock() == nullptr)
3158             return false;
3159 
3160         // required? (unless we write additional code to look for side effects
3161         // and make performance trade-offs if none are present)
3162         if (!node->getShortCircuit())
3163             return true;
3164 
3165         // if not required to execute both, decide based on performance/practicality...
3166 
3167         if (!isOpSelectable())
3168             return false;
3169 
3170         assert(node->getType() == node->getTrueBlock() ->getAsTyped()->getType() &&
3171                node->getType() == node->getFalseBlock()->getAsTyped()->getType());
3172 
3173         // return true if a single operand to ? : is okay for OpSelect
3174         const auto operandOkay = [](glslang::TIntermTyped* node) {
3175             return node->getAsSymbolNode() || node->getType().getQualifier().isConstant();
3176         };
3177 
3178         return operandOkay(node->getTrueBlock() ->getAsTyped()) &&
3179                operandOkay(node->getFalseBlock()->getAsTyped());
3180     };
3181 
3182     spv::Id result = spv::NoResult; // upcoming result selecting between trueValue and falseValue
3183     // emit the condition before doing anything with selection
3184     node->getCondition()->traverse(this);
3185     spv::Id condition = accessChainLoad(node->getCondition()->getType());
3186 
3187     // Find a way of executing both sides and selecting the right result.
3188     const auto executeBothSides = [&]() -> void {
3189         // execute both sides
3190         node->getTrueBlock()->traverse(this);
3191         spv::Id trueValue = accessChainLoad(node->getTrueBlock()->getAsTyped()->getType());
3192         node->getFalseBlock()->traverse(this);
3193         spv::Id falseValue = accessChainLoad(node->getTrueBlock()->getAsTyped()->getType());
3194 
3195         builder.setLine(node->getLoc().line, node->getLoc().getFilename());
3196 
3197         // done if void
3198         if (node->getBasicType() == glslang::EbtVoid)
3199             return;
3200 
3201         // emit code to select between trueValue and falseValue
3202 
3203         // see if OpSelect can handle it
3204         if (isOpSelectable()) {
3205             // Emit OpSelect for this selection.
3206 
3207             // smear condition to vector, if necessary (AST is always scalar)
3208             // Before 1.4, smear like for mix(), starting with 1.4, keep it scalar
3209             if (glslangIntermediate->getSpv().spv < glslang::EShTargetSpv_1_4 && builder.isVector(trueValue)) {
3210                 condition = builder.smearScalar(spv::NoPrecision, condition,
3211                                                 builder.makeVectorType(builder.makeBoolType(),
3212                                                                        builder.getNumComponents(trueValue)));
3213             }
3214 
3215             // OpSelect
3216             result = builder.createTriOp(spv::OpSelect,
3217                                          convertGlslangToSpvType(node->getType()), condition,
3218                                                                  trueValue, falseValue);
3219 
3220             builder.clearAccessChain();
3221             builder.setAccessChainRValue(result);
3222         } else {
3223             // We need control flow to select the result.
3224             // TODO: Once SPIR-V OpSelect allows arbitrary types, eliminate this path.
3225             result = builder.createVariable(TranslatePrecisionDecoration(node->getType()),
3226                 spv::StorageClassFunction, convertGlslangToSpvType(node->getType()));
3227 
3228             // Selection control:
3229             const spv::SelectionControlMask control = TranslateSelectionControl(*node);
3230 
3231             // make an "if" based on the value created by the condition
3232             spv::Builder::If ifBuilder(condition, control, builder);
3233 
3234             // emit the "then" statement
3235             builder.createStore(trueValue, result);
3236             ifBuilder.makeBeginElse();
3237             // emit the "else" statement
3238             builder.createStore(falseValue, result);
3239 
3240             // finish off the control flow
3241             ifBuilder.makeEndIf();
3242 
3243             builder.clearAccessChain();
3244             builder.setAccessChainLValue(result);
3245         }
3246     };
3247 
3248     // Execute the one side needed, as per the condition
3249     const auto executeOneSide = [&]() {
3250         // Always emit control flow.
3251         if (node->getBasicType() != glslang::EbtVoid) {
3252             result = builder.createVariable(TranslatePrecisionDecoration(node->getType()), spv::StorageClassFunction,
3253                 convertGlslangToSpvType(node->getType()));
3254         }
3255 
3256         // Selection control:
3257         const spv::SelectionControlMask control = TranslateSelectionControl(*node);
3258 
3259         // make an "if" based on the value created by the condition
3260         spv::Builder::If ifBuilder(condition, control, builder);
3261 
3262         // emit the "then" statement
3263         if (node->getTrueBlock() != nullptr) {
3264             node->getTrueBlock()->traverse(this);
3265             if (result != spv::NoResult)
3266                 builder.createStore(accessChainLoad(node->getTrueBlock()->getAsTyped()->getType()), result);
3267         }
3268 
3269         if (node->getFalseBlock() != nullptr) {
3270             ifBuilder.makeBeginElse();
3271             // emit the "else" statement
3272             node->getFalseBlock()->traverse(this);
3273             if (result != spv::NoResult)
3274                 builder.createStore(accessChainLoad(node->getFalseBlock()->getAsTyped()->getType()), result);
3275         }
3276 
3277         // finish off the control flow
3278         ifBuilder.makeEndIf();
3279 
3280         if (result != spv::NoResult) {
3281             builder.clearAccessChain();
3282             builder.setAccessChainLValue(result);
3283         }
3284     };
3285 
3286     // Try for OpSelect (or a requirement to execute both sides)
3287     if (bothSidesPolicy()) {
3288         SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
3289         if (node->getType().getQualifier().isSpecConstant())
3290             spec_constant_op_mode_setter.turnOnSpecConstantOpMode();
3291         executeBothSides();
3292     } else
3293         executeOneSide();
3294 
3295     return false;
3296 }
3297 
visitSwitch(glslang::TVisit,glslang::TIntermSwitch * node)3298 bool TGlslangToSpvTraverser::visitSwitch(glslang::TVisit /* visit */, glslang::TIntermSwitch* node)
3299 {
3300     // emit and get the condition before doing anything with switch
3301     node->getCondition()->traverse(this);
3302     spv::Id selector = accessChainLoad(node->getCondition()->getAsTyped()->getType());
3303 
3304     // Selection control:
3305     const spv::SelectionControlMask control = TranslateSwitchControl(*node);
3306 
3307     // browse the children to sort out code segments
3308     int defaultSegment = -1;
3309     std::vector<TIntermNode*> codeSegments;
3310     glslang::TIntermSequence& sequence = node->getBody()->getSequence();
3311     std::vector<int> caseValues;
3312     std::vector<int> valueIndexToSegment(sequence.size());  // note: probably not all are used, it is an overestimate
3313     for (glslang::TIntermSequence::iterator c = sequence.begin(); c != sequence.end(); ++c) {
3314         TIntermNode* child = *c;
3315         if (child->getAsBranchNode() && child->getAsBranchNode()->getFlowOp() == glslang::EOpDefault)
3316             defaultSegment = (int)codeSegments.size();
3317         else if (child->getAsBranchNode() && child->getAsBranchNode()->getFlowOp() == glslang::EOpCase) {
3318             valueIndexToSegment[caseValues.size()] = (int)codeSegments.size();
3319             caseValues.push_back(child->getAsBranchNode()->getExpression()->getAsConstantUnion()
3320                 ->getConstArray()[0].getIConst());
3321         } else
3322             codeSegments.push_back(child);
3323     }
3324 
3325     // handle the case where the last code segment is missing, due to no code
3326     // statements between the last case and the end of the switch statement
3327     if ((caseValues.size() && (int)codeSegments.size() == valueIndexToSegment[caseValues.size() - 1]) ||
3328         (int)codeSegments.size() == defaultSegment)
3329         codeSegments.push_back(nullptr);
3330 
3331     // make the switch statement
3332     std::vector<spv::Block*> segmentBlocks; // returned, as the blocks allocated in the call
3333     builder.makeSwitch(selector, control, (int)codeSegments.size(), caseValues, valueIndexToSegment, defaultSegment,
3334         segmentBlocks);
3335 
3336     // emit all the code in the segments
3337     breakForLoop.push(false);
3338     for (unsigned int s = 0; s < codeSegments.size(); ++s) {
3339         builder.nextSwitchSegment(segmentBlocks, s);
3340         if (codeSegments[s])
3341             codeSegments[s]->traverse(this);
3342         else
3343             builder.addSwitchBreak();
3344     }
3345     breakForLoop.pop();
3346 
3347     builder.endSwitch(segmentBlocks);
3348 
3349     return false;
3350 }
3351 
visitConstantUnion(glslang::TIntermConstantUnion * node)3352 void TGlslangToSpvTraverser::visitConstantUnion(glslang::TIntermConstantUnion* node)
3353 {
3354     int nextConst = 0;
3355     spv::Id constant = createSpvConstantFromConstUnionArray(node->getType(), node->getConstArray(), nextConst, false);
3356 
3357     builder.clearAccessChain();
3358     builder.setAccessChainRValue(constant);
3359 }
3360 
visitLoop(glslang::TVisit,glslang::TIntermLoop * node)3361 bool TGlslangToSpvTraverser::visitLoop(glslang::TVisit /* visit */, glslang::TIntermLoop* node)
3362 {
3363     auto blocks = builder.makeNewLoop();
3364     builder.createBranch(&blocks.head);
3365 
3366     // Loop control:
3367     std::vector<unsigned int> operands;
3368     const spv::LoopControlMask control = TranslateLoopControl(*node, operands);
3369 
3370     // Spec requires back edges to target header blocks, and every header block
3371     // must dominate its merge block.  Make a header block first to ensure these
3372     // conditions are met.  By definition, it will contain OpLoopMerge, followed
3373     // by a block-ending branch.  But we don't want to put any other body/test
3374     // instructions in it, since the body/test may have arbitrary instructions,
3375     // including merges of its own.
3376     builder.setLine(node->getLoc().line, node->getLoc().getFilename());
3377     builder.setBuildPoint(&blocks.head);
3378     builder.createLoopMerge(&blocks.merge, &blocks.continue_target, control, operands);
3379     if (node->testFirst() && node->getTest()) {
3380         spv::Block& test = builder.makeNewBlock();
3381         builder.createBranch(&test);
3382 
3383         builder.setBuildPoint(&test);
3384         node->getTest()->traverse(this);
3385         spv::Id condition = accessChainLoad(node->getTest()->getType());
3386         builder.createConditionalBranch(condition, &blocks.body, &blocks.merge);
3387 
3388         builder.setBuildPoint(&blocks.body);
3389         breakForLoop.push(true);
3390         if (node->getBody())
3391             node->getBody()->traverse(this);
3392         builder.createBranch(&blocks.continue_target);
3393         breakForLoop.pop();
3394 
3395         builder.setBuildPoint(&blocks.continue_target);
3396         if (node->getTerminal())
3397             node->getTerminal()->traverse(this);
3398         builder.createBranch(&blocks.head);
3399     } else {
3400         builder.setLine(node->getLoc().line, node->getLoc().getFilename());
3401         builder.createBranch(&blocks.body);
3402 
3403         breakForLoop.push(true);
3404         builder.setBuildPoint(&blocks.body);
3405         if (node->getBody())
3406             node->getBody()->traverse(this);
3407         builder.createBranch(&blocks.continue_target);
3408         breakForLoop.pop();
3409 
3410         builder.setBuildPoint(&blocks.continue_target);
3411         if (node->getTerminal())
3412             node->getTerminal()->traverse(this);
3413         if (node->getTest()) {
3414             node->getTest()->traverse(this);
3415             spv::Id condition =
3416                 accessChainLoad(node->getTest()->getType());
3417             builder.createConditionalBranch(condition, &blocks.head, &blocks.merge);
3418         } else {
3419             // TODO: unless there was a break/return/discard instruction
3420             // somewhere in the body, this is an infinite loop, so we should
3421             // issue a warning.
3422             builder.createBranch(&blocks.head);
3423         }
3424     }
3425     builder.setBuildPoint(&blocks.merge);
3426     builder.closeLoop();
3427     return false;
3428 }
3429 
visitBranch(glslang::TVisit,glslang::TIntermBranch * node)3430 bool TGlslangToSpvTraverser::visitBranch(glslang::TVisit /* visit */, glslang::TIntermBranch* node)
3431 {
3432     if (node->getExpression())
3433         node->getExpression()->traverse(this);
3434 
3435     builder.setLine(node->getLoc().line, node->getLoc().getFilename());
3436 
3437     switch (node->getFlowOp()) {
3438     case glslang::EOpKill:
3439         builder.makeDiscard();
3440         break;
3441     case glslang::EOpBreak:
3442         if (breakForLoop.top())
3443             builder.createLoopExit();
3444         else
3445             builder.addSwitchBreak();
3446         break;
3447     case glslang::EOpContinue:
3448         builder.createLoopContinue();
3449         break;
3450     case glslang::EOpReturn:
3451         if (node->getExpression() != nullptr) {
3452             const glslang::TType& glslangReturnType = node->getExpression()->getType();
3453             spv::Id returnId = accessChainLoad(glslangReturnType);
3454             if (builder.getTypeId(returnId) != currentFunction->getReturnType() ||
3455                 TranslatePrecisionDecoration(glslangReturnType) != currentFunction->getReturnPrecision()) {
3456                 builder.clearAccessChain();
3457                 spv::Id copyId = builder.createVariable(currentFunction->getReturnPrecision(),
3458                     spv::StorageClassFunction, currentFunction->getReturnType());
3459                 builder.setAccessChainLValue(copyId);
3460                 multiTypeStore(glslangReturnType, returnId);
3461                 returnId = builder.createLoad(copyId, currentFunction->getReturnPrecision());
3462             }
3463             builder.makeReturn(false, returnId);
3464         } else
3465             builder.makeReturn(false);
3466 
3467         builder.clearAccessChain();
3468         break;
3469 
3470 #ifndef GLSLANG_WEB
3471     case glslang::EOpDemote:
3472         builder.createNoResultOp(spv::OpDemoteToHelperInvocationEXT);
3473         builder.addExtension(spv::E_SPV_EXT_demote_to_helper_invocation);
3474         builder.addCapability(spv::CapabilityDemoteToHelperInvocationEXT);
3475         break;
3476 #endif
3477 
3478     default:
3479         assert(0);
3480         break;
3481     }
3482 
3483     return false;
3484 }
3485 
createSpvVariable(const glslang::TIntermSymbol * node,spv::Id forcedType)3486 spv::Id TGlslangToSpvTraverser::createSpvVariable(const glslang::TIntermSymbol* node, spv::Id forcedType)
3487 {
3488     // First, steer off constants, which are not SPIR-V variables, but
3489     // can still have a mapping to a SPIR-V Id.
3490     // This includes specialization constants.
3491     if (node->getQualifier().isConstant()) {
3492         spv::Id result = createSpvConstant(*node);
3493         if (result != spv::NoResult)
3494             return result;
3495     }
3496 
3497     // Now, handle actual variables
3498     spv::StorageClass storageClass = TranslateStorageClass(node->getType());
3499     spv::Id spvType = forcedType == spv::NoType ? convertGlslangToSpvType(node->getType())
3500                                                 : forcedType;
3501 
3502     const bool contains16BitType = node->getType().contains16BitFloat() ||
3503                                    node->getType().contains16BitInt();
3504     if (contains16BitType) {
3505         switch (storageClass) {
3506         case spv::StorageClassInput:
3507         case spv::StorageClassOutput:
3508             builder.addIncorporatedExtension(spv::E_SPV_KHR_16bit_storage, spv::Spv_1_3);
3509             builder.addCapability(spv::CapabilityStorageInputOutput16);
3510             break;
3511         case spv::StorageClassUniform:
3512             builder.addIncorporatedExtension(spv::E_SPV_KHR_16bit_storage, spv::Spv_1_3);
3513             if (node->getType().getQualifier().storage == glslang::EvqBuffer)
3514                 builder.addCapability(spv::CapabilityStorageUniformBufferBlock16);
3515             else
3516                 builder.addCapability(spv::CapabilityStorageUniform16);
3517             break;
3518 #ifndef GLSLANG_WEB
3519         case spv::StorageClassPushConstant:
3520             builder.addIncorporatedExtension(spv::E_SPV_KHR_16bit_storage, spv::Spv_1_3);
3521             builder.addCapability(spv::CapabilityStoragePushConstant16);
3522             break;
3523         case spv::StorageClassStorageBuffer:
3524         case spv::StorageClassPhysicalStorageBufferEXT:
3525             builder.addIncorporatedExtension(spv::E_SPV_KHR_16bit_storage, spv::Spv_1_3);
3526             builder.addCapability(spv::CapabilityStorageUniformBufferBlock16);
3527             break;
3528 #endif
3529         default:
3530             if (node->getType().contains16BitFloat())
3531                 builder.addCapability(spv::CapabilityFloat16);
3532             if (node->getType().contains16BitInt())
3533                 builder.addCapability(spv::CapabilityInt16);
3534             break;
3535         }
3536     }
3537 
3538     if (node->getType().contains8BitInt()) {
3539         if (storageClass == spv::StorageClassPushConstant) {
3540             builder.addIncorporatedExtension(spv::E_SPV_KHR_8bit_storage, spv::Spv_1_5);
3541             builder.addCapability(spv::CapabilityStoragePushConstant8);
3542         } else if (storageClass == spv::StorageClassUniform) {
3543             builder.addIncorporatedExtension(spv::E_SPV_KHR_8bit_storage, spv::Spv_1_5);
3544             builder.addCapability(spv::CapabilityUniformAndStorageBuffer8BitAccess);
3545         } else if (storageClass == spv::StorageClassStorageBuffer) {
3546             builder.addIncorporatedExtension(spv::E_SPV_KHR_8bit_storage, spv::Spv_1_5);
3547             builder.addCapability(spv::CapabilityStorageBuffer8BitAccess);
3548         } else {
3549             builder.addCapability(spv::CapabilityInt8);
3550         }
3551     }
3552 
3553     const char* name = node->getName().c_str();
3554     if (glslang::IsAnonymous(name))
3555         name = "";
3556 
3557     spv::Id initializer = spv::NoResult;
3558 
3559     if (node->getType().getQualifier().storage == glslang::EvqUniform &&
3560         !node->getConstArray().empty()) {
3561             int nextConst = 0;
3562             initializer = createSpvConstantFromConstUnionArray(node->getType(),
3563                                                                node->getConstArray(),
3564                                                                nextConst,
3565                                                                false /* specConst */);
3566     }
3567 
3568     return builder.createVariable(spv::NoPrecision, storageClass, spvType, name, initializer);
3569 }
3570 
3571 // Return type Id of the sampled type.
getSampledType(const glslang::TSampler & sampler)3572 spv::Id TGlslangToSpvTraverser::getSampledType(const glslang::TSampler& sampler)
3573 {
3574     switch (sampler.type) {
3575         case glslang::EbtInt:      return builder.makeIntType(32);
3576         case glslang::EbtUint:     return builder.makeUintType(32);
3577         case glslang::EbtFloat:    return builder.makeFloatType(32);
3578 #ifndef GLSLANG_WEB
3579         case glslang::EbtFloat16:
3580             builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float_fetch);
3581             builder.addCapability(spv::CapabilityFloat16ImageAMD);
3582             return builder.makeFloatType(16);
3583 #endif
3584         default:
3585             assert(0);
3586             return builder.makeFloatType(32);
3587     }
3588 }
3589 
3590 // If node is a swizzle operation, return the type that should be used if
3591 // the swizzle base is first consumed by another operation, before the swizzle
3592 // is applied.
getInvertedSwizzleType(const glslang::TIntermTyped & node)3593 spv::Id TGlslangToSpvTraverser::getInvertedSwizzleType(const glslang::TIntermTyped& node)
3594 {
3595     if (node.getAsOperator() &&
3596         node.getAsOperator()->getOp() == glslang::EOpVectorSwizzle)
3597         return convertGlslangToSpvType(node.getAsBinaryNode()->getLeft()->getType());
3598     else
3599         return spv::NoType;
3600 }
3601 
3602 // When inverting a swizzle with a parent op, this function
3603 // will apply the swizzle operation to a completed parent operation.
createInvertedSwizzle(spv::Decoration precision,const glslang::TIntermTyped & node,spv::Id parentResult)3604 spv::Id TGlslangToSpvTraverser::createInvertedSwizzle(spv::Decoration precision, const glslang::TIntermTyped& node,
3605     spv::Id parentResult)
3606 {
3607     std::vector<unsigned> swizzle;
3608     convertSwizzle(*node.getAsBinaryNode()->getRight()->getAsAggregate(), swizzle);
3609     return builder.createRvalueSwizzle(precision, convertGlslangToSpvType(node.getType()), parentResult, swizzle);
3610 }
3611 
3612 // Convert a glslang AST swizzle node to a swizzle vector for building SPIR-V.
convertSwizzle(const glslang::TIntermAggregate & node,std::vector<unsigned> & swizzle)3613 void TGlslangToSpvTraverser::convertSwizzle(const glslang::TIntermAggregate& node, std::vector<unsigned>& swizzle)
3614 {
3615     const glslang::TIntermSequence& swizzleSequence = node.getSequence();
3616     for (int i = 0; i < (int)swizzleSequence.size(); ++i)
3617         swizzle.push_back(swizzleSequence[i]->getAsConstantUnion()->getConstArray()[0].getIConst());
3618 }
3619 
3620 // Convert from a glslang type to an SPV type, by calling into a
3621 // recursive version of this function. This establishes the inherited
3622 // layout state rooted from the top-level type.
convertGlslangToSpvType(const glslang::TType & type,bool forwardReferenceOnly)3623 spv::Id TGlslangToSpvTraverser::convertGlslangToSpvType(const glslang::TType& type, bool forwardReferenceOnly)
3624 {
3625     return convertGlslangToSpvType(type, getExplicitLayout(type), type.getQualifier(), false, forwardReferenceOnly);
3626 }
3627 
3628 // Do full recursive conversion of an arbitrary glslang type to a SPIR-V Id.
3629 // explicitLayout can be kept the same throughout the hierarchical recursive walk.
3630 // Mutually recursive with convertGlslangStructToSpvType().
convertGlslangToSpvType(const glslang::TType & type,glslang::TLayoutPacking explicitLayout,const glslang::TQualifier & qualifier,bool lastBufferBlockMember,bool forwardReferenceOnly)3631 spv::Id TGlslangToSpvTraverser::convertGlslangToSpvType(const glslang::TType& type,
3632     glslang::TLayoutPacking explicitLayout, const glslang::TQualifier& qualifier,
3633     bool lastBufferBlockMember, bool forwardReferenceOnly)
3634 {
3635     spv::Id spvType = spv::NoResult;
3636 
3637     switch (type.getBasicType()) {
3638     case glslang::EbtVoid:
3639         spvType = builder.makeVoidType();
3640         assert (! type.isArray());
3641         break;
3642     case glslang::EbtBool:
3643         // "transparent" bool doesn't exist in SPIR-V.  The GLSL convention is
3644         // a 32-bit int where non-0 means true.
3645         if (explicitLayout != glslang::ElpNone)
3646             spvType = builder.makeUintType(32);
3647         else
3648             spvType = builder.makeBoolType();
3649         break;
3650     case glslang::EbtInt:
3651         spvType = builder.makeIntType(32);
3652         break;
3653     case glslang::EbtUint:
3654         spvType = builder.makeUintType(32);
3655         break;
3656     case glslang::EbtFloat:
3657         spvType = builder.makeFloatType(32);
3658         break;
3659 #ifndef GLSLANG_WEB
3660     case glslang::EbtDouble:
3661         spvType = builder.makeFloatType(64);
3662         break;
3663     case glslang::EbtFloat16:
3664         spvType = builder.makeFloatType(16);
3665         break;
3666     case glslang::EbtInt8:
3667         spvType = builder.makeIntType(8);
3668         break;
3669     case glslang::EbtUint8:
3670         spvType = builder.makeUintType(8);
3671         break;
3672     case glslang::EbtInt16:
3673         spvType = builder.makeIntType(16);
3674         break;
3675     case glslang::EbtUint16:
3676         spvType = builder.makeUintType(16);
3677         break;
3678     case glslang::EbtInt64:
3679         spvType = builder.makeIntType(64);
3680         break;
3681     case glslang::EbtUint64:
3682         spvType = builder.makeUintType(64);
3683         break;
3684     case glslang::EbtAtomicUint:
3685         builder.addCapability(spv::CapabilityAtomicStorage);
3686         spvType = builder.makeUintType(32);
3687         break;
3688     case glslang::EbtAccStruct:
3689         spvType = builder.makeAccelerationStructureType();
3690         break;
3691     case glslang::EbtRayQuery:
3692         spvType = builder.makeRayQueryType();
3693         break;
3694     case glslang::EbtReference:
3695         {
3696             // Make the forward pointer, then recurse to convert the structure type, then
3697             // patch up the forward pointer with a real pointer type.
3698             if (forwardPointers.find(type.getReferentType()) == forwardPointers.end()) {
3699                 spv::Id forwardId = builder.makeForwardPointer(spv::StorageClassPhysicalStorageBufferEXT);
3700                 forwardPointers[type.getReferentType()] = forwardId;
3701             }
3702             spvType = forwardPointers[type.getReferentType()];
3703             if (!forwardReferenceOnly) {
3704                 spv::Id referentType = convertGlslangToSpvType(*type.getReferentType());
3705                 builder.makePointerFromForwardPointer(spv::StorageClassPhysicalStorageBufferEXT,
3706                                                       forwardPointers[type.getReferentType()],
3707                                                       referentType);
3708             }
3709         }
3710         break;
3711 #endif
3712     case glslang::EbtSampler:
3713         {
3714             const glslang::TSampler& sampler = type.getSampler();
3715             if (sampler.isPureSampler()) {
3716                 spvType = builder.makeSamplerType();
3717             } else {
3718                 // an image is present, make its type
3719                 spvType = builder.makeImageType(getSampledType(sampler), TranslateDimensionality(sampler),
3720                                                 sampler.isShadow(), sampler.isArrayed(), sampler.isMultiSample(),
3721                                                 sampler.isImageClass() ? 2 : 1, TranslateImageFormat(type));
3722                 if (sampler.isCombined()) {
3723                     // already has both image and sampler, make the combined type
3724                     spvType = builder.makeSampledImageType(spvType);
3725                 }
3726             }
3727         }
3728         break;
3729     case glslang::EbtStruct:
3730     case glslang::EbtBlock:
3731         {
3732             // If we've seen this struct type, return it
3733             const glslang::TTypeList* glslangMembers = type.getStruct();
3734 
3735             // Try to share structs for different layouts, but not yet for other
3736             // kinds of qualification (primarily not yet including interpolant qualification).
3737             if (! HasNonLayoutQualifiers(type, qualifier))
3738                 spvType = structMap[explicitLayout][qualifier.layoutMatrix][glslangMembers];
3739             if (spvType != spv::NoResult)
3740                 break;
3741 
3742             // else, we haven't seen it...
3743             if (type.getBasicType() == glslang::EbtBlock)
3744                 memberRemapper[glslangTypeToIdMap[glslangMembers]].resize(glslangMembers->size());
3745             spvType = convertGlslangStructToSpvType(type, glslangMembers, explicitLayout, qualifier);
3746         }
3747         break;
3748     case glslang::EbtString:
3749         // no type used for OpString
3750         return 0;
3751     default:
3752         assert(0);
3753         break;
3754     }
3755 
3756     if (type.isMatrix())
3757         spvType = builder.makeMatrixType(spvType, type.getMatrixCols(), type.getMatrixRows());
3758     else {
3759         // If this variable has a vector element count greater than 1, create a SPIR-V vector
3760         if (type.getVectorSize() > 1)
3761             spvType = builder.makeVectorType(spvType, type.getVectorSize());
3762     }
3763 
3764     if (type.isCoopMat()) {
3765         builder.addCapability(spv::CapabilityCooperativeMatrixNV);
3766         builder.addExtension(spv::E_SPV_NV_cooperative_matrix);
3767         if (type.getBasicType() == glslang::EbtFloat16)
3768             builder.addCapability(spv::CapabilityFloat16);
3769         if (type.getBasicType() == glslang::EbtUint8 ||
3770             type.getBasicType() == glslang::EbtInt8) {
3771             builder.addCapability(spv::CapabilityInt8);
3772         }
3773 
3774         spv::Id scope = makeArraySizeId(*type.getTypeParameters(), 1);
3775         spv::Id rows = makeArraySizeId(*type.getTypeParameters(), 2);
3776         spv::Id cols = makeArraySizeId(*type.getTypeParameters(), 3);
3777 
3778         spvType = builder.makeCooperativeMatrixType(spvType, scope, rows, cols);
3779     }
3780 
3781     if (type.isArray()) {
3782         int stride = 0;  // keep this 0 unless doing an explicit layout; 0 will mean no decoration, no stride
3783 
3784         // Do all but the outer dimension
3785         if (type.getArraySizes()->getNumDims() > 1) {
3786             // We need to decorate array strides for types needing explicit layout, except blocks.
3787             if (explicitLayout != glslang::ElpNone && type.getBasicType() != glslang::EbtBlock) {
3788                 // Use a dummy glslang type for querying internal strides of
3789                 // arrays of arrays, but using just a one-dimensional array.
3790                 glslang::TType simpleArrayType(type, 0); // deference type of the array
3791                 while (simpleArrayType.getArraySizes()->getNumDims() > 1)
3792                     simpleArrayType.getArraySizes()->dereference();
3793 
3794                 // Will compute the higher-order strides here, rather than making a whole
3795                 // pile of types and doing repetitive recursion on their contents.
3796                 stride = getArrayStride(simpleArrayType, explicitLayout, qualifier.layoutMatrix);
3797             }
3798 
3799             // make the arrays
3800             for (int dim = type.getArraySizes()->getNumDims() - 1; dim > 0; --dim) {
3801                 spvType = builder.makeArrayType(spvType, makeArraySizeId(*type.getArraySizes(), dim), stride);
3802                 if (stride > 0)
3803                     builder.addDecoration(spvType, spv::DecorationArrayStride, stride);
3804                 stride *= type.getArraySizes()->getDimSize(dim);
3805             }
3806         } else {
3807             // single-dimensional array, and don't yet have stride
3808 
3809             // We need to decorate array strides for types needing explicit layout, except blocks.
3810             if (explicitLayout != glslang::ElpNone && type.getBasicType() != glslang::EbtBlock)
3811                 stride = getArrayStride(type, explicitLayout, qualifier.layoutMatrix);
3812         }
3813 
3814         // Do the outer dimension, which might not be known for a runtime-sized array.
3815         // (Unsized arrays that survive through linking will be runtime-sized arrays)
3816         if (type.isSizedArray())
3817             spvType = builder.makeArrayType(spvType, makeArraySizeId(*type.getArraySizes(), 0), stride);
3818         else {
3819 #ifndef GLSLANG_WEB
3820             if (!lastBufferBlockMember) {
3821                 builder.addIncorporatedExtension("SPV_EXT_descriptor_indexing", spv::Spv_1_5);
3822                 builder.addCapability(spv::CapabilityRuntimeDescriptorArrayEXT);
3823             }
3824 #endif
3825             spvType = builder.makeRuntimeArray(spvType);
3826         }
3827         if (stride > 0)
3828             builder.addDecoration(spvType, spv::DecorationArrayStride, stride);
3829     }
3830 
3831     return spvType;
3832 }
3833 
3834 // TODO: this functionality should exist at a higher level, in creating the AST
3835 //
3836 // Identify interface members that don't have their required extension turned on.
3837 //
filterMember(const glslang::TType & member)3838 bool TGlslangToSpvTraverser::filterMember(const glslang::TType& member)
3839 {
3840 #ifndef GLSLANG_WEB
3841     auto& extensions = glslangIntermediate->getRequestedExtensions();
3842 
3843     if (member.getFieldName() == "gl_SecondaryViewportMaskNV" &&
3844         extensions.find("GL_NV_stereo_view_rendering") == extensions.end())
3845         return true;
3846     if (member.getFieldName() == "gl_SecondaryPositionNV" &&
3847         extensions.find("GL_NV_stereo_view_rendering") == extensions.end())
3848         return true;
3849 
3850     if (glslangIntermediate->getStage() != EShLangMeshNV) {
3851         if (member.getFieldName() == "gl_ViewportMask" &&
3852             extensions.find("GL_NV_viewport_array2") == extensions.end())
3853             return true;
3854         if (member.getFieldName() == "gl_PositionPerViewNV" &&
3855             extensions.find("GL_NVX_multiview_per_view_attributes") == extensions.end())
3856             return true;
3857         if (member.getFieldName() == "gl_ViewportMaskPerViewNV" &&
3858             extensions.find("GL_NVX_multiview_per_view_attributes") == extensions.end())
3859             return true;
3860     }
3861 #endif
3862 
3863     return false;
3864 };
3865 
3866 // Do full recursive conversion of a glslang structure (or block) type to a SPIR-V Id.
3867 // explicitLayout can be kept the same throughout the hierarchical recursive walk.
3868 // Mutually recursive with convertGlslangToSpvType().
convertGlslangStructToSpvType(const glslang::TType & type,const glslang::TTypeList * glslangMembers,glslang::TLayoutPacking explicitLayout,const glslang::TQualifier & qualifier)3869 spv::Id TGlslangToSpvTraverser::convertGlslangStructToSpvType(const glslang::TType& type,
3870                                                               const glslang::TTypeList* glslangMembers,
3871                                                               glslang::TLayoutPacking explicitLayout,
3872                                                               const glslang::TQualifier& qualifier)
3873 {
3874     // Create a vector of struct types for SPIR-V to consume
3875     std::vector<spv::Id> spvMembers;
3876     int memberDelta = 0;  // how much the member's index changes from glslang to SPIR-V, normally 0,
3877                           // except sometimes for blocks
3878     std::vector<std::pair<glslang::TType*, glslang::TQualifier> > deferredForwardPointers;
3879     for (int i = 0; i < (int)glslangMembers->size(); i++) {
3880         glslang::TType& glslangMember = *(*glslangMembers)[i].type;
3881         if (glslangMember.hiddenMember()) {
3882             ++memberDelta;
3883             if (type.getBasicType() == glslang::EbtBlock)
3884                 memberRemapper[glslangTypeToIdMap[glslangMembers]][i] = -1;
3885         } else {
3886             if (type.getBasicType() == glslang::EbtBlock) {
3887                 if (filterMember(glslangMember)) {
3888                     memberDelta++;
3889                     memberRemapper[glslangTypeToIdMap[glslangMembers]][i] = -1;
3890                     continue;
3891                 }
3892                 memberRemapper[glslangTypeToIdMap[glslangMembers]][i] = i - memberDelta;
3893             }
3894             // modify just this child's view of the qualifier
3895             glslang::TQualifier memberQualifier = glslangMember.getQualifier();
3896             InheritQualifiers(memberQualifier, qualifier);
3897 
3898             // manually inherit location
3899             if (! memberQualifier.hasLocation() && qualifier.hasLocation())
3900                 memberQualifier.layoutLocation = qualifier.layoutLocation;
3901 
3902             // recurse
3903             bool lastBufferBlockMember = qualifier.storage == glslang::EvqBuffer &&
3904                                          i == (int)glslangMembers->size() - 1;
3905 
3906             // Make forward pointers for any pointer members, and create a list of members to
3907             // convert to spirv types after creating the struct.
