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Searched defs:ShaderVariable (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/angle2/include/GLSLANG/
DShaderVars.h66 struct ShaderVariable struct
73 ShaderVariable &operator=(const ShaderVariable &other); argument
92 // Turn this ShaderVariable from an array into a specific element in that array. Will update argument
119 // Given a mapped name like 'a[0].b.c[0]', return the ShaderVariable argument
151 void updateEffectiveLocation(const sh::ShaderVariable &parent); argument
196 std::vector<ShaderVariable> fields; argument
200 std::string structOrBlockName;
201 std::string mappedStructOrBlockName;
204 bool isRowMajorLayout;
207 int location;
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/
DOutputASM.h58 struct ShaderVariable struct
69 std::vector<ShaderVariable> fields; argument
162 : ShaderVariable(type, name, reg), qualifier(type.getQualifier()), column(col) in ShaderVariable() function
DOutputASM.cpp265 ShaderVariable::ShaderVariable(const TType& type, const std::string& name, int registerIndex) : in ShaderVariable() function in glsl::ShaderVariable
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DShaderVars.cpp34 ShaderVariable::ShaderVariable() : ShaderVariable(GL_NONE) {} in ShaderVariable() function in sh::ShaderVariable
36 ShaderVariable::ShaderVariable(GLenum typeIn) in ShaderVariable() function in sh::ShaderVariable
60 ShaderVariable::ShaderVariable(GLenum typeIn, unsigned int arraySizeIn) : ShaderVariable(typeIn) in ShaderVariable() function in sh::ShaderVariable
68 ShaderVariable::ShaderVariable(const ShaderVariable &other) in ShaderVariable() function in sh::ShaderVariable