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Searched defs:Perspective (Results 1 – 7 of 7) sorted by relevance

/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtx/
Dmatrix_decompose.inl30 …quat<T, P> & Orientation, tvec3<T, P> & Translation, tvec3<T, P> & Skew, tvec4<T, P> & Perspective)
/third_party/skia/third_party/externals/dawn/src/dawn_native/
DShaderModule.h62 Perspective, enumerator
/third_party/skia/src/core/
DSkM44.cpp360 SkM44 SkM44::Perspective(float near, float far, float angle) { in Perspective() function in SkM44
/third_party/skia/third_party/externals/d3d12allocator/src/
DCommon.h293 static mat4 Perspective(float fovY, float aspectRatio, float zNear, float zFar) in Perspective() function
/third_party/skia/third_party/externals/angle2/src/common/
Dmatrix_utils.cpp201 Mat4 Mat4::Perspective(float fov, float aspectRatio, float n, float f) in Perspective() function in angle::Mat4
/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
DRenderPipelineValidationTests.cpp1330 Perspective, in TEST_F() enumerator
/third_party/rust/crates/bindgen/bindgen-tests/tests/
Dstylo.hpp108109 void Perspective(float aDepth) in Perspective() function in mozilla::gfx::Matrix4x4Typed