3908             if (glslangMember.isReference()) {
3909                 if (forwardPointers.find(glslangMember.getReferentType()) == forwardPointers.end()) {
3910                     deferredForwardPointers.push_back(std::make_pair(&glslangMember, memberQualifier));
3911                 }
3912                 spvMembers.push_back(
3913                     convertGlslangToSpvType(glslangMember, explicitLayout, memberQualifier, lastBufferBlockMember,
3914                         true));
3915             } else {
3916                 spvMembers.push_back(
3917                     convertGlslangToSpvType(glslangMember, explicitLayout, memberQualifier, lastBufferBlockMember,
3918                         false));
3919             }
3920         }
3921     }
3922 
3923     // Make the SPIR-V type
3924     spv::Id spvType = builder.makeStructType(spvMembers, type.getTypeName().c_str());
3925     if (! HasNonLayoutQualifiers(type, qualifier))
3926         structMap[explicitLayout][qualifier.layoutMatrix][glslangMembers] = spvType;
3927 
3928     // Decorate it
3929     decorateStructType(type, glslangMembers, explicitLayout, qualifier, spvType);
3930 
3931     for (int i = 0; i < (int)deferredForwardPointers.size(); ++i) {
3932         auto it = deferredForwardPointers[i];
3933         convertGlslangToSpvType(*it.first, explicitLayout, it.second, false);
3934     }
3935 
3936     return spvType;
3937 }
3938 
decorateStructType(const glslang::TType & type,const glslang::TTypeList * glslangMembers,glslang::TLayoutPacking explicitLayout,const glslang::TQualifier & qualifier,spv::Id spvType)3939 void TGlslangToSpvTraverser::decorateStructType(const glslang::TType& type,
3940                                                 const glslang::TTypeList* glslangMembers,
3941                                                 glslang::TLayoutPacking explicitLayout,
3942                                                 const glslang::TQualifier& qualifier,
3943                                                 spv::Id spvType)
3944 {
3945     // Name and decorate the non-hidden members
3946     int offset = -1;
3947     int locationOffset = 0;  // for use within the members of this struct
3948     for (int i = 0; i < (int)glslangMembers->size(); i++) {
3949         glslang::TType& glslangMember = *(*glslangMembers)[i].type;
3950         int member = i;
3951         if (type.getBasicType() == glslang::EbtBlock) {
3952             member = memberRemapper[glslangTypeToIdMap[glslangMembers]][i];
3953             if (filterMember(glslangMember))
3954                 continue;
3955         }
3956 
3957         // modify just this child's view of the qualifier
3958         glslang::TQualifier memberQualifier = glslangMember.getQualifier();
3959         InheritQualifiers(memberQualifier, qualifier);
3960 
3961         // using -1 above to indicate a hidden member
3962         if (member < 0)
3963             continue;
3964 
3965         builder.addMemberName(spvType, member, glslangMember.getFieldName().c_str());
3966         builder.addMemberDecoration(spvType, member,
3967                                     TranslateLayoutDecoration(glslangMember, memberQualifier.layoutMatrix));
3968         builder.addMemberDecoration(spvType, member, TranslatePrecisionDecoration(glslangMember));
3969         // Add interpolation and auxiliary storage decorations only to
3970         // top-level members of Input and Output storage classes
3971         if (type.getQualifier().storage == glslang::EvqVaryingIn ||
3972             type.getQualifier().storage == glslang::EvqVaryingOut) {
3973             if (type.getBasicType() == glslang::EbtBlock ||
3974                 glslangIntermediate->getSource() == glslang::EShSourceHlsl) {
3975                 builder.addMemberDecoration(spvType, member, TranslateInterpolationDecoration(memberQualifier));
3976                 builder.addMemberDecoration(spvType, member, TranslateAuxiliaryStorageDecoration(memberQualifier));
3977 #ifndef GLSLANG_WEB
3978                 addMeshNVDecoration(spvType, member, memberQualifier);
3979 #endif
3980             }
3981         }
3982         builder.addMemberDecoration(spvType, member, TranslateInvariantDecoration(memberQualifier));
3983 
3984 #ifndef GLSLANG_WEB
3985         if (type.getBasicType() == glslang::EbtBlock &&
3986             qualifier.storage == glslang::EvqBuffer) {
3987             // Add memory decorations only to top-level members of shader storage block
3988             std::vector<spv::Decoration> memory;
3989             TranslateMemoryDecoration(memberQualifier, memory, glslangIntermediate->usingVulkanMemoryModel());
3990             for (unsigned int i = 0; i < memory.size(); ++i)
3991                 builder.addMemberDecoration(spvType, member, memory[i]);
3992         }
3993 
3994 #endif
3995 
3996         // Location assignment was already completed correctly by the front end,
3997         // just track whether a member needs to be decorated.
3998         // Ignore member locations if the container is an array, as that's
3999         // ill-specified and decisions have been made to not allow this.
4000         if (! type.isArray() && memberQualifier.hasLocation())
4001             builder.addMemberDecoration(spvType, member, spv::DecorationLocation, memberQualifier.layoutLocation);
4002 
4003         if (qualifier.hasLocation())      // track for upcoming inheritance
4004             locationOffset += glslangIntermediate->computeTypeLocationSize(
4005                                             glslangMember, glslangIntermediate->getStage());
4006 
4007         // component, XFB, others
4008         if (glslangMember.getQualifier().hasComponent())
4009             builder.addMemberDecoration(spvType, member, spv::DecorationComponent,
4010                                         glslangMember.getQualifier().layoutComponent);
4011         if (glslangMember.getQualifier().hasXfbOffset())
4012             builder.addMemberDecoration(spvType, member, spv::DecorationOffset,
4013                                         glslangMember.getQualifier().layoutXfbOffset);
4014         else if (explicitLayout != glslang::ElpNone) {
4015             // figure out what to do with offset, which is accumulating
4016             int nextOffset;
4017             updateMemberOffset(type, glslangMember, offset, nextOffset, explicitLayout, memberQualifier.layoutMatrix);
4018             if (offset >= 0)
4019                 builder.addMemberDecoration(spvType, member, spv::DecorationOffset, offset);
4020             offset = nextOffset;
4021         }
4022 
4023         if (glslangMember.isMatrix() && explicitLayout != glslang::ElpNone)
4024             builder.addMemberDecoration(spvType, member, spv::DecorationMatrixStride,
4025                                         getMatrixStride(glslangMember, explicitLayout, memberQualifier.layoutMatrix));
4026 
4027         // built-in variable decorations
4028         spv::BuiltIn builtIn = TranslateBuiltInDecoration(glslangMember.getQualifier().builtIn, true);
4029         if (builtIn != spv::BuiltInMax)
4030             builder.addMemberDecoration(spvType, member, spv::DecorationBuiltIn, (int)builtIn);
4031 
4032 #ifndef GLSLANG_WEB
4033         // nonuniform
4034         builder.addMemberDecoration(spvType, member, TranslateNonUniformDecoration(glslangMember.getQualifier()));
4035 
4036         if (glslangIntermediate->getHlslFunctionality1() && memberQualifier.semanticName != nullptr) {
4037             builder.addExtension("SPV_GOOGLE_hlsl_functionality1");
4038             builder.addMemberDecoration(spvType, member, (spv::Decoration)spv::DecorationHlslSemanticGOOGLE,
4039                                         memberQualifier.semanticName);
4040         }
4041 
4042         if (builtIn == spv::BuiltInLayer) {
4043             // SPV_NV_viewport_array2 extension
4044             if (glslangMember.getQualifier().layoutViewportRelative){
4045                 builder.addMemberDecoration(spvType, member, (spv::Decoration)spv::DecorationViewportRelativeNV);
4046                 builder.addCapability(spv::CapabilityShaderViewportMaskNV);
4047                 builder.addExtension(spv::E_SPV_NV_viewport_array2);
4048             }
4049             if (glslangMember.getQualifier().layoutSecondaryViewportRelativeOffset != -2048){
4050                 builder.addMemberDecoration(spvType, member,
4051                                             (spv::Decoration)spv::DecorationSecondaryViewportRelativeNV,
4052                                             glslangMember.getQualifier().layoutSecondaryViewportRelativeOffset);
4053                 builder.addCapability(spv::CapabilityShaderStereoViewNV);
4054                 builder.addExtension(spv::E_SPV_NV_stereo_view_rendering);
4055             }
4056         }
4057         if (glslangMember.getQualifier().layoutPassthrough) {
4058             builder.addMemberDecoration(spvType, member, (spv::Decoration)spv::DecorationPassthroughNV);
4059             builder.addCapability(spv::CapabilityGeometryShaderPassthroughNV);
4060             builder.addExtension(spv::E_SPV_NV_geometry_shader_passthrough);
4061         }
4062 #endif
4063     }
4064 
4065     // Decorate the structure
4066     builder.addDecoration(spvType, TranslateLayoutDecoration(type, qualifier.layoutMatrix));
4067     builder.addDecoration(spvType, TranslateBlockDecoration(type, glslangIntermediate->usingStorageBuffer()));
4068 }
4069 
4070 // Turn the expression forming the array size into an id.
4071 // This is not quite trivial, because of specialization constants.
4072 // Sometimes, a raw constant is turned into an Id, and sometimes
4073 // a specialization constant expression is.
makeArraySizeId(const glslang::TArraySizes & arraySizes,int dim)4074 spv::Id TGlslangToSpvTraverser::makeArraySizeId(const glslang::TArraySizes& arraySizes, int dim)
4075 {
4076     // First, see if this is sized with a node, meaning a specialization constant:
4077     glslang::TIntermTyped* specNode = arraySizes.getDimNode(dim);
4078     if (specNode != nullptr) {
4079         builder.clearAccessChain();
4080         specNode->traverse(this);
4081         return accessChainLoad(specNode->getAsTyped()->getType());
4082     }
4083 
4084     // Otherwise, need a compile-time (front end) size, get it:
4085     int size = arraySizes.getDimSize(dim);
4086     assert(size > 0);
4087     return builder.makeUintConstant(size);
4088 }
4089 
4090 // Wrap the builder's accessChainLoad to:
4091 //  - localize handling of RelaxedPrecision
4092 //  - use the SPIR-V inferred type instead of another conversion of the glslang type
4093 //    (avoids unnecessary work and possible type punning for structures)
4094 //  - do conversion of concrete to abstract type
accessChainLoad(const glslang::TType & type)4095 spv::Id TGlslangToSpvTraverser::accessChainLoad(const glslang::TType& type)
4096 {
4097     spv::Id nominalTypeId = builder.accessChainGetInferredType();
4098 
4099     spv::Builder::AccessChain::CoherentFlags coherentFlags = builder.getAccessChain().coherentFlags;
4100     coherentFlags |= TranslateCoherent(type);
4101 
4102     unsigned int alignment = builder.getAccessChain().alignment;
4103     alignment |= type.getBufferReferenceAlignment();
4104 
4105     spv::Id loadedId = builder.accessChainLoad(TranslatePrecisionDecoration(type),
4106         TranslateNonUniformDecoration(type.getQualifier()),
4107         nominalTypeId,
4108         spv::MemoryAccessMask(TranslateMemoryAccess(coherentFlags) & ~spv::MemoryAccessMakePointerAvailableKHRMask),
4109         TranslateMemoryScope(coherentFlags),
4110         alignment);
4111 
4112     // Need to convert to abstract types when necessary
4113     if (type.getBasicType() == glslang::EbtBool) {
4114         if (builder.isScalarType(nominalTypeId)) {
4115             // Conversion for bool
4116             spv::Id boolType = builder.makeBoolType();
4117             if (nominalTypeId != boolType)
4118                 loadedId = builder.createBinOp(spv::OpINotEqual, boolType, loadedId, builder.makeUintConstant(0));
4119         } else if (builder.isVectorType(nominalTypeId)) {
4120             // Conversion for bvec
4121             int vecSize = builder.getNumTypeComponents(nominalTypeId);
4122             spv::Id bvecType = builder.makeVectorType(builder.makeBoolType(), vecSize);
4123             if (nominalTypeId != bvecType)
4124                 loadedId = builder.createBinOp(spv::OpINotEqual, bvecType, loadedId,
4125                     makeSmearedConstant(builder.makeUintConstant(0), vecSize));
4126         }
4127     }
4128 
4129     return loadedId;
4130 }
4131 
4132 // Wrap the builder's accessChainStore to:
4133 //  - do conversion of concrete to abstract type
4134 //
4135 // Implicitly uses the existing builder.accessChain as the storage target.
accessChainStore(const glslang::TType & type,spv::Id rvalue)4136 void TGlslangToSpvTraverser::accessChainStore(const glslang::TType& type, spv::Id rvalue)
4137 {
4138     // Need to convert to abstract types when necessary
4139     if (type.getBasicType() == glslang::EbtBool) {
4140         spv::Id nominalTypeId = builder.accessChainGetInferredType();
4141 
4142         if (builder.isScalarType(nominalTypeId)) {
4143             // Conversion for bool
4144             spv::Id boolType = builder.makeBoolType();
4145             if (nominalTypeId != boolType) {
4146                 // keep these outside arguments, for determinant order-of-evaluation
4147                 spv::Id one = builder.makeUintConstant(1);
4148                 spv::Id zero = builder.makeUintConstant(0);
4149                 rvalue = builder.createTriOp(spv::OpSelect, nominalTypeId, rvalue, one, zero);
4150             } else if (builder.getTypeId(rvalue) != boolType)
4151                 rvalue = builder.createBinOp(spv::OpINotEqual, boolType, rvalue, builder.makeUintConstant(0));
4152         } else if (builder.isVectorType(nominalTypeId)) {
4153             // Conversion for bvec
4154             int vecSize = builder.getNumTypeComponents(nominalTypeId);
4155             spv::Id bvecType = builder.makeVectorType(builder.makeBoolType(), vecSize);
4156             if (nominalTypeId != bvecType) {
4157                 // keep these outside arguments, for determinant order-of-evaluation
4158                 spv::Id one = makeSmearedConstant(builder.makeUintConstant(1), vecSize);
4159                 spv::Id zero = makeSmearedConstant(builder.makeUintConstant(0), vecSize);
4160                 rvalue = builder.createTriOp(spv::OpSelect, nominalTypeId, rvalue, one, zero);
4161             } else if (builder.getTypeId(rvalue) != bvecType)
4162                 rvalue = builder.createBinOp(spv::OpINotEqual, bvecType, rvalue,
4163                                              makeSmearedConstant(builder.makeUintConstant(0), vecSize));
4164         }
4165     }
4166 
4167     spv::Builder::AccessChain::CoherentFlags coherentFlags = builder.getAccessChain().coherentFlags;
4168     coherentFlags |= TranslateCoherent(type);
4169 
4170     unsigned int alignment = builder.getAccessChain().alignment;
4171     alignment |= type.getBufferReferenceAlignment();
4172 
4173     builder.accessChainStore(rvalue,
4174                              spv::MemoryAccessMask(TranslateMemoryAccess(coherentFlags) &
4175                                 ~spv::MemoryAccessMakePointerVisibleKHRMask),
4176                              TranslateMemoryScope(coherentFlags), alignment);
4177 }
4178 
4179 // For storing when types match at the glslang level, but not might match at the
4180 // SPIR-V level.
4181 //
4182 // This especially happens when a single glslang type expands to multiple
4183 // SPIR-V types, like a struct that is used in a member-undecorated way as well
4184 // as in a member-decorated way.
4185 //
4186 // NOTE: This function can handle any store request; if it's not special it
4187 // simplifies to a simple OpStore.
4188 //
4189 // Implicitly uses the existing builder.accessChain as the storage target.
multiTypeStore(const glslang::TType & type,spv::Id rValue)4190 void TGlslangToSpvTraverser::multiTypeStore(const glslang::TType& type, spv::Id rValue)
4191 {
4192     // we only do the complex path here if it's an aggregate
4193     if (! type.isStruct() && ! type.isArray()) {
4194         accessChainStore(type, rValue);
4195         return;
4196     }
4197 
4198     // and, it has to be a case of type aliasing
4199     spv::Id rType = builder.getTypeId(rValue);
4200     spv::Id lValue = builder.accessChainGetLValue();
4201     spv::Id lType = builder.getContainedTypeId(builder.getTypeId(lValue));
4202     if (lType == rType) {
4203         accessChainStore(type, rValue);
4204         return;
4205     }
4206 
4207     // Recursively (as needed) copy an aggregate type to a different aggregate type,
4208     // where the two types were the same type in GLSL. This requires member
4209     // by member copy, recursively.
4210 
4211     // SPIR-V 1.4 added an instruction to do help do this.
4212     if (glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_4) {
4213         // However, bool in uniform space is changed to int, so
4214         // OpCopyLogical does not work for that.
4215         // TODO: It would be more robust to do a full recursive verification of the types satisfying SPIR-V rules.
4216         bool rBool = builder.containsType(builder.getTypeId(rValue), spv::OpTypeBool, 0);
4217         bool lBool = builder.containsType(lType, spv::OpTypeBool, 0);
4218         if (lBool == rBool) {
4219             spv::Id logicalCopy = builder.createUnaryOp(spv::OpCopyLogical, lType, rValue);
4220             accessChainStore(type, logicalCopy);
4221             return;
4222         }
4223     }
4224 
4225     // If an array, copy element by element.
4226     if (type.isArray()) {
4227         glslang::TType glslangElementType(type, 0);
4228         spv::Id elementRType = builder.getContainedTypeId(rType);
4229         for (int index = 0; index < type.getOuterArraySize(); ++index) {
4230             // get the source member
4231             spv::Id elementRValue = builder.createCompositeExtract(rValue, elementRType, index);
4232 
4233             // set up the target storage
4234             builder.clearAccessChain();
4235             builder.setAccessChainLValue(lValue);
4236             builder.accessChainPush(builder.makeIntConstant(index), TranslateCoherent(type),
4237                 type.getBufferReferenceAlignment());
4238 
4239             // store the member
4240             multiTypeStore(glslangElementType, elementRValue);
4241         }
4242     } else {
4243         assert(type.isStruct());
4244 
4245         // loop over structure members
4246         const glslang::TTypeList& members = *type.getStruct();
4247         for (int m = 0; m < (int)members.size(); ++m) {
4248             const glslang::TType& glslangMemberType = *members[m].type;
4249 
4250             // get the source member
4251             spv::Id memberRType = builder.getContainedTypeId(rType, m);
4252             spv::Id memberRValue = builder.createCompositeExtract(rValue, memberRType, m);
4253 
4254             // set up the target storage
4255             builder.clearAccessChain();
4256             builder.setAccessChainLValue(lValue);
4257             builder.accessChainPush(builder.makeIntConstant(m), TranslateCoherent(type),
4258                 type.getBufferReferenceAlignment());
4259 
4260             // store the member
4261             multiTypeStore(glslangMemberType, memberRValue);
4262         }
4263     }
4264 }
4265 
4266 // Decide whether or not this type should be
4267 // decorated with offsets and strides, and if so
4268 // whether std140 or std430 rules should be applied.
getExplicitLayout(const glslang::TType & type) const4269 glslang::TLayoutPacking TGlslangToSpvTraverser::getExplicitLayout(const glslang::TType& type) const
4270 {
4271     // has to be a block
4272     if (type.getBasicType() != glslang::EbtBlock)
4273         return glslang::ElpNone;
4274 
4275     // has to be a uniform or buffer block or task in/out blocks
4276     if (type.getQualifier().storage != glslang::EvqUniform &&
4277         type.getQualifier().storage != glslang::EvqBuffer &&
4278         !type.getQualifier().isTaskMemory())
4279         return glslang::ElpNone;
4280 
4281     // return the layout to use
4282     switch (type.getQualifier().layoutPacking) {
4283     case glslang::ElpStd140:
4284     case glslang::ElpStd430:
4285     case glslang::ElpScalar:
4286         return type.getQualifier().layoutPacking;
4287     default:
4288         return glslang::ElpNone;
4289     }
4290 }
4291 
4292 // Given an array type, returns the integer stride required for that array
getArrayStride(const glslang::TType & arrayType,glslang::TLayoutPacking explicitLayout,glslang::TLayoutMatrix matrixLayout)4293 int TGlslangToSpvTraverser::getArrayStride(const glslang::TType& arrayType, glslang::TLayoutPacking explicitLayout,
4294     glslang::TLayoutMatrix matrixLayout)
4295 {
4296     int size;
4297     int stride;
4298     glslangIntermediate->getMemberAlignment(arrayType, size, stride, explicitLayout,
4299         matrixLayout == glslang::ElmRowMajor);
4300 
4301     return stride;
4302 }
4303 
4304 // Given a matrix type, or array (of array) of matrixes type, returns the integer stride required for that matrix
4305 // when used as a member of an interface block
getMatrixStride(const glslang::TType & matrixType,glslang::TLayoutPacking explicitLayout,glslang::TLayoutMatrix matrixLayout)4306 int TGlslangToSpvTraverser::getMatrixStride(const glslang::TType& matrixType, glslang::TLayoutPacking explicitLayout,
4307     glslang::TLayoutMatrix matrixLayout)
4308 {
4309     glslang::TType elementType;
4310     elementType.shallowCopy(matrixType);
4311     elementType.clearArraySizes();
4312 
4313     int size;
4314     int stride;
4315     glslangIntermediate->getMemberAlignment(elementType, size, stride, explicitLayout,
4316         matrixLayout == glslang::ElmRowMajor);
4317 
4318     return stride;
4319 }
4320 
4321 // Given a member type of a struct, realign the current offset for it, and compute
4322 // the next (not yet aligned) offset for the next member, which will get aligned
4323 // on the next call.
4324 // 'currentOffset' should be passed in already initialized, ready to modify, and reflecting
4325 // the migration of data from nextOffset -> currentOffset.  It should be -1 on the first call.
4326 // -1 means a non-forced member offset (no decoration needed).
updateMemberOffset(const glslang::TType & structType,const glslang::TType & memberType,int & currentOffset,int & nextOffset,glslang::TLayoutPacking explicitLayout,glslang::TLayoutMatrix matrixLayout)4327 void TGlslangToSpvTraverser::updateMemberOffset(const glslang::TType& structType, const glslang::TType& memberType,
4328     int& currentOffset, int& nextOffset, glslang::TLayoutPacking explicitLayout, glslang::TLayoutMatrix matrixLayout)
4329 {
4330     // this will get a positive value when deemed necessary
4331     nextOffset = -1;
4332 
4333     // override anything in currentOffset with user-set offset
4334     if (memberType.getQualifier().hasOffset())
4335         currentOffset = memberType.getQualifier().layoutOffset;
4336 
4337     // It could be that current linker usage in glslang updated all the layoutOffset,
4338     // in which case the following code does not matter.  But, that's not quite right
4339     // once cross-compilation unit GLSL validation is done, as the original user
4340     // settings are needed in layoutOffset, and then the following will come into play.
4341 
4342     if (explicitLayout == glslang::ElpNone) {
4343         if (! memberType.getQualifier().hasOffset())
4344             currentOffset = -1;
4345 
4346         return;
4347     }
4348 
4349     // Getting this far means we need explicit offsets
4350     if (currentOffset < 0)
4351         currentOffset = 0;
4352 
4353     // Now, currentOffset is valid (either 0, or from a previous nextOffset),
4354     // but possibly not yet correctly aligned.
4355 
4356     int memberSize;
4357     int dummyStride;
4358     int memberAlignment = glslangIntermediate->getMemberAlignment(memberType, memberSize, dummyStride, explicitLayout,
4359         matrixLayout == glslang::ElmRowMajor);
4360 
4361     // Adjust alignment for HLSL rules
4362     // TODO: make this consistent in early phases of code:
4363     //       adjusting this late means inconsistencies with earlier code, which for reflection is an issue
4364     // Until reflection is brought in sync with these adjustments, don't apply to $Global,
4365     // which is the most likely to rely on reflection, and least likely to rely implicit layouts
4366     if (glslangIntermediate->usingHlslOffsets() &&
4367         ! memberType.isArray() && memberType.isVector() && structType.getTypeName().compare("$Global") != 0) {
4368         int dummySize;
4369         int componentAlignment = glslangIntermediate->getBaseAlignmentScalar(memberType, dummySize);
4370         if (componentAlignment <= 4)
4371             memberAlignment = componentAlignment;
4372     }
4373 
4374     // Bump up to member alignment
4375     glslang::RoundToPow2(currentOffset, memberAlignment);
4376 
4377     // Bump up to vec4 if there is a bad straddle
4378     if (explicitLayout != glslang::ElpScalar && glslangIntermediate->improperStraddle(memberType, memberSize,
4379         currentOffset))
4380         glslang::RoundToPow2(currentOffset, 16);
4381 
4382     nextOffset = currentOffset + memberSize;
4383 }
4384 
declareUseOfStructMember(const glslang::TTypeList & members,int glslangMember)4385 void TGlslangToSpvTraverser::declareUseOfStructMember(const glslang::TTypeList& members, int glslangMember)
4386 {
4387     const glslang::TBuiltInVariable glslangBuiltIn = members[glslangMember].type->getQualifier().builtIn;
4388     switch (glslangBuiltIn)
4389     {
4390     case glslang::EbvPointSize:
4391 #ifndef GLSLANG_WEB
4392     case glslang::EbvClipDistance:
4393     case glslang::EbvCullDistance:
4394     case glslang::EbvViewportMaskNV:
4395     case glslang::EbvSecondaryPositionNV:
4396     case glslang::EbvSecondaryViewportMaskNV:
4397     case glslang::EbvPositionPerViewNV:
4398     case glslang::EbvViewportMaskPerViewNV:
4399     case glslang::EbvTaskCountNV:
4400     case glslang::EbvPrimitiveCountNV:
4401     case glslang::EbvPrimitiveIndicesNV:
4402     case glslang::EbvClipDistancePerViewNV:
4403     case glslang::EbvCullDistancePerViewNV:
4404     case glslang::EbvLayerPerViewNV:
4405     case glslang::EbvMeshViewCountNV:
4406     case glslang::EbvMeshViewIndicesNV:
4407 #endif
4408         // Generate the associated capability.  Delegate to TranslateBuiltInDecoration.
4409         // Alternately, we could just call this for any glslang built-in, since the
4410         // capability already guards against duplicates.
4411         TranslateBuiltInDecoration(glslangBuiltIn, false);
4412         break;
4413     default:
4414         // Capabilities were already generated when the struct was declared.
4415         break;
4416     }
4417 }
4418 
isShaderEntryPoint(const glslang::TIntermAggregate * node)4419 bool TGlslangToSpvTraverser::isShaderEntryPoint(const glslang::TIntermAggregate* node)
4420 {
4421     return node->getName().compare(glslangIntermediate->getEntryPointMangledName().c_str()) == 0;
4422 }
4423 
4424 // Does parameter need a place to keep writes, separate from the original?
4425 // Assumes called after originalParam(), which filters out block/buffer/opaque-based
4426 // qualifiers such that we should have only in/out/inout/constreadonly here.
writableParam(glslang::TStorageQualifier qualifier) const4427 bool TGlslangToSpvTraverser::writableParam(glslang::TStorageQualifier qualifier) const
4428 {
4429     assert(qualifier == glslang::EvqIn ||
4430            qualifier == glslang::EvqOut ||
4431            qualifier == glslang::EvqInOut ||
4432            qualifier == glslang::EvqUniform ||
4433            qualifier == glslang::EvqConstReadOnly);
4434     return qualifier != glslang::EvqConstReadOnly &&
4435            qualifier != glslang::EvqUniform;
4436 }
4437 
4438 // Is parameter pass-by-original?
originalParam(glslang::TStorageQualifier qualifier,const glslang::TType & paramType,bool implicitThisParam)4439 bool TGlslangToSpvTraverser::originalParam(glslang::TStorageQualifier qualifier, const glslang::TType& paramType,
4440                                            bool implicitThisParam)
4441 {
4442     if (implicitThisParam)                                                                     // implicit this
4443         return true;
4444     if (glslangIntermediate->getSource() == glslang::EShSourceHlsl)
4445         return paramType.getBasicType() == glslang::EbtBlock;
4446     return paramType.containsOpaque() ||                                                       // sampler, etc.
4447            (paramType.getBasicType() == glslang::EbtBlock && qualifier == glslang::EvqBuffer); // SSBO
4448 }
4449 
4450 // Make all the functions, skeletally, without actually visiting their bodies.
makeFunctions(const glslang::TIntermSequence & glslFunctions)4451 void TGlslangToSpvTraverser::makeFunctions(const glslang::TIntermSequence& glslFunctions)
4452 {
4453     const auto getParamDecorations = [&](std::vector<spv::Decoration>& decorations, const glslang::TType& type,
4454         bool useVulkanMemoryModel) {
4455         spv::Decoration paramPrecision = TranslatePrecisionDecoration(type);
4456         if (paramPrecision != spv::NoPrecision)
4457             decorations.push_back(paramPrecision);
4458         TranslateMemoryDecoration(type.getQualifier(), decorations, useVulkanMemoryModel);
4459         if (type.isReference()) {
4460             // Original and non-writable params pass the pointer directly and
4461             // use restrict/aliased, others are stored to a pointer in Function
4462             // memory and use RestrictPointer/AliasedPointer.
4463             if (originalParam(type.getQualifier().storage, type, false) ||
4464                 !writableParam(type.getQualifier().storage)) {
4465                 decorations.push_back(type.getQualifier().isRestrict() ? spv::DecorationRestrict :
4466                                                                          spv::DecorationAliased);
4467             } else {
4468                 decorations.push_back(type.getQualifier().isRestrict() ? spv::DecorationRestrictPointerEXT :
4469                                                                          spv::DecorationAliasedPointerEXT);
4470             }
4471         }
4472     };
4473 
4474     for (int f = 0; f < (int)glslFunctions.size(); ++f) {
4475         glslang::TIntermAggregate* glslFunction = glslFunctions[f]->getAsAggregate();
4476         if (! glslFunction || glslFunction->getOp() != glslang::EOpFunction || isShaderEntryPoint(glslFunction))
4477             continue;
4478 
4479         // We're on a user function.  Set up the basic interface for the function now,
4480         // so that it's available to call.  Translating the body will happen later.
4481         //
4482         // Typically (except for a "const in" parameter), an address will be passed to the
4483         // function.  What it is an address of varies:
4484         //
4485         // - "in" parameters not marked as "const" can be written to without modifying the calling
4486         //   argument so that write needs to be to a copy, hence the address of a copy works.
4487         //
4488         // - "const in" parameters can just be the r-value, as no writes need occur.
4489         //
4490         // - "out" and "inout" arguments can't be done as pointers to the calling argument, because
4491         //   GLSL has copy-in/copy-out semantics.  They can be handled though with a pointer to a copy.
4492 
4493         std::vector<spv::Id> paramTypes;
4494         std::vector<std::vector<spv::Decoration>> paramDecorations; // list of decorations per parameter
4495         glslang::TIntermSequence& parameters = glslFunction->getSequence()[0]->getAsAggregate()->getSequence();
4496 
4497 #ifdef ENABLE_HLSL
4498         bool implicitThis = (int)parameters.size() > 0 && parameters[0]->getAsSymbolNode()->getName() ==
4499                                                           glslangIntermediate->implicitThisName;
4500 #else
4501         bool implicitThis = false;
4502 #endif
4503 
4504         paramDecorations.resize(parameters.size());
4505         for (int p = 0; p < (int)parameters.size(); ++p) {
4506             const glslang::TType& paramType = parameters[p]->getAsTyped()->getType();
4507             spv::Id typeId = convertGlslangToSpvType(paramType);
4508             if (originalParam(paramType.getQualifier().storage, paramType, implicitThis && p == 0))
4509                 typeId = builder.makePointer(TranslateStorageClass(paramType), typeId);
4510             else if (writableParam(paramType.getQualifier().storage))
4511                 typeId = builder.makePointer(spv::StorageClassFunction, typeId);
4512             else
4513                 rValueParameters.insert(parameters[p]->getAsSymbolNode()->getId());
4514             getParamDecorations(paramDecorations[p], paramType, glslangIntermediate->usingVulkanMemoryModel());
4515             paramTypes.push_back(typeId);
4516         }
4517 
4518         spv::Block* functionBlock;
4519         spv::Function *function = builder.makeFunctionEntry(TranslatePrecisionDecoration(glslFunction->getType()),
4520                                                             convertGlslangToSpvType(glslFunction->getType()),
4521                                                             glslFunction->getName().c_str(), paramTypes,
4522                                                             paramDecorations, &functionBlock);
4523         if (implicitThis)
4524             function->setImplicitThis();
4525 
4526         // Track function to emit/call later
4527         functionMap[glslFunction->getName().c_str()] = function;
4528 
4529         // Set the parameter id's
4530         for (int p = 0; p < (int)parameters.size(); ++p) {
4531             symbolValues[parameters[p]->getAsSymbolNode()->getId()] = function->getParamId(p);
4532             // give a name too
4533             builder.addName(function->getParamId(p), parameters[p]->getAsSymbolNode()->getName().c_str());
4534 
4535             const glslang::TType& paramType = parameters[p]->getAsTyped()->getType();
4536             if (paramType.contains8BitInt())
4537                 builder.addCapability(spv::CapabilityInt8);
4538             if (paramType.contains16BitInt())
4539                 builder.addCapability(spv::CapabilityInt16);
4540             if (paramType.contains16BitFloat())
4541                 builder.addCapability(spv::CapabilityFloat16);
4542         }
4543     }
4544 }
4545 
4546 // Process all the initializers, while skipping the functions and link objects
makeGlobalInitializers(const glslang::TIntermSequence & initializers)4547 void TGlslangToSpvTraverser::makeGlobalInitializers(const glslang::TIntermSequence& initializers)
4548 {
4549     builder.setBuildPoint(shaderEntry->getLastBlock());
4550     for (int i = 0; i < (int)initializers.size(); ++i) {
4551         glslang::TIntermAggregate* initializer = initializers[i]->getAsAggregate();
4552         if (initializer && initializer->getOp() != glslang::EOpFunction && initializer->getOp() !=
4553             glslang::EOpLinkerObjects) {
4554 
4555             // We're on a top-level node that's not a function.  Treat as an initializer, whose
4556             // code goes into the beginning of the entry point.
4557             initializer->traverse(this);
4558         }
4559     }
4560 }
4561 
4562 // Process all the functions, while skipping initializers.
visitFunctions(const glslang::TIntermSequence & glslFunctions)4563 void TGlslangToSpvTraverser::visitFunctions(const glslang::TIntermSequence& glslFunctions)
4564 {
4565     for (int f = 0; f < (int)glslFunctions.size(); ++f) {
4566         glslang::TIntermAggregate* node = glslFunctions[f]->getAsAggregate();
4567         if (node && (node->getOp() == glslang::EOpFunction || node->getOp() == glslang::EOpLinkerObjects))
4568             node->traverse(this);
4569     }
4570 }
4571 
handleFunctionEntry(const glslang::TIntermAggregate * node)4572 void TGlslangToSpvTraverser::handleFunctionEntry(const glslang::TIntermAggregate* node)
4573 {
4574     // SPIR-V functions should already be in the functionMap from the prepass
4575     // that called makeFunctions().
4576     currentFunction = functionMap[node->getName().c_str()];
4577     spv::Block* functionBlock = currentFunction->getEntryBlock();
4578     builder.setBuildPoint(functionBlock);
4579 }
4580 
translateArguments(const glslang::TIntermAggregate & node,std::vector<spv::Id> & arguments,spv::Builder::AccessChain::CoherentFlags & lvalueCoherentFlags)4581 void TGlslangToSpvTraverser::translateArguments(const glslang::TIntermAggregate& node, std::vector<spv::Id>& arguments,
4582     spv::Builder::AccessChain::CoherentFlags &lvalueCoherentFlags)
4583 {
4584     const glslang::TIntermSequence& glslangArguments = node.getSequence();
4585 
4586     glslang::TSampler sampler = {};
4587     bool cubeCompare = false;
4588 #ifndef GLSLANG_WEB
4589     bool f16ShadowCompare = false;
4590 #endif
4591     if (node.isTexture() || node.isImage()) {
4592         sampler = glslangArguments[0]->getAsTyped()->getType().getSampler();
4593         cubeCompare = sampler.dim == glslang::EsdCube && sampler.arrayed && sampler.shadow;
4594 #ifndef GLSLANG_WEB
4595         f16ShadowCompare = sampler.shadow &&
4596             glslangArguments[1]->getAsTyped()->getType().getBasicType() == glslang::EbtFloat16;
4597 #endif
4598     }
4599 
4600     for (int i = 0; i < (int)glslangArguments.size(); ++i) {
4601         builder.clearAccessChain();
4602         glslangArguments[i]->traverse(this);
4603 
4604 #ifndef GLSLANG_WEB
4605         // Special case l-value operands
4606         bool lvalue = false;
4607         switch (node.getOp()) {
4608         case glslang::EOpImageAtomicAdd:
4609         case glslang::EOpImageAtomicMin:
4610         case glslang::EOpImageAtomicMax:
4611         case glslang::EOpImageAtomicAnd:
4612         case glslang::EOpImageAtomicOr:
4613         case glslang::EOpImageAtomicXor:
4614         case glslang::EOpImageAtomicExchange:
4615         case glslang::EOpImageAtomicCompSwap:
4616         case glslang::EOpImageAtomicLoad:
4617         case glslang::EOpImageAtomicStore:
4618             if (i == 0)
4619                 lvalue = true;
4620             break;
4621         case glslang::EOpSparseImageLoad:
4622             if ((sampler.ms && i == 3) || (! sampler.ms && i == 2))
4623                 lvalue = true;
4624             break;
4625         case glslang::EOpSparseTexture:
4626             if (((cubeCompare || f16ShadowCompare) && i == 3) || (! (cubeCompare || f16ShadowCompare) && i == 2))
4627                 lvalue = true;
4628             break;
4629         case glslang::EOpSparseTextureClamp:
4630             if (((cubeCompare || f16ShadowCompare) && i == 4) || (! (cubeCompare || f16ShadowCompare) && i == 3))
4631                 lvalue = true;
4632             break;
4633         case glslang::EOpSparseTextureLod:
4634         case glslang::EOpSparseTextureOffset:
4635             if  ((f16ShadowCompare && i == 4) || (! f16ShadowCompare && i == 3))
4636                 lvalue = true;
4637             break;
4638         case glslang::EOpSparseTextureFetch:
4639             if ((sampler.dim != glslang::EsdRect && i == 3) || (sampler.dim == glslang::EsdRect && i == 2))
4640                 lvalue = true;
4641             break;
4642         case glslang::EOpSparseTextureFetchOffset:
4643             if ((sampler.dim != glslang::EsdRect && i == 4) || (sampler.dim == glslang::EsdRect && i == 3))
4644                 lvalue = true;
4645             break;
4646         case glslang::EOpSparseTextureLodOffset:
4647         case glslang::EOpSparseTextureGrad:
4648         case glslang::EOpSparseTextureOffsetClamp:
4649             if ((f16ShadowCompare && i == 5) || (! f16ShadowCompare && i == 4))
4650                 lvalue = true;
4651             break;
4652         case glslang::EOpSparseTextureGradOffset:
4653         case glslang::EOpSparseTextureGradClamp:
4654             if ((f16ShadowCompare && i == 6) || (! f16ShadowCompare && i == 5))
4655                 lvalue = true;
4656             break;
4657         case glslang::EOpSparseTextureGradOffsetClamp:
4658             if ((f16ShadowCompare && i == 7) || (! f16ShadowCompare && i == 6))
4659                 lvalue = true;
4660             break;
4661         case glslang::EOpSparseTextureGather:
4662             if ((sampler.shadow && i == 3) || (! sampler.shadow && i == 2))
4663                 lvalue = true;
4664             break;
4665         case glslang::EOpSparseTextureGatherOffset:
4666         case glslang::EOpSparseTextureGatherOffsets:
4667             if ((sampler.shadow && i == 4) || (! sampler.shadow && i == 3))
4668                 lvalue = true;
4669             break;
4670         case glslang::EOpSparseTextureGatherLod:
4671             if (i == 3)
4672                 lvalue = true;
4673             break;
4674         case glslang::EOpSparseTextureGatherLodOffset:
4675         case glslang::EOpSparseTextureGatherLodOffsets:
4676             if (i == 4)
4677                 lvalue = true;
4678             break;
4679         case glslang::EOpSparseImageLoadLod:
4680             if (i == 3)
4681                 lvalue = true;
4682             break;
4683         case glslang::EOpImageSampleFootprintNV:
4684             if (i == 4)
4685                 lvalue = true;
4686             break;
4687         case glslang::EOpImageSampleFootprintClampNV:
4688         case glslang::EOpImageSampleFootprintLodNV:
4689             if (i == 5)
4690                 lvalue = true;
4691             break;
4692         case glslang::EOpImageSampleFootprintGradNV:
4693             if (i == 6)
4694                 lvalue = true;
4695             break;
4696         case glslang::EOpImageSampleFootprintGradClampNV:
4697             if (i == 7)
4698                 lvalue = true;
4699             break;
4700         default:
4701             break;
4702         }
4703 
4704         if (lvalue) {
4705             arguments.push_back(builder.accessChainGetLValue());
4706             lvalueCoherentFlags = builder.getAccessChain().coherentFlags;
4707             lvalueCoherentFlags |= TranslateCoherent(glslangArguments[i]->getAsTyped()->getType());
4708         } else
4709 #endif
4710             arguments.push_back(accessChainLoad(glslangArguments[i]->getAsTyped()->getType()));
4711     }
4712 }
4713 
translateArguments(glslang::TIntermUnary & node,std::vector<spv::Id> & arguments)4714 void TGlslangToSpvTraverser::translateArguments(glslang::TIntermUnary& node, std::vector<spv::Id>& arguments)
4715 {
4716     builder.clearAccessChain();
4717     node.getOperand()->traverse(this);
4718     arguments.push_back(accessChainLoad(node.getOperand()->getType()));
4719 }
4720 
createImageTextureFunctionCall(glslang::TIntermOperator * node)4721 spv::Id TGlslangToSpvTraverser::createImageTextureFunctionCall(glslang::TIntermOperator* node)
4722 {
4723     if (! node->isImage() && ! node->isTexture())
4724         return spv::NoResult;
4725 
4726     builder.setLine(node->getLoc().line, node->getLoc().getFilename());
4727 
4728     // Process a GLSL texturing op (will be SPV image)
4729 
4730     const glslang::TType &imageType = node->getAsAggregate()
4731                                         ? node->getAsAggregate()->getSequence()[0]->getAsTyped()->getType()
4732                                         : node->getAsUnaryNode()->getOperand()->getAsTyped()->getType();
4733     const glslang::TSampler sampler = imageType.getSampler();
4734 #ifdef GLSLANG_WEB
4735     const bool f16ShadowCompare = false;
4736 #else
4737     bool f16ShadowCompare = (sampler.shadow && node->getAsAggregate())
4738             ? node->getAsAggregate()->getSequence()[1]->getAsTyped()->getType().getBasicType() == glslang::EbtFloat16
4739             : false;
4740 #endif
4741 
4742     const auto signExtensionMask = [&]() {
4743         if (builder.getSpvVersion() >= spv::Spv_1_4) {
4744             if (sampler.type == glslang::EbtUint)
4745                 return spv::ImageOperandsZeroExtendMask;
4746             else if (sampler.type == glslang::EbtInt)
4747                 return spv::ImageOperandsSignExtendMask;
4748         }
4749         return spv::ImageOperandsMaskNone;
4750     };
4751 
4752     spv::Builder::AccessChain::CoherentFlags lvalueCoherentFlags;
4753 
4754     std::vector<spv::Id> arguments;
4755     if (node->getAsAggregate())
4756         translateArguments(*node->getAsAggregate(), arguments, lvalueCoherentFlags);
4757     else
4758         translateArguments(*node->getAsUnaryNode(), arguments);
4759     spv::Decoration precision = TranslatePrecisionDecoration(node->getType());
4760 
4761     spv::Builder::TextureParameters params = { };
4762     params.sampler = arguments[0];
4763 
4764     glslang::TCrackedTextureOp cracked;
4765     node->crackTexture(sampler, cracked);
4766 
4767     const bool isUnsignedResult = node->getType().getBasicType() == glslang::EbtUint;
4768 
4769     // Check for queries
4770     if (cracked.query) {
4771         // OpImageQueryLod works on a sampled image, for other queries the image has to be extracted first
4772         if (node->getOp() != glslang::EOpTextureQueryLod && builder.isSampledImage(params.sampler))
4773             params.sampler = builder.createUnaryOp(spv::OpImage, builder.getImageType(params.sampler), params.sampler);
4774 
4775         switch (node->getOp()) {
4776         case glslang::EOpImageQuerySize:
4777         case glslang::EOpTextureQuerySize:
4778             if (arguments.size() > 1) {
4779                 params.lod = arguments[1];
4780                 return builder.createTextureQueryCall(spv::OpImageQuerySizeLod, params, isUnsignedResult);
4781             } else
4782                 return builder.createTextureQueryCall(spv::OpImageQuerySize, params, isUnsignedResult);
4783 #ifndef GLSLANG_WEB
4784         case glslang::EOpImageQuerySamples:
4785         case glslang::EOpTextureQuerySamples:
4786             return builder.createTextureQueryCall(spv::OpImageQuerySamples, params, isUnsignedResult);
4787         case glslang::EOpTextureQueryLod:
4788             params.coords = arguments[1];
4789             return builder.createTextureQueryCall(spv::OpImageQueryLod, params, isUnsignedResult);
4790         case glslang::EOpTextureQueryLevels:
4791             return builder.createTextureQueryCall(spv::OpImageQueryLevels, params, isUnsignedResult);
4792         case glslang::EOpSparseTexelsResident:
4793             return builder.createUnaryOp(spv::OpImageSparseTexelsResident, builder.makeBoolType(), arguments[0]);
4794 #endif
4795         default:
4796             assert(0);
4797             break;
4798         }
4799     }
4800 
4801     int components = node->getType().getVectorSize();
4802 
4803     if (node->getOp() == glslang::EOpTextureFetch) {
4804         // These must produce 4 components, per SPIR-V spec.  We'll add a conversion constructor if needed.
4805         // This will only happen through the HLSL path for operator[], so we do not have to handle e.g.
4806         // the EOpTexture/Proj/Lod/etc family.  It would be harmless to do so, but would need more logic
4807         // here around e.g. which ones return scalars or other types.
4808         components = 4;
4809     }
4810 
4811     glslang::TType returnType(node->getType().getBasicType(), glslang::EvqTemporary, components);
4812 
4813     auto resultType = [&returnType,this]{ return convertGlslangToSpvType(returnType); };
4814 
4815     // Check for image functions other than queries
4816     if (node->isImage()) {
4817         std::vector<spv::IdImmediate> operands;
4818         auto opIt = arguments.begin();
4819         spv::IdImmediate image = { true, *(opIt++) };
4820         operands.push_back(image);
4821 
4822         // Handle subpass operations
4823         // TODO: GLSL should change to have the "MS" only on the type rather than the
4824         // built-in function.
4825         if (cracked.subpass) {
4826             // add on the (0,0) coordinate
4827             spv::Id zero = builder.makeIntConstant(0);
4828             std::vector<spv::Id> comps;
4829             comps.push_back(zero);
4830             comps.push_back(zero);
4831             spv::IdImmediate coord = { true,
4832                 builder.makeCompositeConstant(builder.makeVectorType(builder.makeIntType(32), 2), comps) };
4833             operands.push_back(coord);
4834             spv::IdImmediate imageOperands = { false, spv::ImageOperandsMaskNone };
4835             imageOperands.word = imageOperands.word | signExtensionMask();
4836             if (sampler.isMultiSample()) {
4837                 imageOperands.word = imageOperands.word | spv::ImageOperandsSampleMask;
4838             }
4839             if (imageOperands.word != spv::ImageOperandsMaskNone) {
4840                 operands.push_back(imageOperands);
4841                 if (sampler.isMultiSample()) {
4842                     spv::IdImmediate imageOperand = { true, *(opIt++) };
4843                     operands.push_back(imageOperand);
4844                 }
4845             }
4846             spv::Id result = builder.createOp(spv::OpImageRead, resultType(), operands);
4847             builder.setPrecision(result, precision);
4848             return result;
4849         }
4850 
4851         spv::IdImmediate coord = { true, *(opIt++) };
4852         operands.push_back(coord);
4853         if (node->getOp() == glslang::EOpImageLoad || node->getOp() == glslang::EOpImageLoadLod) {
4854             spv::ImageOperandsMask mask = spv::ImageOperandsMaskNone;
4855             if (sampler.isMultiSample()) {
4856                 mask = mask | spv::ImageOperandsSampleMask;
4857             }
4858             if (cracked.lod) {
4859                 builder.addExtension(spv::E_SPV_AMD_shader_image_load_store_lod);
4860                 builder.addCapability(spv::CapabilityImageReadWriteLodAMD);
4861                 mask = mask | spv::ImageOperandsLodMask;
4862             }
4863             mask = mask | TranslateImageOperands(TranslateCoherent(imageType));
4864             mask = (spv::ImageOperandsMask)(mask & ~spv::ImageOperandsMakeTexelAvailableKHRMask);
4865             mask = mask | signExtensionMask();
4866             if (mask != spv::ImageOperandsMaskNone) {
4867                 spv::IdImmediate imageOperands = { false, (unsigned int)mask };
4868                 operands.push_back(imageOperands);
4869             }
4870             if (mask & spv::ImageOperandsSampleMask) {
4871                 spv::IdImmediate imageOperand = { true, *opIt++ };
4872                 operands.push_back(imageOperand);
4873             }
4874             if (mask & spv::ImageOperandsLodMask) {
4875                 spv::IdImmediate imageOperand = { true, *opIt++ };
4876                 operands.push_back(imageOperand);
4877             }
4878             if (mask & spv::ImageOperandsMakeTexelVisibleKHRMask) {
4879                 spv::IdImmediate imageOperand = { true,
4880                                     builder.makeUintConstant(TranslateMemoryScope(TranslateCoherent(imageType))) };
4881                 operands.push_back(imageOperand);
4882             }
4883 
4884             if (builder.getImageTypeFormat(builder.getImageType(operands.front().word)) == spv::ImageFormatUnknown)
4885                 builder.addCapability(spv::CapabilityStorageImageReadWithoutFormat);
4886 
4887             std::vector<spv::Id> result(1, builder.createOp(spv::OpImageRead, resultType(), operands));
4888             builder.setPrecision(result[0], precision);
4889 
4890             // If needed, add a conversion constructor to the proper size.
4891             if (components != node->getType().getVectorSize())
4892                 result[0] = builder.createConstructor(precision, result, convertGlslangToSpvType(node->getType()));
4893 
4894             return result[0];
4895         } else if (node->getOp() == glslang::EOpImageStore || node->getOp() == glslang::EOpImageStoreLod) {
4896 
4897             // Push the texel value before the operands
4898             if (sampler.isMultiSample() || cracked.lod) {
4899                 spv::IdImmediate texel = { true, *(opIt + 1) };
4900                 operands.push_back(texel);
4901             } else {
4902                 spv::IdImmediate texel = { true, *opIt };
4903                 operands.push_back(texel);
4904             }
4905 
4906             spv::ImageOperandsMask mask = spv::ImageOperandsMaskNone;
4907             if (sampler.isMultiSample()) {
4908                 mask = mask | spv::ImageOperandsSampleMask;
4909             }
4910             if (cracked.lod) {
4911                 builder.addExtension(spv::E_SPV_AMD_shader_image_load_store_lod);
4912                 builder.addCapability(spv::CapabilityImageReadWriteLodAMD);
4913                 mask = mask | spv::ImageOperandsLodMask;
4914             }
4915             mask = mask | TranslateImageOperands(TranslateCoherent(imageType));
4916             mask = (spv::ImageOperandsMask)(mask & ~spv::ImageOperandsMakeTexelVisibleKHRMask);
4917             mask = mask | signExtensionMask();
4918             if (mask != spv::ImageOperandsMaskNone) {
4919                 spv::IdImmediate imageOperands = { false, (unsigned int)mask };
4920                 operands.push_back(imageOperands);
4921             }
4922             if (mask & spv::ImageOperandsSampleMask) {
4923                 spv::IdImmediate imageOperand = { true, *opIt++ };
4924                 operands.push_back(imageOperand);
4925             }
4926             if (mask & spv::ImageOperandsLodMask) {
4927                 spv::IdImmediate imageOperand = { true, *opIt++ };
4928                 operands.push_back(imageOperand);
4929             }
4930             if (mask & spv::ImageOperandsMakeTexelAvailableKHRMask) {
4931                 spv::IdImmediate imageOperand = { true,
4932                     builder.makeUintConstant(TranslateMemoryScope(TranslateCoherent(imageType))) };
4933                 operands.push_back(imageOperand);
4934             }
4935 
4936             builder.createNoResultOp(spv::OpImageWrite, operands);
4937             if (builder.getImageTypeFormat(builder.getImageType(operands.front().word)) == spv::ImageFormatUnknown)
4938                 builder.addCapability(spv::CapabilityStorageImageWriteWithoutFormat);
4939             return spv::NoResult;
4940         } else if (node->getOp() == glslang::EOpSparseImageLoad ||
4941                    node->getOp() == glslang::EOpSparseImageLoadLod) {
4942             builder.addCapability(spv::CapabilitySparseResidency);
4943             if (builder.getImageTypeFormat(builder.getImageType(operands.front().word)) == spv::ImageFormatUnknown)
4944                 builder.addCapability(spv::CapabilityStorageImageReadWithoutFormat);
4945 
4946             spv::ImageOperandsMask mask = spv::ImageOperandsMaskNone;
4947             if (sampler.isMultiSample()) {
4948                 mask = mask | spv::ImageOperandsSampleMask;
4949             }
4950             if (cracked.lod) {
4951                 builder.addExtension(spv::E_SPV_AMD_shader_image_load_store_lod);
4952                 builder.addCapability(spv::CapabilityImageReadWriteLodAMD);
4953 
4954                 mask = mask | spv::ImageOperandsLodMask;
4955             }
4956             mask = mask | TranslateImageOperands(TranslateCoherent(imageType));
4957             mask = (spv::ImageOperandsMask)(mask & ~spv::ImageOperandsMakeTexelAvailableKHRMask);
4958             mask = mask | signExtensionMask();
4959             if (mask != spv::ImageOperandsMaskNone) {
4960                 spv::IdImmediate imageOperands = { false, (unsigned int)mask };
4961                 operands.push_back(imageOperands);
4962             }
4963             if (mask & spv::ImageOperandsSampleMask) {
4964                 spv::IdImmediate imageOperand = { true, *opIt++ };
4965                 operands.push_back(imageOperand);
4966             }
4967             if (mask & spv::ImageOperandsLodMask) {
4968                 spv::IdImmediate imageOperand = { true, *opIt++ };
4969                 operands.push_back(imageOperand);
4970             }
4971             if (mask & spv::ImageOperandsMakeTexelVisibleKHRMask) {
4972                 spv::IdImmediate imageOperand = { true, builder.makeUintConstant(TranslateMemoryScope(
4973                     TranslateCoherent(imageType))) };
4974                 operands.push_back(imageOperand);
4975             }
4976 
4977             // Create the return type that was a special structure
4978             spv::Id texelOut = *opIt;
4979             spv::Id typeId0 = resultType();
4980             spv::Id typeId1 = builder.getDerefTypeId(texelOut);
4981             spv::Id resultTypeId = builder.makeStructResultType(typeId0, typeId1);
4982 
4983             spv::Id resultId = builder.createOp(spv::OpImageSparseRead, resultTypeId, operands);
4984 
4985             // Decode the return type
4986             builder.createStore(builder.createCompositeExtract(resultId, typeId1, 1), texelOut);
4987             return builder.createCompositeExtract(resultId, typeId0, 0);
4988         } else {
4989             // Process image atomic operations
4990 
4991             // GLSL "IMAGE_PARAMS" will involve in constructing an image texel pointer and this pointer,
4992             // as the first source operand, is required by SPIR-V atomic operations.
4993             // For non-MS, the sample value should be 0
4994             spv::IdImmediate sample = { true, sampler.isMultiSample() ? *(opIt++) : builder.makeUintConstant(0) };
4995             operands.push_back(sample);
4996 
4997             spv::Id resultTypeId;
4998             // imageAtomicStore has a void return type so base the pointer type on
4999             // the type of the value operand.
5000             if (node->getOp() == glslang::EOpImageAtomicStore) {
5001                 resultTypeId = builder.makePointer(spv::StorageClassImage, builder.getTypeId(*opIt));
5002             } else {
5003                 resultTypeId = builder.makePointer(spv::StorageClassImage, resultType());
5004             }
5005             spv::Id pointer = builder.createOp(spv::OpImageTexelPointer, resultTypeId, operands);
5006             if (imageType.getQualifier().nonUniform) {
5007                 builder.addDecoration(pointer, spv::DecorationNonUniformEXT);
5008             }
5009 
5010             std::vector<spv::Id> operands;
5011             operands.push_back(pointer);
5012             for (; opIt != arguments.end(); ++opIt)
5013                 operands.push_back(*opIt);
5014 
5015             return createAtomicOperation(node->getOp(), precision, resultType(), operands, node->getBasicType(),
5016                 lvalueCoherentFlags);
5017         }
5018     }
5019 
5020 #ifndef GLSLANG_WEB
5021     // Check for fragment mask functions other than queries
5022     if (cracked.fragMask) {
5023         assert(sampler.ms);
5024 
5025         auto opIt = arguments.begin();
5026         std::vector<spv::Id> operands;
5027 
5028         // Extract the image if necessary
5029         if (builder.isSampledImage(params.sampler))
5030             params.sampler = builder.createUnaryOp(spv::OpImage, builder.getImageType(params.sampler), params.sampler);
5031 
5032         operands.push_back(params.sampler);
5033         ++opIt;
5034 
5035         if (sampler.isSubpass()) {
5036             // add on the (0,0) coordinate
5037             spv::Id zero = builder.makeIntConstant(0);
5038             std::vector<spv::Id> comps;
5039             comps.push_back(zero);
5040             comps.push_back(zero);
5041             operands.push_back(builder.makeCompositeConstant(
5042                 builder.makeVectorType(builder.makeIntType(32), 2), comps));
5043         }
5044 
5045         for (; opIt != arguments.end(); ++opIt)
5046             operands.push_back(*opIt);
5047 
5048         spv::Op fragMaskOp = spv::OpNop;
5049         if (node->getOp() == glslang::EOpFragmentMaskFetch)
5050             fragMaskOp = spv::OpFragmentMaskFetchAMD;
5051         else if (node->getOp() == glslang::EOpFragmentFetch)
5052             fragMaskOp = spv::OpFragmentFetchAMD;
5053 
5054         builder.addExtension(spv::E_SPV_AMD_shader_fragment_mask);
5055         builder.addCapability(spv::CapabilityFragmentMaskAMD);
5056         return builder.createOp(fragMaskOp, resultType(), operands);
5057     }
5058 #endif
5059 
5060     // Check for texture functions other than queries
5061     bool sparse = node->isSparseTexture();
5062     bool imageFootprint = node->isImageFootprint();
5063     bool cubeCompare = sampler.dim == glslang::EsdCube && sampler.isArrayed() && sampler.isShadow();
5064 
5065     // check for bias argument
5066     bool bias = false;
5067     if (! cracked.lod && ! cracked.grad && ! cracked.fetch && ! cubeCompare) {
5068         int nonBiasArgCount = 2;
5069         if (cracked.gather)
5070             ++nonBiasArgCount; // comp argument should be present when bias argument is present
5071 
5072         if (f16ShadowCompare)
5073             ++nonBiasArgCount;
5074         if (cracked.offset)
5075             ++nonBiasArgCount;
5076         else if (cracked.offsets)
5077             ++nonBiasArgCount;
5078         if (cracked.grad)
5079             nonBiasArgCount += 2;
5080         if (cracked.lodClamp)
5081             ++nonBiasArgCount;
5082         if (sparse)
5083             ++nonBiasArgCount;
5084         if (imageFootprint)
5085             //Following three extra arguments
5086             // int granularity, bool coarse, out gl_TextureFootprint2DNV footprint
5087             nonBiasArgCount += 3;
5088         if ((int)arguments.size() > nonBiasArgCount)
5089             bias = true;
5090     }
5091 
5092     // See if the sampler param should really be just the SPV image part
5093     if (cracked.fetch) {
5094         // a fetch needs to have the image extracted first
5095         if (builder.isSampledImage(params.sampler))
5096             params.sampler = builder.createUnaryOp(spv::OpImage, builder.getImageType(params.sampler), params.sampler);
5097     }
5098 
5099 #ifndef GLSLANG_WEB
5100     if (cracked.gather) {
5101         const auto& sourceExtensions = glslangIntermediate->getRequestedExtensions();
5102         if (bias || cracked.lod ||
5103             sourceExtensions.find(glslang::E_GL_AMD_texture_gather_bias_lod) != sourceExtensions.end()) {
5104             builder.addExtension(spv::E_SPV_AMD_texture_gather_bias_lod);
5105             builder.addCapability(spv::CapabilityImageGatherBiasLodAMD);
5106         }
5107     }
5108 #endif
5109 
5110     // set the rest of the arguments
5111 
5112     params.coords = arguments[1];
5113     int extraArgs = 0;
5114     bool noImplicitLod = false;
5115 
5116     // sort out where Dref is coming from
5117     if (cubeCompare || f16ShadowCompare) {
5118         params.Dref = arguments[2];
5119         ++extraArgs;
5120     } else if (sampler.shadow && cracked.gather) {
5121         params.Dref = arguments[2];
5122         ++extraArgs;
5123     } else if (sampler.shadow) {
5124         std::vector<spv::Id> indexes;
5125         int dRefComp;
5126         if (cracked.proj)
5127             dRefComp = 2;  // "The resulting 3rd component of P in the shadow forms is used as Dref"
5128         else
5129             dRefComp = builder.getNumComponents(params.coords) - 1;
5130         indexes.push_back(dRefComp);
5131         params.Dref = builder.createCompositeExtract(params.coords,
5132             builder.getScalarTypeId(builder.getTypeId(params.coords)), indexes);
5133     }
5134 
5135     // lod
5136     if (cracked.lod) {
5137         params.lod = arguments[2 + extraArgs];
5138         ++extraArgs;
5139     } else if (glslangIntermediate->getStage() != EShLangFragment &&
5140                !(glslangIntermediate->getStage() == EShLangCompute &&
5141                  glslangIntermediate->hasLayoutDerivativeModeNone())) {
5142         // we need to invent the default lod for an explicit lod instruction for a non-fragment stage
5143         noImplicitLod = true;
5144     }
5145 
5146     // multisample
5147     if (sampler.isMultiSample()) {
5148         params.sample = arguments[2 + extraArgs]; // For MS, "sample" should be specified
5149         ++extraArgs;
5150     }
5151 
5152     // gradient
5153     if (cracked.grad) {
5154         params.gradX = arguments[2 + extraArgs];
5155         params.gradY = arguments[3 + extraArgs];
5156         extraArgs += 2;
5157     }
5158 
5159     // offset and offsets
5160     if (cracked.offset) {
5161         params.offset = arguments[2 + extraArgs];
5162         ++extraArgs;
5163     } else if (cracked.offsets) {
5164         params.offsets = arguments[2 + extraArgs];
5165         ++extraArgs;
5166     }
5167 
5168 #ifndef GLSLANG_WEB
5169     // lod clamp
5170     if (cracked.lodClamp) {
5171         params.lodClamp = arguments[2 + extraArgs];
5172         ++extraArgs;
5173     }
5174     // sparse
5175     if (sparse) {
5176         params.texelOut = arguments[2 + extraArgs];
5177         ++extraArgs;
5178     }
5179     // gather component
5180     if (cracked.gather && ! sampler.shadow) {
5181         // default component is 0, if missing, otherwise an argument
5182         if (2 + extraArgs < (int)arguments.size()) {
5183             params.component = arguments[2 + extraArgs];
5184             ++extraArgs;
5185         } else
5186             params.component = builder.makeIntConstant(0);
5187     }
5188     spv::Id  resultStruct = spv::NoResult;
5189     if (imageFootprint) {
5190         //Following three extra arguments
5191         // int granularity, bool coarse, out gl_TextureFootprint2DNV footprint
5192         params.granularity = arguments[2 + extraArgs];
5193         params.coarse = arguments[3 + extraArgs];
5194         resultStruct = arguments[4 + extraArgs];
5195         extraArgs += 3;
5196     }
5197 #endif
5198     // bias
5199     if (bias) {
5200         params.bias = arguments[2 + extraArgs];
5201         ++extraArgs;
5202     }
5203 
5204 #ifndef GLSLANG_WEB
5205     if (imageFootprint) {
5206         builder.addExtension(spv::E_SPV_NV_shader_image_footprint);
5207         builder.addCapability(spv::CapabilityImageFootprintNV);
5208 
5209 
5210         //resultStructType(OpenGL type) contains 5 elements:
5211         //struct gl_TextureFootprint2DNV {
5212         //    uvec2 anchor;
5213         //    uvec2 offset;
5214         //    uvec2 mask;
5215         //    uint  lod;
5216         //    uint  granularity;
5217         //};
5218         //or
5219         //struct gl_TextureFootprint3DNV {
5220         //    uvec3 anchor;
5221         //    uvec3 offset;
5222         //    uvec2 mask;
5223         //    uint  lod;
5224         //    uint  granularity;
5225         //};
5226         spv::Id resultStructType = builder.getContainedTypeId(builder.getTypeId(resultStruct));
5227         assert(builder.isStructType(resultStructType));
5228 
5229         //resType (SPIR-V type) contains 6 elements:
5230         //Member 0 must be a Boolean type scalar(LOD),
5231         //Member 1 must be a vector of integer type, whose Signedness operand is 0(anchor),
5232         //Member 2 must be a vector of integer type, whose Signedness operand is 0(offset),
5233         //Member 3 must be a vector of integer type, whose Signedness operand is 0(mask),
5234         //Member 4 must be a scalar of integer type, whose Signedness operand is 0(lod),
5235         //Member 5 must be a scalar of integer type, whose Signedness operand is 0(granularity).
5236         std::vector<spv::Id> members;
5237         members.push_back(resultType());
5238         for (int i = 0; i < 5; i++) {
5239             members.push_back(builder.getContainedTypeId(resultStructType, i));
5240         }
5241         spv::Id resType = builder.makeStructType(members, "ResType");
5242 
5243         //call ImageFootprintNV
5244         spv::Id res = builder.createTextureCall(precision, resType, sparse, cracked.fetch, cracked.proj,
5245                                                 cracked.gather, noImplicitLod, params, signExtensionMask());
5246 
5247         //copy resType (SPIR-V type) to resultStructType(OpenGL type)
5248         for (int i = 0; i < 5; i++) {
5249             builder.clearAccessChain();
5250             builder.setAccessChainLValue(resultStruct);
5251 
5252             //Accessing to a struct we created, no coherent flag is set
5253             spv::Builder::AccessChain::CoherentFlags flags;
5254             flags.clear();
5255 
5256             builder.accessChainPush(builder.makeIntConstant(i), flags, 0);
5257             builder.accessChainStore(builder.createCompositeExtract(res, builder.getContainedTypeId(resType, i+1),
5258                 i+1));
5259         }
5260         return builder.createCompositeExtract(res, resultType(), 0);
5261     }
5262 #endif
5263 
5264     // projective component (might not to move)
5265     // GLSL: "The texture coordinates consumed from P, not including the last component of P,
5266     //       are divided by the last component of P."
5267     // SPIR-V:  "... (u [, v] [, w], q)... It may be a vector larger than needed, but all
5268     //          unused components will appear after all used components."
5269     if (cracked.proj) {
5270         int projSourceComp = builder.getNumComponents(params.coords) - 1;
5271         int projTargetComp;
5272         switch (sampler.dim) {
5273         case glslang::Esd1D:   projTargetComp = 1;              break;
5274         case glslang::Esd2D:   projTargetComp = 2;              break;
5275         case glslang::EsdRect: projTargetComp = 2;              break;
5276         default:               projTargetComp = projSourceComp; break;
5277         }
5278         // copy the projective coordinate if we have to
5279         if (projTargetComp != projSourceComp) {
5280             spv::Id projComp = builder.createCompositeExtract(params.coords,
5281                                     builder.getScalarTypeId(builder.getTypeId(params.coords)), projSourceComp);
5282             params.coords = builder.createCompositeInsert(projComp, params.coords,
5283                                     builder.getTypeId(params.coords), projTargetComp);
5284         }
5285     }
5286 
5287 #ifndef GLSLANG_WEB
5288     // nonprivate
5289     if (imageType.getQualifier().nonprivate) {
5290         params.nonprivate = true;
5291     }
5292 
5293     // volatile
5294     if (imageType.getQualifier().volatil) {
5295         params.volatil = true;
5296     }
5297 #endif
5298 
5299     std::vector<spv::Id> result( 1,
5300         builder.createTextureCall(precision, resultType(), sparse, cracked.fetch, cracked.proj, cracked.gather,
5301                                   noImplicitLod, params, signExtensionMask())
5302     );
5303 
5304     if (components != node->getType().getVectorSize())
5305         result[0] = builder.createConstructor(precision, result, convertGlslangToSpvType(node->getType()));
5306 
5307     return result[0];
5308 }
5309 
handleUserFunctionCall(const glslang::TIntermAggregate * node)5310 spv::Id TGlslangToSpvTraverser::handleUserFunctionCall(const glslang::TIntermAggregate* node)
5311 {
5312     // Grab the function's pointer from the previously created function
5313     spv::Function* function = functionMap[node->getName().c_str()];
5314     if (! function)
5315         return 0;
5316 
5317     const glslang::TIntermSequence& glslangArgs = node->getSequence();
5318     const glslang::TQualifierList& qualifiers = node->getQualifierList();
5319 
5320     //  See comments in makeFunctions() for details about the semantics for parameter passing.
5321     //
5322     // These imply we need a four step process:
5323     // 1. Evaluate the arguments
5324     // 2. Allocate and make copies of in, out, and inout arguments
5325     // 3. Make the call
5326     // 4. Copy back the results
5327 
5328     // 1. Evaluate the arguments and their types
5329     std::vector<spv::Builder::AccessChain> lValues;
5330     std::vector<spv::Id> rValues;
5331     std::vector<const glslang::TType*> argTypes;
5332     for (int a = 0; a < (int)glslangArgs.size(); ++a) {
5333         argTypes.push_back(&glslangArgs[a]->getAsTyped()->getType());
5334         // build l-value
5335         builder.clearAccessChain();
5336         glslangArgs[a]->traverse(this);
5337         // keep outputs and pass-by-originals as l-values, evaluate others as r-values
5338         if (originalParam(qualifiers[a], *argTypes[a], function->hasImplicitThis() && a == 0) ||
5339             writableParam(qualifiers[a])) {
5340             // save l-value
5341             lValues.push_back(builder.getAccessChain());
5342         } else {
5343             // process r-value
5344             rValues.push_back(accessChainLoad(*argTypes.back()));
5345         }
5346     }
5347 
5348     // 2. Allocate space for anything needing a copy, and if it's "in" or "inout"
5349     // copy the original into that space.
5350     //
5351     // Also, build up the list of actual arguments to pass in for the call
5352     int lValueCount = 0;
5353     int rValueCount = 0;
5354     std::vector<spv::Id> spvArgs;
5355     for (int a = 0; a < (int)glslangArgs.size(); ++a) {
5356         spv::Id arg;
5357         if (originalParam(qualifiers[a], *argTypes[a], function->hasImplicitThis() && a == 0)) {
5358             builder.setAccessChain(lValues[lValueCount]);
5359             arg = builder.accessChainGetLValue();
5360             ++lValueCount;
5361         } else if (writableParam(qualifiers[a])) {
5362             // need space to hold the copy
5363             arg = builder.createVariable(function->getParamPrecision(a), spv::StorageClassFunction,
5364                 builder.getContainedTypeId(function->getParamType(a)), "param");
5365             if (qualifiers[a] == glslang::EvqIn || qualifiers[a] == glslang::EvqInOut) {
5366                 // need to copy the input into output space
5367                 builder.setAccessChain(lValues[lValueCount]);
5368                 spv::Id copy = accessChainLoad(*argTypes[a]);
5369                 builder.clearAccessChain();
5370                 builder.setAccessChainLValue(arg);
5371                 multiTypeStore(*argTypes[a], copy);
5372             }
5373             ++lValueCount;
5374         } else {
5375             // process r-value, which involves a copy for a type mismatch
5376             if (function->getParamType(a) != convertGlslangToSpvType(*argTypes[a]) ||
5377                 TranslatePrecisionDecoration(*argTypes[a]) != function->getParamPrecision(a))
5378             {
5379                 spv::Id argCopy = builder.createVariable(function->getParamPrecision(a), spv::StorageClassFunction, function->getParamType(a), "arg");
5380                 builder.clearAccessChain();
5381                 builder.setAccessChainLValue(argCopy);
5382                 multiTypeStore(*argTypes[a], rValues[rValueCount]);
5383                 arg = builder.createLoad(argCopy, function->getParamPrecision(a));
5384             } else
5385                 arg = rValues[rValueCount];
5386             ++rValueCount;
5387         }
5388         spvArgs.push_back(arg);
5389     }
5390 
5391     // 3. Make the call.
5392     spv::Id result = builder.createFunctionCall(function, spvArgs);
5393     builder.setPrecision(result, TranslatePrecisionDecoration(node->getType()));
5394 
5395     // 4. Copy back out an "out" arguments.
5396     lValueCount = 0;
5397     for (int a = 0; a < (int)glslangArgs.size(); ++a) {
5398         if (originalParam(qualifiers[a], *argTypes[a], function->hasImplicitThis() && a == 0))
5399             ++lValueCount;
5400         else if (writableParam(qualifiers[a])) {
5401             if (qualifiers[a] == glslang::EvqOut || qualifiers[a] == glslang::EvqInOut) {
5402                 spv::Id copy = builder.createLoad(spvArgs[a], spv::NoPrecision);
5403                 builder.setAccessChain(lValues[lValueCount]);
5404                 multiTypeStore(*argTypes[a], copy);
5405             }
5406             ++lValueCount;
5407         }
5408     }
5409 
5410     return result;
5411 }
5412 
5413 // Translate AST operation to SPV operation, already having SPV-based operands/types.
createBinaryOperation(glslang::TOperator op,OpDecorations & decorations,spv::Id typeId,spv::Id left,spv::Id right,glslang::TBasicType typeProxy,bool reduceComparison)5414 spv::Id TGlslangToSpvTraverser::createBinaryOperation(glslang::TOperator op, OpDecorations& decorations,
5415                                                       spv::Id typeId, spv::Id left, spv::Id right,
5416                                                       glslang::TBasicType typeProxy, bool reduceComparison)
5417 {
5418     bool isUnsigned = isTypeUnsignedInt(typeProxy);
5419     bool isFloat = isTypeFloat(typeProxy);
5420     bool isBool = typeProxy == glslang::EbtBool;
5421 
5422     spv::Op binOp = spv::OpNop;
5423     bool needMatchingVectors = true;  // for non-matrix ops, would a scalar need to smear to match a vector?
5424     bool comparison = false;
5425 
5426     switch (op) {
5427     case glslang::EOpAdd:
5428     case glslang::EOpAddAssign:
5429         if (isFloat)
5430             binOp = spv::OpFAdd;
5431         else
5432             binOp = spv::OpIAdd;
5433         break;
5434     case glslang::EOpSub:
5435     case glslang::EOpSubAssign:
5436         if (isFloat)
5437             binOp = spv::OpFSub;
5438         else
5439             binOp = spv::OpISub;
5440         break;
5441     case glslang::EOpMul:
5442     case glslang::EOpMulAssign:
5443         if (isFloat)
5444             binOp = spv::OpFMul;
5445         else
5446             binOp = spv::OpIMul;
5447         break;
5448     case glslang::EOpVectorTimesScalar:
5449     case glslang::EOpVectorTimesScalarAssign:
5450         if (isFloat && (builder.isVector(left) || builder.isVector(right))) {
5451             if (builder.isVector(right))
5452                 std::swap(left, right);
5453             assert(builder.isScalar(right));
5454             needMatchingVectors = false;
5455             binOp = spv::OpVectorTimesScalar;
5456         } else if (isFloat)
5457             binOp = spv::OpFMul;
5458           else
5459             binOp = spv::OpIMul;
5460         break;
5461     case glslang::EOpVectorTimesMatrix:
5462     case glslang::EOpVectorTimesMatrixAssign:
5463         binOp = spv::OpVectorTimesMatrix;
5464         break;
5465     case glslang::EOpMatrixTimesVector:
5466         binOp = spv::OpMatrixTimesVector;
5467         break;
5468     case glslang::EOpMatrixTimesScalar:
5469     case glslang::EOpMatrixTimesScalarAssign:
5470         binOp = spv::OpMatrixTimesScalar;
5471         break;
5472     case glslang::EOpMatrixTimesMatrix:
5473     case glslang::EOpMatrixTimesMatrixAssign:
5474         binOp = spv::OpMatrixTimesMatrix;
5475         break;
5476     case glslang::EOpOuterProduct:
5477         binOp = spv::OpOuterProduct;
5478         needMatchingVectors = false;
5479         break;
5480 
5481     case glslang::EOpDiv:
5482     case glslang::EOpDivAssign:
5483         if (isFloat)
5484             binOp = spv::OpFDiv;
5485         else if (isUnsigned)
5486             binOp = spv::OpUDiv;
5487         else
5488             binOp = spv::OpSDiv;
5489         break;
5490     case glslang::EOpMod:
5491     case glslang::EOpModAssign:
5492         if (isFloat)
5493             binOp = spv::OpFMod;
5494         else if (isUnsigned)
5495             binOp = spv::OpUMod;
5496         else
5497             binOp = spv::OpSMod;
5498         break;
5499     case glslang::EOpRightShift:
5500     case glslang::EOpRightShiftAssign:
5501         if (isUnsigned)
5502             binOp = spv::OpShiftRightLogical;
5503         else
5504             binOp = spv::OpShiftRightArithmetic;
5505         break;
5506     case glslang::EOpLeftShift:
5507     case glslang::EOpLeftShiftAssign:
5508         binOp = spv::OpShiftLeftLogical;
5509         break;
5510     case glslang::EOpAnd:
5511     case glslang::EOpAndAssign:
5512         binOp = spv::OpBitwiseAnd;
5513         break;
5514     case glslang::EOpLogicalAnd:
5515         needMatchingVectors = false;
5516         binOp = spv::OpLogicalAnd;
5517         break;
5518     case glslang::EOpInclusiveOr:
5519     case glslang::EOpInclusiveOrAssign:
5520         binOp = spv::OpBitwiseOr;
5521         break;
5522     case glslang::EOpLogicalOr:
5523         needMatchingVectors = false;
5524         binOp = spv::OpLogicalOr;
5525         break;
5526     case glslang::EOpExclusiveOr:
5527     case glslang::EOpExclusiveOrAssign:
5528         binOp = spv::OpBitwiseXor;
5529         break;
5530     case glslang::EOpLogicalXor:
5531         needMatchingVectors = false;
5532         binOp = spv::OpLogicalNotEqual;
5533         break;
5534 
5535     case glslang::EOpAbsDifference:
5536         binOp = isUnsigned ? spv::OpAbsUSubINTEL : spv::OpAbsISubINTEL;
5537         break;
5538 
5539     case glslang::EOpAddSaturate:
5540         binOp = isUnsigned ? spv::OpUAddSatINTEL : spv::OpIAddSatINTEL;
5541         break;
5542 
5543     case glslang::EOpSubSaturate:
5544         binOp = isUnsigned ? spv::OpUSubSatINTEL : spv::OpISubSatINTEL;
5545         break;
5546 
5547     case glslang::EOpAverage:
5548         binOp = isUnsigned ? spv::OpUAverageINTEL : spv::OpIAverageINTEL;
5549         break;
5550 
5551     case glslang::EOpAverageRounded:
5552         binOp = isUnsigned ? spv::OpUAverageRoundedINTEL : spv::OpIAverageRoundedINTEL;
5553         break;
5554 
5555     case glslang::EOpMul32x16:
5556         binOp = isUnsigned ? spv::OpUMul32x16INTEL : spv::OpIMul32x16INTEL;
5557         break;
5558 
5559     case glslang::EOpLessThan:
5560     case glslang::EOpGreaterThan:
5561     case glslang::EOpLessThanEqual:
5562     case glslang::EOpGreaterThanEqual:
5563     case glslang::EOpEqual:
5564     case glslang::EOpNotEqual:
5565     case glslang::EOpVectorEqual:
5566     case glslang::EOpVectorNotEqual:
5567         comparison = true;
5568         break;
5569     default:
5570         break;
5571     }
5572 
5573     // handle mapped binary operations (should be non-comparison)
5574     if (binOp != spv::OpNop) {
5575         assert(comparison == false);
5576         if (builder.isMatrix(left) || builder.isMatrix(right) ||
5577             builder.isCooperativeMatrix(left) || builder.isCooperativeMatrix(right))
5578             return createBinaryMatrixOperation(binOp, decorations, typeId, left, right);
5579 
5580         // No matrix involved; make both operands be the same number of components, if needed
5581         if (needMatchingVectors)
5582             builder.promoteScalar(decorations.precision, left, right);
5583 
5584         spv::Id result = builder.createBinOp(binOp, typeId, left, right);
5585         decorations.addNoContraction(builder, result);
5586         decorations.addNonUniform(builder, result);
5587         return builder.setPrecision(result, decorations.precision);
5588     }
5589 
5590     if (! comparison)
5591         return 0;
5592 
5593     // Handle comparison instructions
5594 
5595     if (reduceComparison && (op == glslang::EOpEqual || op == glslang::EOpNotEqual)
5596                          && (builder.isVector(left) || builder.isMatrix(left) || builder.isAggregate(left))) {
5597         spv::Id result = builder.createCompositeCompare(decorations.precision, left, right, op == glslang::EOpEqual);
5598         decorations.addNonUniform(builder, result);
5599         return result;
5600     }
5601 
5602     switch (op) {
5603     case glslang::EOpLessThan:
5604         if (isFloat)
5605             binOp = spv::OpFOrdLessThan;
5606         else if (isUnsigned)
5607             binOp = spv::OpULessThan;
5608         else
5609             binOp = spv::OpSLessThan;
5610         break;
5611     case glslang::EOpGreaterThan:
5612         if (isFloat)
5613             binOp = spv::OpFOrdGreaterThan;
5614         else if (isUnsigned)
5615             binOp = spv::OpUGreaterThan;
5616         else
5617             binOp = spv::OpSGreaterThan;
5618         break;
5619     case glslang::EOpLessThanEqual:
5620         if (isFloat)
5621             binOp = spv::OpFOrdLessThanEqual;
5622         else if (isUnsigned)
5623             binOp = spv::OpULessThanEqual;
5624         else
5625             binOp = spv::OpSLessThanEqual;
5626         break;
5627     case glslang::EOpGreaterThanEqual:
5628         if (isFloat)
5629             binOp = spv::OpFOrdGreaterThanEqual;
5630         else if (isUnsigned)
5631             binOp = spv::OpUGreaterThanEqual;
5632         else
5633             binOp = spv::OpSGreaterThanEqual;
5634         break;
5635     case glslang::EOpEqual:
5636     case glslang::EOpVectorEqual:
5637         if (isFloat)
5638             binOp = spv::OpFOrdEqual;
5639         else if (isBool)
5640             binOp = spv::OpLogicalEqual;
5641         else
5642             binOp = spv::OpIEqual;
5643         break;
5644     case glslang::EOpNotEqual:
5645     case glslang::EOpVectorNotEqual:
5646         if (isFloat)
5647             binOp = spv::OpFUnordNotEqual;
5648         else if (isBool)
5649             binOp = spv::OpLogicalNotEqual;
5650         else
5651             binOp = spv::OpINotEqual;
5652         break;
5653     default:
5654         break;
5655     }
5656 
5657     if (binOp != spv::OpNop) {
5658         spv::Id result = builder.createBinOp(binOp, typeId, left, right);
5659         decorations.addNoContraction(builder, result);
5660         decorations.addNonUniform(builder, result);
5661         return builder.setPrecision(result, decorations.precision);
5662     }
5663 
5664     return 0;
5665 }
5666 
5667 //
5668 // Translate AST matrix operation to SPV operation, already having SPV-based operands/types.
5669 // These can be any of:
5670 //
5671 //   matrix * scalar
5672 //   scalar * matrix
5673 //   matrix * matrix     linear algebraic
5674 //   matrix * vector
5675 //   vector * matrix
5676 //   matrix * matrix     componentwise
5677 //   matrix op matrix    op in {+, -, /}
5678 //   matrix op scalar    op in {+, -, /}
5679 //   scalar op matrix    op in {+, -, /}
5680 //
createBinaryMatrixOperation(spv::Op op,OpDecorations & decorations,spv::Id typeId,spv::Id left,spv::Id right)5681 spv::Id TGlslangToSpvTraverser::createBinaryMatrixOperation(spv::Op op, OpDecorations& decorations, spv::Id typeId,
5682                                                             spv::Id left, spv::Id right)
5683 {
5684     bool firstClass = true;
5685 
5686     // First, handle first-class matrix operations (* and matrix/scalar)
5687     switch (op) {
5688     case spv::OpFDiv:
5689         if (builder.isMatrix(left) && builder.isScalar(right)) {
5690             // turn matrix / scalar into a multiply...
5691             spv::Id resultType = builder.getTypeId(right);
5692             right = builder.createBinOp(spv::OpFDiv, resultType, builder.makeFpConstant(resultType, 1.0), right);
5693             op = spv::OpMatrixTimesScalar;
5694         } else
5695             firstClass = false;
5696         break;
5697     case spv::OpMatrixTimesScalar:
5698         if (builder.isMatrix(right) || builder.isCooperativeMatrix(right))
5699             std::swap(left, right);
5700         assert(builder.isScalar(right));
5701         break;
5702     case spv::OpVectorTimesMatrix:
5703         assert(builder.isVector(left));
5704         assert(builder.isMatrix(right));
5705         break;
5706     case spv::OpMatrixTimesVector:
5707         assert(builder.isMatrix(left));
5708         assert(builder.isVector(right));
5709         break;
5710     case spv::OpMatrixTimesMatrix:
5711         assert(builder.isMatrix(left));
5712         assert(builder.isMatrix(right));
5713         break;
5714     default:
5715         firstClass = false;
5716         break;
5717     }
5718 
5719     if (builder.isCooperativeMatrix(left) || builder.isCooperativeMatrix(right))
5720         firstClass = true;
5721 
5722     if (firstClass) {
5723         spv::Id result = builder.createBinOp(op, typeId, left, right);
5724         decorations.addNoContraction(builder, result);
5725         decorations.addNonUniform(builder, result);
5726         return builder.setPrecision(result, decorations.precision);
5727     }
5728 
5729     // Handle component-wise +, -, *, %, and / for all combinations of type.
5730     // The result type of all of them is the same type as the (a) matrix operand.
5731     // The algorithm is to:
5732     //   - break the matrix(es) into vectors
5733     //   - smear any scalar to a vector
5734     //   - do vector operations
5735     //   - make a matrix out the vector results
5736     switch (op) {
5737     case spv::OpFAdd:
5738     case spv::OpFSub:
5739     case spv::OpFDiv:
5740     case spv::OpFMod:
5741     case spv::OpFMul:
5742     {
5743         // one time set up...
5744         bool  leftMat = builder.isMatrix(left);
5745         bool rightMat = builder.isMatrix(right);
5746         unsigned int numCols = leftMat ? builder.getNumColumns(left) : builder.getNumColumns(right);
5747         int numRows = leftMat ? builder.getNumRows(left) : builder.getNumRows(right);
5748         spv::Id scalarType = builder.getScalarTypeId(typeId);
5749         spv::Id vecType = builder.makeVectorType(scalarType, numRows);
5750         std::vector<spv::Id> results;
5751         spv::Id smearVec = spv::NoResult;
5752         if (builder.isScalar(left))
5753             smearVec = builder.smearScalar(decorations.precision, left, vecType);
5754         else if (builder.isScalar(right))
5755             smearVec = builder.smearScalar(decorations.precision, right, vecType);
5756 
5757         // do each vector op
5758         for (unsigned int c = 0; c < numCols; ++c) {
5759             std::vector<unsigned int> indexes;
5760             indexes.push_back(c);
5761             spv::Id  leftVec =  leftMat ? builder.createCompositeExtract( left, vecType, indexes) : smearVec;
5762             spv::Id rightVec = rightMat ? builder.createCompositeExtract(right, vecType, indexes) : smearVec;
5763             spv::Id result = builder.createBinOp(op, vecType, leftVec, rightVec);
5764             decorations.addNoContraction(builder, result);
5765             decorations.addNonUniform(builder, result);
5766             results.push_back(builder.setPrecision(result, decorations.precision));
5767         }
5768 
5769         // put the pieces together
5770         spv::Id result = builder.setPrecision(builder.createCompositeConstruct(typeId, results), decorations.precision);
5771         decorations.addNonUniform(builder, result);
5772         return result;
5773     }
5774     default:
5775         assert(0);
5776         return spv::NoResult;
5777     }
5778 }
5779 
createUnaryOperation(glslang::TOperator op,OpDecorations & decorations,spv::Id typeId,spv::Id operand,glslang::TBasicType typeProxy,const spv::Builder::AccessChain::CoherentFlags & lvalueCoherentFlags)5780 spv::Id TGlslangToSpvTraverser::createUnaryOperation(glslang::TOperator op, OpDecorations& decorations, spv::Id typeId,
5781     spv::Id operand, glslang::TBasicType typeProxy, const spv::Builder::AccessChain::CoherentFlags &lvalueCoherentFlags)
5782 {
5783     spv::Op unaryOp = spv::OpNop;
5784     int extBuiltins = -1;
5785     int libCall = -1;
5786     bool isUnsigned = isTypeUnsignedInt(typeProxy);
5787     bool isFloat = isTypeFloat(typeProxy);
5788 
5789     switch (op) {
5790     case glslang::EOpNegative:
5791         if (isFloat) {
5792             unaryOp = spv::OpFNegate;
5793             if (builder.isMatrixType(typeId))
5794                 return createUnaryMatrixOperation(unaryOp, decorations, typeId, operand, typeProxy);
5795         } else
5796             unaryOp = spv::OpSNegate;
5797         break;
5798 
5799     case glslang::EOpLogicalNot:
5800     case glslang::EOpVectorLogicalNot:
5801         unaryOp = spv::OpLogicalNot;
5802         break;
5803     case glslang::EOpBitwiseNot:
5804         unaryOp = spv::OpNot;
5805         break;
5806 
5807     case glslang::EOpDeterminant:
5808         libCall = spv::GLSLstd450Determinant;
5809         break;
5810     case glslang::EOpMatrixInverse:
5811         libCall = spv::GLSLstd450MatrixInverse;
5812         break;
5813     case glslang::EOpTranspose:
5814         unaryOp = spv::OpTranspose;
5815         break;
5816 
5817     case glslang::EOpRadians:
5818         libCall = spv::GLSLstd450Radians;
5819         break;
5820     case glslang::EOpDegrees:
5821         libCall = spv::GLSLstd450Degrees;
5822         break;
5823     case glslang::EOpSin:
5824         libCall = spv::GLSLstd450Sin;
5825         break;
5826     case glslang::EOpCos:
5827         libCall = spv::GLSLstd450Cos;
5828         break;
5829     case glslang::EOpTan:
5830         libCall = spv::GLSLstd450Tan;
5831         break;
5832     case glslang::EOpAcos:
5833         libCall = spv::GLSLstd450Acos;
5834         break;
5835     case glslang::EOpAsin:
5836         libCall = spv::GLSLstd450Asin;
5837         break;
5838     case glslang::EOpAtan:
5839         libCall = spv::GLSLstd450Atan;
5840         break;
5841 
5842     case glslang::EOpAcosh:
5843         libCall = spv::GLSLstd450Acosh;
5844         break;
5845     case glslang::EOpAsinh:
5846         libCall = spv::GLSLstd450Asinh;
5847         break;
5848     case glslang::EOpAtanh:
5849         libCall = spv::GLSLstd450Atanh;
5850         break;
5851     case glslang::EOpTanh:
5852         libCall = spv::GLSLstd450Tanh;
5853         break;
5854     case glslang::EOpCosh:
5855         libCall = spv::GLSLstd450Cosh;
5856         break;
5857     case glslang::EOpSinh:
5858         libCall = spv::GLSLstd450Sinh;
5859         break;
5860 
5861     case glslang::EOpLength:
5862         libCall = spv::GLSLstd450Length;
5863         break;
5864     case glslang::EOpNormalize:
5865         libCall = spv::GLSLstd450Normalize;
5866         break;
5867 
5868     case glslang::EOpExp:
5869         libCall = spv::GLSLstd450Exp;
5870         break;
5871     case glslang::EOpLog:
5872         libCall = spv::GLSLstd450Log;
5873         break;
5874     case glslang::EOpExp2:
5875         libCall = spv::GLSLstd450Exp2;
5876         break;
5877     case glslang::EOpLog2:
5878         libCall = spv::GLSLstd450Log2;
5879         break;
5880     case glslang::EOpSqrt:
5881         libCall = spv::GLSLstd450Sqrt;
5882         break;
5883     case glslang::EOpInverseSqrt:
5884         libCall = spv::GLSLstd450InverseSqrt;
5885         break;
5886 
5887     case glslang::EOpFloor:
5888         libCall = spv::GLSLstd450Floor;
5889         break;
5890     case glslang::EOpTrunc:
5891         libCall = spv::GLSLstd450Trunc;
5892         break;
5893     case glslang::EOpRound:
5894         libCall = spv::GLSLstd450Round;
5895         break;
5896     case glslang::EOpRoundEven:
5897         libCall = spv::GLSLstd450RoundEven;
5898         break;
5899     case glslang::EOpCeil:
5900         libCall = spv::GLSLstd450Ceil;
5901         break;
5902     case glslang::EOpFract:
5903         libCall = spv::GLSLstd450Fract;
5904         break;
5905 
5906     case glslang::EOpIsNan:
5907         unaryOp = spv::OpIsNan;
5908         break;
5909     case glslang::EOpIsInf:
5910         unaryOp = spv::OpIsInf;
5911         break;
5912     case glslang::EOpIsFinite:
5913         unaryOp = spv::OpIsFinite;
5914         break;
5915 
5916     case glslang::EOpFloatBitsToInt:
5917     case glslang::EOpFloatBitsToUint:
5918     case glslang::EOpIntBitsToFloat:
5919     case glslang::EOpUintBitsToFloat:
5920     case glslang::EOpDoubleBitsToInt64:
5921     case glslang::EOpDoubleBitsToUint64:
5922     case glslang::EOpInt64BitsToDouble:
5923     case glslang::EOpUint64BitsToDouble:
5924     case glslang::EOpFloat16BitsToInt16:
5925     case glslang::EOpFloat16BitsToUint16:
5926     case glslang::EOpInt16BitsToFloat16:
5927     case glslang::EOpUint16BitsToFloat16:
5928         unaryOp = spv::OpBitcast;
5929         break;
5930 
5931     case glslang::EOpPackSnorm2x16:
5932         libCall = spv::GLSLstd450PackSnorm2x16;
5933         break;
5934     case glslang::EOpUnpackSnorm2x16:
5935         libCall = spv::GLSLstd450UnpackSnorm2x16;
5936         break;
5937     case glslang::EOpPackUnorm2x16:
5938         libCall = spv::GLSLstd450PackUnorm2x16;
5939         break;
5940     case glslang::EOpUnpackUnorm2x16:
5941         libCall = spv::GLSLstd450UnpackUnorm2x16;
5942         break;
5943     case glslang::EOpPackHalf2x16:
5944         libCall = spv::GLSLstd450PackHalf2x16;
5945         break;
5946     case glslang::EOpUnpackHalf2x16:
5947         libCall = spv::GLSLstd450UnpackHalf2x16;
5948         break;
5949 #ifndef GLSLANG_WEB
5950     case glslang::EOpPackSnorm4x8:
5951         libCall = spv::GLSLstd450PackSnorm4x8;
5952         break;
5953     case glslang::EOpUnpackSnorm4x8:
5954         libCall = spv::GLSLstd450UnpackSnorm4x8;
5955         break;
5956     case glslang::EOpPackUnorm4x8:
5957         libCall = spv::GLSLstd450PackUnorm4x8;
5958         break;
5959     case glslang::EOpUnpackUnorm4x8:
5960         libCall = spv::GLSLstd450UnpackUnorm4x8;
5961         break;
5962     case glslang::EOpPackDouble2x32:
5963         libCall = spv::GLSLstd450PackDouble2x32;
5964         break;
5965     case glslang::EOpUnpackDouble2x32:
5966         libCall = spv::GLSLstd450UnpackDouble2x32;
5967         break;
5968 #endif
5969 
5970     case glslang::EOpPackInt2x32:
5971     case glslang::EOpUnpackInt2x32:
5972     case glslang::EOpPackUint2x32:
5973     case glslang::EOpUnpackUint2x32:
5974     case glslang::EOpPack16:
5975     case glslang::EOpPack32:
5976     case glslang::EOpPack64:
5977     case glslang::EOpUnpack32:
5978     case glslang::EOpUnpack16:
5979     case glslang::EOpUnpack8:
5980     case glslang::EOpPackInt2x16:
5981     case glslang::EOpUnpackInt2x16:
5982     case glslang::EOpPackUint2x16:
5983     case glslang::EOpUnpackUint2x16:
5984     case glslang::EOpPackInt4x16:
5985     case glslang::EOpUnpackInt4x16:
5986     case glslang::EOpPackUint4x16:
5987     case glslang::EOpUnpackUint4x16:
5988     case glslang::EOpPackFloat2x16:
5989     case glslang::EOpUnpackFloat2x16:
5990         unaryOp = spv::OpBitcast;
5991         break;
5992 
5993     case glslang::EOpDPdx:
5994         unaryOp = spv::OpDPdx;
5995         break;
5996     case glslang::EOpDPdy:
5997         unaryOp = spv::OpDPdy;
5998         break;
5999     case glslang::EOpFwidth:
6000         unaryOp = spv::OpFwidth;
6001         break;
6002 
6003     case glslang::EOpAny:
6004         unaryOp = spv::OpAny;
6005         break;
6006     case glslang::EOpAll:
6007         unaryOp = spv::OpAll;
6008         break;
6009 
6010     case glslang::EOpAbs:
6011         if (isFloat)
6012             libCall = spv::GLSLstd450FAbs;
6013         else
6014             libCall = spv::GLSLstd450SAbs;
6015         break;
6016     case glslang::EOpSign:
6017         if (isFloat)
6018             libCall = spv::GLSLstd450FSign;
6019         else
6020             libCall = spv::GLSLstd450SSign;
6021         break;
6022 
6023 #ifndef GLSLANG_WEB
6024     case glslang::EOpDPdxFine:
6025         unaryOp = spv::OpDPdxFine;
6026         break;
6027     case glslang::EOpDPdyFine:
6028         unaryOp = spv::OpDPdyFine;
6029         break;
6030     case glslang::EOpFwidthFine:
6031         unaryOp = spv::OpFwidthFine;
6032         break;
6033     case glslang::EOpDPdxCoarse:
6034         unaryOp = spv::OpDPdxCoarse;
6035         break;
6036     case glslang::EOpDPdyCoarse:
6037         unaryOp = spv::OpDPdyCoarse;
6038         break;
6039     case glslang::EOpFwidthCoarse:
6040         unaryOp = spv::OpFwidthCoarse;
6041         break;
6042     case glslang::EOpRayQueryProceed:
6043         unaryOp = spv::OpRayQueryProceedKHR;
6044         break;
6045     case glslang::EOpRayQueryGetRayTMin:
6046         unaryOp = spv::OpRayQueryGetRayTMinKHR;
6047         break;
6048     case glslang::EOpRayQueryGetRayFlags:
6049         unaryOp = spv::OpRayQueryGetRayFlagsKHR;
6050         break;
6051     case glslang::EOpRayQueryGetWorldRayOrigin:
6052         unaryOp = spv::OpRayQueryGetWorldRayOriginKHR;
6053         break;
6054     case glslang::EOpRayQueryGetWorldRayDirection:
6055         unaryOp = spv::OpRayQueryGetWorldRayDirectionKHR;
6056         break;
6057     case glslang::EOpRayQueryGetIntersectionCandidateAABBOpaque:
6058         unaryOp = spv::OpRayQueryGetIntersectionCandidateAABBOpaqueKHR;
6059         break;
6060     case glslang::EOpInterpolateAtCentroid:
6061         if (typeProxy == glslang::EbtFloat16)
6062             builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float);
6063         libCall = spv::GLSLstd450InterpolateAtCentroid;
6064         break;
6065     case glslang::EOpAtomicCounterIncrement:
6066     case glslang::EOpAtomicCounterDecrement:
6067     case glslang::EOpAtomicCounter:
6068     {
6069         // Handle all of the atomics in one place, in createAtomicOperation()
6070         std::vector<spv::Id> operands;
6071         operands.push_back(operand);
6072         return createAtomicOperation(op, decorations.precision, typeId, operands, typeProxy, lvalueCoherentFlags);
6073     }
6074 
6075     case glslang::EOpBitFieldReverse:
6076         unaryOp = spv::OpBitReverse;
6077         break;
6078     case glslang::EOpBitCount:
6079         unaryOp = spv::OpBitCount;
6080         break;
6081     case glslang::EOpFindLSB:
6082         libCall = spv::GLSLstd450FindILsb;
6083         break;
6084     case glslang::EOpFindMSB:
6085         if (isUnsigned)
6086             libCall = spv::GLSLstd450FindUMsb;
6087         else
6088             libCall = spv::GLSLstd450FindSMsb;
6089         break;
6090 
6091     case glslang::EOpCountLeadingZeros:
6092         builder.addCapability(spv::CapabilityIntegerFunctions2INTEL);
6093         builder.addExtension("SPV_INTEL_shader_integer_functions2");
6094         unaryOp = spv::OpUCountLeadingZerosINTEL;
6095         break;
6096 
6097     case glslang::EOpCountTrailingZeros:
6098         builder.addCapability(spv::CapabilityIntegerFunctions2INTEL);
6099         builder.addExtension("SPV_INTEL_shader_integer_functions2");
6100         unaryOp = spv::OpUCountTrailingZerosINTEL;
6101         break;
6102 
6103     case glslang::EOpBallot:
6104     case glslang::EOpReadFirstInvocation:
6105     case glslang::EOpAnyInvocation:
6106     case glslang::EOpAllInvocations:
6107     case glslang::EOpAllInvocationsEqual:
6108     case glslang::EOpMinInvocations:
6109     case glslang::EOpMaxInvocations:
6110     case glslang::EOpAddInvocations:
6111     case glslang::EOpMinInvocationsNonUniform:
6112     case glslang::EOpMaxInvocationsNonUniform:
6113     case glslang::EOpAddInvocationsNonUniform:
6114     case glslang::EOpMinInvocationsInclusiveScan:
6115     case glslang::EOpMaxInvocationsInclusiveScan:
6116     case glslang::EOpAddInvocationsInclusiveScan:
6117     case glslang::EOpMinInvocationsInclusiveScanNonUniform:
6118     case glslang::EOpMaxInvocationsInclusiveScanNonUniform:
6119     case glslang::EOpAddInvocationsInclusiveScanNonUniform:
6120     case glslang::EOpMinInvocationsExclusiveScan:
6121     case glslang::EOpMaxInvocationsExclusiveScan:
6122     case glslang::EOpAddInvocationsExclusiveScan:
6123     case glslang::EOpMinInvocationsExclusiveScanNonUniform:
6124     case glslang::EOpMaxInvocationsExclusiveScanNonUniform:
6125     case glslang::EOpAddInvocationsExclusiveScanNonUniform:
6126     {
6127         std::vector<spv::Id> operands;
6128         operands.push_back(operand);
6129         return createInvocationsOperation(op, typeId, operands, typeProxy);
6130     }
6131     case glslang::EOpSubgroupAll:
6132     case glslang::EOpSubgroupAny:
6133     case glslang::EOpSubgroupAllEqual:
6134     case glslang::EOpSubgroupBroadcastFirst:
6135     case glslang::EOpSubgroupBallot:
6136     case glslang::EOpSubgroupInverseBallot:
6137     case glslang::EOpSubgroupBallotBitCount:
6138     case glslang::EOpSubgroupBallotInclusiveBitCount:
6139     case glslang::EOpSubgroupBallotExclusiveBitCount:
6140     case glslang::EOpSubgroupBallotFindLSB:
6141     case glslang::EOpSubgroupBallotFindMSB:
6142     case glslang::EOpSubgroupAdd:
6143     case glslang::EOpSubgroupMul:
6144     case glslang::EOpSubgroupMin:
6145     case glslang::EOpSubgroupMax:
6146     case glslang::EOpSubgroupAnd:
6147     case glslang::EOpSubgroupOr:
6148     case glslang::EOpSubgroupXor:
6149     case glslang::EOpSubgroupInclusiveAdd:
6150     case glslang::EOpSubgroupInclusiveMul:
6151     case glslang::EOpSubgroupInclusiveMin:
6152     case glslang::EOpSubgroupInclusiveMax:
6153     case glslang::EOpSubgroupInclusiveAnd:
6154     case glslang::EOpSubgroupInclusiveOr:
6155     case glslang::EOpSubgroupInclusiveXor:
6156     case glslang::EOpSubgroupExclusiveAdd:
6157     case glslang::EOpSubgroupExclusiveMul:
6158     case glslang::EOpSubgroupExclusiveMin:
6159     case glslang::EOpSubgroupExclusiveMax:
6160     case glslang::EOpSubgroupExclusiveAnd:
6161     case glslang::EOpSubgroupExclusiveOr:
6162     case glslang::EOpSubgroupExclusiveXor:
6163     case glslang::EOpSubgroupQuadSwapHorizontal:
6164     case glslang::EOpSubgroupQuadSwapVertical:
6165     case glslang::EOpSubgroupQuadSwapDiagonal: {
6166         std::vector<spv::Id> operands;
6167         operands.push_back(operand);
6168         return createSubgroupOperation(op, typeId, operands, typeProxy);
6169     }
6170     case glslang::EOpMbcnt:
6171         extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_ballot);
6172         libCall = spv::MbcntAMD;
6173         break;
6174 
6175     case glslang::EOpCubeFaceIndex:
6176         extBuiltins = getExtBuiltins(spv::E_SPV_AMD_gcn_shader);
6177         libCall = spv::CubeFaceIndexAMD;
6178         break;
6179 
6180     case glslang::EOpCubeFaceCoord:
6181         extBuiltins = getExtBuiltins(spv::E_SPV_AMD_gcn_shader);
6182         libCall = spv::CubeFaceCoordAMD;
6183         break;
6184     case glslang::EOpSubgroupPartition:
6185         unaryOp = spv::OpGroupNonUniformPartitionNV;
6186         break;
6187     case glslang::EOpConstructReference:
6188         unaryOp = spv::OpBitcast;
6189         break;
6190 #endif
6191 
6192     case glslang::EOpCopyObject:
6193         unaryOp = spv::OpCopyObject;
6194         break;
6195 
6196     default:
6197         return 0;
6198     }
6199 
6200     spv::Id id;
6201     if (libCall >= 0) {
6202         std::vector<spv::Id> args;
6203         args.push_back(operand);
6204         id = builder.createBuiltinCall(typeId, extBuiltins >= 0 ? extBuiltins : stdBuiltins, libCall, args);
6205     } else {
6206         id = builder.createUnaryOp(unaryOp, typeId, operand);
6207     }
6208 
6209     decorations.addNoContraction(builder, id);
6210     decorations.addNonUniform(builder, id);
6211     return builder.setPrecision(id, decorations.precision);
6212 }
6213 
6214 // Create a unary operation on a matrix
createUnaryMatrixOperation(spv::Op op,OpDecorations & decorations,spv::Id typeId,spv::Id operand,glslang::TBasicType)6215 spv::Id TGlslangToSpvTraverser::createUnaryMatrixOperation(spv::Op op, OpDecorations& decorations, spv::Id typeId,
6216                                                            spv::Id operand, glslang::TBasicType /* typeProxy */)
6217 {
6218     // Handle unary operations vector by vector.
6219     // The result type is the same type as the original type.
6220     // The algorithm is to:
6221     //   - break the matrix into vectors
6222     //   - apply the operation to each vector
6223     //   - make a matrix out the vector results
6224 
6225     // get the types sorted out
6226     int numCols = builder.getNumColumns(operand);
6227     int numRows = builder.getNumRows(operand);
6228     spv::Id srcVecType  = builder.makeVectorType(builder.getScalarTypeId(builder.getTypeId(operand)), numRows);
6229     spv::Id destVecType = builder.makeVectorType(builder.getScalarTypeId(typeId), numRows);
6230     std::vector<spv::Id> results;
6231 
6232     // do each vector op
6233     for (int c = 0; c < numCols; ++c) {
6234         std::vector<unsigned int> indexes;
6235         indexes.push_back(c);
6236         spv::Id srcVec  = builder.createCompositeExtract(operand, srcVecType, indexes);
6237         spv::Id destVec = builder.createUnaryOp(op, destVecType, srcVec);
6238         decorations.addNoContraction(builder, destVec);
6239         decorations.addNonUniform(builder, destVec);
6240         results.push_back(builder.setPrecision(destVec, decorations.precision));
6241     }
6242 
6243     // put the pieces together
6244     spv::Id result = builder.setPrecision(builder.createCompositeConstruct(typeId, results), decorations.precision);
6245     decorations.addNonUniform(builder, result);
6246     return result;
6247 }
6248 
6249 // For converting integers where both the bitwidth and the signedness could
6250 // change, but only do the width change here. The caller is still responsible
6251 // for the signedness conversion.
createIntWidthConversion(glslang::TOperator op,spv::Id operand,int vectorSize)6252 spv::Id TGlslangToSpvTraverser::createIntWidthConversion(glslang::TOperator op, spv::Id operand, int vectorSize)
6253 {
6254     // Get the result type width, based on the type to convert to.
6255     int width = 32;
6256     switch(op) {
6257     case glslang::EOpConvInt16ToUint8:
6258     case glslang::EOpConvIntToUint8:
6259     case glslang::EOpConvInt64ToUint8:
6260     case glslang::EOpConvUint16ToInt8:
6261     case glslang::EOpConvUintToInt8:
6262     case glslang::EOpConvUint64ToInt8:
6263         width = 8;
6264         break;
6265     case glslang::EOpConvInt8ToUint16:
6266     case glslang::EOpConvIntToUint16:
6267     case glslang::EOpConvInt64ToUint16:
6268     case glslang::EOpConvUint8ToInt16:
6269     case glslang::EOpConvUintToInt16:
6270     case glslang::EOpConvUint64ToInt16:
6271         width = 16;
6272         break;
6273     case glslang::EOpConvInt8ToUint:
6274     case glslang::EOpConvInt16ToUint:
6275     case glslang::EOpConvInt64ToUint:
6276     case glslang::EOpConvUint8ToInt:
6277     case glslang::EOpConvUint16ToInt:
6278     case glslang::EOpConvUint64ToInt:
6279         width = 32;
6280         break;
6281     case glslang::EOpConvInt8ToUint64:
6282     case glslang::EOpConvInt16ToUint64:
6283     case glslang::EOpConvIntToUint64:
6284     case glslang::EOpConvUint8ToInt64:
6285     case glslang::EOpConvUint16ToInt64:
6286     case glslang::EOpConvUintToInt64:
6287         width = 64;
6288         break;
6289 
6290     default:
6291         assert(false && "Default missing");
6292         break;
6293     }
6294 
6295     // Get the conversion operation and result type,
6296     // based on the target width, but the source type.
6297     spv::Id type = spv::NoType;
6298     spv::Op convOp = spv::OpNop;
6299     switch(op) {
6300     case glslang::EOpConvInt8ToUint16:
6301     case glslang::EOpConvInt8ToUint:
6302     case glslang::EOpConvInt8ToUint64:
6303     case glslang::EOpConvInt16ToUint8:
6304     case glslang::EOpConvInt16ToUint:
6305     case glslang::EOpConvInt16ToUint64:
6306     case glslang::EOpConvIntToUint8:
6307     case glslang::EOpConvIntToUint16:
6308     case glslang::EOpConvIntToUint64:
6309     case glslang::EOpConvInt64ToUint8:
6310     case glslang::EOpConvInt64ToUint16:
6311     case glslang::EOpConvInt64ToUint:
6312         convOp = spv::OpSConvert;
6313         type = builder.makeIntType(width);
6314         break;
6315     default:
6316         convOp = spv::OpUConvert;
6317         type = builder.makeUintType(width);
6318         break;
6319     }
6320 
6321     if (vectorSize > 0)
6322         type = builder.makeVectorType(type, vectorSize);
6323 
6324     return builder.createUnaryOp(convOp, type, operand);
6325 }
6326 
createConversion(glslang::TOperator op,OpDecorations & decorations,spv::Id destType,spv::Id operand,glslang::TBasicType typeProxy)6327 spv::Id TGlslangToSpvTraverser::createConversion(glslang::TOperator op, OpDecorations& decorations, spv::Id destType,
6328                                                  spv::Id operand, glslang::TBasicType typeProxy)
6329 {
6330     spv::Op convOp = spv::OpNop;
6331     spv::Id zero = 0;
6332     spv::Id one = 0;
6333 
6334     int vectorSize = builder.isVectorType(destType) ? builder.getNumTypeComponents(destType) : 0;
6335 
6336     switch (op) {
6337     case glslang::EOpConvIntToBool:
6338     case glslang::EOpConvUintToBool:
6339         zero = builder.makeUintConstant(0);
6340         zero = makeSmearedConstant(zero, vectorSize);
6341         return builder.createBinOp(spv::OpINotEqual, destType, operand, zero);
6342     case glslang::EOpConvFloatToBool:
6343         zero = builder.makeFloatConstant(0.0F);
6344         zero = makeSmearedConstant(zero, vectorSize);
6345         return builder.createBinOp(spv::OpFUnordNotEqual, destType, operand, zero);
6346     case glslang::EOpConvBoolToFloat:
6347         convOp = spv::OpSelect;
6348         zero = builder.makeFloatConstant(0.0F);
6349         one  = builder.makeFloatConstant(1.0F);
6350         break;
6351 
6352     case glslang::EOpConvBoolToInt:
6353     case glslang::EOpConvBoolToInt64:
6354 #ifndef GLSLANG_WEB
6355         if (op == glslang::EOpConvBoolToInt64) {
6356             zero = builder.makeInt64Constant(0);
6357             one = builder.makeInt64Constant(1);
6358         } else
6359 #endif
6360         {
6361             zero = builder.makeIntConstant(0);
6362             one = builder.makeIntConstant(1);
6363         }
6364 
6365         convOp = spv::OpSelect;
6366         break;
6367 
6368     case glslang::EOpConvBoolToUint:
6369     case glslang::EOpConvBoolToUint64:
6370 #ifndef GLSLANG_WEB
6371         if (op == glslang::EOpConvBoolToUint64) {
6372             zero = builder.makeUint64Constant(0);
6373             one = builder.makeUint64Constant(1);
6374         } else
6375 #endif
6376         {
6377             zero = builder.makeUintConstant(0);
6378             one = builder.makeUintConstant(1);
6379         }
6380 
6381         convOp = spv::OpSelect;
6382         break;
6383 
6384     case glslang::EOpConvInt8ToFloat16:
6385     case glslang::EOpConvInt8ToFloat:
6386     case glslang::EOpConvInt8ToDouble:
6387     case glslang::EOpConvInt16ToFloat16:
6388     case glslang::EOpConvInt16ToFloat:
6389     case glslang::EOpConvInt16ToDouble:
6390     case glslang::EOpConvIntToFloat16:
6391     case glslang::EOpConvIntToFloat:
6392     case glslang::EOpConvIntToDouble:
6393     case glslang::EOpConvInt64ToFloat:
6394     case glslang::EOpConvInt64ToDouble:
6395     case glslang::EOpConvInt64ToFloat16:
6396         convOp = spv::OpConvertSToF;
6397         break;
6398 
6399     case glslang::EOpConvUint8ToFloat16:
6400     case glslang::EOpConvUint8ToFloat:
6401     case glslang::EOpConvUint8ToDouble:
6402     case glslang::EOpConvUint16ToFloat16:
6403     case glslang::EOpConvUint16ToFloat:
6404     case glslang::EOpConvUint16ToDouble:
6405     case glslang::EOpConvUintToFloat16:
6406     case glslang::EOpConvUintToFloat:
6407     case glslang::EOpConvUintToDouble:
6408     case glslang::EOpConvUint64ToFloat:
6409     case glslang::EOpConvUint64ToDouble:
6410     case glslang::EOpConvUint64ToFloat16:
6411         convOp = spv::OpConvertUToF;
6412         break;
6413 
6414     case glslang::EOpConvFloat16ToInt8:
6415     case glslang::EOpConvFloatToInt8:
6416     case glslang::EOpConvDoubleToInt8:
6417     case glslang::EOpConvFloat16ToInt16:
6418     case glslang::EOpConvFloatToInt16:
6419     case glslang::EOpConvDoubleToInt16:
6420     case glslang::EOpConvFloat16ToInt:
6421     case glslang::EOpConvFloatToInt:
6422     case glslang::EOpConvDoubleToInt:
6423     case glslang::EOpConvFloat16ToInt64:
6424     case glslang::EOpConvFloatToInt64:
6425     case glslang::EOpConvDoubleToInt64:
6426         convOp = spv::OpConvertFToS;
6427         break;
6428 
6429     case glslang::EOpConvUint8ToInt8:
6430     case glslang::EOpConvInt8ToUint8:
6431     case glslang::EOpConvUint16ToInt16:
6432     case glslang::EOpConvInt16ToUint16:
6433     case glslang::EOpConvUintToInt:
6434     case glslang::EOpConvIntToUint:
6435     case glslang::EOpConvUint64ToInt64:
6436     case glslang::EOpConvInt64ToUint64:
6437         if (builder.isInSpecConstCodeGenMode()) {
6438             // Build zero scalar or vector for OpIAdd.
6439 #ifndef GLSLANG_WEB
6440             if(op == glslang::EOpConvUint8ToInt8 || op == glslang::EOpConvInt8ToUint8) {
6441                 zero = builder.makeUint8Constant(0);
6442             } else if (op == glslang::EOpConvUint16ToInt16 || op == glslang::EOpConvInt16ToUint16) {
6443                 zero = builder.makeUint16Constant(0);
6444             } else if (op == glslang::EOpConvUint64ToInt64 || op == glslang::EOpConvInt64ToUint64) {
6445                 zero = builder.makeUint64Constant(0);
6446             } else
6447 #endif
6448             {
6449                 zero = builder.makeUintConstant(0);
6450             }
6451             zero = makeSmearedConstant(zero, vectorSize);
6452             // Use OpIAdd, instead of OpBitcast to do the conversion when
6453             // generating for OpSpecConstantOp instruction.
6454             return builder.createBinOp(spv::OpIAdd, destType, operand, zero);
6455         }
6456         // For normal run-time conversion instruction, use OpBitcast.
6457         convOp = spv::OpBitcast;
6458         break;
6459 
6460     case glslang::EOpConvFloat16ToUint8:
6461     case glslang::EOpConvFloatToUint8:
6462     case glslang::EOpConvDoubleToUint8:
6463     case glslang::EOpConvFloat16ToUint16:
6464     case glslang::EOpConvFloatToUint16:
6465     case glslang::EOpConvDoubleToUint16:
6466     case glslang::EOpConvFloat16ToUint:
6467     case glslang::EOpConvFloatToUint:
6468     case glslang::EOpConvDoubleToUint:
6469     case glslang::EOpConvFloatToUint64:
6470     case glslang::EOpConvDoubleToUint64:
6471     case glslang::EOpConvFloat16ToUint64:
6472         convOp = spv::OpConvertFToU;
6473         break;
6474 
6475 #ifndef GLSLANG_WEB
6476     case glslang::EOpConvInt8ToBool:
6477     case glslang::EOpConvUint8ToBool:
6478         zero = builder.makeUint8Constant(0);
6479         zero = makeSmearedConstant(zero, vectorSize);
6480         return builder.createBinOp(spv::OpINotEqual, destType, operand, zero);
6481     case glslang::EOpConvInt16ToBool:
6482     case glslang::EOpConvUint16ToBool:
6483         zero = builder.makeUint16Constant(0);
6484         zero = makeSmearedConstant(zero, vectorSize);
6485         return builder.createBinOp(spv::OpINotEqual, destType, operand, zero);
6486     case glslang::EOpConvInt64ToBool:
6487     case glslang::EOpConvUint64ToBool:
6488         zero = builder.makeUint64Constant(0);
6489         zero = makeSmearedConstant(zero, vectorSize);
6490         return builder.createBinOp(spv::OpINotEqual, destType, operand, zero);
6491     case glslang::EOpConvDoubleToBool:
6492         zero = builder.makeDoubleConstant(0.0);
6493         zero = makeSmearedConstant(zero, vectorSize);
6494         return builder.createBinOp(spv::OpFUnordNotEqual, destType, operand, zero);
6495     case glslang::EOpConvFloat16ToBool:
6496         zero = builder.makeFloat16Constant(0.0F);
6497         zero = makeSmearedConstant(zero, vectorSize);
6498         return builder.createBinOp(spv::OpFUnordNotEqual, destType, operand, zero);
6499     case glslang::EOpConvBoolToDouble:
6500         convOp = spv::OpSelect;
6501         zero = builder.makeDoubleConstant(0.0);
6502         one  = builder.makeDoubleConstant(1.0);
6503         break;
6504     case glslang::EOpConvBoolToFloat16:
6505         convOp = spv::OpSelect;
6506         zero = builder.makeFloat16Constant(0.0F);
6507         one = builder.makeFloat16Constant(1.0F);
6508         break;
6509     case glslang::EOpConvBoolToInt8:
6510         zero = builder.makeInt8Constant(0);
6511         one  = builder.makeInt8Constant(1);
6512         convOp = spv::OpSelect;
6513         break;
6514     case glslang::EOpConvBoolToUint8:
6515         zero = builder.makeUint8Constant(0);
6516         one  = builder.makeUint8Constant(1);
6517         convOp = spv::OpSelect;
6518         break;
6519     case glslang::EOpConvBoolToInt16:
6520         zero = builder.makeInt16Constant(0);
6521         one  = builder.makeInt16Constant(1);
6522         convOp = spv::OpSelect;
6523         break;
6524     case glslang::EOpConvBoolToUint16:
6525         zero = builder.makeUint16Constant(0);
6526         one  = builder.makeUint16Constant(1);
6527         convOp = spv::OpSelect;
6528         break;
6529     case glslang::EOpConvDoubleToFloat:
6530     case glslang::EOpConvFloatToDouble:
6531     case glslang::EOpConvDoubleToFloat16:
6532     case glslang::EOpConvFloat16ToDouble:
6533     case glslang::EOpConvFloatToFloat16:
6534     case glslang::EOpConvFloat16ToFloat:
6535         convOp = spv::OpFConvert;
6536         if (builder.isMatrixType(destType))
6537             return createUnaryMatrixOperation(convOp, decorations, destType, operand, typeProxy);
6538         break;
6539 
6540     case glslang::EOpConvInt8ToInt16:
6541     case glslang::EOpConvInt8ToInt:
6542     case glslang::EOpConvInt8ToInt64:
6543     case glslang::EOpConvInt16ToInt8:
6544     case glslang::EOpConvInt16ToInt:
6545     case glslang::EOpConvInt16ToInt64:
6546     case glslang::EOpConvIntToInt8:
6547     case glslang::EOpConvIntToInt16:
6548     case glslang::EOpConvIntToInt64:
6549     case glslang::EOpConvInt64ToInt8:
6550     case glslang::EOpConvInt64ToInt16:
6551     case glslang::EOpConvInt64ToInt:
6552         convOp = spv::OpSConvert;
6553         break;
6554 
6555     case glslang::EOpConvUint8ToUint16:
6556     case glslang::EOpConvUint8ToUint:
6557     case glslang::EOpConvUint8ToUint64:
6558     case glslang::EOpConvUint16ToUint8:
6559     case glslang::EOpConvUint16ToUint:
6560     case glslang::EOpConvUint16ToUint64:
6561     case glslang::EOpConvUintToUint8:
6562     case glslang::EOpConvUintToUint16:
6563     case glslang::EOpConvUintToUint64:
6564     case glslang::EOpConvUint64ToUint8:
6565     case glslang::EOpConvUint64ToUint16:
6566     case glslang::EOpConvUint64ToUint:
6567         convOp = spv::OpUConvert;
6568         break;
6569 
6570     case glslang::EOpConvInt8ToUint16:
6571     case glslang::EOpConvInt8ToUint:
6572     case glslang::EOpConvInt8ToUint64:
6573     case glslang::EOpConvInt16ToUint8:
6574     case glslang::EOpConvInt16ToUint:
6575     case glslang::EOpConvInt16ToUint64:
6576     case glslang::EOpConvIntToUint8:
6577     case glslang::EOpConvIntToUint16:
6578     case glslang::EOpConvIntToUint64:
6579     case glslang::EOpConvInt64ToUint8:
6580     case glslang::EOpConvInt64ToUint16:
6581     case glslang::EOpConvInt64ToUint:
6582     case glslang::EOpConvUint8ToInt16:
6583     case glslang::EOpConvUint8ToInt:
6584     case glslang::EOpConvUint8ToInt64:
6585     case glslang::EOpConvUint16ToInt8:
6586     case glslang::EOpConvUint16ToInt:
6587     case glslang::EOpConvUint16ToInt64:
6588     case glslang::EOpConvUintToInt8:
6589     case glslang::EOpConvUintToInt16:
6590     case glslang::EOpConvUintToInt64:
6591     case glslang::EOpConvUint64ToInt8:
6592     case glslang::EOpConvUint64ToInt16:
6593     case glslang::EOpConvUint64ToInt:
6594         // OpSConvert/OpUConvert + OpBitCast
6595         operand = createIntWidthConversion(op, operand, vectorSize);
6596 
6597         if (builder.isInSpecConstCodeGenMode()) {
6598             // Build zero scalar or vector for OpIAdd.
6599             switch(op) {
6600             case glslang::EOpConvInt16ToUint8:
6601             case glslang::EOpConvIntToUint8:
6602             case glslang::EOpConvInt64ToUint8:
6603             case glslang::EOpConvUint16ToInt8:
6604             case glslang::EOpConvUintToInt8:
6605             case glslang::EOpConvUint64ToInt8:
6606                 zero = builder.makeUint8Constant(0);
6607                 break;
6608             case glslang::EOpConvInt8ToUint16:
6609             case glslang::EOpConvIntToUint16:
6610             case glslang::EOpConvInt64ToUint16:
6611             case glslang::EOpConvUint8ToInt16:
6612             case glslang::EOpConvUintToInt16:
6613             case glslang::EOpConvUint64ToInt16:
6614                 zero = builder.makeUint16Constant(0);
6615                 break;
6616             case glslang::EOpConvInt8ToUint:
6617             case glslang::EOpConvInt16ToUint:
6618             case glslang::EOpConvInt64ToUint:
6619             case glslang::EOpConvUint8ToInt:
6620             case glslang::EOpConvUint16ToInt:
6621             case glslang::EOpConvUint64ToInt:
6622                 zero = builder.makeUintConstant(0);
6623                 break;
6624             case glslang::EOpConvInt8ToUint64:
6625             case glslang::EOpConvInt16ToUint64:
6626             case glslang::EOpConvIntToUint64:
6627             case glslang::EOpConvUint8ToInt64:
6628             case glslang::EOpConvUint16ToInt64:
6629             case glslang::EOpConvUintToInt64:
6630                 zero = builder.makeUint64Constant(0);
6631                 break;
6632             default:
6633                 assert(false && "Default missing");
6634                 break;
6635             }
6636             zero = makeSmearedConstant(zero, vectorSize);
6637             // Use OpIAdd, instead of OpBitcast to do the conversion when
6638             // generating for OpSpecConstantOp instruction.
6639             return builder.createBinOp(spv::OpIAdd, destType, operand, zero);
6640         }
6641         // For normal run-time conversion instruction, use OpBitcast.
6642         convOp = spv::OpBitcast;
6643         break;
6644     case glslang::EOpConvUint64ToPtr:
6645         convOp = spv::OpConvertUToPtr;
6646         break;
6647     case glslang::EOpConvPtrToUint64:
6648         convOp = spv::OpConvertPtrToU;
6649         break;
6650     case glslang::EOpConvPtrToUvec2:
6651     case glslang::EOpConvUvec2ToPtr:
6652         if (builder.isVector(operand))
6653             builder.promoteIncorporatedExtension(spv::E_SPV_EXT_physical_storage_buffer,
6654                                                  spv::E_SPV_KHR_physical_storage_buffer, spv::Spv_1_5);
6655         convOp = spv::OpBitcast;
6656         break;
6657 #endif
6658 
6659     default:
6660         break;
6661     }
6662 
6663     spv::Id result = 0;
6664     if (convOp == spv::OpNop)
6665         return result;
6666 
6667     if (convOp == spv::OpSelect) {
6668         zero = makeSmearedConstant(zero, vectorSize);
6669         one  = makeSmearedConstant(one, vectorSize);
6670         result = builder.createTriOp(convOp, destType, operand, one, zero);
6671     } else
6672         result = builder.createUnaryOp(convOp, destType, operand);
6673 
6674     result = builder.setPrecision(result, decorations.precision);
6675     decorations.addNonUniform(builder, result);
6676     return result;
6677 }
6678 
makeSmearedConstant(spv::Id constant,int vectorSize)6679 spv::Id TGlslangToSpvTraverser::makeSmearedConstant(spv::Id constant, int vectorSize)
6680 {
6681     if (vectorSize == 0)
6682         return constant;
6683 
6684     spv::Id vectorTypeId = builder.makeVectorType(builder.getTypeId(constant), vectorSize);
6685     std::vector<spv::Id> components;
6686     for (int c = 0; c < vectorSize; ++c)
6687         components.push_back(constant);
6688     return builder.makeCompositeConstant(vectorTypeId, components);
6689 }
6690 
6691 // For glslang ops that map to SPV atomic opCodes
createAtomicOperation(glslang::TOperator op,spv::Decoration,spv::Id typeId,std::vector<spv::Id> & operands,glslang::TBasicType typeProxy,const spv::Builder::AccessChain::CoherentFlags & lvalueCoherentFlags)6692 spv::Id TGlslangToSpvTraverser::createAtomicOperation(glslang::TOperator op, spv::Decoration /*precision*/,
6693     spv::Id typeId, std::vector<spv::Id>& operands, glslang::TBasicType typeProxy,
6694     const spv::Builder::AccessChain::CoherentFlags &lvalueCoherentFlags)
6695 {
6696     spv::Op opCode = spv::OpNop;
6697 
6698     switch (op) {
6699     case glslang::EOpAtomicAdd:
6700     case glslang::EOpImageAtomicAdd:
6701     case glslang::EOpAtomicCounterAdd:
6702         opCode = spv::OpAtomicIAdd;
6703         if (typeProxy == glslang::EbtFloat || typeProxy == glslang::EbtDouble) {
6704             opCode = spv::OpAtomicFAddEXT;
6705             builder.addExtension(spv::E_SPV_EXT_shader_atomic_float_add);
6706             if (typeProxy == glslang::EbtFloat)
6707                 builder.addCapability(spv::CapabilityAtomicFloat32AddEXT);
6708             else
6709                 builder.addCapability(spv::CapabilityAtomicFloat64AddEXT);
6710         }
6711         break;
6712     case glslang::EOpAtomicCounterSubtract:
6713         opCode = spv::OpAtomicISub;
6714         break;
6715     case glslang::EOpAtomicMin:
6716     case glslang::EOpImageAtomicMin:
6717     case glslang::EOpAtomicCounterMin:
6718         opCode = (typeProxy == glslang::EbtUint || typeProxy == glslang::EbtUint64) ?
6719             spv::OpAtomicUMin : spv::OpAtomicSMin;
6720         break;
6721     case glslang::EOpAtomicMax:
6722     case glslang::EOpImageAtomicMax:
6723     case glslang::EOpAtomicCounterMax:
6724         opCode = (typeProxy == glslang::EbtUint || typeProxy == glslang::EbtUint64) ?
6725             spv::OpAtomicUMax : spv::OpAtomicSMax;
6726         break;
6727     case glslang::EOpAtomicAnd:
6728     case glslang::EOpImageAtomicAnd:
6729     case glslang::EOpAtomicCounterAnd:
6730         opCode = spv::OpAtomicAnd;
6731         break;
6732     case glslang::EOpAtomicOr:
6733     case glslang::EOpImageAtomicOr:
6734     case glslang::EOpAtomicCounterOr:
6735         opCode = spv::OpAtomicOr;
6736         break;
6737     case glslang::EOpAtomicXor:
6738     case glslang::EOpImageAtomicXor:
6739     case glslang::EOpAtomicCounterXor:
6740         opCode = spv::OpAtomicXor;
6741         break;
6742     case glslang::EOpAtomicExchange:
6743     case glslang::EOpImageAtomicExchange:
6744     case glslang::EOpAtomicCounterExchange:
6745         opCode = spv::OpAtomicExchange;
6746         break;
6747     case glslang::EOpAtomicCompSwap:
6748     case glslang::EOpImageAtomicCompSwap:
6749     case glslang::EOpAtomicCounterCompSwap:
6750         opCode = spv::OpAtomicCompareExchange;
6751         break;
6752     case glslang::EOpAtomicCounterIncrement:
6753         opCode = spv::OpAtomicIIncrement;
6754         break;
6755     case glslang::EOpAtomicCounterDecrement:
6756         opCode = spv::OpAtomicIDecrement;
6757         break;
6758     case glslang::EOpAtomicCounter:
6759     case glslang::EOpImageAtomicLoad:
6760     case glslang::EOpAtomicLoad:
6761         opCode = spv::OpAtomicLoad;
6762         break;
6763     case glslang::EOpAtomicStore:
6764     case glslang::EOpImageAtomicStore:
6765         opCode = spv::OpAtomicStore;
6766         break;
6767     default:
6768         assert(0);
6769         break;
6770     }
6771 
6772     if (typeProxy == glslang::EbtInt64 || typeProxy == glslang::EbtUint64)
6773         builder.addCapability(spv::CapabilityInt64Atomics);
6774 
6775     // Sort out the operands
6776     //  - mapping from glslang -> SPV
6777     //  - there are extra SPV operands that are optional in glslang
6778     //  - compare-exchange swaps the value and comparator
6779     //  - compare-exchange has an extra memory semantics
6780     //  - EOpAtomicCounterDecrement needs a post decrement
6781     spv::Id pointerId = 0, compareId = 0, valueId = 0;
6782     // scope defaults to Device in the old model, QueueFamilyKHR in the new model
6783     spv::Id scopeId;
6784     if (glslangIntermediate->usingVulkanMemoryModel()) {
6785         scopeId = builder.makeUintConstant(spv::ScopeQueueFamilyKHR);
6786     } else {
6787         scopeId = builder.makeUintConstant(spv::ScopeDevice);
6788     }
6789     // semantics default to relaxed
6790     spv::Id semanticsId = builder.makeUintConstant(lvalueCoherentFlags.isVolatile() &&
6791         glslangIntermediate->usingVulkanMemoryModel() ?
6792                                                     spv::MemorySemanticsVolatileMask :
6793                                                     spv::MemorySemanticsMaskNone);
6794     spv::Id semanticsId2 = semanticsId;
6795 
6796     pointerId = operands[0];
6797     if (opCode == spv::OpAtomicIIncrement || opCode == spv::OpAtomicIDecrement) {
6798         // no additional operands
6799     } else if (opCode == spv::OpAtomicCompareExchange) {
6800         compareId = operands[1];
6801         valueId = operands[2];
6802         if (operands.size() > 3) {
6803             scopeId = operands[3];
6804             semanticsId = builder.makeUintConstant(
6805                 builder.getConstantScalar(operands[4]) | builder.getConstantScalar(operands[5]));
6806             semanticsId2 = builder.makeUintConstant(
6807                 builder.getConstantScalar(operands[6]) | builder.getConstantScalar(operands[7]));
6808         }
6809     } else if (opCode == spv::OpAtomicLoad) {
6810         if (operands.size() > 1) {
6811             scopeId = operands[1];
6812             semanticsId = builder.makeUintConstant(
6813                 builder.getConstantScalar(operands[2]) | builder.getConstantScalar(operands[3]));
6814         }
6815     } else {
6816         // atomic store or RMW
6817         valueId = operands[1];
6818         if (operands.size() > 2) {
6819             scopeId = operands[2];
6820             semanticsId = builder.makeUintConstant
6821                 (builder.getConstantScalar(operands[3]) | builder.getConstantScalar(operands[4]));
6822         }
6823     }
6824 
6825     // Check for capabilities
6826     unsigned semanticsImmediate = builder.getConstantScalar(semanticsId) | builder.getConstantScalar(semanticsId2);
6827     if (semanticsImmediate & (spv::MemorySemanticsMakeAvailableKHRMask |
6828                               spv::MemorySemanticsMakeVisibleKHRMask |
6829                               spv::MemorySemanticsOutputMemoryKHRMask |
6830                               spv::MemorySemanticsVolatileMask)) {
6831         builder.addCapability(spv::CapabilityVulkanMemoryModelKHR);
6832     }
6833 
6834     if (glslangIntermediate->usingVulkanMemoryModel() && builder.getConstantScalar(scopeId) == spv::ScopeDevice) {
6835         builder.addCapability(spv::CapabilityVulkanMemoryModelDeviceScopeKHR);
6836     }
6837 
6838     std::vector<spv::Id> spvAtomicOperands;  // hold the spv operands
6839     spvAtomicOperands.push_back(pointerId);
6840     spvAtomicOperands.push_back(scopeId);
6841     spvAtomicOperands.push_back(semanticsId);
6842     if (opCode == spv::OpAtomicCompareExchange) {
6843         spvAtomicOperands.push_back(semanticsId2);
6844         spvAtomicOperands.push_back(valueId);
6845         spvAtomicOperands.push_back(compareId);
6846     } else if (opCode != spv::OpAtomicLoad && opCode != spv::OpAtomicIIncrement && opCode != spv::OpAtomicIDecrement) {
6847         spvAtomicOperands.push_back(valueId);
6848     }
6849 
6850     if (opCode == spv::OpAtomicStore) {
6851         builder.createNoResultOp(opCode, spvAtomicOperands);
6852         return 0;
6853     } else {
6854         spv::Id resultId = builder.createOp(opCode, typeId, spvAtomicOperands);
6855 
6856         // GLSL and HLSL atomic-counter decrement return post-decrement value,
6857         // while SPIR-V returns pre-decrement value. Translate between these semantics.
6858         if (op == glslang::EOpAtomicCounterDecrement)
6859             resultId = builder.createBinOp(spv::OpISub, typeId, resultId, builder.makeIntConstant(1));
6860 
6861         return resultId;
6862     }
6863 }
6864 
6865 // Create group invocation operations.
createInvocationsOperation(glslang::TOperator op,spv::Id typeId,std::vector<spv::Id> & operands,glslang::TBasicType typeProxy)6866 spv::Id TGlslangToSpvTraverser::createInvocationsOperation(glslang::TOperator op, spv::Id typeId,
6867     std::vector<spv::Id>& operands, glslang::TBasicType typeProxy)
6868 {
6869     bool isUnsigned = isTypeUnsignedInt(typeProxy);
6870     bool isFloat = isTypeFloat(typeProxy);
6871 
6872     spv::Op opCode = spv::OpNop;
6873     std::vector<spv::IdImmediate> spvGroupOperands;
6874     spv::GroupOperation groupOperation = spv::GroupOperationMax;
6875 
6876     if (op == glslang::EOpBallot || op == glslang::EOpReadFirstInvocation ||
6877         op == glslang::EOpReadInvocation) {
6878         builder.addExtension(spv::E_SPV_KHR_shader_ballot);
6879         builder.addCapability(spv::CapabilitySubgroupBallotKHR);
6880     } else if (op == glslang::EOpAnyInvocation ||
6881         op == glslang::EOpAllInvocations ||
6882         op == glslang::EOpAllInvocationsEqual) {
6883         builder.addExtension(spv::E_SPV_KHR_subgroup_vote);
6884         builder.addCapability(spv::CapabilitySubgroupVoteKHR);
6885     } else {
6886         builder.addCapability(spv::CapabilityGroups);
6887         if (op == glslang::EOpMinInvocationsNonUniform ||
6888             op == glslang::EOpMaxInvocationsNonUniform ||
6889             op == glslang::EOpAddInvocationsNonUniform ||
6890             op == glslang::EOpMinInvocationsInclusiveScanNonUniform ||
6891             op == glslang::EOpMaxInvocationsInclusiveScanNonUniform ||
6892             op == glslang::EOpAddInvocationsInclusiveScanNonUniform ||
6893             op == glslang::EOpMinInvocationsExclusiveScanNonUniform ||
6894             op == glslang::EOpMaxInvocationsExclusiveScanNonUniform ||
6895             op == glslang::EOpAddInvocationsExclusiveScanNonUniform)
6896             builder.addExtension(spv::E_SPV_AMD_shader_ballot);
6897 
6898         switch (op) {
6899         case glslang::EOpMinInvocations:
6900         case glslang::EOpMaxInvocations:
6901         case glslang::EOpAddInvocations:
6902         case glslang::EOpMinInvocationsNonUniform:
6903         case glslang::EOpMaxInvocationsNonUniform:
6904         case glslang::EOpAddInvocationsNonUniform:
6905             groupOperation = spv::GroupOperationReduce;
6906             break;
6907         case glslang::EOpMinInvocationsInclusiveScan:
6908         case glslang::EOpMaxInvocationsInclusiveScan:
6909         case glslang::EOpAddInvocationsInclusiveScan:
6910         case glslang::EOpMinInvocationsInclusiveScanNonUniform:
6911         case glslang::EOpMaxInvocationsInclusiveScanNonUniform:
6912         case glslang::EOpAddInvocationsInclusiveScanNonUniform:
6913             groupOperation = spv::GroupOperationInclusiveScan;
6914             break;
6915         case glslang::EOpMinInvocationsExclusiveScan:
6916         case glslang::EOpMaxInvocationsExclusiveScan:
6917         case glslang::EOpAddInvocationsExclusiveScan:
6918         case glslang::EOpMinInvocationsExclusiveScanNonUniform:
6919         case glslang::EOpMaxInvocationsExclusiveScanNonUniform:
6920         case glslang::EOpAddInvocationsExclusiveScanNonUniform:
6921             groupOperation = spv::GroupOperationExclusiveScan;
6922             break;
6923         default:
6924             break;
6925         }
6926         spv::IdImmediate scope = { true, builder.makeUintConstant(spv::ScopeSubgroup) };
6927         spvGroupOperands.push_back(scope);
6928         if (groupOperation != spv::GroupOperationMax) {
6929             spv::IdImmediate groupOp = { false, (unsigned)groupOperation };
6930             spvGroupOperands.push_back(groupOp);
6931         }
6932     }
6933 
6934     for (auto opIt = operands.begin(); opIt != operands.end(); ++opIt) {
6935         spv::IdImmediate op = { true, *opIt };
6936         spvGroupOperands.push_back(op);
6937     }
6938 
6939     switch (op) {
6940     case glslang::EOpAnyInvocation:
6941         opCode = spv::OpSubgroupAnyKHR;
6942         break;
6943     case glslang::EOpAllInvocations:
6944         opCode = spv::OpSubgroupAllKHR;
6945         break;
6946     case glslang::EOpAllInvocationsEqual:
6947         opCode = spv::OpSubgroupAllEqualKHR;
6948         break;
6949     case glslang::EOpReadInvocation:
6950         opCode = spv::OpSubgroupReadInvocationKHR;
6951         if (builder.isVectorType(typeId))
6952             return CreateInvocationsVectorOperation(opCode, groupOperation, typeId, operands);
6953         break;
6954     case glslang::EOpReadFirstInvocation:
6955         opCode = spv::OpSubgroupFirstInvocationKHR;
6956         break;
6957     case glslang::EOpBallot:
6958     {
6959         // NOTE: According to the spec, the result type of "OpSubgroupBallotKHR" must be a 4 component vector of 32
6960         // bit integer types. The GLSL built-in function "ballotARB()" assumes the maximum number of invocations in
6961         // a subgroup is 64. Thus, we have to convert uvec4.xy to uint64_t as follow:
6962         //
6963         //     result = Bitcast(SubgroupBallotKHR(Predicate).xy)
6964         //
6965         spv::Id uintType  = builder.makeUintType(32);
6966         spv::Id uvec4Type = builder.makeVectorType(uintType, 4);
6967         spv::Id result = builder.createOp(spv::OpSubgroupBallotKHR, uvec4Type, spvGroupOperands);
6968 
6969         std::vector<spv::Id> components;
6970         components.push_back(builder.createCompositeExtract(result, uintType, 0));
6971         components.push_back(builder.createCompositeExtract(result, uintType, 1));
6972 
6973         spv::Id uvec2Type = builder.makeVectorType(uintType, 2);
6974         return builder.createUnaryOp(spv::OpBitcast, typeId,
6975                                      builder.createCompositeConstruct(uvec2Type, components));
6976     }
6977 
6978     case glslang::EOpMinInvocations:
6979     case glslang::EOpMaxInvocations:
6980     case glslang::EOpAddInvocations:
6981     case glslang::EOpMinInvocationsInclusiveScan:
6982     case glslang::EOpMaxInvocationsInclusiveScan:
6983     case glslang::EOpAddInvocationsInclusiveScan:
6984     case glslang::EOpMinInvocationsExclusiveScan:
6985     case glslang::EOpMaxInvocationsExclusiveScan:
6986     case glslang::EOpAddInvocationsExclusiveScan:
6987         if (op == glslang::EOpMinInvocations ||
6988             op == glslang::EOpMinInvocationsInclusiveScan ||
6989             op == glslang::EOpMinInvocationsExclusiveScan) {
6990             if (isFloat)
6991                 opCode = spv::OpGroupFMin;
6992             else {
6993                 if (isUnsigned)
6994                     opCode = spv::OpGroupUMin;
6995                 else
6996                     opCode = spv::OpGroupSMin;
6997             }
6998         } else if (op == glslang::EOpMaxInvocations ||
6999                    op == glslang::EOpMaxInvocationsInclusiveScan ||
7000                    op == glslang::EOpMaxInvocationsExclusiveScan) {
7001             if (isFloat)
7002                 opCode = spv::OpGroupFMax;
7003             else {
7004                 if (isUnsigned)
7005                     opCode = spv::OpGroupUMax;
7006                 else
7007                     opCode = spv::OpGroupSMax;
7008             }
7009         } else {
7010             if (isFloat)
7011                 opCode = spv::OpGroupFAdd;
7012             else
7013                 opCode = spv::OpGroupIAdd;
7014         }
7015 
7016         if (builder.isVectorType(typeId))
7017             return CreateInvocationsVectorOperation(opCode, groupOperation, typeId, operands);
7018 
7019         break;
7020     case glslang::EOpMinInvocationsNonUniform:
7021     case glslang::EOpMaxInvocationsNonUniform:
7022     case glslang::EOpAddInvocationsNonUniform:
7023     case glslang::EOpMinInvocationsInclusiveScanNonUniform:
7024     case glslang::EOpMaxInvocationsInclusiveScanNonUniform:
7025     case glslang::EOpAddInvocationsInclusiveScanNonUniform:
7026     case glslang::EOpMinInvocationsExclusiveScanNonUniform:
7027     case glslang::EOpMaxInvocationsExclusiveScanNonUniform:
7028     case glslang::EOpAddInvocationsExclusiveScanNonUniform:
7029         if (op == glslang::EOpMinInvocationsNonUniform ||
7030             op == glslang::EOpMinInvocationsInclusiveScanNonUniform ||
7031             op == glslang::EOpMinInvocationsExclusiveScanNonUniform) {
7032             if (isFloat)
7033                 opCode = spv::OpGroupFMinNonUniformAMD;
7034             else {
7035                 if (isUnsigned)
7036                     opCode = spv::OpGroupUMinNonUniformAMD;
7037                 else
7038                     opCode = spv::OpGroupSMinNonUniformAMD;
7039             }
7040         }
7041         else if (op == glslang::EOpMaxInvocationsNonUniform ||
7042                  op == glslang::EOpMaxInvocationsInclusiveScanNonUniform ||
7043                  op == glslang::EOpMaxInvocationsExclusiveScanNonUniform) {
7044             if (isFloat)
7045                 opCode = spv::OpGroupFMaxNonUniformAMD;
7046             else {
7047                 if (isUnsigned)
7048                     opCode = spv::OpGroupUMaxNonUniformAMD;
7049                 else
7050                     opCode = spv::OpGroupSMaxNonUniformAMD;
7051             }
7052         }
7053         else {
7054             if (isFloat)
7055                 opCode = spv::OpGroupFAddNonUniformAMD;
7056             else
7057                 opCode = spv::OpGroupIAddNonUniformAMD;
7058         }
7059 
7060         if (builder.isVectorType(typeId))
7061             return CreateInvocationsVectorOperation(opCode, groupOperation, typeId, operands);
7062 
7063         break;
7064     default:
7065         logger->missingFunctionality("invocation operation");
7066         return spv::NoResult;
7067     }
7068 
7069     assert(opCode != spv::OpNop);
7070     return builder.createOp(opCode, typeId, spvGroupOperands);
7071 }
7072 
7073 // Create group invocation operations on a vector
CreateInvocationsVectorOperation(spv::Op op,spv::GroupOperation groupOperation,spv::Id typeId,std::vector<spv::Id> & operands)7074 spv::Id TGlslangToSpvTraverser::CreateInvocationsVectorOperation(spv::Op op, spv::GroupOperation groupOperation,
7075     spv::Id typeId, std::vector<spv::Id>& operands)
7076 {
7077     assert(op == spv::OpGroupFMin || op == spv::OpGroupUMin || op == spv::OpGroupSMin ||
7078            op == spv::OpGroupFMax || op == spv::OpGroupUMax || op == spv::OpGroupSMax ||
7079            op == spv::OpGroupFAdd || op == spv::OpGroupIAdd || op == spv::OpGroupBroadcast ||
7080            op == spv::OpSubgroupReadInvocationKHR ||
7081            op == spv::OpGroupFMinNonUniformAMD || op == spv::OpGroupUMinNonUniformAMD ||
7082            op == spv::OpGroupSMinNonUniformAMD ||
7083            op == spv::OpGroupFMaxNonUniformAMD || op == spv::OpGroupUMaxNonUniformAMD ||
7084            op == spv::OpGroupSMaxNonUniformAMD ||
7085            op == spv::OpGroupFAddNonUniformAMD || op == spv::OpGroupIAddNonUniformAMD);
7086 
7087     // Handle group invocation operations scalar by scalar.
7088     // The result type is the same type as the original type.
7089     // The algorithm is to:
7090     //   - break the vector into scalars
7091     //   - apply the operation to each scalar
7092     //   - make a vector out the scalar results
7093 
7094     // get the types sorted out
7095     int numComponents = builder.getNumComponents(operands[0]);
7096     spv::Id scalarType = builder.getScalarTypeId(builder.getTypeId(operands[0]));
7097     std::vector<spv::Id> results;
7098 
7099     // do each scalar op
7100     for (int comp = 0; comp < numComponents; ++comp) {
7101         std::vector<unsigned int> indexes;
7102         indexes.push_back(comp);
7103         spv::IdImmediate scalar = { true, builder.createCompositeExtract(operands[0], scalarType, indexes) };
7104         std::vector<spv::IdImmediate> spvGroupOperands;
7105         if (op == spv::OpSubgroupReadInvocationKHR) {
7106             spvGroupOperands.push_back(scalar);
7107             spv::IdImmediate operand = { true, operands[1] };
7108             spvGroupOperands.push_back(operand);
7109         } else if (op == spv::OpGroupBroadcast) {
7110             spv::IdImmediate scope = { true, builder.makeUintConstant(spv::ScopeSubgroup) };
7111             spvGroupOperands.push_back(scope);
7112             spvGroupOperands.push_back(scalar);
7113             spv::IdImmediate operand = { true, operands[1] };
7114             spvGroupOperands.push_back(operand);
7115         } else {
7116             spv::IdImmediate scope = { true, builder.makeUintConstant(spv::ScopeSubgroup) };
7117             spvGroupOperands.push_back(scope);
7118             spv::IdImmediate groupOp = { false, (unsigned)groupOperation };
7119             spvGroupOperands.push_back(groupOp);
7120             spvGroupOperands.push_back(scalar);
7121         }
7122 
7123         results.push_back(builder.createOp(op, scalarType, spvGroupOperands));
7124     }
7125 
7126     // put the pieces together
7127     return builder.createCompositeConstruct(typeId, results);
7128 }
7129 
7130 // Create subgroup invocation operations.
createSubgroupOperation(glslang::TOperator op,spv::Id typeId,std::vector<spv::Id> & operands,glslang::TBasicType typeProxy)7131 spv::Id TGlslangToSpvTraverser::createSubgroupOperation(glslang::TOperator op, spv::Id typeId,
7132     std::vector<spv::Id>& operands, glslang::TBasicType typeProxy)
7133 {
7134     // Add the required capabilities.
7135     switch (op) {
7136     case glslang::EOpSubgroupElect:
7137         builder.addCapability(spv::CapabilityGroupNonUniform);
7138         break;
7139     case glslang::EOpSubgroupAll:
7140     case glslang::EOpSubgroupAny:
7141     case glslang::EOpSubgroupAllEqual:
7142         builder.addCapability(spv::CapabilityGroupNonUniform);
7143         builder.addCapability(spv::CapabilityGroupNonUniformVote);
7144         break;
7145     case glslang::EOpSubgroupBroadcast:
7146     case glslang::EOpSubgroupBroadcastFirst:
7147     case glslang::EOpSubgroupBallot:
7148     case glslang::EOpSubgroupInverseBallot:
7149     case glslang::EOpSubgroupBallotBitExtract:
7150     case glslang::EOpSubgroupBallotBitCount:
7151     case glslang::EOpSubgroupBallotInclusiveBitCount:
7152     case glslang::EOpSubgroupBallotExclusiveBitCount:
7153     case glslang::EOpSubgroupBallotFindLSB:
7154     case glslang::EOpSubgroupBallotFindMSB:
7155         builder.addCapability(spv::CapabilityGroupNonUniform);
7156         builder.addCapability(spv::CapabilityGroupNonUniformBallot);
7157         break;
7158     case glslang::EOpSubgroupShuffle:
7159     case glslang::EOpSubgroupShuffleXor:
7160         builder.addCapability(spv::CapabilityGroupNonUniform);
7161         builder.addCapability(spv::CapabilityGroupNonUniformShuffle);
7162         break;
7163     case glslang::EOpSubgroupShuffleUp:
7164     case glslang::EOpSubgroupShuffleDown:
7165         builder.addCapability(spv::CapabilityGroupNonUniform);
7166         builder.addCapability(spv::CapabilityGroupNonUniformShuffleRelative);
7167         break;
7168     case glslang::EOpSubgroupAdd:
7169     case glslang::EOpSubgroupMul:
7170     case glslang::EOpSubgroupMin:
7171     case glslang::EOpSubgroupMax:
7172     case glslang::EOpSubgroupAnd:
7173     case glslang::EOpSubgroupOr:
7174     case glslang::EOpSubgroupXor:
7175     case glslang::EOpSubgroupInclusiveAdd:
7176     case glslang::EOpSubgroupInclusiveMul:
7177     case glslang::EOpSubgroupInclusiveMin:
7178     case glslang::EOpSubgroupInclusiveMax:
7179     case glslang::EOpSubgroupInclusiveAnd:
7180     case glslang::EOpSubgroupInclusiveOr:
7181     case glslang::EOpSubgroupInclusiveXor:
7182     case glslang::EOpSubgroupExclusiveAdd:
7183     case glslang::EOpSubgroupExclusiveMul:
7184     case glslang::EOpSubgroupExclusiveMin:
7185     case glslang::EOpSubgroupExclusiveMax:
7186     case glslang::EOpSubgroupExclusiveAnd:
7187     case glslang::EOpSubgroupExclusiveOr:
7188     case glslang::EOpSubgroupExclusiveXor:
7189         builder.addCapability(spv::CapabilityGroupNonUniform);
7190         builder.addCapability(spv::CapabilityGroupNonUniformArithmetic);
7191         break;
7192     case glslang::EOpSubgroupClusteredAdd:
7193     case glslang::EOpSubgroupClusteredMul:
7194     case glslang::EOpSubgroupClusteredMin:
7195     case glslang::EOpSubgroupClusteredMax:
7196     case glslang::EOpSubgroupClusteredAnd:
7197     case glslang::EOpSubgroupClusteredOr:
7198     case glslang::EOpSubgroupClusteredXor:
7199         builder.addCapability(spv::CapabilityGroupNonUniform);
7200         builder.addCapability(spv::CapabilityGroupNonUniformClustered);
7201         break;
7202     case glslang::EOpSubgroupQuadBroadcast:
7203     case glslang::EOpSubgroupQuadSwapHorizontal:
7204     case glslang::EOpSubgroupQuadSwapVertical:
7205     case glslang::EOpSubgroupQuadSwapDiagonal:
7206         builder.addCapability(spv::CapabilityGroupNonUniform);
7207         builder.addCapability(spv::CapabilityGroupNonUniformQuad);
7208         break;
7209     case glslang::EOpSubgroupPartitionedAdd:
7210     case glslang::EOpSubgroupPartitionedMul:
7211     case glslang::EOpSubgroupPartitionedMin:
7212     case glslang::EOpSubgroupPartitionedMax:
7213     case glslang::EOpSubgroupPartitionedAnd:
7214     case glslang::EOpSubgroupPartitionedOr:
7215     case glslang::EOpSubgroupPartitionedXor:
7216     case glslang::EOpSubgroupPartitionedInclusiveAdd:
7217     case glslang::EOpSubgroupPartitionedInclusiveMul:
7218     case glslang::EOpSubgroupPartitionedInclusiveMin:
7219     case glslang::EOpSubgroupPartitionedInclusiveMax:
7220     case glslang::EOpSubgroupPartitionedInclusiveAnd:
7221     case glslang::EOpSubgroupPartitionedInclusiveOr:
7222     case glslang::EOpSubgroupPartitionedInclusiveXor:
7223     case glslang::EOpSubgroupPartitionedExclusiveAdd:
7224     case glslang::EOpSubgroupPartitionedExclusiveMul:
7225     case glslang::EOpSubgroupPartitionedExclusiveMin:
7226     case glslang::EOpSubgroupPartitionedExclusiveMax:
7227     case glslang::EOpSubgroupPartitionedExclusiveAnd:
7228     case glslang::EOpSubgroupPartitionedExclusiveOr:
7229     case glslang::EOpSubgroupPartitionedExclusiveXor:
7230         builder.addExtension(spv::E_SPV_NV_shader_subgroup_partitioned);
7231         builder.addCapability(spv::CapabilityGroupNonUniformPartitionedNV);
7232         break;
7233     default: assert(0 && "Unhandled subgroup operation!");
7234     }
7235 
7236 
7237     const bool isUnsigned = isTypeUnsignedInt(typeProxy);
7238     const bool isFloat = isTypeFloat(typeProxy);
7239     const bool isBool = typeProxy == glslang::EbtBool;
7240 
7241     spv::Op opCode = spv::OpNop;
7242 
7243     // Figure out which opcode to use.
7244     switch (op) {
7245     case glslang::EOpSubgroupElect:                   opCode = spv::OpGroupNonUniformElect; break;
7246     case glslang::EOpSubgroupAll:                     opCode = spv::OpGroupNonUniformAll; break;
7247     case glslang::EOpSubgroupAny:                     opCode = spv::OpGroupNonUniformAny; break;
7248     case glslang::EOpSubgroupAllEqual:                opCode = spv::OpGroupNonUniformAllEqual; break;
7249     case glslang::EOpSubgroupBroadcast:               opCode = spv::OpGroupNonUniformBroadcast; break;
7250     case glslang::EOpSubgroupBroadcastFirst:          opCode = spv::OpGroupNonUniformBroadcastFirst; break;
7251     case glslang::EOpSubgroupBallot:                  opCode = spv::OpGroupNonUniformBallot; break;
7252     case glslang::EOpSubgroupInverseBallot:           opCode = spv::OpGroupNonUniformInverseBallot; break;
7253     case glslang::EOpSubgroupBallotBitExtract:        opCode = spv::OpGroupNonUniformBallotBitExtract; break;
7254     case glslang::EOpSubgroupBallotBitCount:
7255     case glslang::EOpSubgroupBallotInclusiveBitCount:
7256     case glslang::EOpSubgroupBallotExclusiveBitCount: opCode = spv::OpGroupNonUniformBallotBitCount; break;
7257     case glslang::EOpSubgroupBallotFindLSB:           opCode = spv::OpGroupNonUniformBallotFindLSB; break;
7258     case glslang::EOpSubgroupBallotFindMSB:           opCode = spv::OpGroupNonUniformBallotFindMSB; break;
7259     case glslang::EOpSubgroupShuffle:                 opCode = spv::OpGroupNonUniformShuffle; break;
7260     case glslang::EOpSubgroupShuffleXor:              opCode = spv::OpGroupNonUniformShuffleXor; break;
7261     case glslang::EOpSubgroupShuffleUp:               opCode = spv::OpGroupNonUniformShuffleUp; break;
7262     case glslang::EOpSubgroupShuffleDown:             opCode = spv::OpGroupNonUniformShuffleDown; break;
7263     case glslang::EOpSubgroupAdd:
7264     case glslang::EOpSubgroupInclusiveAdd:
7265     case glslang::EOpSubgroupExclusiveAdd:
7266     case glslang::EOpSubgroupClusteredAdd:
7267     case glslang::EOpSubgroupPartitionedAdd:
7268     case glslang::EOpSubgroupPartitionedInclusiveAdd:
7269     case glslang::EOpSubgroupPartitionedExclusiveAdd:
7270         if (isFloat) {
7271             opCode = spv::OpGroupNonUniformFAdd;
7272         } else {
7273             opCode = spv::OpGroupNonUniformIAdd;
7274         }
7275         break;
7276     case glslang::EOpSubgroupMul:
7277     case glslang::EOpSubgroupInclusiveMul:
7278     case glslang::EOpSubgroupExclusiveMul:
7279     case glslang::EOpSubgroupClusteredMul:
7280     case glslang::EOpSubgroupPartitionedMul:
7281     case glslang::EOpSubgroupPartitionedInclusiveMul:
7282     case glslang::EOpSubgroupPartitionedExclusiveMul:
7283         if (isFloat) {
7284             opCode = spv::OpGroupNonUniformFMul;
7285         } else {
7286             opCode = spv::OpGroupNonUniformIMul;
7287         }
7288         break;
7289     case glslang::EOpSubgroupMin:
7290     case glslang::EOpSubgroupInclusiveMin:
7291     case glslang::EOpSubgroupExclusiveMin:
7292     case glslang::EOpSubgroupClusteredMin:
7293     case glslang::EOpSubgroupPartitionedMin:
7294     case glslang::EOpSubgroupPartitionedInclusiveMin:
7295     case glslang::EOpSubgroupPartitionedExclusiveMin:
7296         if (isFloat) {
7297             opCode = spv::OpGroupNonUniformFMin;
7298         } else if (isUnsigned) {
7299             opCode = spv::OpGroupNonUniformUMin;
7300         } else {
7301             opCode = spv::OpGroupNonUniformSMin;
7302         }
7303         break;
7304     case glslang::EOpSubgroupMax:
7305     case glslang::EOpSubgroupInclusiveMax:
7306     case glslang::EOpSubgroupExclusiveMax:
7307     case glslang::EOpSubgroupClusteredMax:
7308     case glslang::EOpSubgroupPartitionedMax:
7309     case glslang::EOpSubgroupPartitionedInclusiveMax:
7310     case glslang::EOpSubgroupPartitionedExclusiveMax:
7311         if (isFloat) {
7312             opCode = spv::OpGroupNonUniformFMax;
7313         } else if (isUnsigned) {
7314             opCode = spv::OpGroupNonUniformUMax;
7315         } else {
7316             opCode = spv::OpGroupNonUniformSMax;
7317         }
7318         break;
7319     case glslang::EOpSubgroupAnd:
7320     case glslang::EOpSubgroupInclusiveAnd:
7321     case glslang::EOpSubgroupExclusiveAnd:
7322     case glslang::EOpSubgroupClusteredAnd:
7323     case glslang::EOpSubgroupPartitionedAnd:
7324     case glslang::EOpSubgroupPartitionedInclusiveAnd:
7325     case glslang::EOpSubgroupPartitionedExclusiveAnd:
7326         if (isBool) {
7327             opCode = spv::OpGroupNonUniformLogicalAnd;
7328         } else {
7329             opCode = spv::OpGroupNonUniformBitwiseAnd;
7330         }
7331         break;
7332     case glslang::EOpSubgroupOr:
7333     case glslang::EOpSubgroupInclusiveOr:
7334     case glslang::EOpSubgroupExclusiveOr:
7335     case glslang::EOpSubgroupClusteredOr:
7336     case glslang::EOpSubgroupPartitionedOr:
7337     case glslang::EOpSubgroupPartitionedInclusiveOr:
7338     case glslang::EOpSubgroupPartitionedExclusiveOr:
7339         if (isBool) {
7340             opCode = spv::OpGroupNonUniformLogicalOr;
7341         } else {
7342             opCode = spv::OpGroupNonUniformBitwiseOr;
7343         }
7344         break;
7345     case glslang::EOpSubgroupXor:
7346     case glslang::EOpSubgroupInclusiveXor:
7347     case glslang::EOpSubgroupExclusiveXor:
7348     case glslang::EOpSubgroupClusteredXor:
7349     case glslang::EOpSubgroupPartitionedXor:
7350     case glslang::EOpSubgroupPartitionedInclusiveXor:
7351     case glslang::EOpSubgroupPartitionedExclusiveXor:
7352         if (isBool) {
7353             opCode = spv::OpGroupNonUniformLogicalXor;
7354         } else {
7355             opCode = spv::OpGroupNonUniformBitwiseXor;
7356         }
7357         break;
7358     case glslang::EOpSubgroupQuadBroadcast:      opCode = spv::OpGroupNonUniformQuadBroadcast; break;
7359     case glslang::EOpSubgroupQuadSwapHorizontal:
7360     case glslang::EOpSubgroupQuadSwapVertical:
7361     case glslang::EOpSubgroupQuadSwapDiagonal:   opCode = spv::OpGroupNonUniformQuadSwap; break;
7362     default: assert(0 && "Unhandled subgroup operation!");
7363     }
7364 
7365     // get the right Group Operation
7366     spv::GroupOperation groupOperation = spv::GroupOperationMax;
7367     switch (op) {
7368     default:
7369         break;
7370     case glslang::EOpSubgroupBallotBitCount:
7371     case glslang::EOpSubgroupAdd:
7372     case glslang::EOpSubgroupMul:
7373     case glslang::EOpSubgroupMin:
7374     case glslang::EOpSubgroupMax:
7375     case glslang::EOpSubgroupAnd:
7376     case glslang::EOpSubgroupOr:
7377     case glslang::EOpSubgroupXor:
7378         groupOperation = spv::GroupOperationReduce;
7379         break;
7380     case glslang::EOpSubgroupBallotInclusiveBitCount:
7381     case glslang::EOpSubgroupInclusiveAdd:
7382     case glslang::EOpSubgroupInclusiveMul:
7383     case glslang::EOpSubgroupInclusiveMin:
7384     case glslang::EOpSubgroupInclusiveMax:
7385     case glslang::EOpSubgroupInclusiveAnd:
7386     case glslang::EOpSubgroupInclusiveOr:
7387     case glslang::EOpSubgroupInclusiveXor:
7388         groupOperation = spv::GroupOperationInclusiveScan;
7389         break;
7390     case glslang::EOpSubgroupBallotExclusiveBitCount:
7391     case glslang::EOpSubgroupExclusiveAdd:
7392     case glslang::EOpSubgroupExclusiveMul:
7393     case glslang::EOpSubgroupExclusiveMin:
7394     case glslang::EOpSubgroupExclusiveMax:
7395     case glslang::EOpSubgroupExclusiveAnd:
7396     case glslang::EOpSubgroupExclusiveOr:
7397     case glslang::EOpSubgroupExclusiveXor:
7398         groupOperation = spv::GroupOperationExclusiveScan;
7399         break;
7400     case glslang::EOpSubgroupClusteredAdd:
7401     case glslang::EOpSubgroupClusteredMul:
7402     case glslang::EOpSubgroupClusteredMin:
7403     case glslang::EOpSubgroupClusteredMax:
7404     case glslang::EOpSubgroupClusteredAnd:
7405     case glslang::EOpSubgroupClusteredOr:
7406     case glslang::EOpSubgroupClusteredXor:
7407         groupOperation = spv::GroupOperationClusteredReduce;
7408         break;
7409     case glslang::EOpSubgroupPartitionedAdd:
7410     case glslang::EOpSubgroupPartitionedMul:
7411     case glslang::EOpSubgroupPartitionedMin:
7412     case glslang::EOpSubgroupPartitionedMax:
7413     case glslang::EOpSubgroupPartitionedAnd:
7414     case glslang::EOpSubgroupPartitionedOr:
7415     case glslang::EOpSubgroupPartitionedXor:
7416         groupOperation = spv::GroupOperationPartitionedReduceNV;
7417         break;
7418     case glslang::EOpSubgroupPartitionedInclusiveAdd:
7419     case glslang::EOpSubgroupPartitionedInclusiveMul:
7420     case glslang::EOpSubgroupPartitionedInclusiveMin:
7421     case glslang::EOpSubgroupPartitionedInclusiveMax:
7422     case glslang::EOpSubgroupPartitionedInclusiveAnd:
7423     case glslang::EOpSubgroupPartitionedInclusiveOr:
7424     case glslang::EOpSubgroupPartitionedInclusiveXor:
7425         groupOperation = spv::GroupOperationPartitionedInclusiveScanNV;
7426         break;
7427     case glslang::EOpSubgroupPartitionedExclusiveAdd:
7428     case glslang::EOpSubgroupPartitionedExclusiveMul:
7429     case glslang::EOpSubgroupPartitionedExclusiveMin:
7430     case glslang::EOpSubgroupPartitionedExclusiveMax:
7431     case glslang::EOpSubgroupPartitionedExclusiveAnd:
7432     case glslang::EOpSubgroupPartitionedExclusiveOr:
7433     case glslang::EOpSubgroupPartitionedExclusiveXor:
7434         groupOperation = spv::GroupOperationPartitionedExclusiveScanNV;
7435         break;
7436     }
7437 
7438     // build the instruction
7439     std::vector<spv::IdImmediate> spvGroupOperands;
7440 
7441     // Every operation begins with the Execution Scope operand.
7442     spv::IdImmediate executionScope = { true, builder.makeUintConstant(spv::ScopeSubgroup) };
7443     spvGroupOperands.push_back(executionScope);
7444 
7445     // Next, for all operations that use a Group Operation, push that as an operand.
7446     if (groupOperation != spv::GroupOperationMax) {
7447         spv::IdImmediate groupOperand = { false, (unsigned)groupOperation };
7448         spvGroupOperands.push_back(groupOperand);
7449     }
7450 
7451     // Push back the operands next.
7452     for (auto opIt = operands.cbegin(); opIt != operands.cend(); ++opIt) {
7453         spv::IdImmediate operand = { true, *opIt };
7454         spvGroupOperands.push_back(operand);
7455     }
7456 
7457     // Some opcodes have additional operands.
7458     spv::Id directionId = spv::NoResult;
7459     switch (op) {
7460     default: break;
7461     case glslang::EOpSubgroupQuadSwapHorizontal: directionId = builder.makeUintConstant(0); break;
7462     case glslang::EOpSubgroupQuadSwapVertical:   directionId = builder.makeUintConstant(1); break;
7463     case glslang::EOpSubgroupQuadSwapDiagonal:   directionId = builder.makeUintConstant(2); break;
7464     }
7465     if (directionId != spv::NoResult) {
7466         spv::IdImmediate direction = { true, directionId };
7467         spvGroupOperands.push_back(direction);
7468     }
7469 
7470     return builder.createOp(opCode, typeId, spvGroupOperands);
7471 }
7472 
createMiscOperation(glslang::TOperator op,spv::Decoration precision,spv::Id typeId,std::vector<spv::Id> & operands,glslang::TBasicType typeProxy)7473 spv::Id TGlslangToSpvTraverser::createMiscOperation(glslang::TOperator op, spv::Decoration precision,
7474     spv::Id typeId, std::vector<spv::Id>& operands, glslang::TBasicType typeProxy)
7475 {
7476     bool isUnsigned = isTypeUnsignedInt(typeProxy);
7477     bool isFloat = isTypeFloat(typeProxy);
7478 
7479     spv::Op opCode = spv::OpNop;
7480     int extBuiltins = -1;
7481     int libCall = -1;
7482     size_t consumedOperands = operands.size();
7483     spv::Id typeId0 = 0;
7484     if (consumedOperands > 0)
7485         typeId0 = builder.getTypeId(operands[0]);
7486     spv::Id typeId1 = 0;
7487     if (consumedOperands > 1)
7488         typeId1 = builder.getTypeId(operands[1]);
7489     spv::Id frexpIntType = 0;
7490 
7491     switch (op) {
7492     case glslang::EOpMin:
7493         if (isFloat)
7494             libCall = nanMinMaxClamp ? spv::GLSLstd450NMin : spv::GLSLstd450FMin;
7495         else if (isUnsigned)
7496             libCall = spv::GLSLstd450UMin;
7497         else
7498             libCall = spv::GLSLstd450SMin;
7499         builder.promoteScalar(precision, operands.front(), operands.back());
7500         break;
7501     case glslang::EOpModf:
7502         libCall = spv::GLSLstd450Modf;
7503         break;
7504     case glslang::EOpMax:
7505         if (isFloat)
7506             libCall = nanMinMaxClamp ? spv::GLSLstd450NMax : spv::GLSLstd450FMax;
7507         else if (isUnsigned)
7508             libCall = spv::GLSLstd450UMax;
7509         else
7510             libCall = spv::GLSLstd450SMax;
7511         builder.promoteScalar(precision, operands.front(), operands.back());
7512         break;
7513     case glslang::EOpPow:
7514         libCall = spv::GLSLstd450Pow;
7515         break;
7516     case glslang::EOpDot:
7517         opCode = spv::OpDot;
7518         break;
7519     case glslang::EOpAtan:
7520         libCall = spv::GLSLstd450Atan2;
7521         break;
7522 
7523     case glslang::EOpClamp:
7524         if (isFloat)
7525             libCall = nanMinMaxClamp ? spv::GLSLstd450NClamp : spv::GLSLstd450FClamp;
7526         else if (isUnsigned)
7527             libCall = spv::GLSLstd450UClamp;
7528         else
7529             libCall = spv::GLSLstd450SClamp;
7530         builder.promoteScalar(precision, operands.front(), operands[1]);
7531         builder.promoteScalar(precision, operands.front(), operands[2]);
7532         break;
7533     case glslang::EOpMix:
7534         if (! builder.isBoolType(builder.getScalarTypeId(builder.getTypeId(operands.back())))) {
7535             assert(isFloat);
7536             libCall = spv::GLSLstd450FMix;
7537         } else {
7538             opCode = spv::OpSelect;
7539             std::swap(operands.front(), operands.back());
7540         }
7541         builder.promoteScalar(precision, operands.front(), operands.back());
7542         break;
7543     case glslang::EOpStep:
7544         libCall = spv::GLSLstd450Step;
7545         builder.promoteScalar(precision, operands.front(), operands.back());
7546         break;
7547     case glslang::EOpSmoothStep:
7548         libCall = spv::GLSLstd450SmoothStep;
7549         builder.promoteScalar(precision, operands[0], operands[2]);
7550         builder.promoteScalar(precision, operands[1], operands[2]);
7551         break;
7552 
7553     case glslang::EOpDistance:
7554         libCall = spv::GLSLstd450Distance;
7555         break;
7556     case glslang::EOpCross:
7557         libCall = spv::GLSLstd450Cross;
7558         break;
7559     case glslang::EOpFaceForward:
7560         libCall = spv::GLSLstd450FaceForward;
7561         break;
7562     case glslang::EOpReflect:
7563         libCall = spv::GLSLstd450Reflect;
7564         break;
7565     case glslang::EOpRefract:
7566         libCall = spv::GLSLstd450Refract;
7567         break;
7568     case glslang::EOpBarrier:
7569         {
7570             // This is for the extended controlBarrier function, with four operands.
7571             // The unextended barrier() goes through createNoArgOperation.
7572             assert(operands.size() == 4);
7573             unsigned int executionScope = builder.getConstantScalar(operands[0]);
7574             unsigned int memoryScope = builder.getConstantScalar(operands[1]);
7575             unsigned int semantics = builder.getConstantScalar(operands[2]) | builder.getConstantScalar(operands[3]);
7576             builder.createControlBarrier((spv::Scope)executionScope, (spv::Scope)memoryScope,
7577                 (spv::MemorySemanticsMask)semantics);
7578             if (semantics & (spv::MemorySemanticsMakeAvailableKHRMask |
7579                              spv::MemorySemanticsMakeVisibleKHRMask |
7580                              spv::MemorySemanticsOutputMemoryKHRMask |
7581                              spv::MemorySemanticsVolatileMask)) {
7582                 builder.addCapability(spv::CapabilityVulkanMemoryModelKHR);
7583             }
7584             if (glslangIntermediate->usingVulkanMemoryModel() && (executionScope == spv::ScopeDevice ||
7585                 memoryScope == spv::ScopeDevice)) {
7586                 builder.addCapability(spv::CapabilityVulkanMemoryModelDeviceScopeKHR);
7587             }
7588             return 0;
7589         }
7590         break;
7591     case glslang::EOpMemoryBarrier:
7592         {
7593             // This is for the extended memoryBarrier function, with three operands.
7594             // The unextended memoryBarrier() goes through createNoArgOperation.
7595             assert(operands.size() == 3);
7596             unsigned int memoryScope = builder.getConstantScalar(operands[0]);
7597             unsigned int semantics = builder.getConstantScalar(operands[1]) | builder.getConstantScalar(operands[2]);
7598             builder.createMemoryBarrier((spv::Scope)memoryScope, (spv::MemorySemanticsMask)semantics);
7599             if (semantics & (spv::MemorySemanticsMakeAvailableKHRMask |
7600                              spv::MemorySemanticsMakeVisibleKHRMask |
7601                              spv::MemorySemanticsOutputMemoryKHRMask |
7602                              spv::MemorySemanticsVolatileMask)) {
7603                 builder.addCapability(spv::CapabilityVulkanMemoryModelKHR);
7604             }
7605             if (glslangIntermediate->usingVulkanMemoryModel() && memoryScope == spv::ScopeDevice) {
7606                 builder.addCapability(spv::CapabilityVulkanMemoryModelDeviceScopeKHR);
7607             }
7608             return 0;
7609         }
7610         break;
7611 
7612 #ifndef GLSLANG_WEB
7613     case glslang::EOpInterpolateAtSample:
7614         if (typeProxy == glslang::EbtFloat16)
7615             builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float);
7616         libCall = spv::GLSLstd450InterpolateAtSample;
7617         break;
7618     case glslang::EOpInterpolateAtOffset:
7619         if (typeProxy == glslang::EbtFloat16)
7620             builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float);
7621         libCall = spv::GLSLstd450InterpolateAtOffset;
7622         break;
7623     case glslang::EOpAddCarry:
7624         opCode = spv::OpIAddCarry;
7625         typeId = builder.makeStructResultType(typeId0, typeId0);
7626         consumedOperands = 2;
7627         break;
7628     case glslang::EOpSubBorrow:
7629         opCode = spv::OpISubBorrow;
7630         typeId = builder.makeStructResultType(typeId0, typeId0);
7631         consumedOperands = 2;
7632         break;
7633     case glslang::EOpUMulExtended:
7634         opCode = spv::OpUMulExtended;
7635         typeId = builder.makeStructResultType(typeId0, typeId0);
7636         consumedOperands = 2;
7637         break;
7638     case glslang::EOpIMulExtended:
7639         opCode = spv::OpSMulExtended;
7640         typeId = builder.makeStructResultType(typeId0, typeId0);
7641         consumedOperands = 2;
7642         break;
7643     case glslang::EOpBitfieldExtract:
7644         if (isUnsigned)
7645             opCode = spv::OpBitFieldUExtract;
7646         else
7647             opCode = spv::OpBitFieldSExtract;
7648         break;
7649     case glslang::EOpBitfieldInsert:
7650         opCode = spv::OpBitFieldInsert;
7651         break;
7652 
7653     case glslang::EOpFma:
7654         libCall = spv::GLSLstd450Fma;
7655         break;
7656     case glslang::EOpFrexp:
7657         {
7658             libCall = spv::GLSLstd450FrexpStruct;
7659             assert(builder.isPointerType(typeId1));
7660             typeId1 = builder.getContainedTypeId(typeId1);
7661             int width = builder.getScalarTypeWidth(typeId1);
7662             if (width == 16)
7663                 // Using 16-bit exp operand, enable extension SPV_AMD_gpu_shader_int16
7664                 builder.addExtension(spv::E_SPV_AMD_gpu_shader_int16);
7665             if (builder.getNumComponents(operands[0]) == 1)
7666                 frexpIntType = builder.makeIntegerType(width, true);
7667             else
7668                 frexpIntType = builder.makeVectorType(builder.makeIntegerType(width, true),
7669                     builder.getNumComponents(operands[0]));
7670             typeId = builder.makeStructResultType(typeId0, frexpIntType);
7671             consumedOperands = 1;
7672         }
7673         break;
7674     case glslang::EOpLdexp:
7675         libCall = spv::GLSLstd450Ldexp;
7676         break;
7677 
7678     case glslang::EOpReadInvocation:
7679         return createInvocationsOperation(op, typeId, operands, typeProxy);
7680 
7681     case glslang::EOpSubgroupBroadcast:
7682     case glslang::EOpSubgroupBallotBitExtract:
7683     case glslang::EOpSubgroupShuffle:
7684     case glslang::EOpSubgroupShuffleXor:
7685     case glslang::EOpSubgroupShuffleUp:
7686     case glslang::EOpSubgroupShuffleDown:
7687     case glslang::EOpSubgroupClusteredAdd:
7688     case glslang::EOpSubgroupClusteredMul:
7689     case glslang::EOpSubgroupClusteredMin:
7690     case glslang::EOpSubgroupClusteredMax:
7691     case glslang::EOpSubgroupClusteredAnd:
7692     case glslang::EOpSubgroupClusteredOr:
7693     case glslang::EOpSubgroupClusteredXor:
7694     case glslang::EOpSubgroupQuadBroadcast:
7695     case glslang::EOpSubgroupPartitionedAdd:
7696     case glslang::EOpSubgroupPartitionedMul:
7697     case glslang::EOpSubgroupPartitionedMin:
7698     case glslang::EOpSubgroupPartitionedMax:
7699     case glslang::EOpSubgroupPartitionedAnd:
7700     case glslang::EOpSubgroupPartitionedOr:
7701     case glslang::EOpSubgroupPartitionedXor:
7702     case glslang::EOpSubgroupPartitionedInclusiveAdd:
7703     case glslang::EOpSubgroupPartitionedInclusiveMul:
7704     case glslang::EOpSubgroupPartitionedInclusiveMin:
7705     case glslang::EOpSubgroupPartitionedInclusiveMax:
7706     case glslang::EOpSubgroupPartitionedInclusiveAnd:
7707     case glslang::EOpSubgroupPartitionedInclusiveOr:
7708     case glslang::EOpSubgroupPartitionedInclusiveXor:
7709     case glslang::EOpSubgroupPartitionedExclusiveAdd:
7710     case glslang::EOpSubgroupPartitionedExclusiveMul:
7711     case glslang::EOpSubgroupPartitionedExclusiveMin:
7712     case glslang::EOpSubgroupPartitionedExclusiveMax:
7713     case glslang::EOpSubgroupPartitionedExclusiveAnd:
7714     case glslang::EOpSubgroupPartitionedExclusiveOr:
7715     case glslang::EOpSubgroupPartitionedExclusiveXor:
7716         return createSubgroupOperation(op, typeId, operands, typeProxy);
7717 
7718     case glslang::EOpSwizzleInvocations:
7719         extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_ballot);
7720         libCall = spv::SwizzleInvocationsAMD;
7721         break;
7722     case glslang::EOpSwizzleInvocationsMasked:
7723         extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_ballot);
7724         libCall = spv::SwizzleInvocationsMaskedAMD;
7725         break;
7726     case glslang::EOpWriteInvocation:
7727         extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_ballot);
7728         libCall = spv::WriteInvocationAMD;
7729         break;
7730 
7731     case glslang::EOpMin3:
7732         extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_trinary_minmax);
7733         if (isFloat)
7734             libCall = spv::FMin3AMD;
7735         else {
7736             if (isUnsigned)
7737                 libCall = spv::UMin3AMD;
7738             else
7739                 libCall = spv::SMin3AMD;
7740         }
7741         break;
7742     case glslang::EOpMax3:
7743         extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_trinary_minmax);
7744         if (isFloat)
7745             libCall = spv::FMax3AMD;
7746         else {
7747             if (isUnsigned)
7748                 libCall = spv::UMax3AMD;
7749             else
7750                 libCall = spv::SMax3AMD;
7751         }
7752         break;
7753     case glslang::EOpMid3:
7754         extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_trinary_minmax);
7755         if (isFloat)
7756             libCall = spv::FMid3AMD;
7757         else {
7758             if (isUnsigned)
7759                 libCall = spv::UMid3AMD;
7760             else
7761                 libCall = spv::SMid3AMD;
7762         }
7763         break;
7764 
7765     case glslang::EOpInterpolateAtVertex:
7766         if (typeProxy == glslang::EbtFloat16)
7767             builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float);
7768         extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
7769         libCall = spv::InterpolateAtVertexAMD;
7770         break;
7771 
7772     case glslang::EOpReportIntersection:
7773         typeId = builder.makeBoolType();
7774         opCode = spv::OpReportIntersectionKHR;
7775         break;
7776     case glslang::EOpTrace:
7777         builder.createNoResultOp(spv::OpTraceRayKHR, operands);
7778         return 0;
7779     case glslang::EOpExecuteCallable:
7780         builder.createNoResultOp(spv::OpExecuteCallableKHR, operands);
7781         return 0;
7782 
7783     case glslang::EOpRayQueryInitialize:
7784         builder.createNoResultOp(spv::OpRayQueryInitializeKHR, operands);
7785         return 0;
7786     case glslang::EOpRayQueryTerminate:
7787         builder.createNoResultOp(spv::OpRayQueryTerminateKHR, operands);
7788         return 0;
7789     case glslang::EOpRayQueryGenerateIntersection:
7790         builder.createNoResultOp(spv::OpRayQueryGenerateIntersectionKHR, operands);
7791         return 0;
7792     case glslang::EOpRayQueryConfirmIntersection:
7793         builder.createNoResultOp(spv::OpRayQueryConfirmIntersectionKHR, operands);
7794         return 0;
7795     case glslang::EOpRayQueryProceed:
7796         typeId = builder.makeBoolType();
7797         opCode = spv::OpRayQueryProceedKHR;
7798         break;
7799     case glslang::EOpRayQueryGetIntersectionType:
7800         typeId = builder.makeUintType(32);
7801         opCode = spv::OpRayQueryGetIntersectionTypeKHR;
7802         break;
7803     case glslang::EOpRayQueryGetRayTMin:
7804         typeId = builder.makeFloatType(32);
7805         opCode = spv::OpRayQueryGetRayTMinKHR;
7806         break;
7807     case glslang::EOpRayQueryGetRayFlags:
7808         typeId = builder.makeIntType(32);
7809         opCode = spv::OpRayQueryGetRayFlagsKHR;
7810         break;
7811     case glslang::EOpRayQueryGetIntersectionT:
7812         typeId = builder.makeFloatType(32);
7813         opCode = spv::OpRayQueryGetIntersectionTKHR;
7814         break;
7815     case glslang::EOpRayQueryGetIntersectionInstanceCustomIndex:
7816         typeId = builder.makeIntType(32);
7817         opCode = spv::OpRayQueryGetIntersectionInstanceCustomIndexKHR;
7818         break;
7819     case glslang::EOpRayQueryGetIntersectionInstanceId:
7820         typeId = builder.makeIntType(32);
7821         opCode = spv::OpRayQueryGetIntersectionInstanceIdKHR;
7822         break;
7823     case glslang::EOpRayQueryGetIntersectionInstanceShaderBindingTableRecordOffset:
7824         typeId = builder.makeIntType(32);
7825         opCode = spv::OpRayQueryGetIntersectionInstanceShaderBindingTableRecordOffsetKHR;
7826         break;
7827     case glslang::EOpRayQueryGetIntersectionGeometryIndex:
7828         typeId = builder.makeIntType(32);
7829         opCode = spv::OpRayQueryGetIntersectionGeometryIndexKHR;
7830         break;
7831     case glslang::EOpRayQueryGetIntersectionPrimitiveIndex:
7832         typeId = builder.makeIntType(32);
7833         opCode = spv::OpRayQueryGetIntersectionPrimitiveIndexKHR;
7834         break;
7835     case glslang::EOpRayQueryGetIntersectionBarycentrics:
7836         typeId = builder.makeVectorType(builder.makeFloatType(32), 2);
7837         opCode = spv::OpRayQueryGetIntersectionBarycentricsKHR;
7838         break;
7839     case glslang::EOpRayQueryGetIntersectionFrontFace:
7840         typeId = builder.makeBoolType();
7841         opCode = spv::OpRayQueryGetIntersectionFrontFaceKHR;
7842         break;
7843     case glslang::EOpRayQueryGetIntersectionCandidateAABBOpaque:
7844         typeId = builder.makeBoolType();
7845         opCode = spv::OpRayQueryGetIntersectionCandidateAABBOpaqueKHR;
7846         break;
7847     case glslang::EOpRayQueryGetIntersectionObjectRayDirection:
7848         typeId = builder.makeVectorType(builder.makeFloatType(32), 3);
7849         opCode = spv::OpRayQueryGetIntersectionObjectRayDirectionKHR;
7850         break;
7851     case glslang::EOpRayQueryGetIntersectionObjectRayOrigin:
7852         typeId = builder.makeVectorType(builder.makeFloatType(32), 3);
7853         opCode = spv::OpRayQueryGetIntersectionObjectRayOriginKHR;
7854         break;
7855     case glslang::EOpRayQueryGetWorldRayDirection:
7856         typeId = builder.makeVectorType(builder.makeFloatType(32), 3);
7857         opCode = spv::OpRayQueryGetWorldRayDirectionKHR;
7858         break;
7859     case glslang::EOpRayQueryGetWorldRayOrigin:
7860         typeId = builder.makeVectorType(builder.makeFloatType(32), 3);
7861         opCode = spv::OpRayQueryGetWorldRayOriginKHR;
7862         break;
7863     case glslang::EOpRayQueryGetIntersectionObjectToWorld:
7864         typeId = builder.makeMatrixType(builder.makeFloatType(32), 4, 3);
7865         opCode = spv::OpRayQueryGetIntersectionObjectToWorldKHR;
7866         break;
7867     case glslang::EOpRayQueryGetIntersectionWorldToObject:
7868         typeId = builder.makeMatrixType(builder.makeFloatType(32), 4, 3);
7869         opCode = spv::OpRayQueryGetIntersectionWorldToObjectKHR;
7870         break;
7871     case glslang::EOpWritePackedPrimitiveIndices4x8NV:
7872         builder.createNoResultOp(spv::OpWritePackedPrimitiveIndices4x8NV, operands);
7873         return 0;
7874     case glslang::EOpCooperativeMatrixMulAdd:
7875         opCode = spv::OpCooperativeMatrixMulAddNV;
7876         break;
7877 #endif // GLSLANG_WEB
7878     default:
7879         return 0;
7880     }
7881 
7882     spv::Id id = 0;
7883     if (libCall >= 0) {
7884         // Use an extended instruction from the standard library.
7885         // Construct the call arguments, without modifying the original operands vector.
7886         // We might need the remaining arguments, e.g. in the EOpFrexp case.
7887         std::vector<spv::Id> callArguments(operands.begin(), operands.begin() + consumedOperands);
7888         id = builder.createBuiltinCall(typeId, extBuiltins >= 0 ? extBuiltins : stdBuiltins, libCall, callArguments);
7889     } else if (opCode == spv::OpDot && !isFloat) {
7890         // int dot(int, int)
7891         // NOTE: never called for scalar/vector1, this is turned into simple mul before this can be reached
7892         const int componentCount = builder.getNumComponents(operands[0]);
7893         spv::Id mulOp = builder.createBinOp(spv::OpIMul, builder.getTypeId(operands[0]), operands[0], operands[1]);
7894         builder.setPrecision(mulOp, precision);
7895         id = builder.createCompositeExtract(mulOp, typeId, 0);
7896         for (int i = 1; i < componentCount; ++i) {
7897             builder.setPrecision(id, precision);
7898             id = builder.createBinOp(spv::OpIAdd, typeId, id, builder.createCompositeExtract(mulOp, typeId, i));
7899         }
7900     } else {
7901         switch (consumedOperands) {
7902         case 0:
7903             // should all be handled by visitAggregate and createNoArgOperation
7904             assert(0);
7905             return 0;
7906         case 1:
7907             // should all be handled by createUnaryOperation
7908             assert(0);
7909             return 0;
7910         case 2:
7911             id = builder.createBinOp(opCode, typeId, operands[0], operands[1]);
7912             break;
7913         default:
7914             // anything 3 or over doesn't have l-value operands, so all should be consumed
7915             assert(consumedOperands == operands.size());
7916             id = builder.createOp(opCode, typeId, operands);
7917             break;
7918         }
7919     }
7920 
7921 #ifndef GLSLANG_WEB
7922     // Decode the return types that were structures
7923     switch (op) {
7924     case glslang::EOpAddCarry:
7925     case glslang::EOpSubBorrow:
7926         builder.createStore(builder.createCompositeExtract(id, typeId0, 1), operands[2]);
7927         id = builder.createCompositeExtract(id, typeId0, 0);
7928         break;
7929     case glslang::EOpUMulExtended:
7930     case glslang::EOpIMulExtended:
7931         builder.createStore(builder.createCompositeExtract(id, typeId0, 0), operands[3]);
7932         builder.createStore(builder.createCompositeExtract(id, typeId0, 1), operands[2]);
7933         break;
7934     case glslang::EOpFrexp:
7935         {
7936             assert(operands.size() == 2);
7937             if (builder.isFloatType(builder.getScalarTypeId(typeId1))) {
7938                 // "exp" is floating-point type (from HLSL intrinsic)
7939                 spv::Id member1 = builder.createCompositeExtract(id, frexpIntType, 1);
7940                 member1 = builder.createUnaryOp(spv::OpConvertSToF, typeId1, member1);
7941                 builder.createStore(member1, operands[1]);
7942             } else
7943                 // "exp" is integer type (from GLSL built-in function)
7944                 builder.createStore(builder.createCompositeExtract(id, frexpIntType, 1), operands[1]);
7945             id = builder.createCompositeExtract(id, typeId0, 0);
7946         }
7947         break;
7948     default:
7949         break;
7950     }
7951 #endif
7952 
7953     return builder.setPrecision(id, precision);
7954 }
7955 
7956 // Intrinsics with no arguments (or no return value, and no precision).
createNoArgOperation(glslang::TOperator op,spv::Decoration precision,spv::Id typeId)7957 spv::Id TGlslangToSpvTraverser::createNoArgOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId)
7958 {
7959     // GLSL memory barriers use queuefamily scope in new model, device scope in old model
7960     spv::Scope memoryBarrierScope = glslangIntermediate->usingVulkanMemoryModel() ?
7961         spv::ScopeQueueFamilyKHR : spv::ScopeDevice;
7962 
7963     switch (op) {
7964     case glslang::EOpBarrier:
7965         if (glslangIntermediate->getStage() == EShLangTessControl) {
7966             if (glslangIntermediate->usingVulkanMemoryModel()) {
7967                 builder.createControlBarrier(spv::ScopeWorkgroup, spv::ScopeWorkgroup,
7968                                              spv::MemorySemanticsOutputMemoryKHRMask |
7969                                              spv::MemorySemanticsAcquireReleaseMask);
7970                 builder.addCapability(spv::CapabilityVulkanMemoryModelKHR);
7971             } else {
7972                 builder.createControlBarrier(spv::ScopeWorkgroup, spv::ScopeInvocation, spv::MemorySemanticsMaskNone);
7973             }
7974         } else {
7975             builder.createControlBarrier(spv::ScopeWorkgroup, spv::ScopeWorkgroup,
7976                                             spv::MemorySemanticsWorkgroupMemoryMask |
7977                                             spv::MemorySemanticsAcquireReleaseMask);
7978         }
7979         return 0;
7980     case glslang::EOpMemoryBarrier:
7981         builder.createMemoryBarrier(memoryBarrierScope, spv::MemorySemanticsAllMemory |
7982                                                         spv::MemorySemanticsAcquireReleaseMask);
7983         return 0;
7984     case glslang::EOpMemoryBarrierBuffer:
7985         builder.createMemoryBarrier(memoryBarrierScope, spv::MemorySemanticsUniformMemoryMask |
7986                                                         spv::MemorySemanticsAcquireReleaseMask);
7987         return 0;
7988     case glslang::EOpMemoryBarrierShared:
7989         builder.createMemoryBarrier(memoryBarrierScope, spv::MemorySemanticsWorkgroupMemoryMask |
7990                                                         spv::MemorySemanticsAcquireReleaseMask);
7991         return 0;
7992     case glslang::EOpGroupMemoryBarrier:
7993         builder.createMemoryBarrier(spv::ScopeWorkgroup, spv::MemorySemanticsAllMemory |
7994                                                          spv::MemorySemanticsAcquireReleaseMask);
7995         return 0;
7996 #ifndef GLSLANG_WEB
7997     case glslang::EOpMemoryBarrierAtomicCounter:
7998         builder.createMemoryBarrier(memoryBarrierScope, spv::MemorySemanticsAtomicCounterMemoryMask |
7999                                                         spv::MemorySemanticsAcquireReleaseMask);
8000         return 0;
8001     case glslang::EOpMemoryBarrierImage:
8002         builder.createMemoryBarrier(memoryBarrierScope, spv::MemorySemanticsImageMemoryMask |
8003                                                         spv::MemorySemanticsAcquireReleaseMask);
8004         return 0;
8005     case glslang::EOpAllMemoryBarrierWithGroupSync:
8006         builder.createControlBarrier(spv::ScopeWorkgroup, spv::ScopeDevice,
8007                                         spv::MemorySemanticsAllMemory |
8008                                         spv::MemorySemanticsAcquireReleaseMask);
8009         return 0;
8010     case glslang::EOpDeviceMemoryBarrier:
8011         builder.createMemoryBarrier(spv::ScopeDevice, spv::MemorySemanticsUniformMemoryMask |
8012                                                       spv::MemorySemanticsImageMemoryMask |
8013                                                       spv::MemorySemanticsAcquireReleaseMask);
8014         return 0;
8015     case glslang::EOpDeviceMemoryBarrierWithGroupSync:
8016         builder.createControlBarrier(spv::ScopeWorkgroup, spv::ScopeDevice, spv::MemorySemanticsUniformMemoryMask |
8017                                                                             spv::MemorySemanticsImageMemoryMask |
8018                                                                             spv::MemorySemanticsAcquireReleaseMask);
8019         return 0;
8020     case glslang::EOpWorkgroupMemoryBarrier:
8021         builder.createMemoryBarrier(spv::ScopeWorkgroup, spv::MemorySemanticsWorkgroupMemoryMask |
8022                                                          spv::MemorySemanticsAcquireReleaseMask);
8023         return 0;
8024     case glslang::EOpWorkgroupMemoryBarrierWithGroupSync:
8025         builder.createControlBarrier(spv::ScopeWorkgroup, spv::ScopeWorkgroup,
8026                                         spv::MemorySemanticsWorkgroupMemoryMask |
8027                                         spv::MemorySemanticsAcquireReleaseMask);
8028         return 0;
8029     case glslang::EOpSubgroupBarrier:
8030         builder.createControlBarrier(spv::ScopeSubgroup, spv::ScopeSubgroup, spv::MemorySemanticsAllMemory |
8031                                                                              spv::MemorySemanticsAcquireReleaseMask);
8032         return spv::NoResult;
8033     case glslang::EOpSubgroupMemoryBarrier:
8034         builder.createMemoryBarrier(spv::ScopeSubgroup, spv::MemorySemanticsAllMemory |
8035                                                         spv::MemorySemanticsAcquireReleaseMask);
8036         return spv::NoResult;
8037     case glslang::EOpSubgroupMemoryBarrierBuffer:
8038         builder.createMemoryBarrier(spv::ScopeSubgroup, spv::MemorySemanticsUniformMemoryMask |
8039                                                         spv::MemorySemanticsAcquireReleaseMask);
8040         return spv::NoResult;
8041     case glslang::EOpSubgroupMemoryBarrierImage:
8042         builder.createMemoryBarrier(spv::ScopeSubgroup, spv::MemorySemanticsImageMemoryMask |
8043                                                         spv::MemorySemanticsAcquireReleaseMask);
8044         return spv::NoResult;
8045     case glslang::EOpSubgroupMemoryBarrierShared:
8046         builder.createMemoryBarrier(spv::ScopeSubgroup, spv::MemorySemanticsWorkgroupMemoryMask |
8047                                                         spv::MemorySemanticsAcquireReleaseMask);
8048         return spv::NoResult;
8049 
8050     case glslang::EOpEmitVertex:
8051         builder.createNoResultOp(spv::OpEmitVertex);
8052         return 0;
8053     case glslang::EOpEndPrimitive:
8054         builder.createNoResultOp(spv::OpEndPrimitive);
8055         return 0;
8056 
8057     case glslang::EOpSubgroupElect: {
8058         std::vector<spv::Id> operands;
8059         return createSubgroupOperation(op, typeId, operands, glslang::EbtVoid);
8060     }
8061     case glslang::EOpTime:
8062     {
8063         std::vector<spv::Id> args; // Dummy arguments
8064         spv::Id id = builder.createBuiltinCall(typeId, getExtBuiltins(spv::E_SPV_AMD_gcn_shader), spv::TimeAMD, args);
8065         return builder.setPrecision(id, precision);
8066     }
8067     case glslang::EOpIgnoreIntersection:
8068         builder.createNoResultOp(spv::OpIgnoreIntersectionKHR);
8069         return 0;
8070     case glslang::EOpTerminateRay:
8071         builder.createNoResultOp(spv::OpTerminateRayKHR);
8072         return 0;
8073     case glslang::EOpRayQueryInitialize:
8074         builder.createNoResultOp(spv::OpRayQueryInitializeKHR);
8075         return 0;
8076     case glslang::EOpRayQueryTerminate:
8077         builder.createNoResultOp(spv::OpRayQueryTerminateKHR);
8078         return 0;
8079     case glslang::EOpRayQueryGenerateIntersection:
8080         builder.createNoResultOp(spv::OpRayQueryGenerateIntersectionKHR);
8081         return 0;
8082     case glslang::EOpRayQueryConfirmIntersection:
8083         builder.createNoResultOp(spv::OpRayQueryConfirmIntersectionKHR);
8084         return 0;
8085     case glslang::EOpBeginInvocationInterlock:
8086         builder.createNoResultOp(spv::OpBeginInvocationInterlockEXT);
8087         return 0;
8088     case glslang::EOpEndInvocationInterlock:
8089         builder.createNoResultOp(spv::OpEndInvocationInterlockEXT);
8090         return 0;
8091 
8092     case glslang::EOpIsHelperInvocation:
8093     {
8094         std::vector<spv::Id> args; // Dummy arguments
8095         builder.addExtension(spv::E_SPV_EXT_demote_to_helper_invocation);
8096         builder.addCapability(spv::CapabilityDemoteToHelperInvocationEXT);
8097         return builder.createOp(spv::OpIsHelperInvocationEXT, typeId, args);
8098     }
8099 
8100     case glslang::EOpReadClockSubgroupKHR: {
8101         std::vector<spv::Id> args;
8102         args.push_back(builder.makeUintConstant(spv::ScopeSubgroup));
8103         builder.addExtension(spv::E_SPV_KHR_shader_clock);
8104         builder.addCapability(spv::CapabilityShaderClockKHR);
8105         return builder.createOp(spv::OpReadClockKHR, typeId, args);
8106     }
8107 
8108     case glslang::EOpReadClockDeviceKHR: {
8109         std::vector<spv::Id> args;
8110         args.push_back(builder.makeUintConstant(spv::ScopeDevice));
8111         builder.addExtension(spv::E_SPV_KHR_shader_clock);
8112         builder.addCapability(spv::CapabilityShaderClockKHR);
8113         return builder.createOp(spv::OpReadClockKHR, typeId, args);
8114     }
8115 #endif
8116     default:
8117         break;
8118     }
8119 
8120     logger->missingFunctionality("unknown operation with no arguments");
8121 
8122     return 0;
8123 }
8124 
getSymbolId(const glslang::TIntermSymbol * symbol)8125 spv::Id TGlslangToSpvTraverser::getSymbolId(const glslang::TIntermSymbol* symbol)
8126 {
8127     auto iter = symbolValues.find(symbol->getId());
8128     spv::Id id;
8129     if (symbolValues.end() != iter) {
8130         id = iter->second;
8131         return id;
8132     }
8133 
8134     // it was not found, create it
8135     spv::BuiltIn builtIn = TranslateBuiltInDecoration(symbol->getQualifier().builtIn, false);
8136     auto forcedType = getForcedType(symbol->getQualifier().builtIn, symbol->getType());
8137     id = createSpvVariable(symbol, forcedType.first);
8138     symbolValues[symbol->getId()] = id;
8139     if (forcedType.second != spv::NoType)
8140         forceType[id] = forcedType.second;
8141 
8142     if (symbol->getBasicType() != glslang::EbtBlock) {
8143         builder.addDecoration(id, TranslatePrecisionDecoration(symbol->getType()));
8144         builder.addDecoration(id, TranslateInterpolationDecoration(symbol->getType().getQualifier()));
8145         builder.addDecoration(id, TranslateAuxiliaryStorageDecoration(symbol->getType().getQualifier()));
8146 #ifndef GLSLANG_WEB
8147         addMeshNVDecoration(id, /*member*/ -1, symbol->getType().getQualifier());
8148         if (symbol->getQualifier().hasComponent())
8149             builder.addDecoration(id, spv::DecorationComponent, symbol->getQualifier().layoutComponent);
8150         if (symbol->getQualifier().hasIndex())
8151             builder.addDecoration(id, spv::DecorationIndex, symbol->getQualifier().layoutIndex);
8152 #endif
8153         if (symbol->getType().getQualifier().hasSpecConstantId())
8154             builder.addDecoration(id, spv::DecorationSpecId, symbol->getType().getQualifier().layoutSpecConstantId);
8155         // atomic counters use this:
8156         if (symbol->getQualifier().hasOffset())
8157             builder.addDecoration(id, spv::DecorationOffset, symbol->getQualifier().layoutOffset);
8158     }
8159 
8160     if (symbol->getQualifier().hasLocation())
8161         builder.addDecoration(id, spv::DecorationLocation, symbol->getQualifier().layoutLocation);
8162     builder.addDecoration(id, TranslateInvariantDecoration(symbol->getType().getQualifier()));
8163     if (symbol->getQualifier().hasStream() && glslangIntermediate->isMultiStream()) {
8164         builder.addCapability(spv::CapabilityGeometryStreams);
8165         builder.addDecoration(id, spv::DecorationStream, symbol->getQualifier().layoutStream);
8166     }
8167     if (symbol->getQualifier().hasSet())
8168         builder.addDecoration(id, spv::DecorationDescriptorSet, symbol->getQualifier().layoutSet);
8169     else if (IsDescriptorResource(symbol->getType())) {
8170         // default to 0
8171         builder.addDecoration(id, spv::DecorationDescriptorSet, 0);
8172     }
8173     if (symbol->getQualifier().hasBinding())
8174         builder.addDecoration(id, spv::DecorationBinding, symbol->getQualifier().layoutBinding);
8175     else if (IsDescriptorResource(symbol->getType())) {
8176         // default to 0
8177         builder.addDecoration(id, spv::DecorationBinding, 0);
8178     }
8179     if (symbol->getQualifier().hasAttachment())
8180         builder.addDecoration(id, spv::DecorationInputAttachmentIndex, symbol->getQualifier().layoutAttachment);
8181     if (glslangIntermediate->getXfbMode()) {
8182         builder.addCapability(spv::CapabilityTransformFeedback);
8183         if (symbol->getQualifier().hasXfbBuffer()) {
8184             builder.addDecoration(id, spv::DecorationXfbBuffer, symbol->getQualifier().layoutXfbBuffer);
8185             unsigned stride = glslangIntermediate->getXfbStride(symbol->getQualifier().layoutXfbBuffer);
8186             if (stride != glslang::TQualifier::layoutXfbStrideEnd)
8187                 builder.addDecoration(id, spv::DecorationXfbStride, stride);
8188         }
8189         if (symbol->getQualifier().hasXfbOffset())
8190             builder.addDecoration(id, spv::DecorationOffset, symbol->getQualifier().layoutXfbOffset);
8191     }
8192 
8193     // add built-in variable decoration
8194     if (builtIn != spv::BuiltInMax) {
8195         builder.addDecoration(id, spv::DecorationBuiltIn, (int)builtIn);
8196     }
8197 
8198 #ifndef GLSLANG_WEB
8199     if (symbol->getType().isImage()) {
8200         std::vector<spv::Decoration> memory;
8201         TranslateMemoryDecoration(symbol->getType().getQualifier(), memory,
8202             glslangIntermediate->usingVulkanMemoryModel());
8203         for (unsigned int i = 0; i < memory.size(); ++i)
8204             builder.addDecoration(id, memory[i]);
8205     }
8206 
8207     // nonuniform
8208     builder.addDecoration(id, TranslateNonUniformDecoration(symbol->getType().getQualifier()));
8209 
8210     if (builtIn == spv::BuiltInSampleMask) {
8211           spv::Decoration decoration;
8212           // GL_NV_sample_mask_override_coverage extension
8213           if (glslangIntermediate->getLayoutOverrideCoverage())
8214               decoration = (spv::Decoration)spv::DecorationOverrideCoverageNV;
8215           else
8216               decoration = (spv::Decoration)spv::DecorationMax;
8217         builder.addDecoration(id, decoration);
8218         if (decoration != spv::DecorationMax) {
8219             builder.addCapability(spv::CapabilitySampleMaskOverrideCoverageNV);
8220             builder.addExtension(spv::E_SPV_NV_sample_mask_override_coverage);
8221         }
8222     }
8223     else if (builtIn == spv::BuiltInLayer) {
8224         // SPV_NV_viewport_array2 extension
8225         if (symbol->getQualifier().layoutViewportRelative) {
8226             builder.addDecoration(id, (spv::Decoration)spv::DecorationViewportRelativeNV);
8227             builder.addCapability(spv::CapabilityShaderViewportMaskNV);
8228             builder.addExtension(spv::E_SPV_NV_viewport_array2);
8229         }
8230         if (symbol->getQualifier().layoutSecondaryViewportRelativeOffset != -2048) {
8231             builder.addDecoration(id, (spv::Decoration)spv::DecorationSecondaryViewportRelativeNV,
8232                                   symbol->getQualifier().layoutSecondaryViewportRelativeOffset);
8233             builder.addCapability(spv::CapabilityShaderStereoViewNV);
8234             builder.addExtension(spv::E_SPV_NV_stereo_view_rendering);
8235         }
8236     }
8237 
8238     if (symbol->getQualifier().layoutPassthrough) {
8239         builder.addDecoration(id, spv::DecorationPassthroughNV);
8240         builder.addCapability(spv::CapabilityGeometryShaderPassthroughNV);
8241         builder.addExtension(spv::E_SPV_NV_geometry_shader_passthrough);
8242     }
8243     if (symbol->getQualifier().pervertexNV) {
8244         builder.addDecoration(id, spv::DecorationPerVertexNV);
8245         builder.addCapability(spv::CapabilityFragmentBarycentricNV);
8246         builder.addExtension(spv::E_SPV_NV_fragment_shader_barycentric);
8247     }
8248 
8249     if (glslangIntermediate->getHlslFunctionality1() && symbol->getType().getQualifier().semanticName != nullptr) {
8250         builder.addExtension("SPV_GOOGLE_hlsl_functionality1");
8251         builder.addDecoration(id, (spv::Decoration)spv::DecorationHlslSemanticGOOGLE,
8252                               symbol->getType().getQualifier().semanticName);
8253     }
8254 
8255     if (symbol->isReference()) {
8256         builder.addDecoration(id, symbol->getType().getQualifier().restrict ?
8257             spv::DecorationRestrictPointerEXT : spv::DecorationAliasedPointerEXT);
8258     }
8259 #endif
8260 
8261     return id;
8262 }
8263 
8264 #ifndef GLSLANG_WEB
8265 // add per-primitive, per-view. per-task decorations to a struct member (member >= 0) or an object
addMeshNVDecoration(spv::Id id,int member,const glslang::TQualifier & qualifier)8266 void TGlslangToSpvTraverser::addMeshNVDecoration(spv::Id id, int member, const glslang::TQualifier& qualifier)
8267 {
8268     if (member >= 0) {
8269         if (qualifier.perPrimitiveNV) {
8270             // Need to add capability/extension for fragment shader.
8271             // Mesh shader already adds this by default.
8272             if (glslangIntermediate->getStage() == EShLangFragment) {
8273                 builder.addCapability(spv::CapabilityMeshShadingNV);
8274                 builder.addExtension(spv::E_SPV_NV_mesh_shader);
8275             }
8276             builder.addMemberDecoration(id, (unsigned)member, spv::DecorationPerPrimitiveNV);
8277         }
8278         if (qualifier.perViewNV)
8279             builder.addMemberDecoration(id, (unsigned)member, spv::DecorationPerViewNV);
8280         if (qualifier.perTaskNV)
8281             builder.addMemberDecoration(id, (unsigned)member, spv::DecorationPerTaskNV);
8282     } else {
8283         if (qualifier.perPrimitiveNV) {
8284             // Need to add capability/extension for fragment shader.
8285             // Mesh shader already adds this by default.
8286             if (glslangIntermediate->getStage() == EShLangFragment) {
8287                 builder.addCapability(spv::CapabilityMeshShadingNV);
8288                 builder.addExtension(spv::E_SPV_NV_mesh_shader);
8289             }
8290             builder.addDecoration(id, spv::DecorationPerPrimitiveNV);
8291         }
8292         if (qualifier.perViewNV)
8293             builder.addDecoration(id, spv::DecorationPerViewNV);
8294         if (qualifier.perTaskNV)
8295             builder.addDecoration(id, spv::DecorationPerTaskNV);
8296     }
8297 }
8298 #endif
8299 
8300 // Make a full tree of instructions to build a SPIR-V specialization constant,
8301 // or regular constant if possible.
8302 //
8303 // TBD: this is not yet done, nor verified to be the best design, it does do the leaf symbols though
8304 //
8305 // Recursively walk the nodes.  The nodes form a tree whose leaves are
8306 // regular constants, which themselves are trees that createSpvConstant()
8307 // recursively walks.  So, this function walks the "top" of the tree:
8308 //  - emit specialization constant-building instructions for specConstant
8309 //  - when running into a non-spec-constant, switch to createSpvConstant()
createSpvConstant(const glslang::TIntermTyped & node)8310 spv::Id TGlslangToSpvTraverser::createSpvConstant(const glslang::TIntermTyped& node)
8311 {
8312     assert(node.getQualifier().isConstant());
8313 
8314     // Handle front-end constants first (non-specialization constants).
8315     if (! node.getQualifier().specConstant) {
8316         // hand off to the non-spec-constant path
8317         assert(node.getAsConstantUnion() != nullptr || node.getAsSymbolNode() != nullptr);
8318         int nextConst = 0;
8319         return createSpvConstantFromConstUnionArray(node.getType(), node.getAsConstantUnion() ?
8320             node.getAsConstantUnion()->getConstArray() : node.getAsSymbolNode()->getConstArray(),
8321             nextConst, false);
8322     }
8323 
8324     // We now know we have a specialization constant to build
8325 
8326     // Extra capabilities may be needed.
8327     if (node.getType().contains8BitInt())
8328         builder.addCapability(spv::CapabilityInt8);
8329     if (node.getType().contains16BitFloat())
8330         builder.addCapability(spv::CapabilityFloat16);
8331     if (node.getType().contains16BitInt())
8332         builder.addCapability(spv::CapabilityInt16);
8333     if (node.getType().contains64BitInt())
8334         builder.addCapability(spv::CapabilityInt64);
8335     if (node.getType().containsDouble())
8336         builder.addCapability(spv::CapabilityFloat64);
8337 
8338     // gl_WorkGroupSize is a special case until the front-end handles hierarchical specialization constants,
8339     // even then, it's specialization ids are handled by special case syntax in GLSL: layout(local_size_x = ...
8340     if (node.getType().getQualifier().builtIn == glslang::EbvWorkGroupSize) {
8341         std::vector<spv::Id> dimConstId;
8342         for (int dim = 0; dim < 3; ++dim) {
8343             bool specConst = (glslangIntermediate->getLocalSizeSpecId(dim) != glslang::TQualifier::layoutNotSet);
8344             dimConstId.push_back(builder.makeUintConstant(glslangIntermediate->getLocalSize(dim), specConst));
8345             if (specConst) {
8346                 builder.addDecoration(dimConstId.back(), spv::DecorationSpecId,
8347                                       glslangIntermediate->getLocalSizeSpecId(dim));
8348             }
8349         }
8350         return builder.makeCompositeConstant(builder.makeVectorType(builder.makeUintType(32), 3), dimConstId, true);
8351     }
8352 
8353     // An AST node labelled as specialization constant should be a symbol node.
8354     // Its initializer should either be a sub tree with constant nodes, or a constant union array.
8355     if (auto* sn = node.getAsSymbolNode()) {
8356         spv::Id result;
8357         if (auto* sub_tree = sn->getConstSubtree()) {
8358             // Traverse the constant constructor sub tree like generating normal run-time instructions.
8359             // During the AST traversal, if the node is marked as 'specConstant', SpecConstantOpModeGuard
8360             // will set the builder into spec constant op instruction generating mode.
8361             sub_tree->traverse(this);
8362             result = accessChainLoad(sub_tree->getType());
8363         } else if (auto* const_union_array = &sn->getConstArray()) {
8364             int nextConst = 0;
8365             result = createSpvConstantFromConstUnionArray(sn->getType(), *const_union_array, nextConst, true);
8366         } else {
8367             logger->missingFunctionality("Invalid initializer for spec onstant.");
8368             return spv::NoResult;
8369         }
8370         builder.addName(result, sn->getName().c_str());
8371         return result;
8372     }
8373 
8374     // Neither a front-end constant node, nor a specialization constant node with constant union array or
8375     // constant sub tree as initializer.
8376     logger->missingFunctionality("Neither a front-end constant nor a spec constant.");
8377     return spv::NoResult;
8378 }
8379 
8380 // Use 'consts' as the flattened glslang source of scalar constants to recursively
8381 // build the aggregate SPIR-V constant.
8382 //
8383 // If there are not enough elements present in 'consts', 0 will be substituted;
8384 // an empty 'consts' can be used to create a fully zeroed SPIR-V constant.
8385 //
createSpvConstantFromConstUnionArray(const glslang::TType & glslangType,const glslang::TConstUnionArray & consts,int & nextConst,bool specConstant)8386 spv::Id TGlslangToSpvTraverser::createSpvConstantFromConstUnionArray(const glslang::TType& glslangType,
8387     const glslang::TConstUnionArray& consts, int& nextConst, bool specConstant)
8388 {
8389     // vector of constants for SPIR-V
8390     std::vector<spv::Id> spvConsts;
8391 
8392     // Type is used for struct and array constants
8393     spv::Id typeId = convertGlslangToSpvType(glslangType);
8394 
8395     if (glslangType.isArray()) {
8396         glslang::TType elementType(glslangType, 0);
8397         for (int i = 0; i < glslangType.getOuterArraySize(); ++i)
8398             spvConsts.push_back(createSpvConstantFromConstUnionArray(elementType, consts, nextConst, false));
8399     } else if (glslangType.isMatrix()) {
8400         glslang::TType vectorType(glslangType, 0);
8401         for (int col = 0; col < glslangType.getMatrixCols(); ++col)
8402             spvConsts.push_back(createSpvConstantFromConstUnionArray(vectorType, consts, nextConst, false));
8403     } else if (glslangType.isCoopMat()) {
8404         glslang::TType componentType(glslangType.getBasicType());
8405         spvConsts.push_back(createSpvConstantFromConstUnionArray(componentType, consts, nextConst, false));
8406     } else if (glslangType.isStruct()) {
8407         glslang::TVector<glslang::TTypeLoc>::const_iterator iter;
8408         for (iter = glslangType.getStruct()->begin(); iter != glslangType.getStruct()->end(); ++iter)
8409             spvConsts.push_back(createSpvConstantFromConstUnionArray(*iter->type, consts, nextConst, false));
8410     } else if (glslangType.getVectorSize() > 1) {
8411         for (unsigned int i = 0; i < (unsigned int)glslangType.getVectorSize(); ++i) {
8412             bool zero = nextConst >= consts.size();
8413             switch (glslangType.getBasicType()) {
8414             case glslang::EbtInt:
8415                 spvConsts.push_back(builder.makeIntConstant(zero ? 0 : consts[nextConst].getIConst()));
8416                 break;
8417             case glslang::EbtUint:
8418                 spvConsts.push_back(builder.makeUintConstant(zero ? 0 : consts[nextConst].getUConst()));
8419                 break;
8420             case glslang::EbtFloat:
8421                 spvConsts.push_back(builder.makeFloatConstant(zero ? 0.0F : (float)consts[nextConst].getDConst()));
8422                 break;
8423             case glslang::EbtBool:
8424                 spvConsts.push_back(builder.makeBoolConstant(zero ? false : consts[nextConst].getBConst()));
8425                 break;
8426 #ifndef GLSLANG_WEB
8427             case glslang::EbtInt8:
8428                 spvConsts.push_back(builder.makeInt8Constant(zero ? 0 : consts[nextConst].getI8Const()));
8429                 break;
8430             case glslang::EbtUint8:
8431                 spvConsts.push_back(builder.makeUint8Constant(zero ? 0 : consts[nextConst].getU8Const()));
8432                 break;
8433             case glslang::EbtInt16:
8434                 spvConsts.push_back(builder.makeInt16Constant(zero ? 0 : consts[nextConst].getI16Const()));
8435                 break;
8436             case glslang::EbtUint16:
8437                 spvConsts.push_back(builder.makeUint16Constant(zero ? 0 : consts[nextConst].getU16Const()));
8438                 break;
8439             case glslang::EbtInt64:
8440                 spvConsts.push_back(builder.makeInt64Constant(zero ? 0 : consts[nextConst].getI64Const()));
8441                 break;
8442             case glslang::EbtUint64:
8443                 spvConsts.push_back(builder.makeUint64Constant(zero ? 0 : consts[nextConst].getU64Const()));
8444                 break;
8445             case glslang::EbtDouble:
8446                 spvConsts.push_back(builder.makeDoubleConstant(zero ? 0.0 : consts[nextConst].getDConst()));
8447                 break;
8448             case glslang::EbtFloat16:
8449                 spvConsts.push_back(builder.makeFloat16Constant(zero ? 0.0F : (float)consts[nextConst].getDConst()));
8450                 break;
8451 #endif
8452             default:
8453                 assert(0);
8454                 break;
8455             }
8456             ++nextConst;
8457         }
8458     } else {
8459         // we have a non-aggregate (scalar) constant
8460         bool zero = nextConst >= consts.size();
8461         spv::Id scalar = 0;
8462         switch (glslangType.getBasicType()) {
8463         case glslang::EbtInt:
8464             scalar = builder.makeIntConstant(zero ? 0 : consts[nextConst].getIConst(), specConstant);
8465             break;
8466         case glslang::EbtUint:
8467             scalar = builder.makeUintConstant(zero ? 0 : consts[nextConst].getUConst(), specConstant);
8468             break;
8469         case glslang::EbtFloat:
8470             scalar = builder.makeFloatConstant(zero ? 0.0F : (float)consts[nextConst].getDConst(), specConstant);
8471             break;
8472         case glslang::EbtBool:
8473             scalar = builder.makeBoolConstant(zero ? false : consts[nextConst].getBConst(), specConstant);
8474             break;
8475 #ifndef GLSLANG_WEB
8476         case glslang::EbtInt8:
8477             scalar = builder.makeInt8Constant(zero ? 0 : consts[nextConst].getI8Const(), specConstant);
8478             break;
8479         case glslang::EbtUint8:
8480             scalar = builder.makeUint8Constant(zero ? 0 : consts[nextConst].getU8Const(), specConstant);
8481             break;
8482         case glslang::EbtInt16:
8483             scalar = builder.makeInt16Constant(zero ? 0 : consts[nextConst].getI16Const(), specConstant);
8484             break;
8485         case glslang::EbtUint16:
8486             scalar = builder.makeUint16Constant(zero ? 0 : consts[nextConst].getU16Const(), specConstant);
8487             break;
8488         case glslang::EbtInt64:
8489             scalar = builder.makeInt64Constant(zero ? 0 : consts[nextConst].getI64Const(), specConstant);
8490             break;
8491         case glslang::EbtUint64:
8492             scalar = builder.makeUint64Constant(zero ? 0 : consts[nextConst].getU64Const(), specConstant);
8493             break;
8494         case glslang::EbtDouble:
8495             scalar = builder.makeDoubleConstant(zero ? 0.0 : consts[nextConst].getDConst(), specConstant);
8496             break;
8497         case glslang::EbtFloat16:
8498             scalar = builder.makeFloat16Constant(zero ? 0.0F : (float)consts[nextConst].getDConst(), specConstant);
8499             break;
8500         case glslang::EbtReference:
8501             scalar = builder.makeUint64Constant(zero ? 0 : consts[nextConst].getU64Const(), specConstant);
8502             scalar = builder.createUnaryOp(spv::OpBitcast, typeId, scalar);
8503             break;
8504 #endif
8505         case glslang::EbtString:
8506             scalar = builder.getStringId(consts[nextConst].getSConst()->c_str());
8507             break;
8508         default:
8509             assert(0);
8510             break;
8511         }
8512         ++nextConst;
8513         return scalar;
8514     }
8515 
8516     return builder.makeCompositeConstant(typeId, spvConsts);
8517 }
8518 
8519 // Return true if the node is a constant or symbol whose reading has no
8520 // non-trivial observable cost or effect.
isTrivialLeaf(const glslang::TIntermTyped * node)8521 bool TGlslangToSpvTraverser::isTrivialLeaf(const glslang::TIntermTyped* node)
8522 {
8523     // don't know what this is
8524     if (node == nullptr)
8525         return false;
8526 
8527     // a constant is safe
8528     if (node->getAsConstantUnion() != nullptr)
8529         return true;
8530 
8531     // not a symbol means non-trivial
8532     if (node->getAsSymbolNode() == nullptr)
8533         return false;
8534 
8535     // a symbol, depends on what's being read
8536     switch (node->getType().getQualifier().storage) {
8537     case glslang::EvqTemporary:
8538     case glslang::EvqGlobal:
8539     case glslang::EvqIn:
8540     case glslang::EvqInOut:
8541     case glslang::EvqConst:
8542     case glslang::EvqConstReadOnly:
8543     case glslang::EvqUniform:
8544         return true;
8545     default:
8546         return false;
8547     }
8548 }
8549 
8550 // A node is trivial if it is a single operation with no side effects.
8551 // HLSL (and/or vectors) are always trivial, as it does not short circuit.
8552 // Otherwise, error on the side of saying non-trivial.
8553 // Return true if trivial.
isTrivial(const glslang::TIntermTyped * node)8554 bool TGlslangToSpvTraverser::isTrivial(const glslang::TIntermTyped* node)
8555 {
8556     if (node == nullptr)
8557         return false;
8558 
8559     // count non scalars as trivial, as well as anything coming from HLSL
8560     if (! node->getType().isScalarOrVec1() || glslangIntermediate->getSource() == glslang::EShSourceHlsl)
8561         return true;
8562 
8563     // symbols and constants are trivial
8564     if (isTrivialLeaf(node))
8565         return true;
8566 
8567     // otherwise, it needs to be a simple operation or one or two leaf nodes
8568 
8569     // not a simple operation
8570     const glslang::TIntermBinary* binaryNode = node->getAsBinaryNode();
8571     const glslang::TIntermUnary* unaryNode = node->getAsUnaryNode();
8572     if (binaryNode == nullptr && unaryNode == nullptr)
8573         return false;
8574 
8575     // not on leaf nodes
8576     if (binaryNode && (! isTrivialLeaf(binaryNode->getLeft()) || ! isTrivialLeaf(binaryNode->getRight())))
8577         return false;
8578 
8579     if (unaryNode && ! isTrivialLeaf(unaryNode->getOperand())) {
8580         return false;
8581     }
8582 
8583     switch (node->getAsOperator()->getOp()) {
8584     case glslang::EOpLogicalNot:
8585     case glslang::EOpConvIntToBool:
8586     case glslang::EOpConvUintToBool:
8587     case glslang::EOpConvFloatToBool:
8588     case glslang::EOpConvDoubleToBool:
8589     case glslang::EOpEqual:
8590     case glslang::EOpNotEqual:
8591     case glslang::EOpLessThan:
8592     case glslang::EOpGreaterThan:
8593     case glslang::EOpLessThanEqual:
8594     case glslang::EOpGreaterThanEqual:
8595     case glslang::EOpIndexDirect:
8596     case glslang::EOpIndexDirectStruct:
8597     case glslang::EOpLogicalXor:
8598     case glslang::EOpAny:
8599     case glslang::EOpAll:
8600         return true;
8601     default:
8602         return false;
8603     }
8604 }
8605 
8606 // Emit short-circuiting code, where 'right' is never evaluated unless
8607 // the left side is true (for &&) or false (for ||).
createShortCircuit(glslang::TOperator op,glslang::TIntermTyped & left,glslang::TIntermTyped & right)8608 spv::Id TGlslangToSpvTraverser::createShortCircuit(glslang::TOperator op, glslang::TIntermTyped& left,
8609     glslang::TIntermTyped& right)
8610 {
8611     spv::Id boolTypeId = builder.makeBoolType();
8612 
8613     // emit left operand
8614     builder.clearAccessChain();
8615     left.traverse(this);
8616     spv::Id leftId = accessChainLoad(left.getType());
8617 
8618     // Operands to accumulate OpPhi operands
8619     std::vector<spv::Id> phiOperands;
8620     // accumulate left operand's phi information
8621     phiOperands.push_back(leftId);
8622     phiOperands.push_back(builder.getBuildPoint()->getId());
8623 
8624     // Make the two kinds of operation symmetric with a "!"
8625     //   || => emit "if (! left) result = right"
8626     //   && => emit "if (  left) result = right"
8627     //
8628     // TODO: this runtime "not" for || could be avoided by adding functionality
8629     // to 'builder' to have an "else" without an "then"
8630     if (op == glslang::EOpLogicalOr)
8631         leftId = builder.createUnaryOp(spv::OpLogicalNot, boolTypeId, leftId);
8632 
8633     // make an "if" based on the left value
8634     spv::Builder::If ifBuilder(leftId, spv::SelectionControlMaskNone, builder);
8635 
8636     // emit right operand as the "then" part of the "if"
8637     builder.clearAccessChain();
8638     right.traverse(this);
8639     spv::Id rightId = accessChainLoad(right.getType());
8640 
8641     // accumulate left operand's phi information
8642     phiOperands.push_back(rightId);
8643     phiOperands.push_back(builder.getBuildPoint()->getId());
8644 
8645     // finish the "if"
8646     ifBuilder.makeEndIf();
8647 
8648     // phi together the two results
8649     return builder.createOp(spv::OpPhi, boolTypeId, phiOperands);
8650 }
8651 
8652 #ifndef GLSLANG_WEB
8653 // Return type Id of the imported set of extended instructions corresponds to the name.
8654 // Import this set if it has not been imported yet.
getExtBuiltins(const char * name)8655 spv::Id TGlslangToSpvTraverser::getExtBuiltins(const char* name)
8656 {
8657     if (extBuiltinMap.find(name) != extBuiltinMap.end())
8658         return extBuiltinMap[name];
8659     else {
8660         builder.addExtension(name);
8661         spv::Id extBuiltins = builder.import(name);
8662         extBuiltinMap[name] = extBuiltins;
8663         return extBuiltins;
8664     }
8665 }
8666 #endif
8667 
8668 };  // end anonymous namespace
8669 
8670 namespace glslang {
8671 
GetSpirvVersion(std::string & version)8672 void GetSpirvVersion(std::string& version)
8673 {
8674     const int bufSize = 100;
8675     char buf[bufSize];
8676     snprintf(buf, bufSize, "0x%08x, Revision %d", spv::Version, spv::Revision);
8677     version = buf;
8678 }
8679 
8680 // For low-order part of the generator's magic number. Bump up
8681 // when there is a change in the style (e.g., if SSA form changes,
8682 // or a different instruction sequence to do something gets used).
GetSpirvGeneratorVersion()8683 int GetSpirvGeneratorVersion()
8684 {
8685     // return 1; // start
8686     // return 2; // EOpAtomicCounterDecrement gets a post decrement, to map between GLSL -> SPIR-V
8687     // return 3; // change/correct barrier-instruction operands, to match memory model group decisions
8688     // return 4; // some deeper access chains: for dynamic vector component, and local Boolean component
8689     // return 5; // make OpArrayLength result type be an int with signedness of 0
8690     // return 6; // revert version 5 change, which makes a different (new) kind of incorrect code,
8691                  // versions 4 and 6 each generate OpArrayLength as it has long been done
8692     // return 7; // GLSL volatile keyword maps to both SPIR-V decorations Volatile and Coherent
8693     // return 8; // switch to new dead block eliminator; use OpUnreachable
8694     // return 9; // don't include opaque function parameters in OpEntryPoint global's operand list
8695     return 10; // Generate OpFUnordNotEqual for != comparisons
8696 }
8697 
8698 // Write SPIR-V out to a binary file
OutputSpvBin(const std::vector<unsigned int> & spirv,const char * baseName)8699 void OutputSpvBin(const std::vector<unsigned int>& spirv, const char* baseName)
8700 {
8701     std::ofstream out;
8702     out.open(baseName, std::ios::binary | std::ios::out);
8703     if (out.fail())
8704         printf("ERROR: Failed to open file: %s\n", baseName);
8705     for (int i = 0; i < (int)spirv.size(); ++i) {
8706         unsigned int word = spirv[i];
8707         out.write((const char*)&word, 4);
8708     }
8709     out.close();
8710 }
8711 
8712 // Write SPIR-V out to a text file with 32-bit hexadecimal words
OutputSpvHex(const std::vector<unsigned int> & spirv,const char * baseName,const char * varName)8713 void OutputSpvHex(const std::vector<unsigned int>& spirv, const char* baseName, const char* varName)
8714 {
8715 #if !defined(GLSLANG_WEB) && !defined(GLSLANG_ANGLE)
8716     std::ofstream out;
8717     out.open(baseName, std::ios::binary | std::ios::out);
8718     if (out.fail())
8719         printf("ERROR: Failed to open file: %s\n", baseName);
8720     out << "\t// " <<
8721         GetSpirvGeneratorVersion() <<
8722         GLSLANG_VERSION_MAJOR << "." << GLSLANG_VERSION_MINOR << "." << GLSLANG_VERSION_PATCH <<
8723         GLSLANG_VERSION_FLAVOR << std::endl;
8724     if (varName != nullptr) {
8725         out << "\t #pragma once" << std::endl;
8726         out << "const uint32_t " << varName << "[] = {" << std::endl;
8727     }
8728     const int WORDS_PER_LINE = 8;
8729     for (int i = 0; i < (int)spirv.size(); i += WORDS_PER_LINE) {
8730         out << "\t";
8731         for (int j = 0; j < WORDS_PER_LINE && i + j < (int)spirv.size(); ++j) {
8732             const unsigned int word = spirv[i + j];
8733             out << "0x" << std::hex << std::setw(8) << std::setfill('0') << word;
8734             if (i + j + 1 < (int)spirv.size()) {
8735                 out << ",";
8736             }
8737         }
8738         out << std::endl;
8739     }
8740     if (varName != nullptr) {
8741         out << "};";
8742         out << std::endl;
8743     }
8744     out.close();
8745 #endif
8746 }
8747 
8748 //
8749 // Set up the glslang traversal
8750 //
GlslangToSpv(const TIntermediate & intermediate,std::vector<unsigned int> & spirv,SpvOptions * options)8751 void GlslangToSpv(const TIntermediate& intermediate, std::vector<unsigned int>& spirv, SpvOptions* options)
8752 {
8753     spv::SpvBuildLogger logger;
8754     GlslangToSpv(intermediate, spirv, &logger, options);
8755 }
8756 
GlslangToSpv(const TIntermediate & intermediate,std::vector<unsigned int> & spirv,spv::SpvBuildLogger * logger,SpvOptions * options)8757 void GlslangToSpv(const TIntermediate& intermediate, std::vector<unsigned int>& spirv,
8758                   spv::SpvBuildLogger* logger, SpvOptions* options)
8759 {
8760     TIntermNode* root = intermediate.getTreeRoot();
8761 
8762     if (root == 0)
8763         return;
8764 
8765     SpvOptions defaultOptions;
8766     if (options == nullptr)
8767         options = &defaultOptions;
8768 
8769     GetThreadPoolAllocator().push();
8770 
8771     TGlslangToSpvTraverser it(intermediate.getSpv().spv, &intermediate, logger, *options);
8772     root->traverse(&it);
8773     it.finishSpv();
8774     it.dumpSpv(spirv);
8775 
8776 #if ENABLE_OPT
8777     // If from HLSL, run spirv-opt to "legalize" the SPIR-V for Vulkan
8778     // eg. forward and remove memory writes of opaque types.
8779     bool prelegalization = intermediate.getSource() == EShSourceHlsl;
8780     if ((prelegalization || options->optimizeSize) && !options->disableOptimizer) {
8781         SpirvToolsTransform(intermediate, spirv, logger, options);
8782         prelegalization = false;
8783     }
8784     else if (options->stripDebugInfo) {
8785         // Strip debug info even if optimization is disabled.
8786         SpirvToolsStripDebugInfo(intermediate, spirv, logger);
8787     }
8788 
8789     if (options->validate)
8790         SpirvToolsValidate(intermediate, spirv, logger, prelegalization);
8791 
8792     if (options->disassemble)
8793         SpirvToolsDisassemble(std::cout, spirv);
8794 
8795 #endif
8796 
8797     GetThreadPoolAllocator().pop();
8798 }
8799 
8800 }; // end namespace glslang
8801